This thread is to have the community delve into teams and use our combined ingenuity to come up with amazing tech for characters and combinations outside our normal realm of use. This will give new knowledge to every character over the course of the thread, and raise the Marvel community's play level as a whole. I have confidence that with the variety of skilled people in the community we'll come up with a lot of cool technology.
Every 2 weeks a team will be selected and everyone who can goes into the lab with that team, attempting to find any cool tools, tech, and tricks. Feel free to brain storm with others, and do everything you can to come up with interesting powerful tools that make the team scary to fight against.
At the end of the 2 week tech cycle, everyone can cast their votes on what they think the most interesting or useful technology for the team that the community came up with. Whoever's tech wins that cycle gets to choose the next team for people to delve in to.
The first cycle will start this Saturday 01-05-2013. I want to iron out any format related stuff and build interest from the community until then to get us going.
If you have any suggestions on how the thread should deal with voting, tech submissions etc please post, this is here to help everyone get as good at the game as possible so share your wisdom!
I understand not everyone has recording equipment. I'm sending out a request to all medium to high execution players with the ability to record. If there's tech in this thread that does not have a video, please support those of us without capture cards and make videos for those who cannot.
The first person who volunteers to record will be the person to choose our first team to come up with tech for, so please, support the community and lets come up with cool tools!
Be sure to document everything you find, even though a move may not work for your purposes sharing how it works with someone else may combine into better tech than either of you would have come up with on your own.
When submitting a team we want to advance their tech as far as possible within 2 weeks so it's vital to share information you already have for trying to bring the team as far as possible within that time.
ALL CHARACTERS FROM THE PREVIOUS 2 CYCLES ARE BANNED. This will help with character variety.
Team characters: Of course we need to know the characters in order to find any tech for them, give a brief description of why you chose the team, and what specific areas you see the most potential for IE combinations of moves with commonly abusable properties (Set hit stun, derpy hitboxes, etc) and things to avoid that appear better than they are. Even if something appears uesless there may be something secretly awesome so still explore these fields, just be aware they need something else to make them safe.
Character assists: Although I think it should be fine to experiment with all assists, if you have specific intentions for which assists each character should be on and why please note some basic usage of each assist with each other character on the team. This includes the anchor character with the other two assists, it can be important in case of snap backs. This is only a recommendation, feel free to mess around with every assist though as you may come up with different tech that way!
DHCs and THCs: If there are particularly strong DHCs you're already aware of either for set ups, ludicrous damage, or other such things please say so, it will help people come up with more ways to abuse said tech.
Additional notes: If there are other things that you feel will help others come up with as much interesting tech as possible please share! This is about making the team as awesome as possible, so be thorough when positting it.
Teams by cycle, and winning tech:
1/5/13 - 1/19/13 Taskmaster (Horizontal Arrows)/Doctor Doom (Hidden Missiles)/Amaterasu (Cold Star)
1/26/13 - 2/9/13 Hawkeye/Storm/Dante
2/16/13 - 3/2/13 Felicia/Dormammu/Magneto
3/9/13 - 3/23/13