So, it seems next KOF is going DOA

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  • CaptainGinyuCaptainGinyu Choppin Bricks Like Karate Joined: Posts: 1,978
    Companies can work on more than 1 game at once. Maybe SNK is working on both a Pachislot and Fighting Game.
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  • MageggMagegg Joined: Posts: 4,010
    Hecatom wrote: »
    "We have just started on our projects under the slogans of "The ultimate 3D KOF" and "The ultimate Samurai Shodown"."
    They said KOF XII was going to be "The Ultimate Fighting Game"... I have a bad feeling about this :S
  • MageggMagegg Joined: Posts: 4,010
    I liked EX moves and the Drive Cancel system. If you put this but leave the HyperDrive MAX mode, things could be very cool.
  • Virtua_LeonVirtua_Leon Gal me seeeerious Joined: Posts: 2,001 ✭✭✭✭✭ OG
    edited November 2013
    Jeez, would love a new ss, something that aint using that same fucking engine as ss4 for once.
    Those models do look kinda crappy though, kinda maximum impactish standard, nakoruru looks awful, like a mannequin.

    But shit once you say the return of characters i can forget about all that shit and start wondering who will be making a comeback.
    I know i would like to see more non kof representation, purely because (i know times have changed) kof was ment to a coming together of series a festival of fighting.

    But as it is now it's own beast with the odd token old boy thrown in for good measure, i think because now you dont have any more aof or ff, kizuna whatever i think it's even more important to keep bring back characters from old games, i dont wanna ever not see the likes of franco bash, jubei, and so on ever again especially ones that were fun characters ( i know this is subjective)

    Shit i'd even take the crap ones over some of the current ones we have now, shit like temjin or john crawly, axl hawk! over the likes of maxima, K, and pretty much 90% of anything that came during or after nests.

    Post edited by Virtua_Leon on
    AAAAAAAAS WE ENTER!
  • Leebee LinkLeebee Link (they/them) Joined: Posts: 2,318
    with SNK's contribution to Tencent's XDZW, I imagine they'll be using something very similar to its sprites. I hope they go for something more advanced :s

    making stuff more like 98 is great. I do love meter management in XIII though, EX moves are great. I just get annoyed having to do some long input for HD combos.
    JoJo's Bizarre Adventure- Mariah, Jotaro
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  • rukawa_kaederukawa_kaede ({「決最終戦奥義」}) Joined: Posts: 3,512
    if true, this is the end.

    snk makes terrible 3d games, TERRIBLE!!.

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  • LockMLockM Joined: Posts: 2,665
    edited November 2013
    if true, this is the end.

    snk makes terrible 3d games, TERRIBLE!!.
    Isn't this about SNK using 3D models for 2 gameplay.

    Also Drive Cancels was a really interesting mechanic, would like to see them keep that and remove HD mode.
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  • Lord_RaptorLord_Raptor Joined: Posts: 8,810
    MIRA was actually a legit game. The others were pretty bad though.
    Are you right? Are you READY!?
  • MageggMagegg Joined: Posts: 4,010
    with SNK's contribution to Tencent's XDZW, I imagine they'll be using something very similar to its sprites.
    Judging by the models shown in this new picture, it seems not.
  • blufangblufang Devour! Joined: Posts: 4,487
    Man I've always loved the Samurai Shodown series, really it is the only SNK series I've followed for a long time. I hope it is like SS5 sp, SS2, etc. A fundamental footsie based weapons game.




  • Thatdude8Thatdude8 Joined: Posts: 302
    I actually like those 3D models.
  • Leebee LinkLeebee Link (they/them) Joined: Posts: 2,318
    Magegg wrote: »
    with SNK's contribution to Tencent's XDZW, I imagine they'll be using something very similar to its sprites.
    Judging by the models shown in this new picture, it seems not.

    we looking at the same thing? the shading is similar.

    even if these games were 3D, MIRA was super legit. very fun game.
    JoJo's Bizarre Adventure- Mariah, Jotaro
    KoF XIII- Robert, Elisabeth, Ash
    Battle Fantasia- Urs, Ashley, Face
  • MageggMagegg Joined: Posts: 4,010
    Magegg wrote: »
    with SNK's contribution to Tencent's XDZW, I imagine they'll be using something very similar to its sprites.
    Judging by the models shown in this new picture, it seems not.

    we looking at the same thing? the shading is similar.

    even if these games were 3D, MIRA was super legit. very fun game.
    Really don't think so. These models are way more detailed than the ones of XDZW, much more 3D (while are "spritified" 3D models) and HD, even could work as artworks, so these in-game renders are more like the ones of KOF MI, unlike XDZW.
  • rukawa_kaederukawa_kaede ({「決最終戦奥義」}) Joined: Posts: 3,512
    those models are ps2 era shit, wtf snk!? wtf!?
    jae hoon wrote: »
    Affinity is just a rouge program sent out by the bot program known as Emil.
  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,809
    The good thing is that Running Wild could be saying the truth about those models being for a pachinko machine so they are not necessarily what they will use for their fighting games
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  • TaitoTaito Great Thing Joined: Posts: 7,097
    MotM wrote: »
    Okay, the website you linked doesn't say anything about what your pic shows except for that line of text in the pic itself, which google cannot translate, of course. Anybody speak Japanese?

    EDIT: Nevermind, if you click on the pic below that just show Terry mad then it gives you more info. Running Wild is right, this looks like like a pachislot game.
    "The world needs to play more?" That's probably wrong/rough.

    I'm gonna guess and say those are generic renders. The link with ugly Terry says they're hiring to help develop smart and pach games, as well as nextgen KoF/SamSho (which would imply that development or art hasn't started cause they haven't hired all their staff yet)
  • NiitrisNiitris Joined: Posts: 218
    edited November 2013
    Taito wrote: »
    "The world needs to play more?" That's probably wrong/rough.

    Close enough.

    Playmore could (read: better) change how they render the models... SF4 & SFxT have different shading styles despite using the same models. I could see SNKP doing the same for Slot & Games.

    Remember the old "doll-face" models DoA used to have?

    http://img1.ak.crunchyroll.com/i/spire2/d0e3f1c74689eea77dee8bdb2479133f1371246122_full.jpg

    They were used in a recent pachinko game, released after DoA5 (not much relevance besides the fact that assets can be different between Slot & Games).
  • danomightydanomighty WTFSRK Joined: Posts: 1,349
    needs tag or not worth my time. :coffee:
    I was hung over from both drinking and smoking yesterday so to clam down the smoking and hangover I smoked some more...
    HOLD DAT!
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  • SkeletrollSkeletroll Banned Joined: Posts: 1,267
    I'm usually against the whole "something is better than nothing" philosophy, but at least a new 2D SS is coming after that last train wreck. Although not ideal, Tenka is what I've been surviving on for my SS needs for years now, I'll try to remain hopeful for this new one.
  • MageggMagegg Joined: Posts: 4,010
    I agree with those who advocate for tag. KOF XI was my favorite game of the whole series, tag was so exciting :)
  • Lord_RaptorLord_Raptor Joined: Posts: 8,810
    Also I'mm be mad if the next KOF game isn't a UM, so annoying alot of the characters that were in the Ash Saga got dropped for older characters.
    Are you right? Are you READY!?
  • javertjavert 'sup Joined: Posts: 1,295
    It makes little sense for SNKP to ditch all the work invested in the Kof XII - XIII without getting a little more mileage from it. A dream match KoF would only need to add some more characters and some new sprites to the already existing ones; starting a 3D dream match with 35+ characters from scratch is a gigantic load of work; if they are really working in that line, expect the first game to have less than 20 chars.

    I never watched competitive KoF 98 to know whether this combo change is good or not. Can anyone provide links to games played by top players? I don't have a problem with XIII HD mode: if you're going to hit confirm into full damage, you have to burn full meter and your execution must be perfect. Fair trade. The only issue is with the characters that can chain big combos without HD mode (Takuma, Hwa Jai, Chin) and that are localized problems rather than a major mechanic flaw they could easily fix if they were willing to release balance patches (agree that dividing the HD meter in three sections would add more tension). What I really don't want is herp-derp single hitconfirm into super for massive damage in 3S Chun style. I'm also extremely worried by the "easier control for more casual players" line. Is this going to be the SF4 step for KoF? We're doomed.

  • NiitrisNiitris Joined: Posts: 218
    They're tweaking the existing models from which they did the sprite-work off of; all the characters from XIII are returning. The cards of the characters not in XIII (Geese) were also rotoscoped, so their models exist too. Their just upgrading the models for the new generation of consoles (like what the 3D fighter devs do).
  • CanadianDstryrCanadianDstryr The Mundane Cinderella Joined: Posts: 2,071
    I'm not about to pretend I'm some old school KoF player. I played 98 and XI on a somewhat casual level before I really got into XIII.
    That said, having gone back and really looked at 98 and 2k2, XIII already is a dumbing down for the casual player affair.
    With all the assistance the game gives the player, getting big damage has never been easier. And because of HD mode (plus the fact that the game hands out gobs of meter to the player receiving damage), stealing wins is very feasible.

    Unrelated, my kingdom for Alice's hat.
  • Lord_RaptorLord_Raptor Joined: Posts: 8,810
    Are you right? Are you READY!?
  • LouiscipherLouiscipher Joined: Posts: 8,177
    I'm not about to pretend I'm some old school KoF player. I played 98 and XI on a somewhat casual level before I really got into XIII.
    That said, having gone back and really looked at 98 and 2k2, XIII already is a dumbing down for the casual player affair.
    With all the assistance the game gives the player, getting big damage has never been easier. And because of HD mode (plus the fact that the game hands out gobs of meter to the player receiving damage), stealing wins is very feasible.

    I guess the big question is this. Since 13 was technically a hit (exact numbers and DLC sales have never been released) does this mean SNKP will make the followup more along the lines of 13 in how scrub-friendly it may or may not be.
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  • MageggMagegg Joined: Posts: 4,010
    Also I'mm be mad if the next KOF game isn't a UM, so annoying alot of the characters that were in the Ash Saga got dropped for older characters.
    Ash saga was significantly less popular than the previous sagas.
  • Lord_RaptorLord_Raptor Joined: Posts: 8,810
    Magegg wrote: »
    Also I'mm be mad if the next KOF game isn't a UM, so annoying alot of the characters that were in the Ash Saga got dropped for older characters.
    Ash saga was significantly less popular than the previous sagas.
    It was the same with NEST SAGA and it was still bullshit they dropped most of the characters in 2k2 for more Orochi Saga shit.
    Are you right? Are you READY!?
  • BzChoyBzChoy Only the finest poverty shit. Joined: Posts: 443
    If SNKP were to put Orochi Saga characters in their next dream match game, they better not forget about Chizuru. I mean, why ain't she in 2k2UM?
    My main: the most lame, cheesy, trollish character in your favorite game.

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  • Negative-Zer0Negative-Zer0 Joined: Posts: 9,704
    Magegg wrote: »
    Also I'mm be mad if the next KOF game isn't a UM, so annoying alot of the characters that were in the Ash Saga got dropped for older characters.
    Ash saga was significantly less popular than the previous sagas.
    It was the same with NEST SAGA and it was still bullshit they dropped most of the characters in 2k2 for more Orochi Saga shit.

    NESTS Kyo was looking fly with that jacket though
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  • Leebee LinkLeebee Link (they/them) Joined: Posts: 2,318
    Magegg wrote: »
    Also I'mm be mad if the next KOF game isn't a UM, so annoying alot of the characters that were in the Ash Saga got dropped for older characters.
    Ash saga was significantly less popular than the previous sagas.
    It was the same with NEST SAGA and it was still bullshit they dropped most of the characters in 2k2 for more Orochi Saga shit.

    NESTS Kyo was looking fly with that jacket though

    Kyo's 99 intro was so effing cool
    JoJo's Bizarre Adventure- Mariah, Jotaro
    KoF XIII- Robert, Elisabeth, Ash
    Battle Fantasia- Urs, Ashley, Face
  • Virtua_LeonVirtua_Leon Gal me seeeerious Joined: Posts: 2,001 ✭✭✭✭✭ OG
    I dunno i dont think you'll ever see the sports team return, probably the last bastions of fighting game character stereotypes.

    Haha maybe that's why people are quite fond of them?
    AAAAAAAAS WE ENTER!
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