Master Chibi, post: 1260452 wrote:
CHRIST why is playin this character so frustrating?
So far I've lost to:
Dhalisms / Vega / T. Hawk.
God damn it.
nohoho, we gots to talk.
r3ko, post: 1260386 wrote:
These the the only combos you should be trying to do.
- j.HP/HK, HP/c.Mp xx Flash Kick
- j.HP/HK, HP xx Sonic Boom, Backfist
- X-up LK, c.MP xx Flash Kick (for O.Guile you can swap the X-up LK to X-up MK but i think that only works on crouching opponents).
Best way to land the super is on a crossup LK
- X-up LK, c.LP/c.LK x2 xx Super
j.fierce/roundhouse, c.fierce xx super
You gotta be a superman to land this one. Dump the jumping attack and do the C.fierece cancelled into super as a meaty
If you really want to do the super off a forward jumping attack do it like this
- j.HP/HK, c.MP xx Super
King Of Bums, post: 1260462 wrote:
Btw, im using the charge b/d, f/d, u/b method of the super (i can do this consistandly (99/100 i will get it right) and i can kara it from the cr. jab x2).
Jorant, post: 1260380 wrote:
I still have a bitch of a time pulling his super off. I don't know what I'm doing wrong, but I can only do it 25% of the time. Ugh.
YuuFone, post: 1260466 wrote:
me too~ so how is his super done??
i do it like this on 1P side
it works like 50% of the time....
so is there a better method to use his super??
i wish i could so it 90% of the time~
by the way what guile colors do you guys use the most?!
King Of Bums, post: 1260457 wrote:
Question, how do you do a pure cancel to guiles super. I have the x2 cr. jab to kara super, but i can't do something like cr. mp xx super. Any advice will help.
kev_the_bev, post: 1260464 wrote:
what does O. Guile have over ST Guile?
King Of Bums, post: 1260467 wrote:
Charge works like a charm (the one i use most often). But Charge works too.
technique121, post: 1260477 wrote:
in what situation or charicters would guile's air throw come in handy usually i guile air throws come unexpectly with me
Raisin, post: 1260481 wrote:
In the Chun Li Wiki (under Advanced Strategy --> Neckbreaker Shenanigans), it says that Chun Li can cross Guile up with her neckbreaker (downforward + RH).
kid_krush, post: 1260482 wrote:
can guile link c.lp-c.mp,flach kick
COUM, post: 1260486 wrote:
Don't look at ST in terms of BnBs and combos....it's not gonna help much
Raisin, post: 1260481 wrote:
I don't know of any situations in which Guile can't block [Chun's df + RH] normally with a crouching block... When exactly will Chun's neckbreaker hit as a crossup?
kid_krush, post: 1260490 wrote:
i found that that c.mpx2-flash kick works works as a bnb wont get many chances to do maybe when opp is dizzy.
is it true that blanka has an advantage over guile and how so
Raisin, post: 1260491 wrote:
2.) If they're dizzy, what's the advantage of doing two c.strongs instead of just a jumping attack into a c.strong? 'Cause the latter does more damage and feels easier to me.