I was wondering if Injustice will see a PC release. I really like the game and I don't feel like getting a console to play it. Any of you know about if the game will see a PC release? thx
Netherregion Stupidos would never subject their casualware fighters to modder scrutiny. It would raise too scathing a mirror to their inept fight-game development skills.
Imagine MK9 with less juggle happy play, playable bosses, more Fatalities, Fats with proper input commands etc... It would make their retail release look positively MUGEN- esque! ...which they are already, in fact.
Street Fighter IV: Bridging the skill gap since 2008.
Netherregion Stupidos would never subject their casualware fighters to modder scrutiny. It would raise too scathing a mirror to their inept fight-game development skills.
Imagine MK9 with less juggle happy play, playable bosses, more Fatalities, Fats with proper input commands etc... It would make their retail release look positively MUGEN- esque! ...which they are already, in fact.
Oh god. He's back. Grab your popcorn, ladies and gentlemen.
To keep it on-topic, though, it's extremely unlikely that NetherRealm will be doing much in the way of PC releases for their games. Fighting game devs in general aren't really doing that aside from the obvious Capcom.
How is the netcode on the PC version of Super Street Fighter IV, by the way?
Post edited by Yuna on
A power too great to be bridled can only be set free.
petran79Here comes an old challengerJoined: Posts: 895✭
The original Mortal Kombat games during the 90s up to #4 were released on PC. MS-DOS and Windows 95 respectively, some had even CD-Audio or supported soundfont technology (Mk2 and 3 supported SoundBlaster AWE32). at that time they were the most faithful ports available, surpassing all consoles and also without any censorship MK4 even supported Glide and Direct3d accelerators. I spent countless hours at those games.
Also one could claim at that time that computers were the only platform for mature audiences and games. Not that MK was mature in any way, just saying. Now it seems they consider that fighting games such as MK and I:GAS cater to silly teens who would never use a computer to play games.
Netherregion Stupidos would never subject their casualware fighters to modder scrutiny. It would raise too scathing a mirror to their inept fight-game development skills.
Imagine MK9 with less juggle happy play, playable bosses, more Fatalities, Fats with proper input commands etc... It would make their retail release look positively MUGEN- esque! ...which they are already, in fact.
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0 • Off Topic Disagree Agree LikeOh god. He's back. Grab your popcorn, ladies and gentlemen.
To keep it on-topic, though, it's extremely unlikely that NetherRealm will be doing much in the way of PC releases for their games. Fighting game devs in general aren't really doing that aside from the obvious Capcom.
How is the netcode on the PC version of Super Street Fighter IV, by the way?
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0 • Off Topic Disagree Agree Likeat that time they were the most faithful ports available, surpassing all consoles and also without any censorship
MK4 even supported Glide and Direct3d accelerators.
I spent countless hours at those games.
Also one could claim at that time that computers were the only platform for mature audiences and games. Not that MK was mature in any way, just saying.
Now it seems they consider that fighting games such as MK and I:GAS cater to silly teens who would never use a computer to play games.
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0 • Off Topic Disagree Agree Like- Spam
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