chubbyfingerz, post: 7856082, member: 78522 wrote:
This jump practice is very good.
So meaty pokes (c. MK by Dan, Ryu, etc( don't work against 3f reversals like Shoryukens?
Erawan, post: 7855198, member: 30933 wrote:
Ok, one way of learning to get the meaty timing down is to set the dummy to 'jump'. Hard knockdown the dummy, then try your meaty. If you time it right, you will hit the dummy before they have a chance to jump. Learnt this from Vesper's tutorials .
How do I train meaties?
chubbyfingerz, post: 7859692, member: 78522 wrote:
Can someone dragon punch their way out of a safe jump or are those completely invulnerable?
chubbyfingerz, post: 7859726, member: 78522 wrote:
Is it just me or is this kind of bullshit? The game is so knockdown oriented, and some characters get free passes out of knockdowns, while others are completely helpless
chubbyfingerz, post: 7860850, member: 78522 wrote:
What a looooaaaaaaaad of shittttttttttttttt
chubbyfingerz, post: 7862462, member: 78522 wrote: