also did ya'll know that storm can raw tag into dante off normal juimp airthrows for combos? hopefully someone fines a way to make that work out and do good damage. i genuinely feel that's the biggest issue on the team since you've got a such a crutch when you get 2 meters in dealing with most situations.
Check the storm thread he's not the only one that can abuse this.
Also Storm Dante should be able to still get 900K or so when you DHC into Dante and mash all hits
I blame... the new generation for wanting things to be easy :annoy:
I'm that Spider-man guy... or better yet, just call me Z
I won't accept weakness...
One main thing I can think of as anti-Morri tech is Storm's Elemental Rage as a counter to Astral Vision activations. You can even DHC into it from Gimlet/Million Dollars and it'll beat it out. If you really have to kill her (and have the meter) you can go Gimlet > Elemental Rage > Million Dollars > XFC. Of course, if you're going to DHC, you could just as well use Ice Storm and be done with it. I just don't see too many people use Elemental Rage as a punish.
Edit: I'm a terrible Dante player so I likely won't post any vids of him.
Do you have any idea how long it takes to dig graves for twenty-three oak trees?
One main thing I can think of as anti-Morri tech is Storm's Elemental Rage as a counter to Astral Vision activations. You can even DHC into it from Gimlet/Million Dollars and it'll beat it out. If you really have to kill her (and have the meter) you can go Gimlet > Elemental Rage > Million Dollars > XFC. Of course, if you're going to DHC, you could just as well use Ice Storm and be done with it. I just don't see too many people use Elemental Rage as a punish.
Edit: I'm a terrible Dante player so I likely won't post any vids of him.
I play Spidey/Storm and I use this but the problem I can see here is the fact that neither Hawkeye or Dante have invincible start up on their supers. I only mention this because the times Morrigan is more than likely to pop Astral Vision she's already made herself safe with missiles or her own spam. I tried DHC'ing into Hailstorm on her but that damn unfly of hers is so damn fast that she was able to block it and it's not that useful when it's only punishing the assist and now I'm out meter
Here's me demonstrating you can DHC for more than 900k
I blame... the new generation for wanting things to be easy :annoy:
I'm that Spider-man guy... or better yet, just call me Z
I won't accept weakness...
KorbidonJab jab throw is a legit combo.Joined: Posts: 516✭
Theory question:
What order do you play this team in? You have 2 excellent assists in Dante and Hawk, and the sexy Storm DHC, as well, as Storm infinite from the second spot. Hawk/Storm/Dante makes sense, but do you really want to be starting Hawkeye on point?
Storm/Dante/Hawk could work, but you have to deal with crappy Storm damage and meter building in the first spot.
In fact, I think the thing this team is going to struggel with is raw damage.
What order do you play this team in? You have 2 excellent assists in Dante and Hawk, and the sexy Storm DHC, as well, as Storm infinite from the second spot. Hawk/Storm/Dante makes sense, but do you really want to be starting Hawkeye on point?
Storm/Dante/Hawk could work, but you have to deal with crappy Storm damage and meter building in the first spot.
In fact, I think the thing this team is going to struggel with is raw damage.
Yeah this team kinda shows the problem for this thread when you have too many support characters on your team (like all fucking 3). I'm not really a big fan of this team because it's pretty much a huge support hog team that will kill the support options for future teams in this thread. It has ways to work but it's really hogging up the assist and DHC/THC options for other teams.
Past that issue though...I would say the best way to work the team would be to have Dante first. Storm is the only character on the team that can provide a way for big damage off throws for Dante and Dante has superior movement options to deal with the round start. Basically you'll want Storm second on this team so you at least have midscreen TAC infinite for damage at any possible point a hit is landed. It will take a while to kill sometimes and has possibility to drop, but the end result is dead people like you want.
Skullgirls (I PLAY ONLINE): Team 2 Girls and a Goop girl = Painwheel (c.MP Cruel Lily) OR Valentine (Vial Hazard: Type A) / Kassandrasoul (NapalmPillar) / Double (MK Hornet Bomber)
UMVC3 (I DONT PLAY THIS ONLINE): MAIN ??????????? = C.MILF (Falcon Kick) / Morrigana (Armonia Oscuro)/ Dane (HAM Session) Team Viper May Missiles = C.MILF (Falcon Kick) / Mr.Dr.Doom (Undercover Missiles) / Dane (HAM Session)
Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
i'm not limiting the team order as long as it can be switched out from hawkeye/storm/dante at the loading screen using assist buttons.
so, dante/storm/hawkeye, storm/hawkeye,dante are also good too. and hawkeye on point with jam session isn't too bad for round starts. it's important that he starts vs point morrigan- against teams that aren't point morrigan is when you bust out other teams or a different team order.
the assists are obviously going to be whirlwind and jam session for storm and dante, but for hawkeye i am completely open to all assists being used- i think every single one of them can provide something interesting to the specific matchup in this case.
edit:
also i played a crack session with the team yesterday and from what i could tell, storm/dante and vice versa with xf2 is still actually a massive problem with huge comeback potential because of the nature of hailstorm. if the opponent stops calling assists at all then obviously you're going to be able to do stuff too. if you switch in characters and they die storm/hawkeye, hawkeye/storm, dante/hawkeye and hawkeye/dante are all decent pairings too, though they're all also itching for damage since hawkeye is a dhc component in that pairing.
i was playing it against an extremely competent (just straight up good tbh!) zero/morrigan/doom and was able to take several game streaks off him despite my complete inexperience with two thirds of the team, if that means anything. all team combinations were able to pull off an extreme amount of work which was really nice, and every single time i killed zero with hawkeye still on point (so no dhc) i won- morrigan starting was absolutely forced to burn xf and start rushing down because of this later on which was a fun way to find out this team might have some problems vs morrigan's rushdown of all things.
this is not a real strategy but lightning attack is really fucking amazing somehow at mindfucking people. when they call missiles and you do a lightning attack from a weird angle and hit both doom and the point and then kill them with lightning storm->dhc to dante it is really great.
i've found that for the THC in punishing doom's assist it is better to xfactor and kill off doom asap for teams where it's clearly 'good character, morrigan, doom'- even moreso if you get a birthday in punishing them. solo morrigan in xf3 still can't catch storm which is really really great and hawkeye can provide a somewhat safe tagging-in setup against incoming characters and matchups where they can't do lots of damage from fullscreen with exploding arrow (raw tag puts them directly on top of the arrow with the timing being almost perfect to punish normals if they go up for them)
edit 2: oh also storm can combo off of her ground throws with dante thc. it's pretty cool. idk if dante can do anything but off any airthrow he can thc for damage at the very least
ok just tested it he gets thc off his ground throws too. off front throw you gotta dash forward first though.
if you start storm, you can do c. L, s.M, C. H, j. MMH, s. M, c.H, j. H adf + hawkeye triple arrow, j. H jump and float j .H, launch, j. MH and TAC. this lets you TAC into dante and not hawkeye, you can continue the combo with dante OR TAC again and you will go back to storm
master of waterloo marvel ;) if you see magneto/doom/akuma on a stream, its me. doesn't matter where the stream is from. I'm the only mag/doom/kuma in the world
DensuoWinning by Timeout (⌐■_■)Joined: Posts: 6,738✭
The thing I'm wondering about here is the best assist for Hawkeye to use. It's either Poison Tip or Triple Arrows.
Gimlet for the insta punish DHC Hail storm just screams nasty. And if they're on the ground and Storm is KO'd Dante can DHC in with Million dollars.
Pushback from whirlwind + the priority and mix of Rusty nail ( Speed Shot), H, Spritzer (Piercing bolt) on Hawkeye's movment.
This team has a lot of potential.... It just sucks that Jam Session is the clear best here. Weasel Shot for some Lock down to force chip and fish for mistakes might be good too. or weasel shot assist into Fair/Foul winds... but that would work better with Jam Session...
Double Typhoon should actually be useable with any of Dante's assists.
EDIT34765: The only real problem I see for this team is start of round. Otherwise, they have sufficient synergy. I feel the main point of this team is to keep them back and build meter to discourage opponents and get them desperate. Once they finally get openned up you'll have chipped and hurt them enough to get it done.
Won El Fuerte's first and only Major, at Winter Brawl 7
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!! "You're right mang, Ken players need to start doing more 360 grabs." Shinroken "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
You may want to play around with Devil Trigger DHC to Hail Storm to punish.. just about anything. Devil Trigger is like 4 frames pre-flash (3 of which are invincible) and Hail Storm is 1 after the flash.
Against Morridoom, Astral Vision Soul Fists from behind can still hit Storm. I noticed that if it happens right after your DHC, you may be able to recover forward and combo off of it, though. I'll test it out later.
Double Typhoon should actually be useable with any of Dante's assists.
Whirlwind gives you some good left/right mix-ups with a teleport though. Basically, normals + Storm assist -> teleport.
The pushback of the Whirlwinds makes it difficult to tell what's going on. Depending on when you hit what, you can cross them up, they can pass back under you, you can dash back over them, etc.
You may want to play around with Devil Trigger DHC to Hail Storm to punish.. just about anything. Devil Trigger is like 4 frames pre-flash (3 of which are invincible) and Hail Storm is 1 after the flash.
Against Morridoom, Astral Vision Soul Fists from behind can still hit Storm. I noticed that if it happens right after your DHC, you may be able to recover forward and combo off of it, though. I'll test it out later.
Mah NIGGA. You read my mind, I was just about to edit that into my post.
Won El Fuerte's first and only Major, at Winter Brawl 7
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!! "You're right mang, Ken players need to start doing more 360 grabs." Shinroken "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
You may want to play around with Devil Trigger DHC to Hail Storm to punish.. just about anything. Devil Trigger is like 4 frames pre-flash (3 of which are invincible) and Hail Storm is 1 after the flash.
Against Morridoom, Astral Vision Soul Fists from behind can still hit Storm. I noticed that if it happens right after your DHC, you may be able to recover forward and combo off of it, though. I'll test it out later.
Whirlwind gives you some good left/right mix-ups with a teleport though. Basically, normals + Storm assist -> teleport.
The pushback of the Whirlwinds makes it difficult to tell what's going on. Depending on when you hit what, you can cross them up, they can pass back under you, you can dash back over them, etc.
I'm referring to point storm using Double Typhoon when Dante lands a Jam Session. the frame advantage off of Double Typhoon hit or block is great
Won El Fuerte's first and only Major, at Winter Brawl 7
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!! "You're right mang, Ken players need to start doing more 360 grabs." Shinroken "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
I accept payments through paypal at tinyurl.com/donatehonzo
dante can do more dmg post hard-tag. been working on maxing out the dmg my nova/frank/dante team. anyways volcano otg > jmh xx killer bee, backdash S xx gun shots xx stinger xx bold cancel > hammer. from there you have them back on the ground to add whatever assist extensions your team allows
Umvc3 - (Nova/Frank/Dante) (Nova/Spencer/Strange) (Zero/Doom/Vergil)
SF4 - Cammy, Ken
lol Honzo sure is a sensitive guy for someone who trolls more than most people in the FGC
currently: Magneto/Storm/Dante
blowing all day in the lab convincing myself that magneto/storm with jam session can push/pull morridoom into setups that has jam session blocking the projectiles.
in the graveyard: Firebrand/Dante/Task, Vergil/Strange/Ammy, Firebrand/Rocket/Dante, Dante/Missiles/Phoenix
HyperShieldSlashThrower of Shields, Spinner of MayorsJoined: Posts: 382✭
If you run it as Dante/Whirlwind/Poison Tip, Poison Tip gives storm slightly more pre-meter damage, and of course, The rawtag fro her throws into dante is there, and poison damage is unscaled, I believe. If you do devil triggerDHC Hail Storm DHC Gimlet, I think you can link another Gimlet, then xfc Gimlet.
something that could be interesting off hailstorm-> devil trigger would be resets, though i'm not quite sure how effective they'd be given the assists here. they're not exactly a strider or akuma. doing that into grapple at the very least would be a start into a 50/50, right?
also, raw hailstorm into devil trigger into mixup is the other obvious thing that could be worked on setup wise. i'm imagining hailstorm gives you a little bit of leeway in setting stuff up, but only maybe enough to close the gap with teleport and then acid rain.
also maybe clever crossunders with hawkeye/jam session that then abuse scatter shot's soft knockdown for a full combo, maybe?
hard knockdown with storm
delayed hail storm(supposed to miss) DHC to devil trigger? I would test stuff out, but im already procrastinating my school work as it is.
master of waterloo marvel ;) if you see magneto/doom/akuma on a stream, its me. doesn't matter where the stream is from. I'm the only mag/doom/kuma in the world
What type of mix ups would Dante get off of Hail Storm DHC? Most of the mix ups I see Dantes use are Left/Rights with air dashes and sword normals, but those would be negated by the fact that they'll be stuck in block stun through the duration of the super. I'd assume it'd start off by Hail Storm, Devil Trigger, Teleport. What kind of high lows does Dante do normally with a lock down assist?
This DHC mix up would probably work something like the Doom/Ammy TAC, right? Fishing for the hit that opens them up so the super can knock them down or keep them pinned so you can start a full combo.
Dante doesn't really have high/lows except whiff j.l into low. Although with Devil Trigger you can do flight overhead stuff a la Morrigan.
Whirlwind is one of the assists that, on block, makes Stinger pass through the opponent so Dante ends up on the other side for some reason. You need specific spacing but that shouldn't be too hard to set up considering they'd be stuck in blockstun from hailstorm.
Solo wise theres enough time to charge up a multi lock then go for teleport/box jump shenanigans with devil trigger's double air dash.
acid rain, boldcancelled normal into double airdash shenanigans?
master of waterloo marvel ;) if you see magneto/doom/akuma on a stream, its me. doesn't matter where the stream is from. I'm the only mag/doom/kuma in the world
can't you do a ghetto high/low where you do box dash j.m airplay, invisible j.l or cr.l?
instant j.s into airplay is probably faster than the box dash
master of waterloo marvel ;) if you see magneto/doom/akuma on a stream, its me. doesn't matter where the stream is from. I'm the only mag/doom/kuma in the world
discovigilanteHe ain't my boy but the brother is heavyJoined: Posts: 1,226✭
Does it have to be this order? I kind of like Dante behind Hawkeye to get Gimlet -> DT punish/hit confirms.
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My dumbass twitter: @discovigilante UMvC3: Primary - Nova b/Doom a/Ammy b Secondary - Messing around with Trish, Strange, MODOK, Dormammu, Iron Man, Spencer, Rocky || DS3: Hsien-Ko, learning Q-Bee || KOFXIII: EX Kyo/???/Iori || Want to pick up GGAC+R, BBCP, Daemon Bride, maybe even AE2013...?
the order storm/hawkeye/dante is totally there, so hawkeye/dante is there as a combination if you want to explore that. there really isn't a limitation on orders between pairs as the assist switching of orders gives all pairs a possible order- it's only if you use both assists where it gets a lil "impractical" if it's not with that order's first character.
and even then not really because the entire team has safe dhcs
Shame I didn't see this thread until now. I know a lot about Task and Doom and I can think of a few things I could have contributed that no one really mentioned.
That and making Honzo look foolish is a plus .
I don't really play any of the guys on the current team so I can't help :(.
Next team maybe.
I was thinking something more along the lines of effective block strings for next time. Task and Doom work well together because they can lock someone down pretty good and force a lot of chip with the right sequence. Missiles mixed with air double arrows and smart use of charged and uncharged arrows can lead to over 200k of chip at a time, even more if you're willing to blow meter (which I think is actually not a bad thing for Tasky to do since I believe Legion Arrow is + on block from full screen). Things like that are interesting to me.
It's nice to focus on the weaknesses of a character (inability to easily combo off certain situations like ground throws for task), but if you can contribute something that strengthens an already strong aspect, there's no harm in that either.
What order do you play this team in? You have 2 excellent assists in Dante and Hawk, and the sexy Storm DHC, as well, as Storm infinite from the second spot. Hawk/Storm/Dante makes sense, but do you really want to be starting Hawkeye on point?
Storm/Dante/Hawk could work, but you have to deal with crappy Storm damage and meter building in the first spot.
In fact, I think the thing this team is going to struggel with is raw damage.
why wouldn't you want to start with hawkeye. this is logically the best choice. just don't lose hawkeye since storm/dante is really hard to come back with. i don't believe in xf3 dante.
2nd best order imo is dante/storm/hawkeye. only problem is surviving vs wolverine at the beginning of the round. gun super (million something) dhc hail does pretty good damage.
ssf4ae tier list regarding Gen:
D Proto: and where is Gen?
oORYUOo: you cannot tier what you cannot see
charlie88The number 1 HYPE BRINGING U.S. SOLDIERJoined: Posts: 1,382✭
So I guess nobody won for the new cycle so I am just going to select a team then until maybe Chrisis decides to update a winner or something just to keep the trend moving.
Felicia/Dorm/Magneto
Master Bullshitters always complain, Master Niggas always maintain. Which one are you?
Vergil/Morrigan/Shuma. I like this team over Chris G's because Ray helps Vergil more than missiles does and Morrigan can make good use of Shuma's assist. Thoughts?
XBL: Steelguttey UMVC3: Main: Amaterasu (Cold Star), Frank West (Shopping Cart), Dante (Jam Session)
Id like to see spencer/dante/akuma get explored but thats obviously just because Im learning that team. With that said though, I think that team has a lot of really cool synergy in almost every order. Was watching insayne pushblock and punish some vergil player on friday with a bionic arm everytime he went for a full string. With dante in the back(and two bars) spencer can get some much off a bionic arm.
DensuoWinning by Timeout (⌐■_■)Joined: Posts: 6,738✭
As much as I want to flaunt my team of Haggar (lariat) Chris (Land Mine) Taskmaster (hori arrows) I want to see some combinations with some of the more under utilized characters.
People are quick to try to treat the game like Mahvel 2 and say people are obsolete already, and I'm just not buying it.
Whatever team is used let's see some Jill
Won El Fuerte's first and only Major, at Winter Brawl 7
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!! "You're right mang, Ken players need to start doing more 360 grabs." Shinroken "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
Why are people suggesting new teams? Has anyone even found tech yet for the current one? Just cause the site was dead doesn't seem like a good enough reason to abandon this one already.
I don't think anyone knows what we're doing atm. It was supposed to be 2 week blocks and the last cycle seemed to be a huge bust, plus getting screwed over by the site going down.
If we're still working on the last one someone post some tech? I've never done more than mission mode with those 3 so my contributions this cycle are pretty much nonexistent.
charlie88The number 1 HYPE BRINGING U.S. SOLDIERJoined: Posts: 1,382✭
Its week 4 and the team hasn't change people had a week and a half before to find tech and NOONE chimed in. Thats why I suggest a new team. If people had tech for those teams they should have already posted it. I'm trying to keep this ish moving and get more teams into the mix.
Master Bullshitters always complain, Master Niggas always maintain. Which one are you?
That's true. Problem is now is that since no one actually won we don't have a seamless way to move onto the next team. I guess we could take it to a vote, or find some other way.
I don't think a vote is a good way, everyone is just gonna vote for their team, I know for a fact Im voting for my team lol, I ain't even ashamed to say it. We should prolly just give the torch back to chrisis to select what the next team is going to be.
I'd be cool with flipping a coin. Or I guess do a random number generator. Take the suggested teams here, give them a number, and run this. http://www.random.org/
Comments
Also Storm Dante should be able to still get 900K or so when you DHC into Dante and mash all hits
I'm that Spider-man guy... or better yet, just call me Z
I won't accept weakness...
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0 • Off Topic Disagree Agree LikeEdit: I'm a terrible Dante player so I likely won't post any vids of him.
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0 • Off Topic Disagree Agree LikeI play Spidey/Storm and I use this but the problem I can see here is the fact that neither Hawkeye or Dante have invincible start up on their supers. I only mention this because the times Morrigan is more than likely to pop Astral Vision she's already made herself safe with missiles or her own spam. I tried DHC'ing into Hailstorm on her but that damn unfly of hers is so damn fast that she was able to block it and it's not that useful when it's only punishing the assist and now I'm out meter
Here's me demonstrating you can DHC for more than 900k
I'm that Spider-man guy... or better yet, just call me Z
I won't accept weakness...
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0 • Off Topic Disagree Agree Likealright ill take my day 1 tech and not contribute further, have fun being a cunt to others
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0 • Off Topic Disagree Agree LikeI'm gonna try to record some stuff with this team as well. As soon as my PVR stop fucking up.
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0 • Off Topic Disagree Agree LikeWhat order do you play this team in? You have 2 excellent assists in Dante and Hawk, and the sexy Storm DHC, as well, as Storm infinite from the second spot. Hawk/Storm/Dante makes sense, but do you really want to be starting Hawkeye on point?
Storm/Dante/Hawk could work, but you have to deal with crappy Storm damage and meter building in the first spot.
In fact, I think the thing this team is going to struggel with is raw damage.
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0 • Off Topic Disagree Agree LikeThat day one combo is completely better than anything he's done so far any way.
Yeah this team kinda shows the problem for this thread when you have too many support characters on your team (like all fucking 3). I'm not really a big fan of this team because it's pretty much a huge support hog team that will kill the support options for future teams in this thread. It has ways to work but it's really hogging up the assist and DHC/THC options for other teams.
Past that issue though...I would say the best way to work the team would be to have Dante first. Storm is the only character on the team that can provide a way for big damage off throws for Dante and Dante has superior movement options to deal with the round start. Basically you'll want Storm second on this team so you at least have midscreen TAC infinite for damage at any possible point a hit is landed. It will take a while to kill sometimes and has possibility to drop, but the end result is dead people like you want.
Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
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0 • Off Topic Disagree Agree Likeso, dante/storm/hawkeye, storm/hawkeye,dante are also good too. and hawkeye on point with jam session isn't too bad for round starts. it's important that he starts vs point morrigan- against teams that aren't point morrigan is when you bust out other teams or a different team order.
the assists are obviously going to be whirlwind and jam session for storm and dante, but for hawkeye i am completely open to all assists being used- i think every single one of them can provide something interesting to the specific matchup in this case.
edit:
also i played a crack session with the team yesterday and from what i could tell, storm/dante and vice versa with xf2 is still actually a massive problem with huge comeback potential because of the nature of hailstorm. if the opponent stops calling assists at all then obviously you're going to be able to do stuff too. if you switch in characters and they die storm/hawkeye, hawkeye/storm, dante/hawkeye and hawkeye/dante are all decent pairings too, though they're all also itching for damage since hawkeye is a dhc component in that pairing.
i was playing it against an extremely competent (just straight up good tbh!) zero/morrigan/doom and was able to take several game streaks off him despite my complete inexperience with two thirds of the team, if that means anything. all team combinations were able to pull off an extreme amount of work which was really nice, and every single time i killed zero with hawkeye still on point (so no dhc) i won- morrigan starting was absolutely forced to burn xf and start rushing down because of this later on which was a fun way to find out this team might have some problems vs morrigan's rushdown of all things.
this is not a real strategy but lightning attack is really fucking amazing somehow at mindfucking people. when they call missiles and you do a lightning attack from a weird angle and hit both doom and the point and then kill them with lightning storm->dhc to dante it is really great.
i've found that for the THC in punishing doom's assist it is better to xfactor and kill off doom asap for teams where it's clearly 'good character, morrigan, doom'- even moreso if you get a birthday in punishing them. solo morrigan in xf3 still can't catch storm which is really really great and hawkeye can provide a somewhat safe tagging-in setup against incoming characters and matchups where they can't do lots of damage from fullscreen with exploding arrow (raw tag puts them directly on top of the arrow with the timing being almost perfect to punish normals if they go up for them)
edit 2: oh also storm can combo off of her ground throws with dante thc. it's pretty cool. idk if dante can do anything but off any airthrow he can thc for damage at the very least
ok just tested it he gets thc off his ground throws too. off front throw you gotta dash forward first though.
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0 • Off Topic Disagree Agree LikeGimlet for the insta punish DHC Hail storm just screams nasty. And if they're on the ground and Storm is KO'd Dante can DHC in with Million dollars.
Pushback from whirlwind + the priority and mix of Rusty nail ( Speed Shot), H, Spritzer (Piercing bolt) on Hawkeye's movment.
This team has a lot of potential.... It just sucks that Jam Session is the clear best here. Weasel Shot for some Lock down to force chip and fish for mistakes might be good too. or weasel shot assist into Fair/Foul winds... but that would work better with Jam Session...
Double Typhoon should actually be useable with any of Dante's assists.
EDIT34765: The only real problem I see for this team is start of round. Otherwise, they have sufficient synergy. I feel the main point of this team is to keep them back and build meter to discourage opponents and get them desperate. Once they finally get openned up you'll have chipped and hurt them enough to get it done.
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 • Off Topic Disagree Agree LikeAgainst Morridoom, Astral Vision Soul Fists from behind can still hit Storm. I noticed that if it happens right after your DHC, you may be able to recover forward and combo off of it, though. I'll test it out later.
Whirlwind gives you some good left/right mix-ups with a teleport though. Basically, normals + Storm assist -> teleport.
The pushback of the Whirlwinds makes it difficult to tell what's going on. Depending on when you hit what, you can cross them up, they can pass back under you, you can dash back over them, etc.
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0 • Off Topic Disagree Agree LikeMah NIGGA. You read my mind, I was just about to edit that into my post.
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 • Off Topic Disagree Agree LikeI'm referring to point storm using Double Typhoon when Dante lands a Jam Session. the frame advantage off of Double Typhoon hit or block is great
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 • Off Topic Disagree Agree Like#contributing
The Original Squad: Wesker / Deadpool / Arthur
3rd Squad: Dante / Morrigan / Strider
SFxT: Hei/King
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2 • Off Topic Disagree Agree 2Like- Spam
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0 • Off Topic Disagree Agree Likedante can do more dmg post hard-tag. been working on maxing out the dmg my nova/frank/dante team. anyways volcano otg > jmh xx killer bee, backdash S xx gun shots xx stinger xx bold cancel > hammer. from there you have them back on the ground to add whatever assist extensions your team allows
SF4 - Cammy, Ken
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0 • Off Topic Disagree Agree Likeblowing all day in the lab convincing myself that magneto/storm with jam session can push/pull morridoom into setups that has jam session blocking the projectiles.
in the graveyard: Firebrand/Dante/Task, Vergil/Strange/Ammy, Firebrand/Rocket/Dante, Dante/Missiles/Phoenix
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-1 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeSkullgirls: Filia/Peacock
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0 • Off Topic Disagree Agree Likealso, raw hailstorm into devil trigger into mixup is the other obvious thing that could be worked on setup wise. i'm imagining hailstorm gives you a little bit of leeway in setting stuff up, but only maybe enough to close the gap with teleport and then acid rain.
also maybe clever crossunders with hawkeye/jam session that then abuse scatter shot's soft knockdown for a full combo, maybe?
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0 • Off Topic Disagree Agree Likedelayed hail storm(supposed to miss) DHC to devil trigger? I would test stuff out, but im already procrastinating my school work as it is.
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0 • Off Topic Disagree Agree LikeThis DHC mix up would probably work something like the Doom/Ammy TAC, right? Fishing for the hit that opens them up so the super can knock them down or keep them pinned so you can start a full combo.
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0 • Off Topic Disagree Agree LikeWhirlwind is one of the assists that, on block, makes Stinger pass through the opponent so Dante ends up on the other side for some reason. You need specific spacing but that shouldn't be too hard to set up considering they'd be stuck in blockstun from hailstorm.
Solo wise theres enough time to charge up a multi lock then go for teleport/box jump shenanigans with devil trigger's double air dash.
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0 • Off Topic Disagree Agree Likeacid rain, boldcancelled normal into double airdash shenanigans?
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0 • Off Topic Disagree Agree LikeXBL: discovigilance (I don't really play Marvel online anymore due to lag)
My dumbass twitter: @discovigilante
UMvC3: Primary - Nova b/Doom a/Ammy b Secondary - Messing around with Trish, Strange, MODOK, Dormammu, Iron Man, Spencer, Rocky || DS3: Hsien-Ko, learning Q-Bee || KOFXIII: EX Kyo/???/Iori || Want to pick up GGAC+R, BBCP, Daemon Bride, maybe even AE2013...?
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0 • Off Topic Disagree Agree Likeand even then not really because the entire team has safe dhcs
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0 • Off Topic Disagree Agree LikeThat and making Honzo look foolish is a plus
I don't really play any of the guys on the current team so I can't help :(.
Next team maybe.
I was thinking something more along the lines of effective block strings for next time. Task and Doom work well together because they can lock someone down pretty good and force a lot of chip with the right sequence. Missiles mixed with air double arrows and smart use of charged and uncharged arrows can lead to over 200k of chip at a time, even more if you're willing to blow meter (which I think is actually not a bad thing for Tasky to do since I believe Legion Arrow is + on block from full screen). Things like that are interesting to me.
It's nice to focus on the weaknesses of a character (inability to easily combo off certain situations like ground throws for task), but if you can contribute something that strengthens an already strong aspect, there's no harm in that either.
http://www.youtube.com/user/CrouchStrong?feature=mhsn
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0 • Off Topic Disagree Agree Likewhy wouldn't you want to start with hawkeye. this is logically the best choice. just don't lose hawkeye since storm/dante is really hard to come back with. i don't believe in xf3 dante.
2nd best order imo is dante/storm/hawkeye. only problem is surviving vs wolverine at the beginning of the round. gun super (million something) dhc hail does pretty good damage.
D Proto: and where is Gen?
oORYUOo: you cannot tier what you cannot see
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0 • Off Topic Disagree Agree LikeFelicia/Dorm/Magneto
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0 • Off Topic Disagree Agree LikeWe moving on or sticking with it?
Stay Frosty!
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0 • Off Topic Disagree Agree LikeUMVC3: Main: Amaterasu (Cold Star), Frank West (Shopping Cart), Dante (Jam Session)
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0 • Off Topic Disagree Agree LikeJoin the Ottawa Fighting Game Community
http://www.facebook.com/pages/Ottawa-Fighting-Game-Community/136548249741083
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0 • Off Topic Disagree Agree Like" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 • Off Topic Disagree Agree LikeI need some more RR tech for FR.
Plus I can show everyone a few ways how to make IM not terrible.
Stay Frosty!
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2 • Off Topic 1Disagree 2Agree LikeIf we're still working on the last one someone post some tech? I've never done more than mission mode with those 3 so my contributions this cycle are pretty much nonexistent.
Stay Frosty!
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1 • Off Topic Disagree 1Agree Like- Spam
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0 • Off Topic Disagree Agree LikeJoin the Ottawa Fighting Game Community
http://www.facebook.com/pages/Ottawa-Fighting-Game-Community/136548249741083
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