I made this post in the Blanka thread, but I don't suppose anyone even looks at it...
I was playing around in training mode with RCs yesterday, seeing if I can do it on the PS2 Classic PS3 version...
And I noticed something.
You can input
You don't need to input the LK again, as the negative edge off of the LK is buffered long enough for the input. or at least... that's what I assume.
Anyone know why this works? Or if my theory about the negative edge is what makes it work? Holding 3 kicks down and releasing doesn't cause the hop...
Marvel vs. Capcom 2 >>>>>>>>>>>>>>>