I'll try to explain the issue as quickly as possible:
- Rose is my main and has been since I started the game, but I've recently tried to pick up most rushdown oriented characters, like Rufus and Yun
- Rose is not execution heavy and has many cancelable normals, which means that you often don't need to care about if a particular normal is crouching or standing (eg, J.HP, C.HP -> Spiral and JP/S.HP -> Spiral both work)
- Unfortunately, this has meant that I often mess up combos that require a standing normal vs. a crouching one. For example, with Rufus, I often end up getting a C.HP when I want a S.HP, which causes me to drop the combo. The problem is that I am starting the motion for his Galatic Tornado too early, which causes me to get C.HP
- I run into the same problem with Yun when trying to do his BnB. I end up getting C.MP instead of S.MP because I do the motion for his upkicks too early
- Does anyone have any tips for getting rid of this tendency? Should I just do endless drills in training mode until the right timing is automatic?
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ae2012: balrog, fei long, ryu, yun
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0 • Off Topic Disagree Agree Like...play offline money matches.
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0 • Off Topic Disagree Agree LikeThis is always a good idea. Helps develop your muscle memory so that you can better land those combos consistently.
One tip that always helped me is to let the arcade stick, or d-pad, or analog stick, rest at neutral before you try to do combos. This way you won't fall into the tendency of always doing motions too early or dragging your motions that might produce sloppy inputs and more errors in execution. Before you do any series of attacks, including combos, let your hand go to neutral before inputting your combos.
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0 • Off Topic Disagree Agree LikeTraining mode, bro!
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0 • Off Topic Disagree Agree LikeRecently I did this and was using a Daigo style, but have noticed that if I use the wineglass grip, my execution is more consistent and accurate.
Obviously, you want a grip that is most comfortable, but also one that will allow you to be consistent and have smooth, controlled movements with the stick.
As Sashi said above, by breaking down the combo(s) into sections and doing them each slowly will help program muscle memory. Purposely pause in-between the motion you usually do early and the Standing P. Then gradually speed things up and you should be fine.
Just brainstorms, I'm no expert by far.
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