The ST match vids + discussion thread

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  • CigarBoBCigarBoB Joined: Posts: 895
    Cigarbob :

    Any news of the rest of the X-mania V videos ? I've been waiting for these since the first time you released the first part, but I believe you had a problem with your hd back then...

    I have been working crazy hours and getting my new cab ready for EVO so I haven't had time to cut them up.

    They will be up soon though.
  • CigarBoBCigarBoB Joined: Posts: 895
    Xmania 5 disc 2

    you can go to my youtube and view them.

    http://www.youtube.com/profile_videos?user=CigarBoB

    As soon as I am done with the DVD I will create a Torrent or upload them to rapidshare/combovideos
  • Footsy BebopFootsy Bebop Joined: Posts: 326
    awesome vids cigarbob.

    Anyway someone could ID the players in these vids? I'd love to know who's who.
  • SystemSystem Joined: Posts: 508,676 admin
    You got it, brother.

    p14
    Ando (O.Ryu), Akeome (Ryu), Nia (EH)
    vs.
    Kusumondo (EH), KomodaBlanka, Mayakon (TH)

    p15
    Hakase (Sim), Ichidal (DJ), Holy Scarlet Bal (Claw)
    vs.
    ARG (Claw), Sawada (Cammy), K Maru (Sim)

    p16
    LL Cool Muteki (Guile), Inro (OChun), Chimuchimu[Chamu] (Chun)
    vs.
    Otochun, YuuVega (Dic), Tsuji (Box)

    p17
    Tencho (Ryu), Oku (Chun), Toutanki (TH)
    vs.
    Kunyara[Kuni?] (Gief), V.Y. (O.EH), KKY (Sim)

    BTW -- V.Y. is a foreign player. From Taiwan I guess. Pretty neat.

    p18
    Noguchi (Fei), Yoshimura (Sim), MoreVega (Dictator)
    vs.
    Ocha (Guile), Momo (Ken), Jenety (Chun)

    p19
    Thoseguyswiththelongnames
    vs.
    Onucho (Dictator), Kikai (Guile), Pyonkichi (Sagat)

    Hmm... nickname posse might be Mattsun (Ken), Tsunoppi (Guile) and Pony (Gief)

    p20
    Ashitana (O.Ryu), USA (Box), Koike (Blanka)
    vs.
    Mi (O.Ken), Prince (Ryu), Kashiwagi

    I mentioned Ashitana and his fondness for the jumping RH in the X7 thread; he lands one of the best ones ever here @ around 0:23. That guy is all class.
  • Professor JonesProfessor Jones Joined: Posts: 213
    Thanks CigarBob :tup:
  • Footsy BebopFootsy Bebop Joined: Posts: 326
    nohoho: could you identify the players in CigarBob's new batch of Xmania vids? parts 21-30?
  • SystemSystem Joined: Posts: 508,676 admin
    p21
    Macky7 (Box), yuu (Guile), Gunze (Gief)
    vs.
    Yocchan (TH), UshiDhal, ASTEKA (Bla)

    p22
    Hakase (Sim), Ichidal (DJ), Holy Scarlet Bal (Claw)
    vs.
    Kusumondo (EH), KomodaBlanka, Mayakon (TH)

    p23
    Tencho (Ryu), Oku (Chun), Toutanki (TH)
    vs.
    Otochun, YuuVega (Dic), Tsuji (Box)

    This is the B block finals. Otochun's team wins... but Tencho's team moves on to the finals? Wait does Toutanki beat Tsuji? I'm buggin'. hehe Too many videos!!

    p24
    Probably: Mattsun (Ken), Tsunoppi (Guile) and Pony (Gief)
    vs.
    Noguchi (Fei), Yoshimura (Sim), MoreVega (Dictator)

    p25
    Ashitana (O.Ryu), USA (Box), Koike (Blanka)
    vs.
    Macky7 (Box), yuu (Guile), Gunze (Gief)

    p26 on
    Finals block with:
    Ashitana (O.Ryu), USA (Box), Koike (Blanka)
    Noguchi (Fei), Yoshimura (Sim), MoreVega (Dictator)
    Tencho (Ryu), Oku (Chun), Toutanki (TH)
    Kusumondo (EH), KomodaBlanka, Mayakon (TH)
  • ramzaramza hmmm Joined: Posts: 2,481
    what the hell is wrong with dhalsim's teleport? in x mania 5 d2-15 file, round the 5 minute mark. i've seen this happen before in the same match up(t hawk vs dhalsim), and its pretty disgusting to watch. is there a way to NOT reversal teleport in the same position? if not, i would say that's extremely game breaking
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  • felinekifelineki Joined: Posts: 981
    Yeah, it's a glitch. You can't control the direction of a reversal teleport.
    "The Hammer Bros. Suit was more broken than O. Sagat, AHVB, and CotA Magneto put together." -specs

    "I always thought that O. Sagat, AHVB, and CotA Magneto were just aspects of the Hammer Bros. Suit, broken down in several pieces in order to keep the universe from breaking." -Wellman
  • Grits'N'GravyGrits'N'Gravy I used to oicho throw people. Joined: Posts: 977
    Sup guys... I am having trouble finding OG Ken matches on youtube/in general.

    Anybody got some that's more than that Ankdy vs Kita (or whatever) matches? Oh and the Valle evo 06 stuff. If not, are there any notable OGKen players?

    It seems like he's fallen out of favor with the passing of time... used to be considered one of the best. I want to revive him locally if possible. =)
    CFN: BatmanWithAGlock
    E. Honda is gone forever. 。・゚゚・(>д<)・゚゚・。
  • SystemSystem Joined: Posts: 508,676 admin
    Asalamualaikum!

    I posted a handful of old movies on my broke-down putfile page. Mostly X-Mania 1.

    http://www.putfile.com/nohoho

    Don't know who all the players are but Aniken wailing on some team (EDIT: nvm) is a gem. God mix-up! Also Team Kawachikko ie: Komoda Mayakon Kusumondo were in action that year, too. I have some more of them I hope to post soon.

    Update: Couple more still... including a vid featuring Kurohyou -- female claw player.
  • DevilJin 01DevilJin 01 Ibuki and Juri BUFFZ Joined: Posts: 53,452 ✭✭✭✭✭ OG
    what the hell is wrong with dhalsim's teleport? in x mania 5 d2-15 file, round the 5 minute mark. i've seen this happen before in the same match up(t hawk vs dhalsim), and its pretty disgusting to watch. is there a way to NOT reversal teleport in the same position? if not, i would say that's extremely game breaking

    Meh...Dhalsim's like the best character in the game any ways. He needs at least a few things against him.

    Kunoichi is always in V Trigger

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  • SystemSystem Joined: Posts: 508,676 admin
    Asalamualaikum!

    I posted a handful of old movies on my broke-down putfile page. Mostly X-Mania 1.

    http://www.putfile.com/nohoho

    Don't know who all the players are but Aniken wailing on some team (EDIT: nvm) is a gem. God mix-up! Also Team Kawachikko ie: Komoda Mayakon Kusumondo were in action that year, too. I have some more of them I hope to post soon.

    Update: Couple more still... including a vid featuring Kurohyou -- female claw player.

    great stuff, but can u upload a format which I can download to my computer?

    Thanks!
  • NKINKI Mashers Joined: Posts: 1,788
    Thanks nohoho!
    It was a fun ten years.

    http://nki.combovideos.com
    Thanks to BlazeD and Preppy for hosting!
    Avatar by Buttermaker.
  • SystemSystem Joined: Posts: 508,676 admin
    From another thread:
    nohoho wrote:
    On the X-Mania 7 DVD Otochun and Gian discuss a phenomenon called "Komoda Magic." They were commenting specifically on his batshit insane round-start jump ins but it's all the same stuff.

    When you think about it in terms of conditioning... what kind of horrors has Komoda inflicted on these people in the past that make them hesitate so much as the round begins? Scary.
    I meant to ask this earlier, as I haven't seen the games and was just curious, but what is he doing at the round starts that's scaring his opponents so much? Just something like jumping a fireball using anticipation or lightning reflexes and opening the round up with a big combo like j.fierce, c.forward XX Ball?
  • SystemSystem Joined: Posts: 508,676 admin
    EDIT: edit
  • SystemSystem Joined: Posts: 508,676 admin
    Raisin wrote:
    I meant to ask this earlier, as I haven't seen the games and was just curious, but what is he doing at the round starts that's scaring his opponents so much? Just something like jumping a fireball using anticipation or lightning reflexes and opening the round up with a big combo like j.fierce, c.forward XX Ball?

    Well, Komoda's round-start antics are simply mysterious. There's no damn reason The SuperStar boxer should crouch for a minute and then block a Blanka jump in as the round begins. That's just Komoda Magic.


    Having said that, one of the most important concepts in fighting games is something I like to think of in terms of CPU load. A better player will have a clearer head and be more able to focus on the most important shit at any given moment.

    The seed for this idea was something Chensor discussed a long-ass time ago during SFA2 days. If you were using Zangief in that game, you wanted to jump in, right, but you first needed to get your opponent to focus on the ground game. With standing medium kicks and crouching fierces? This principle works in any fighting game with any characters.

    I use Blanka, right, and there are a couple Ryu players here in New York that just have my number. Now, even though I'm getting beat, I'm aware enough to see that they're clearly running at "lower CPU load" than me. Like:

    CPU(brain): XXXXXXXXXX
    nohoho: X = footsie, jump ins, trickery, bites, etc.

    XXXXOOOOOO
    flashg: X = st, O = should I have a turkey sandwich for dinner?

    So that sucks. Heh. But there are plenty of Ryu players that I can wail on:

    XXXXXOOOOO
    nohoho: X = footsie, hops, etc. O = did this fucker use akuma against me last week? should I have a turkey sandwich for dinner? etc. hehe

    XXXXXXXXXX
    ryu player: X = footsie, not getting bitten, fireballs, not getting bitten <- no room for DPs

    In the first case I'm not jumping in cold and not getting DPed in a million years. In the latter case I can jump at dude and he'll just block it because his mental shit is in the red.

    Komoda, as one of the top of the top Kansai players, probably winds up in the latter situation even against A-class opponents. So that might explain some of the stuff he gets away with?

    (FWIW, I think this cognitive psych stuff is a big part of what makes players like Justin and Daigo so dangerous. They got their mental game really streamlined. Plenty of CPU power to spare, as it were.)

    EDIT:
    There's a case in point today @ mikado:
    http://blog.mi-ka-do.net/?eid=333724
    In the sagat-cammy fight (fifth file down) the cammy player blocks a couple of jump ins because he's thinking about other stuff (sandwiches!) Great finish in that match. Players for these vids listed on ze blog.
  • SystemSystem Joined: Posts: 508,676 admin
    Very interesting post! That theory is a good read. I've noticed in my own games that I sometimes miss anti-air Thrust Kicks just because I'm not even thinking about using it.

    Oh, and those Mikado videos are golden, like always. I'd never seen Shacho (purple Cammy in game 2) play before, but he's great with the Cannon Drill and rocked the crossup so well that his mixups looked like something out of the Versus series of games, haha. Toutanki was also as amazing as usual.
  • TriplejjjTriplejjj Joined: Posts: 260
    Speaking of the recently mentioned Mikado vids, why is Kurahashi playing Ryu rather than Guile, or does he only play Guile at major ST tournies or has the unthinkable happened and he has switched mains? Anyone know whats up?
    Fighting game enthusiast
  • BoggleMindsBoggleMinds Joined: Posts: 333
    Speaking of the recently mentioned Mikado vids, why is Kurahashi playing Ryu rather than Guile, or does he only play Guile at major ST tournies or has the unthinkable happened and he has switched mains? Anyone know whats up?

    He plays Ryu well enough, so I guess he just has fun with a different character from his main. In all the major tournaments he uses Guile. Smaller tourneys he might switch around.
    "My first visit to an arcade changed my life. It was such a sensational experience. The fact I got to play with total strangers and connect with them through the game enthralled me." --Daigo Umehara

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    GGPO Handle: Gizzle
  • mrdhalsimmrdhalsim Joined: Posts: 378
    kurahashi

    Kurahashi has an extremely dangerous and efficient ken as well that is easily on par with the best.
  • SystemSystem Joined: Posts: 508,676 admin
    Those of us that are exposed to ST only as movie hounds don't get to see much sub character action. Footage of Tama's Chun or Pony's Hawk (at master secret cup, I think) are rare gems. Stuff like Kurahashi Ken (!) or Mayakon Guile doesn't seem to make it to the net.

    Speaking of that, there should be some vids from a recent Mikado solo 2on coming soon. Noguchi Fei/O.Sagat (<- standing in for CE sagat to practice for SBO, I guess) Also Taira Dictator/New Sagat, hopefully Mattsun Ken/Cammy.
  • CapMasterCapMaster OG Pad Player Joined: Posts: 716 ✭✭✭✭✭ OG
    Anyone got the vids from EVO east? I'd love to see those.
    Reborn ST hustler.
    2009 Gamestop Regional Champion
  • NKINKI Mashers Joined: Posts: 1,788
    No you wouldn't...those matches were UGLY...:confused:
    It was a fun ten years.

    http://nki.combovideos.com
    Thanks to BlazeD and Preppy for hosting!
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  • JubeiNinja69JubeiNinja69 Playing To Win Joined: Posts: 1,158
    but your matches were beautiful right?
    Strategy Zone lurker
  • NKINKI Mashers Joined: Posts: 1,788
    Worst matches I've ever played in my life. :sad:
    It was a fun ten years.

    http://nki.combovideos.com
    Thanks to BlazeD and Preppy for hosting!
    Avatar by Buttermaker.
  • geadomgeadom Reversal Counter Hit Joined: Posts: 1,084




    SAGAT MATCHES???!! From JAPAN :D!
    "He´s different, he´s special." Pick up your spear, the only thing you can do is your best
  • geadomgeadom Reversal Counter Hit Joined: Posts: 1,084


    Mayakon Vs Komoda AKA= NEVER GIVE UP :D:D
    "He´s different, he´s special." Pick up your spear, the only thing you can do is your best
  • TriplejjjTriplejjj Joined: Posts: 260
    Does anyone know how Taira pulled off this trick against KKY's Sim in this video at 3:25? He practically walked forward like Chun with a stored super.
    Fighting game enthusiast
  • NKINKI Mashers Joined: Posts: 1,788
    After completing the super motion on the joystick, you actually have 11 frames to hit the button, so you can take a noticeable step forward before doing the super. I've also seen Tama do it with Boxer's super after low Jabs. (They do it to fake out the opponent...make 'em think a throw is coming.)
    It was a fun ten years.

    http://nki.combovideos.com
    Thanks to BlazeD and Preppy for hosting!
    Avatar by Buttermaker.
  • TriplejjjTriplejjj Joined: Posts: 260
    Ah now I understand, figured it was some technical issue to do with the inputs, makes for a pretty evil fake. Is this info already mentioned in the wiki, or T.Akiba's site?
    Fighting game enthusiast
  • ShinVegaShinVega Shoryuken'n est. 92' Joined: Posts: 191
    Ah now I understand, figured it was some technical issue to do with the inputs, makes for a pretty evil fake. Is this info already mentioned in the wiki, or T.Akiba's site?

    The 11 frames is mentioned in T.Akiba's site. The tactic is not on either (I scanned over both); and is a usefull tactic. Thanks NKI :wgrin:
    No freely available material is allowed on this site, no exceptions. - ptp
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  • geadomgeadom Reversal Counter Hit Joined: Posts: 1,084
    Can anyone post this players names?

    Ryu Vs Guile

    Ryu Vs Chun

    Guile Vs Gief

    Gief Vs Chun


    THX!
    "He´s different, he´s special." Pick up your spear, the only thing you can do is your best
  • DeskDesk ハイパー・ディーサイド・デスク Joined: Posts: 705
    geif = unipon
    chun= onoe
    ryu= san

    I can't read the guile one, sorry.
  • SnoweSnowe Joined: Posts: 45
    Guile = Kankin
  • geadomgeadom Reversal Counter Hit Joined: Posts: 1,084
    http://www.youtube.com/user/superturbor

    TONS of new vids on youtube..


    GOGOGOGOGO!!! They are HOT!!
    "He´s different, he´s special." Pick up your spear, the only thing you can do is your best
  • SystemSystem Joined: Posts: 508,676 admin
    Heh, I was just about to plug that youtube account over here. Thanks go to tianyuan for helping me upload those.
    geadom wrote:
    new
    Well I posted links to the GMC vids a couple years ago here on SRK.
    geadom wrote:
    HOT!!
    Yes! hehe. Said GMC vids are worth watching again. Fuckin' A! Doesn't get any hotter.


    BTW: where there's a capital G next to a players name on the x-mania 1 vids that means I wasn't 100% sure if it was them or not.
  • Sanjuro_The_RoninSanjuro_The_Ronin ST 4 life yo! Joined: Posts: 572


    Worst version of ST. EVER!
    It's kind of late in history to be coming up with real good ideas, luckily I have plenty of really bad fucking ideas.
  • MizukiMizuki ayy lmao Joined: Posts: 3,200


    Mayakon Vs Komoda AKA= NEVER GIVE UP :D:D

    I like How Blanka at the end ate all those throws. I woulda killed myself at the end of the match if that happened to me.


    Worst version of ST. EVER!

    LOL, Is Ken doing an aerial psycho crusher when he jumps? And I love how Zangeif like magically throws them, and his k 360 throw.
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  • Grits'N'GravyGrits'N'Gravy I used to oicho throw people. Joined: Posts: 977
    Anybody got OG Sim besides the Shirts matchups? (Or, more Shirts matchups!? That'd be great too)

    I love seeing New Sim, but there are things he does and things OG Sim does that are quite a bit different. Watching new sim vids doesn't really help out that much, considering I only have one kick drill and the mummy.
    CFN: BatmanWithAGlock
    E. Honda is gone forever. 。・゚゚・(>д<)・゚゚・。
  • SystemSystem Joined: Posts: 508,676 admin
    I uploaded a couple X-Mania 3 videos.

    http://www.youtube.com/user/superturbor

    #24 - very fierce Ryu action. (could be Umechin, I'm afraid I don't know who's who)
    I'll post more later. My upload is shit. ;_;
  • ImperialSportImperialSport Sexy Silence Joined: Posts: 853
    Good Shiz. Thanks.
    Hit confirming is a state of mind. - 1hitcombo
  • BoggleMindsBoggleMinds Joined: Posts: 333
    I uploaded a couple X-Mania 3 videos.

    http://www.youtube.com/user/superturbor

    #24 - very fierce Ryu action. (could be Umechin, I'm afraid I don't know who's who)
    I'll post more later. My upload is shit. ;_;

    Might've been Pony vs. Umechin ..
    That second round was delicious. :wgrin:
    "My first visit to an arcade changed my life. It was such a sensational experience. The fact I got to play with total strangers and connect with them through the game enthralled me." --Daigo Umehara

    www.youtube.com/Guoguodi
    GGPO Handle: Gizzle
  • ToyRobotTerrorToyRobotTerror Magnificent Bastard Joined: Posts: 2,078
    hst matches at mikado i think
    Fuck skrulls
  • CyberguileCyberguile Joined: Posts: 35
    Hi all !
    Posting a little request: couple of years ago, I remember a Hong Kong deejay player that came to UK and raped like everyone by only doing 4 things: crouch, 3HK, 46P, 28K.
    Had tons of videos from this stuff but can't find my 6 fucking ST dvd's T_T
    Hope someone knows what I'm talkin' about and has those videos. I really want to watch them again ;(
  • ToyRobotTerrorToyRobotTerror Magnificent Bastard Joined: Posts: 2,078
    Not the guy you are looking for but another good dj player you might want to check out is tomi jei/jay he plays at game41 although i have only seen him play ae.
    Fuck skrulls
  • NoAffinityNoAffinity Saikyooooooo!!!! Joined: Posts: 470 ✭✭✭✭✭ OG
    After completing the super motion on the joystick, you actually have 11 frames to hit the button, so you can take a noticeable step forward before doing the super. I've also seen Tama do it with Boxer's super after low Jabs. (They do it to fake out the opponent...make 'em think a throw is coming.)

    We've been doing some analysis, based on a post of John Choi's that a friend came across somewhere (don't know if it was on here or not...), stating that there is a 4 frame delay whenever a character lands from jump, or is hit out of the air and lands. In testing this theory, we were actually seeing a 5-7 frame delay. Our testing consisted of jumping then holding the stick either left or right while in the air, and continuing to hold the joystick in that position until the character had landed and started walking. We tested straight-up jumps, diagonal jumps and getting hit out of the air by a dragon punch. We tested with Ryu, Ken and Zangief, on SSF2X rom. Essentially, in this change of state, from air to ground, the character is stuck in complete vulnerable state for 5-7 frames.

    We tested in this manner, because we cannot be certain when the directional input actually registers, and so can be assured that the directional input is activated well in advance of actually being on the ground.

    So, eliminating a delay in input, the question arises if this delay exists for all "state changes". In the specific example of this super "trick", is there a full 11 frames that input is accepted and will activate the super...and/or are 5-7 frames of that time completely vulnerable?

    You know anything about this NKI? Now that we understand this principal, at least for jumping and air-to-ground "state changes", we can actually see when the character is just standing there completely vulnerable for a brief moment in time.
  • VPTVPT I give up... Joined: Posts: 765
    Found this today. It's Daigo's SBO '07 Qualifier. His CE Ryu is pretty entertaining to watch.

    http://youtube.com/watch?v=0cqQGQOQGBA
  • vizardvizard SUPA! Joined: Posts: 456
    Found this today. It's Daigo's SBO '07 Qualifier. His CE Ryu is pretty entertaining to watch.

    http://youtube.com/watch?v=0cqQGQOQGBA

    sonic boom madness!!!!!
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  • BoggleMindsBoggleMinds Joined: Posts: 333
    Heads up to peeps looking for videos of EvoWest '07. Ten vids in total including player/crowd shots. Excellent commentary from Seth as always.

    www.youtube.com/user/jchensor

    Also available for download here:

    http://zachd.com/mvc2/evo.html#evo2k7west
    "My first visit to an arcade changed my life. It was such a sensational experience. The fact I got to play with total strangers and connect with them through the game enthralled me." --Daigo Umehara

    www.youtube.com/Guoguodi
    GGPO Handle: Gizzle
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