Joined: Posts: 995 ✭
So Evo are going with the default gem setups introduced in the 2013 patch if you use new Save Data.
These gem setups are not great.
Sample 1: 001, 019, 038 (Immense power / Attack)
Sample 2: 046, 050, 056 (Iron wall / Defense)
Sample 3: 205, 207, 214 (Onslaught / Cross gauge)
Sample 4: 024, 139, 245 (Pandora)
Sample 5: 001, 048, 205 (Balance)
So what gem setups would you prefer Evo (and it's Road To qualifiers) to use instead?
I personally use this setup for both my characters and think it offers good boosts that are instantly applicable: (Grid and header shamelessly stolen from eventhubs)
| # | Gem Name | Slots | Primary Effect | Secondary Effect | Time | Activation Condition |
| 019 | Immense Power Lv. 1 | 1 | Attack +10% | 20 | Your partner connects with a launcher |
| 135 | Divine Speed Lv. 1 | 1 | Speed +10% | 20 | Your partner connects with a launcher |
| 214 | Onslaught Lv. 2 | 1 | Gauge Acquisition +40% | 15 | Your partner connects with a launcher |
Comments
- Spam
- Abuse
- Troll
1 • Off Topic Disagree 1Agree LikeMeter Gain, And Balance are the only worthwhile.
- Spam
- Abuse
- Troll
1 • Off Topic Disagree 1Agree LikeIt wouldn't be about Capcom changing them, it'd be Evo changing them manually and then sharing the gem setup.
What would you suggest instead?
PSN - ChopperByrne
- Spam
- Abuse
- Troll
0 • Off Topic Disagree Agree Like- Spam
- Abuse
- Troll
1 • Off Topic Disagree 1Agree LikeSFxT Points - Juri, Cammy, Julia
SFxT Anchors - Marduk, Law, Nina
KOF13 - Athena/Yuri/Terry
- Spam
- Abuse
- Troll
0 • Off Topic Disagree Agree Like