Tekken Revolution FAQ

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  • Sanger ZonvoltSanger Zonvolt Future Cyberbots Pro Joined: Posts: 1,529
    I'm not a Tekken player at all, but I've been enjoying this.

    Wish the dam game would give me Alisa already, I got Byran, Steve, and Leo, and the only character I've wanted to play since before I started was Alisa, had to play Lili in the mean time and she is pretty fun though.

    I'm a grand master at Tekken, so says the game anyway.
    Sword of Sophia and fightan games
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  • Kalyx triaDKalyx triaD Serious Business Joined: Posts: 2,813
    Call me crazy but this game does feel more 'arcade fighter' than many fighting games. The idea of playing to stay using tokens and such. It's a very basic kind of feeling, and I much rather play TTT2. But I don't have TTT2 for PS3 (or 360 for that matter) and as a minor diversion with a Tekken taste, it works. Just pop in and do crap then pop out, which is really the arcade feel I look for in digital titles anyway (Hard Corps, Tetris Splash, UNO, etc).

    I also stand by my point from another thread concerning F2P fighting games that this is the sort of thing non-fighting gamers or Tekken noobies could use as a low cost entry to the franchise/genre. It's still Tekken enough to get the point across and if they want the real thing they can upgrade to TTT2 and see how it's really done.
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  • Mr. UnbrockableMr. Unbrockable I like Thomas the Tank Engine Joined: Posts: 1,434
    BallTapper wrote: »
    anyone else think this is a potential rough draft of Tekken x Street Fighter? just saying because invincible moves, and the what appears to be northern lights (no idea if they are there in tag 2, if they are, they arnt really as well defined, ill look into it eventually) on the north pole stage kinda look like the aura from pandoras box from that one stage of SFxT

    THis is pretty much what I thought. It would make sense.
    Rattle Rattle thunder clatter boom boom boom
  • Kalyx triaDKalyx triaD Serious Business Joined: Posts: 2,813
    It's very unlikely TxSF would have the Pandora storyline.
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  • LMROLMRO Regular player Joined: Posts: 291
    I downloaded this las night... lots of fun .... remind me of the time when i played tekken 3 ... maybe i'll get TTT2
    PSN: Cooy1977

    "Cold silence tends to atrophy any sense of compasion between supossed lovers"....
  • SirMixahLotSirMixahLot Proud Shoryuken.com member since 2003 Joined: Posts: 3,379
    TTT2 is a good game.
    Marvel vs. Capcom 2 >>>>>>>>>>>>>>>
  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,667
    I wish this was on 360 :(
  • tatakitataki misplaced Joined: Posts: 7,698
    I'll be taking questions on characters that give people trouble online, but don't bother me with lag tactics. Only legit problems in legit connections matches.
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  • ZebsterZebster Joined: Posts: 3,738
    edited June 2013
    EDIT: nvm
    KOF 14 team: Robert/King/K'
  • rafsemensrafsemens Joined: Posts: 4
    interesting how Revolution is the best Tekken since DR sans extra features, the core gameplay is not nearly as sluggish as T6 or TTT2
  • tatakitataki misplaced Joined: Posts: 7,698
    rafsemens wrote: »
    interesting how Revolution is the best Tekken since DR sans extra features, the core gameplay is not nearly as sluggish as T6 or TTT2

    Which specific mechanics make it better and less sluggish? Elaborate.
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  • Combo_KnightCombo_Knight DashUppah, Muhfuqqah! Joined: Posts: 5,313
    I feel like there are too many tards online. too many people falling for my leo hijinks when do real niggas play?
    ---
  • Chukz15Chukz15 Low Tier Option select is the future. Joined: Posts: 492
    I haven't played a tekken since tekken three, and all I did was use eddy so my tekken skills are ass, any tips so I can body mofos online.(competition is pretty weak)
    PSN:Chukz15
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  • SirMixahLotSirMixahLot Proud Shoryuken.com member since 2003 Joined: Posts: 3,379
    edited June 2013
    Chukz15 wrote: »
    I haven't played a tekken since tekken three, and all I did was use eddy so my tekken skills are ass, any tips so I can body mofos online.(competition is pretty weak)

    Pick Lars
    do d/b+1+2

    Run up to them and right as they wake up, do it again. They usually will try to wake up with a sweep or roundhouse and that move then counters them... Keep doing it... I got like 20 wins in a row with that nonsense.

    And when you feel like doing a real combo:

    f,b+2~1, ff, f+4,1,2,1

    Easy, breezy combo, no prob.
    Marvel vs. Capcom 2 >>>>>>>>>>>>>>>
  • BallTapperBallTapper Swag in their face Joined: Posts: 527
    Chukz15 wrote: »
    I haven't played a tekken since tekken three, and all I did was use eddy so my tekken skills are ass, any tips so I can body mofos online.(competition is pretty weak)
    since all the bad kids are online and dont know how to block, pick paul and mix up between demo man, deathfist and shredder kids
    TTT2: Dragunov/Bryan, Steve/Character, Jinpachi/King
    3SOE: Necro, Urien, Hugo
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/Hwa
    KOF14: I dont understand this game
    Injustass 2: Swampass, Spookybird
    Ultimate Disney vs Capcom 3: Morridoom, Spiderman/Thor/Ironman, Ironfist/Arthur/Spencer
    Super Setup Fighter IV: Hugo, Yun Sim
    SFxT: Nina/Steve, Sagat/Law
    MKX: Cyrax, A-List Johnny
  • ZebsterZebster Joined: Posts: 3,738
    Got any tips for a Kazuya player so I'm not so awful? (besides practicing EWGF)
    KOF 14 team: Robert/King/K'
  • ZebsterZebster Joined: Posts: 3,738
    BallTapper wrote: »
    Zebster wrote: »
    Got any tips for a Kazuya player so I'm not so awful? (besides practicing EWGF)
    EDIT: even if you know alot of this, there is still a pretty good possibility that someone who is starting to play kazuya dosnt know any of this, so sorry if i bombarded you with stuff that you already knew, also if anyone wants something like this for bryan or steve, i can do that

    It's me, I'm the guy who didn't know any of this. Thanks for the info.
    KOF 14 team: Robert/King/K'
  • tatakitataki misplaced Joined: Posts: 7,698
    Updated FAQ. Last character unlocks at 60000 gift points. I just got to 30000 :(
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  • AYO?!AYO?! Strong Style Hips. Joined: Posts: 19,032
    tataki wrote: »
    Updated FAQ. Last character unlocks at 60000 gift points. I just got to 30000 :(

    I just got my second. Wanted Bryan...got Leo. :sad:
    PSN tag: AYO_Merc, XBOne: AYO Merc, Steam: AYO_Merc.
    Lover of all things Jojo's, WRRRRY!
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  • tatakitataki misplaced Joined: Posts: 7,698
    AYO?! wrote: »
    tataki wrote: »
    Updated FAQ. Last character unlocks at 60000 gift points. I just got to 30000 :(

    I just got my second. Wanted Bryan...got Leo. :sad:
    Open another PSN account and hope you'll get luckier in that one.
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  • AYO?!AYO?! Strong Style Hips. Joined: Posts: 19,032
    tataki wrote: »
    AYO?! wrote: »
    tataki wrote: »
    Updated FAQ. Last character unlocks at 60000 gift points. I just got to 30000 :(

    I just got my second. Wanted Bryan...got Leo. :sad:
    Open another PSN account and hope you'll get luckier in that one.

    Eh, I'm ok. Learning JACK is taking most of my interest and I am having some fun.
    PSN tag: AYO_Merc, XBOne: AYO Merc, Steam: AYO_Merc.
    Lover of all things Jojo's, WRRRRY!
    New AV: Savaii64. Former AV's: Streak, LBC, Csp4here, Tuna Fish Riot, goodm0urning, and Aria.
  • SirMixahLotSirMixahLot Proud Shoryuken.com member since 2003 Joined: Posts: 3,379
    For those of you who were looking to get TTT2 after having tried out TR
    http://www.eventhubs.com/news/2013/jun/18/tekken-tag-tournament-2-sale-under-15-ps3-copy-comes-online-pass-code/

    It's on sale... Under $15.
    Marvel vs. Capcom 2 >>>>>>>>>>>>>>>
  • SirMixahLotSirMixahLot Proud Shoryuken.com member since 2003 Joined: Posts: 3,379
    In case y'all don't care about Twitter..


    We will add free training mode. RT@mashthrow I can't get new players to try TR. They want to learn but can't with the limit on play.
    Marvel vs. Capcom 2 >>>>>>>>>>>>>>>
  • ZebsterZebster Joined: Posts: 3,738
    BallTapper wrote: »
    Zebster wrote: »
    Got any tips for a Kazuya player so I'm not so awful? (besides practicing EWGF)
    EDIT: even if you know alot of this, there is still a pretty good possibility that someone who is starting to play kazuya dosnt know any of this, so sorry if i bombarded you with stuff that you already knew, also if anyone wants something like this for bryan or steve, i can do that

    Could you do one for Steve? I know someone who is trying it out and wants to use him.
    KOF 14 team: Robert/King/K'
  • Sanada-kunSanada-kun Joined: Posts: 716
    This game is a perfect introduction 2 people who dont have TTT2 and maybe even encourage them to buy it but as someone who owns TTT2 I have no need to play it, still think its a nice idea tho
  • ZebsterZebster Joined: Posts: 3,738

    Changes to Kazuya from TTT2 to Revolution, found the video and thought it would be useful to know.
    KOF 14 team: Robert/King/K'
  • BallTapperBallTapper Swag in their face Joined: Posts: 527
    edited June 2013
    okay Steve, b+1 hold back is steves most important button its a 13 frame high that gives a combo on counter hit, what makes the hold back so important is it transitions him into flicker (b+3+4) stance which you can cancel into his sways, or downback (probably best option) then you return to standing by holding back thus making b+1 safe (-14 on block without flicker cancel). b+2 (-11 on block) is a mid that slightly high crushes that causes a crumple on normal hit (follow ups are extremely limited). Ducking 1 (f+3/4, 1) is a safe, normal hitting mid that allows you to get a ff+2 follow up. Extended ducking 1 (f+3/4 Hold, 1) is +2-3 on block. ff+2 is an okay footsie tool, its kinda bad (-13 on block) but if it hits a standing opponent, you get a free db+2. 3, 1, 1 is a natural combo that wall splats and is a somewhat hitconfirmable move -13 on block, but if you want a safe mid poke use 3, 1, f+1. b+1+2 is a punch parry that gives a combo if it connects (extremely limited). qcf+1 is a extremely useful mid that wall splats from a million universes away, and you can cancel into flicker stance by holding back.

    d+2, 1~f+3/4, db is probably one of his most important lows, the cancel into duck into downback makes it safe. db+3,2 is again, one his most important lows, 16~17 frames, db+3 by itself if +1 on hit. d+1 is an okay low, leaves him in crouch and is +1 on hit, -13 on block. full crouch d+1 is pretty good and leaves him in peekaboo stance (f+3+4) after full crouch d+1 a peekaboo 2 is pretty much uninterruptable, peekaboo 2 if it connects, another peekaboo 2 is uninterruptable, peekaboo 2 is a counterhit launcher, a punch parry, and a homing move all in one. since i dont want to flood the faq with a 20 page double spaced essay on steves stances, his options from his strings, and wall game (which im sure wasnt the appropriate place to put it anyways). im gonna end with punishers, and if there isnt a ttt2 steve thread yet on srk, i guess ill start one soon. But this should be good enough for basics.

    From Standing:
    10f: 1,1,2 or 1,2
    12f: 2,1 (at least im pretty sure)
    13f: b+1,2 or df+1,2
    14f: df+1+2
    15f: ff+2 (you're probably never going to use this)
    16f: db+3,2
    17f: b+2
    lol everything past this point
    19f:uf+2
    23f: uf+4

    From Crouching:
    10f: db+1
    11f: ws+1,2
    15f: ws+2 (useless)
    17f: ws+1+2
    TTT2: Dragunov/Bryan, Steve/Character, Jinpachi/King
    3SOE: Necro, Urien, Hugo
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/Hwa
    KOF14: I dont understand this game
    Injustass 2: Swampass, Spookybird
    Ultimate Disney vs Capcom 3: Morridoom, Spiderman/Thor/Ironman, Ironfist/Arthur/Spencer
    Super Setup Fighter IV: Hugo, Yun Sim
    SFxT: Nina/Steve, Sagat/Law
    MKX: Cyrax, A-List Johnny
  • Hatred EdgeHatred Edge Poison To You Joined: Posts: 16,307
    Zebster wrote: »

    Changes to Kazuya from TTT2 to Revolution, found the video and thought it would be useful to know.
    I did not give two shits about TR until I saw this. I might actually get it afterall.
    Has anyone thanked you today for not setting the whole world on fire?

    They should. I won't. I advocate setting the world on fire. But morons who actually like it, benefit from society, would do well to thank you and men like you for not visiting hell upon them.

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  • KawwKaww ゴ ゴ ゴ ゴ ゴ ゴ ゴ ゴ Joined: Posts: 509
    Wind god fist is safe?


    Welp. Guess I don't have to worry about fucking up EWGFs now when learning him.


    What up Balltapper

    images?q=tbn:ANd9GcRpNYYgsfhQ9sSyn1v2H24roo7cXdrP2CwP0Uvwf0Y6u8HyUdgt
  • BallTapperBallTapper Swag in their face Joined: Posts: 527
    Kaww wrote: »
    Wind god fist is safe?


    Welp. Guess I don't have to worry about fucking up EWGFs now when learning him.


    What up Balltapper

    images?q=tbn:ANd9GcRpNYYgsfhQ9sSyn1v2H24roo7cXdrP2CwP0Uvwf0Y6u8HyUdgt
    q8Dbcdf.jpg
    TTT2: Dragunov/Bryan, Steve/Character, Jinpachi/King
    3SOE: Necro, Urien, Hugo
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/Hwa
    KOF14: I dont understand this game
    Injustass 2: Swampass, Spookybird
    Ultimate Disney vs Capcom 3: Morridoom, Spiderman/Thor/Ironman, Ironfist/Arthur/Spencer
    Super Setup Fighter IV: Hugo, Yun Sim
    SFxT: Nina/Steve, Sagat/Law
    MKX: Cyrax, A-List Johnny
  • PatakaReadaPatakaReada Over Flowers Joined: Posts: 1,458
    Watch me duck it
    "The Lord giveth, and the Lord taketh away. But not Hip-Hop yo"
  • therooktherook I Challenge My Fate! Joined: Posts: 3,458
    Looks like training mode wont take coins when it's implemented.
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  • rafsemensrafsemens Joined: Posts: 4
    tataki wrote: »
    rafsemens wrote: »
    interesting how Revolution is the best Tekken since DR sans extra features, the core gameplay is not nearly as sluggish as T6 or TTT2

    Which specific mechanics make it better and less sluggish? Elaborate.

    play DR then play T6 or TTT2 right afterwards, they're both very slow in comparison (PS3 gen graphics taking a priority). Revolution is a return to form, input is immediate, sidestepping feels much better as well. I like the direction Tekken x Street Fighter is going in this current state, and how the unblockables work (Shoryuken!!!).

  • tatakitataki misplaced Joined: Posts: 7,698
    rafsemens wrote: »
    tataki wrote: »
    rafsemens wrote: »
    interesting how Revolution is the best Tekken since DR sans extra features, the core gameplay is not nearly as sluggish as T6 or TTT2

    Which specific mechanics make it better and less sluggish? Elaborate.

    play DR then play T6 or TTT2 right afterwards, they're both very slow in comparison (PS3 gen graphics taking a priority). Revolution is a return to form, input is immediate, sidestepping feels much better as well.

    No no honey shit doesn't work like this. Tell me exactly what's slower and get accurate data to back you up. "input is immediate" is suggesting that T6/TT2 have some sort of input lag which is BS. Most of the moves have the same speed so the games are not "slower". Only thing that's slower is that all jabs are now 10 frames instead of some being 8, but 2 frames is not something the human brain can even measure so they game shouldn't "feel" slower, unless you convince yourself it is.
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  • PterodactylPterodactyl The time has come and so have I Joined: Posts: 7,194
    edited June 2013
    Got a question.

    If someone were to max out Paul's damage, wouldn't Phoenix Smasher one shot, like everyone who doesn't have a high health stat?


    I'll definitely check this game out after they release Marduk, then i'll proceed to only level up his power and demolish people online.
    spread'em
  • BallTapperBallTapper Swag in their face Joined: Posts: 527
    Got a question.

    If someone were to max out Paul's damage, wouldn't Phoenix Smasher one shot, like everyone who doesn't have a high health stat?


    I'll definitely check this game out after they release Marduk, then i'll proceed to only level up his power and demolish people online.

    i couldnt imagine why it wouldnt one shot provided the conditions were met, ive seen death cradles, actually impose death. and i would suggest you download and play anyways to grind cash for upgrading stats, because eventually namco is prolly gonna release stamina, vigor, and strength packs as DLC people are gonna have their stats so high, that its going to be extremely hard to beat them, so you're probably going to be sitting there going, "well, its free to play, but not free to win, i better go download those strength packs"
    TTT2: Dragunov/Bryan, Steve/Character, Jinpachi/King
    3SOE: Necro, Urien, Hugo
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/Hwa
    KOF14: I dont understand this game
    Injustass 2: Swampass, Spookybird
    Ultimate Disney vs Capcom 3: Morridoom, Spiderman/Thor/Ironman, Ironfist/Arthur/Spencer
    Super Setup Fighter IV: Hugo, Yun Sim
    SFxT: Nina/Steve, Sagat/Law
    MKX: Cyrax, A-List Johnny
  • ZebsterZebster Joined: Posts: 3,738
    Is the max level 50? I faced a Law on ranked that was that level and had maxed out (200) Strength (Max strength plus Rage = scary to fight btw).
    KOF 14 team: Robert/King/K'
  • tatakitataki misplaced Joined: Posts: 7,698
    Got a question.

    If someone were to max out Paul's damage, wouldn't Phoenix Smasher one shot, like everyone who doesn't have a high health stat?

    No but it will hurt a lot.
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