Community Team Tech Development: Cycle 11 Strider Hiryu/Doctor Strange/Akuma

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  • CriminalUpperCriminalUpper Still loves football Joined: Posts: 2,119 ✭✭✭✭
    It's far easier to start with characters with less information about them then starting with those we already are exposed to.

    And following this, we start with Doom
  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    How about a challenge from me then?

    if you can find an assist extension with ammy assist for doom in the corner (or midscreen but corner more important) that does more damage than a reg combo then you are my god.
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  • Summoner HansSummoner Hans JELLY CUBE! Joined: Posts: 484 ✭✭✭✭
    This first challenge is in my opinion going to be pretty difficult considering the amount of tech already known about these three characters. Using known characters though will force people to be super creative. I think this is a great experiment.
    tag: Nd KakaKhakis
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  • serpentaurusserpentaurus just watching Joined: Posts: 3,419 ✭✭✭✭✭
    what this thread need is a raccoon!
    umvc3: Thor / Dr.Strange / Ammy - Thor / Dorm / Doom - Wesker / Dr.Strange / Vergil - ssf4: Vega
  • MAGUS1234MAGUS1234 drunk at keystone II Joined: Posts: 3,898
    Problem with using a team that is partly used by several players already is that half your time spent messing around will be about things that have, in all probability, been discovered already. And fuck Honzo's team
    I came to Keystone II and all I got was DP'd.
  • GcYoshi13GcYoshi13 #1 PTX-40A Pilot Joined: Posts: 1,442 ✭✭✭✭
    Can I just submit my team?
    I hide my fraudulence with cool characters that no one else seems to like

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  • GodlessModeGodlessMode ^ tier thread Joined: Posts: 779
    I read that first post again, and I really couldn't even begin to put forth that kind of detail on Honzo's team. I kind of like the challenge idea, it gives more focus and guidance than just a brain dump. Could be anything such as the challenge posed by Honzo or...

    maximum damage off of an assisted unblockable with Taskmaster
    Highest damage using only one assist with Taskmaster
    etc.

    The other option would be to have people submit teams to be recorded. And have that information be part of the requirement for submission. There is a difference between having the ability to capture/edit a video and having expertise on the team in question. I just worry that to request the person recording to have that level of knowledge on the team or character or whatever in question is going to severely limit our ability to get anything recorded. I would be limited to a handful of teams, as would just about every other person recording.

    I would actually personally like to see a blend of the two. Submission of team, with thorough information and groundwork layout to keep people from re-discovering the wheel, AND some guidance in the form of challenges.
    Welcome to die.
    UMVC3 Teams: Dok/Dorm/Doom, Dante/FW/Deadpool, Zero/Morrigan/Doom

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  • RokmodeRokmode preppy asked me to change my title rip meaty mud flap Joined: Posts: 7,883 ✭✭✭✭✭
    How about a challenge from me then?

    if you can find an assist extension with ammy assist for doom in the corner (or midscreen but corner more important) that does more damage than a reg combo then you are my god.

    I found one a while ago, so the challenge is already completed.
    After max mazio loops and one rep of standard footdive loop. . .
    when you standing h into launcher during the last rep, call ammy after you press s as you are super jumping up and end that loop. If timed correctly, you can add+whiff normal and still be able to molecular shield into sphere flame as soon as ammy hits. That's really all that works.
    THIS WEBSITE SUCKS GIANT HORSE @#$@#$@!@$
    Youtube(random doom TAC help, doom combos, ammy stuff, shuma combos and tech): http://www.youtube.com/user/Clickclakmoo?feature=mhee Danke on shuma gorath: "He who sleeps but shouldn't have costed me 5 dollars."
  • tabtab the impossible dream Joined: Posts: 1,700 ✭✭✭✭✭
    here's a theory i just came up with re: missiles and task

    you can probably end every combo with missiles putting you in a position where you will always be able to unblockable the opponent (even if ammy ice cant get any followup to it)- some kind of meaty missile timing utilizing the timing of his hard KDs from his super, shock sting, j.s or whatever

    its one of those obvious things but someone try it anyways
  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    I found one a while ago, so the challenge is already completed.
    After max mazio loops and one rep of standard footdive loop. . .
    when you standing h into launcher during the last rep, call ammy after you press s as you are super jumping up and end that loop. If timed correctly, you can add+whiff normal and still be able to molecular shield into sphere flame as soon as ammy hits. That's really all that works.
    I am only getting 900k with this, when mazios full combo gives me 907k solo and is hella easier. How much damage you getting
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  • RokmodeRokmode preppy asked me to change my title rip meaty mud flap Joined: Posts: 7,883 ✭✭✭✭✭
    909k
    I win
    Now hand over the money

    inputs:
    crouching magic series, mazio loops x max, for the first footdive rep do jab jab m(1) m(1), second one do 1 m


    That 2k could save your life one day.
    THIS WEBSITE SUCKS GIANT HORSE @#$@#$@!@$
    Youtube(random doom TAC help, doom combos, ammy stuff, shuma combos and tech): http://www.youtube.com/user/Clickclakmoo?feature=mhee Danke on shuma gorath: "He who sleeps but shouldn't have costed me 5 dollars."
  • Ryder "shakobe" McGooRyder "shakobe" McGoo Joined: Posts: 31
    Honzo's team is dumb and stupid, I wanna play something anime.
  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    o_O
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  • Black1chaosBlack1chaos They Call Me Black Chaos Joined: Posts: 20
  • StriderAaron360StriderAaron360 Insanity = Superpower Joined: Posts: 233
    Since everyone is talking about RR, would it be cool if I left a video here?
    UMVC3 Teams: (Rocket Raccoon, Strider Hiryu, Doctor Doom), (She-Hulk, Doctor Doom, Lei-Lei)
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  • ChrisisChrisis Follows her path Joined: Posts: 7,611 ✭✭✭✭✭
    Since godless mode confirmed it the first team is: Taskmaster (Horizontal Arrows)/ Doctor Doom (Hidden Missiles)/ Amaterasu (Cold Star) Time to go forth and break Honzo's team, I already have an idea for some new unblockable set ups. ^.^
    Isis is something shiny that likes water.
  • Riot55Riot55 King Scrub Joined: Posts: 628 ✭✭✭✭
    Wish it was Akuma anchor instead of Ammy. I play Task with tatsu pressure and it is so good, but there's not much you can do I think besides basic air series off a confirm of that.

    With shield skills + cold star, do you have to do shield skills (call Cold Star at the same time) > 2 arrows for it to be confirmable?
    Taskmaster/Spencer/Akuma
  • AvariceXAvariceX Joined: Posts: 2,606 ✭✭✭✭
    Personally I don't think assists should be locked in. There are a lot of unexplored assists in this game and if you're going to restrict characters who have already been used in the last couple of rounds then it will take forever to get through their assists and really see what potential they have. It's fine to encourage optimal assists but strictly limiting them just means we won't see some good (but overshadowed) assists like Molecular Shield, Drones (bombing run), or Spitfire Twice for a very long time.

    On the other hand I think some people on the previous page are underestimating just how much tech is still undiscovered and I think we absolutely should limit this to one entire team rather than individual characters. Looking at an entire team together gives us a much better focus than if everyone were using 1 character with 1225 possible combinations of partners, but I don't think looking at different assists within that 1 team would be nearly as detrimental to that focus.
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  • Kanta-KunKanta-Kun Magnudisto... BLAAAAAAAST Joined: Posts: 5,463 ✭✭✭✭
    My PS3 is dead, but I'd probably be looking for Guard Breaks (the same frame throw+assist ones) using doom's dash cancelling + ammy calls. Just saying.
    Not everything has to be about combos...
    "I think the game should punch you in the face every time you pick Nova." -ShadyK
  • WarpticonWarpticon Main otaku of SRK #2 Joined: Posts: 9,784 ✭✭✭✭✭
    That's the wrong mindset. Approach it from the angle that you're bringing a different perspective, and that can make things a lot better. People of all skill levels are welcome to try!

    If nothing else, this gives you a starting line view of how tech gets developed that you can gradually apply yourself in the future.
    If you're not part of the solution, you're part of the compound.
  • serpentaurusserpentaurus just watching Joined: Posts: 3,419 ✭✭✭✭✭
    So uhm... we all are technically working for Honzo now :wtf:
    umvc3: Thor / Dr.Strange / Ammy - Thor / Dorm / Doom - Wesker / Dr.Strange / Vergil - ssf4: Vega
  • LegendaryDJLegendaryDJ I'm Done Joined: Posts: 2,771
    Yo, I'm gonna come up with so much stuff. I'm thinkin' crazy, unbelievable stuff. Slow down/DHC glitchin/Hard taggin' shenanigans that lead to TOD's. I don't know how, but it's gonna happen. Honzo, I will make your underutilized, unpopular, unknown team worthwhile. I don't know anything about Taskmaster, just now learning how to use Ammy, and I play Footdive instead of Doom, but I got this. When I win, the team for next week is gonna be Nova/Thor/X. See how nice I am. I'm letting you pick the third character.

    I got you Honzo. Get ready to be amazed.
    Spoiler:

    On the real, I agree with having the assists be open to whatever we want.
  • ChrisisChrisis Follows her path Joined: Posts: 7,611 ✭✭✭✭✭
    Okay, editting the first post, feel free to suggest assists for ideas, but people have full reign on which assists they want to use for the team.
    Isis is something shiny that likes water.
  • RokmodeRokmode preppy asked me to change my title rip meaty mud flap Joined: Posts: 7,883 ✭✭✭✭✭
    Ammy's meter build assist is situationally good vs zoning teams as doom/ammy as you can play patient and build meter for thcs as opposed to trying to get within a range to use cold star. You lose utility with taskmaster though.
    Also, vs hawkeye teams, it can be smart to put ammy second as some players will actually tag in hawkeye for the horrible doom matchup once they kill taskmaster. Ammy is respectable with a doom assist and can duck his shots, reflect shit, and is overall just much better vs hawkeye. If she lands a hit, she can always tac infinite or go for the slowdown DHC setups into a TOD.
    THIS WEBSITE SUCKS GIANT HORSE @#$@#$@!@$
    Youtube(random doom TAC help, doom combos, ammy stuff, shuma combos and tech): http://www.youtube.com/user/Clickclakmoo?feature=mhee Danke on shuma gorath: "He who sleeps but shouldn't have costed me 5 dollars."
  • Merkyl999xMerkyl999x Crazy X-23 Guy Joined: Posts: 2,014 ✭✭✭✭
    This is a cool idea. I'm in.

    @Honzogonzo: Can you give us an idea of what tech you think you need so we have somewhere to start looking? I feel like the person that chooses the team should give us a rundown of whatever tech they currently have worked out so we can try to build rather than everyone running without any direction at all.
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  • zakuignitedzakuignited This is no Gouf boy, no Gouf! Joined: Posts: 957 ✭✭✭
    I feel this is like a devilish plan made by Honzo to get tech for SCR, but anyways, everybody will benefit from this sooner or later.

    With team tech development, I think that only character choices should be restricted to a vote, and that assists and order is up to the player. This doesn't only help in finding underutilized tech with assists and DHCs, but it will also help understand why certain team synergies are better than others. People will start finding out what options you are missing out on when you have a meter assist with Amaterasu instead of cold star, or that your first DHC from Taskmaster can be into a slow super if you have Amaterasu on the second spot. I can see how people will start understanding the game more even if they don't find new technology that is significant to the metagame.

    Chrisis, we're trying to do a more organized stream for the Freedemonia sessions and start tomorrow. We can have a segment dedicated to developing tech for this thread. I had a few other ideas, like after one week of developing tech we can do 2 tournaments for the team in that cycle. The first tournament will be everyone choosing the set team in a double elimination with a 1st and Last place, we'll have to do a bottom bracket. Then the second tournament will be a regular tournament but with the 1st place and Last place of the previous tournament playing the CTTD team. This way we have more of an incentive not to lose and find viable ways to utilize technology in a tournament setting, and also expose some people out there.
  • -AEON--AEON- Joined: Posts: 855 ✭✭✭
    Ammy's meter build assist is situationally good vs zoning teams as doom/ammy as you can play patient and build meter for thcs as opposed to trying to get within a range to use cold star. You lose utility with taskmaster though.
    Morrigan's meter assist is the only one worth using, due to it actually being fast and fairly safe. In fact, you can call Dark Harmonizer again before you can even call your other assist with Bloom. You should never give up Cold Star with characters that can abuse it, and if they can't you might as well just pick Morrigan instead.
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  • The Co-JonesThe Co-Jones Yo, what dafuq are ya doin bruh? Joined: Posts: 3,204 ✭✭✭✭✭
    Here is a video posted from the Taskmaster thread:

    CREDIT GOES TO BlackManSmart for finding this for Tasky. I just decided to give it exposure and put it here, simply because it does slightly more damage before super than his BnB, and it gives use for Taskmaster's Air Aim Master :l: (full charge)
    UMVC3: Taskmaster / Sentinel / Nova -|- Taskmaster / Dormammu / Sentinel

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  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    things I need or havent figured out:
    • assist ender with cold star and point doom that does One mil
    • unblockable setups with task that beats double jumpers and airdashers on incoming
    • consistent way to combo throw x down arrow super + ammy assist x shield skills both corner and midscreen
    • ammy solo 800k one meter
    • ammy bomb mixups
    • better doom cold star inc mixups
    Some might not be that realistic but I still try to find them
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  • maziodynemaziodyne I'll crush you in one strike! Joined: Posts: 7,564
    How is that Ammy extension only doing ~900k when my lazy ass Bolts extension always does 1m? :\ Can't you do Plasma Beam or something?
    Retired Mahvel scrub.
  • The Co-JonesThe Co-Jones Yo, what dafuq are ya doin bruh? Joined: Posts: 3,204 ✭✭✭✭✭
    How is that Ammy extension only doing ~900k when my lazy ass Bolts extension always does 1m? :\ Can't you do Plasma Beam or something?

    I'm gonna take a guess that Ammy scales the damage to garbage.
    UMVC3: Taskmaster / Sentinel / Nova -|- Taskmaster / Dormammu / Sentinel

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  • maziodynemaziodyne I'll crush you in one strike! Joined: Posts: 7,564
    With all the j.Ls and j.Ms thrown in that combo, I think Doom already brings the scaling down to minimum by himself. Ammy assist should only be adding slightly more damage at that point.
    Retired Mahvel scrub.
  • DevilJin 01DevilJin 01 Quantum Theorist. Liquid Dubstep Energy Joined: Posts: 33,342 ✭✭✭✭✭
    I like this team. No shitty anchor that's free to solo incoming Doom mix ups like Vergil. Doom has enough support to actually be good. Let's see it.
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  • Merkyl999xMerkyl999x Crazy X-23 Guy Joined: Posts: 2,014 ✭✭✭✭
    This should tell you my level of familiarity with Ammy...what do you mean by Ammy bomb mixups? Are we talking about the cherry bomb TAC tech that she used to have in vanilla?
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  • SaitsuSaitsu SILENCE! Joined: Posts: 19,611 ✭✭✭✭✭
    Honzo so afraid of me he has the entirety of SRK getting to work to optimize his own team. Shrewd move Honzo...shrewd.
    GT: TrinityRagnarok: Dead End
    FC: 0490-4604-8179 UMvC3: Thor/Doom/Ammy
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  • drendren Joined: Posts: 353
    This should tell you my level of familiarity with Ammy...what do you mean by Ammy bomb mixups? Are we talking about the cherry bomb TAC tech that she used to have in vanilla?
    Ammy's THC is her elements super. People use it as cover to do mix ups because it lasts a long time (enough for 2 or 3 mixups) and the lightning bolt at the end leaves the opponent in hard knockdown. So if your point can get a hit during the elements super and combo off of an otg it's a free combo. Have you seriously never seen this or did you just not recognize the name?
  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    This should tell you my level of familiarity with Ammy...what do you mean by Ammy bomb mixups? Are we talking about the cherry bomb TAC tech that she used to have in vanilla?

    doom/ammy team super

    its what I call it
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  • RokmodeRokmode preppy asked me to change my title rip meaty mud flap Joined: Posts: 7,883 ✭✭✭✭✭
    How is that Ammy extension only doing ~900k when my lazy ass Bolts extension always does 1m? :\ Can't you do Plasma Beam or something?
    Coldstar is the worst combo extender known to man
    THIS WEBSITE SUCKS GIANT HORSE @#$@#$@!@$
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  • Merkyl999xMerkyl999x Crazy X-23 Guy Joined: Posts: 2,014 ✭✭✭✭
    Yup, I hate Cold Star. I think there might be some interesting enders that Doom can do with Tasky vert. arrows depending on hitstun specifics, tho.

    @dren: I def. know what it is, just didn't know it had a name.
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  • serpentaurusserpentaurus just watching Joined: Posts: 3,419 ✭✭✭✭✭
    Honzo so afraid of me he has the entirety of SRK getting to work to optimize his own team. Shrewd move Honzo...shrewd.

    Wow Saitsu, stop picking fights/MMs with the most skilled players here
    umvc3: Thor / Dr.Strange / Ammy - Thor / Dorm / Doom - Wesker / Dr.Strange / Vergil - ssf4: Vega
  • maziodynemaziodyne I'll crush you in one strike! Joined: Posts: 7,564
    Coldstar is the worst combo extender known to man

    Not gonna lie, one of the reasons why I dropped Ammy anchor was because I couldn't extend combos for shit with that assist. Jam Session >>>>>>>>
    Retired Mahvel scrub.
  • luis_fernandoluis_fernando Joined: Posts: 469
    ammy is only decent at extending a combo after a short amount of time. getting to high hitstun scalings just makes characters jump out and honzo mad.
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  • SaitsuSaitsu SILENCE! Joined: Posts: 19,611 ✭✭✭✭✭
    Wow Saitsu, stop picking fights/MMs with the most skilled players here

    Well he's the one that called me out first all that time ago so...shut up?
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  • HonzogonzoHonzogonzo fuuuuuuuuuuuuuuuu Joined: Posts: 3,302
    Well he's the one that called me out first all that time ago so...shut up?
    keep it out of this thread
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  • Merkyl999xMerkyl999x Crazy X-23 Guy Joined: Posts: 2,014 ✭✭✭✭
    So I'm not sure why you're saying the Moons' Tasky Throw > Web swing+AmmyxxArrow super> Shield skills isn't consistent. It's def. a tight link, but it's not an inconsistent one. If you hit with timing right, it always works.

    In the corner I have to piano an S as soon as I land to connect after the super (I'm pretty sure that's a 1 or 2 frame link there, too) but as long as you get it on frame one after landing it's consistent too. (checking it on other characters, it's looking like the S is a character specific link... T.T)

    I'm not really sure how I'm supposed to make a video of this...am I just supposed to show me doing it a bunch of times?
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  • KefKef Joined: Posts: 3,112
    For the Taskmaster throw thing, you can do a Marvel 2 type throw with missiles.

    Tick > Call Missiles > Throw > TK Super > (Missiles hits) Shield Skills > combo
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  • Age_of_FoolsAge_of_Fools Joined: Posts: 705
    I don't know much about the team, but as far as I know it's difficult to get much damage off taskmaster's throws? One thing that I found was down arrows dhc'd to finger lasers then instantly x-factored let doom otg with s.M and continue with a combo. Might be useful as a way to spend resources to kill off a last character (x-factor then doom's lvl 3) off a throw.
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  • Merkyl999xMerkyl999x Crazy X-23 Guy Joined: Posts: 2,014 ✭✭✭✭
    At least 2 cycles from now. Muahahaha.
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  • leafcolonelleafcolonel Apprentice of Magnetism Joined: Posts: 1,876 ✭✭✭
    I don't know much about the team, but as far as I know it's difficult to get much damage off taskmaster's throws? One thing that I found was down arrows dhc'd to finger lasers then instantly x-factored let doom otg with s.M and continue with a combo. Might be useful as a way to spend resources to kill off a last character (x-factor then doom's lvl 3) off a throw.

    Comboing off Task's throw's is assist dependent. There is no problem comboing off his throws with fast assists like Jam Session/Tatsu/Disruptor/Greyhound/Spencer Slant Shot, but it's not possible meterless with the most common set up for this team (missiles/cold star).(only rocks will pick up with the normal confirm)



    Tbh I'm completely disappointed with the choice of this team as the first team for a community development thread. Doom/Ammy is a very popular shell that has been dissected by many players especially Marlinpie, Task/Ammy has been also explored very well by Moons. And Task is a extremely basic character with a very limited gameplan, the only thing that's remotely technical about him setup wise is unblockable setups.

    The TAC bait tech I posted up with Taskmaster is also relevant to this team. You can strengthen your TAC + TAC reset game with Taskmaster to build bar for abusing Doom/Ammy THCs, or going with a Task 3 bar THC into XFC to kill the last character.

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