[iOS and Android] Frame Assistant Tool - Free USF4 Frame Data app

D4RK ONIOND4RK ONION FA-Tool DeveloperJoined: Posts: 73
edited July 2014 in Ultra Street Fighter IV
Hey guys!

Checked the rules and saw some similar posts for software so I figure I'm good here! :) If not, sorry mods, please feel free to delete or PM or whatever. I don't make any profit off the app so I don't gain anything from this thread bar helping people out.

I've been working on Frame Assistant Tool for about 5 months now, and I released it for free on Android a month ago. The response has been amazing, and I recently also released on iOS too.

iOS: https://itunes.apple.com/us/app/frame-assistant-tool/id886775464
Android: https://play.google.com/store/apps/details?id=com.fullmeter.fat

Link for both: http://fullmeter.com

My Frame-Data is dynamically loaded with JS into tables, which means a tiny footprint and very speedy loading. It also means that you can filter out moves by type. I update it whenever someone points out inconsistencies and it also includes data from the unannounced change list present in this forum.

My Notes taking section isn't a simple notepad. Each character's data is kept completely separate from the other, for example data you enter in the Akuma > Ryu match will NOT show up in the Ryu > Akuma match.

On top of all that, FAT has a punish calculator, frame-trap calculator and link calculator.

On top of all that, the entire thing is free. You can donate via the IAP if you want, but I don't really mind. Please let me know what you think! :)

Paul
Post edited by D4RK ONION on
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Comments

  • noosetesternoosetester Joined: Posts: 856
    super rad, good job!
  • VeseriusVeserius Hold Down Back Joined: Posts: 11,497
    edited June 2014
    having damage, stun, invincibility, etc. on the frame data tab would help a lot. If I'm using your app I don't want to check another resource for move properties. I know it's not primarily a frame data app, but that section seems like it's so close to being fully fleshed out and just isn't.

    can the delete have some sort of confirm on the matchup notes? the app was going slow for a bit, and my finger happened to be resting over the delete button when i brought some particular notes back up and I deleted about 20 minutes worth of work by accident.

    I'm loving the app though and recommending it to people.
    Vuh-sair-ee-us or just Ves I guess | Twitter | Youtube  | Maj's Footsie Handbook  | My TMNT:TF Netplay Guide
  • CobraKaiCobraKai Joined: Posts: 584
    Its good app I actually found it the day you released it.

    It would be great to have the frame data displayed like SF4AEBits app i.e. sortable in columns by startup ascending / descending.
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Veserius wrote: »
    having damage, stun, invincibility, etc. on the frame data tab would help a lot. If I'm using your app I don't want to check another resource for move properties. I know it's not primarily a frame data app, but that section seems like it's so close to being fully fleshed out and just isn't.
    Yes, this is coming in 1.0.6. I'm going to put that data under the character profile banner I think.
    can the delete have some sort of confirm on the matchup notes? the app was going slow for a bit, and my finger happened to be resting over the delete button when i brought some particular notes back up and I deleted about 20 minutes worth of work by accident.
    Great suggestion, and easy to implement, I'll put it in 1.0.5 (Sunday if you're on Android)
    I'm loving the app though and recommending it to people.
    Thanks dude, I really appreciate the love!
    CobraKai wrote: »
    Its good app I actually found it the day you released it.

    It would be great to have the frame data displayed like SF4AEBits app i.e. sortable in columns by startup ascending / descending.
    This is interesting, I'll certainly look into it.

  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    edited June 2014
    Ver 1.0.5 now pushed through to Android store, will be up in about 2 hours.

    * New Feature - Character Move List Mode! In the same style as the Frame-Data tables.
    * Gave the dark theme a big redesign, looks pretty slick now. Gave light theme a bit of a touch-up while I was at it
    * Added a delete info confirm in the characters notes section.
    * Fixed a few little typos in the FD DB

    Let me know if you see any errors in anything. Thanks guys.
    Post edited by D4RK ONION on
  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,670
    This app is legit, I've been using it shortly after it was released and I've been recommending it to friends ever since. No complaints or suggestions from me, just want to leave a nice comment brah :)
  • djdjwdjdjw GGPO's son Joined: Posts: 281
    Wow thanks alot man..This will be useful AND it's free!? I love the FGC :)
    Earned a free fightstick from that site ->... http://www.points2shop.com?ref=uin1352551523
  • xeboxebo Joined: Posts: 40
    i just downloaded the app. i was hoping you could explain the frame trap menus plz....
    "i hit every combo/glitch there ever was the first time i try it, and usually the first time i try doing it after i wake up....but then i don't get it again all day at least.

    ...its like i have real life super meters... " -skisonic
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    xebo wrote: »
    i just downloaded the app. i was hoping you could explain the frame trap menus plz....

    Have you tried reading the help boxes (tap the question mark in the top right corner)? Pretty thorough explanation there. Unless you're asking about how I do it.

  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,670
    Dudley's move list has his machine gun blow listed as qcf when it's hcf. Should be a quick fix for you.
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Ver 1.0.6 is available to download on the Play Store!

    * Added "Character Stats" to the top of Frame Data mode - You can now view a characters health, stun, wUltra scaling and various dash info
    * Fixed an error with DeeJay's cr.lk (Thanks @SoinouryMaxime!)

    As always, let me know what you think or if you see something wrong.
    Dudley's move list has his machine gun blow listed as qcf when it's hcf. Should be a quick fix for you.

    As someone maining Dudley, that's embarrassing >_> I think I zoned out a bit when I was doing Dudley's, just kinda like, "meh I know these, I don't need to check the wikI!". I'll fix it ASAP, thanks dude.
  • rookrook amused observer Joined: Posts: 1,633 mod
    edited July 2014
    thanks for this app. It's nice and handy.

    I think there are some typos in Hugo's frame data:
    Moonsault Press (MP) is listed as having 51 active frames
    Shootdown Backbreaker (MK) is listed as having 0 active frames.

    thanks for the good work!
    square peg. round hole. large hammer.
    http://rook-over-here.deviantart.com
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    edited July 2014
    rook wrote: »
    thanks for this app. It's nice and handy.

    I think there are some typos in Hugo's frame data:
    Moonsault Press (MP) is listed as having 51 active frames
    Shootdown Backbreaker (MK) is listed as having 0 active frames.

    thanks for the good work!
    Wow, that's embarrassing. Ty rook and TheBlackHombre. I also found the new character dash data over on the reddit FD threads, so I'm going to put 1.0.6.1 up with that data and the fixes in about 5 hours (after Tai-Chi!)

    Thanks again.
  • MalvadiscoMalvadisco Marambio Joined: Posts: 2,967
    i have seen a few typos

    decapre ex divekick is listed with on block data as on hit and vice versa.

    some moves are listed with other inputs... im going to check those as im not with the phone just now lol
    CARACOLES
  • PlasmaWafflePlasmaWaffle Joined: Posts: 225
    edited July 2014
    Really love the notes feature! I've been trying to find a way to organize my notes for ages. One thing I would really like to see though, would be the ability to synchronize your notes across multiple devices! I'm no programmer so I have no idea what this looks like in terms of difficulty to program, but maaaaybe at least for iOS devices they could sync using iCloud?

    I use my iPad to look at notes and all that while at home, but just use my phone while on the go


    Also, the ability to view the app in landscape mode would be nice :D
    Just donated $3 cuz you're awesome
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    edited July 2014
    Malvadisco wrote: »
    i have seen a few typos

    decapre ex divekick is listed with on block data as on hit and vice versa.

    some moves are listed with other inputs... im going to check those as im not with the phone just now lol

    Sorry about the Decapre typo, will upload a fix soon, and I've fixed a bunch of other stray inputs. Sorry for the inconvenience. I'm just one man, there's only so much checking I can do without the help of people like you, so thanks for the heads up :)
    Really love the notes feature! I've been trying to find a way to organize my notes for ages. One thing I would really like to see though, would be the ability to synchronize your notes across multiple devices! I'm no programmer so I have no idea what this looks like in terms of difficulty to program, but maaaaybe at least for iOS devices they could sync using iCloud?

    I use my iPad to look at notes and all that while at home, but just use my phone while on the go


    Also, the ability to view the app in landscape mode would be nice :D
    Just donated $3 cuz you're awesome

    Thank you for the donation, it really helps to keep me motivated!

    As for the syncing data, this is obviously something I'm very eager to look into, but I'm not sure it's a possibility because of the way the app is developed (cordova). It is something I continue to research though.

    As for landscape, this is something I've left turned off because I want to implement a very cool feature in frame-data mode soon, where going landscape loads a much more detailed set of data. I'll be starting to drip feed this data out as soon as I start working on it.

    EDIT: I just uploaded 1.0.6.2 to the play store, and I'll resubmit the iOS version too. Thanks all.
    Post edited by D4RK ONION on
  • MalvadiscoMalvadisco Marambio Joined: Posts: 2,967
    edited July 2014
    take your time, after all the app is free

    thank you :)
    CARACOLES
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Malvadisco wrote: »
    take your time, after all the app is free

    thank you :)

    For me, the cost of the app (or lack of) doesn't really come into the equation. I'm dedicated to delivering correct data either way. Thanks though!

  • VeseriusVeserius Hold Down Back Joined: Posts: 11,497
    oh quick question, are notes stored in plaintext anywhere? typing on a touch screen is slow, if i could import text easily it would save me loads of time :(
    Vuh-sair-ee-us or just Ves I guess | Twitter | Youtube  | Maj's Footsie Handbook  | My TMNT:TF Netplay Guide
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    There was a guy on reddit who accessed the data like this

    http://www.reddit.com/r/SF4/comments/293rsx/the_wait_is_over_fat_frame_assistant_tool_is_now/ciig1bt?context=3

    As you can see though, it's a bit of a mess. It wasn't really designed for this, but it's certainly faster if you can navigate it! If you get that far, let me know, I'd be happy to help.
  • UnicornSlayaUnicornSlaya Joined: Posts: 20
    This is a lifesaver. Thank you.
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    This is a lifesaver. Thank you.

    Glad you're enjoying it dude. Currently baby sitting my way to 1.0.7 which is Damage and Stun values in Frame-Data.

    While I'm posting, I threw 1.0.6.3 up, and that patch has also been sent up to the apple store. Sorry for the wait, iOS users, hopefully it's worth it. :)
  • PlasmaWafflePlasmaWaffle Joined: Posts: 225
    edited July 2014
    I had another idea! It would be cool if we could add general notes for playing against a character. In the same way that you have universal notes available for a character (Just a small section for general info/things to watch out or consider when playing against a certain character)
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    An interesting idea, I'll throw it on the list (the very long list :P)
  • AniMoneyAniMoney CFN ID: Airman Joined: Posts: 970
    I too would love it if I could type up notes on my computer and sync or import them to the app. It's much more convenient and I can easily copy and paste information from the forums that way.

    Obviously having some sync feature like evernote would be ideal but that would require server space somewhere. If I could transfer .txt files for the notes or something through android that'd be good enough.

    Can't complain much though the app is amazing and you can't beat free! Great work!
    CFN ID/Steam: Airman
    SFV mains: Cammy, R.Mika (for now)
    SFIV mains: Balrog, Cammy, whomever I feel like
    I overthink everything and get bopped.
  • CobraKaiCobraKai Joined: Posts: 584
    Onion, can you please add more favourite character spots to set.

    3 is too low, I like to try multiple characters and scrolling all the way down is annoying.
    Let the user decide how many they want as favourites or allow up to 7.
  • PlasmaWafflePlasmaWaffle Joined: Posts: 225
    Just noticed... in the 'Move Linking' section, Decapre can link her Cannon Strike into other moves however Cannon Strike isn't listed there! Not sure if there's any move links missing for other characters
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    edited July 2014
    Just noticed... in the 'Move Linking' section, Decapre can link her Cannon Strike into other moves however Cannon Strike isn't listed there! Not sure if there's any move links missing for other characters

    The reason for this is that moves like divekicks that happen from the air have too many variables attached to them to figure out how much hitstun/blockstun they cause, so I don't include them for purposes of linking or punishing. Sorry!

    As for more favourites, before I increase this number, I'm going to see if an upcoming feature makes this any better for you. It should reduce scrolling a lot!
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Apologies for the double post!

    Ver 1.0.7 is now on the Play Store!

    Frame Data Expansion incoming!
    * Unlocked Landscape mode, and improved the layout for it. If you see any weird layout quirks, let me know!
    * NEW FEATURE: Tilt for Data! In Frame-Data mode, landscape now shows a much more detailed version of the data for a character.
    * Added "Damage" column to Detailed Frame-Data. I'm currently working on putting in the stun values, of which I've already confirmed a quarter of the cast. Basically the more data I take from the SRK wiki, the more accurate my data insertion program becomes. By the end of the 1.0.7.x era the updates should be coming thick and fast with lots of new data.

    iOS users, I'm very sorry you're still waiting for 1.0.6, but that is what the walled garden of appley delights is all about :( I'm pretty sure 1.0.6 is going to hit any day now >_<

  • PlasmaWafflePlasmaWaffle Joined: Posts: 225
    Another suggestion here! Under character notes, I think it would be nice to have a 'General Info' section just like with specific match-up notes... I have lots of notes with characters that don't really fall into any of the other categories (such as what moves are safe on block)

    Would also be nice to have all the notes show rather than have to go into each section to see it - possibly even a press-to-expand type thing :)


    Hope to see the iOS update soon, 1.0.6 still isn't here :'(
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    First off, sorry 1.0.6 still isn't with you. It annoys me as much as it annoys you :/

    I'll add those ideas to the list, such a long long list :P
  • PlasmaWafflePlasmaWaffle Joined: Posts: 225
    Thanks dude! I can't wait to see what else you have on that list ;D
    And yea, screw apple with their ridiculous waits to get things published hahaha

    I actually just had one more idea... the ideas keep flowing hahaha

    I don't know how hard this would be to actually implement, but when you're looking at the match-up notes, it would be cool if you could eliminate the text of sections that you have nothing in (if that makes sense???)

    Like, say you have a bunch of info under punishes, but then nothing under frame traps, option selects, but then you have more info under set-ups. In that case, frame traps and option selects don't show up - for a bit of a cleaner look. Anywho, that one is minor but could still be nice :D
  • diamonddust131diamonddust131 World's Greatest Pot Monster Joined: Posts: 133
    This app is really great! Seriously! Thank you so much for making it and working on it so intently! I can't believe something like this is free!
    Xbox Live/PSN: DiamondDust132
    USF4: Poison/Boxer | DOA5LR: Mila/Hitomi/Ayane | SF5: Karin/R.Mika
  • MalvadiscoMalvadisco Marambio Joined: Posts: 2,967
    edited July 2014
    btw decapre´s dash and backdash are the same of cammy so you can use that info to fill her data in the frame data :)
    CARACOLES
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Hey all! First off, sorry about the relative comms silence, I've been a bit burnt out recently, but I'm back into it now :)

    1.0.6.3 FINALLY hit iOS, and I'm almost ready to go with 1.0.7.1 which will bring stun values with it. Thanks for the above disco, I'll have that fixed in that update also.
  • MalvadiscoMalvadisco Marambio Joined: Posts: 2,967
    edited July 2014
    dark can you add an option to force landscape? my phone is acting weird with that feat in general (mainly because i root´d it) so it would be awesome if you can do that thx
    CARACOLES
  • EssenthyEssenthy Joined: Posts: 923
    great app, thanks !!
    Steam: steamcommunity.com/id/kuruoshiki
    SFV Main:Ryu, Ibuki

    My Music : https://soundcloud.com/eloh-im
  • D4RK ONIOND4RK ONION FA-Tool Developer Joined: Posts: 73
    Malvadisco wrote: »
    dark can you add an option to force landscape? my phone is acting weird with that feat in general (mainly because i root´d it) so it would be awesome if you can do that thx

    I'm going to look at a button for forcing landscape in that mode, as other people are saying that turning on their auto rotate is annoying them.

    In the mean-time, maybe y'all could do something for me! Got a review in chinese that went something like this
    "Very good, but hakan cr lk ob is + -0 frame, R is 7 frame, but the paid version of the guide for ultra street fighter 4 +1 frame, R is 9 frame. Later recommend checking to see if you want to change."

    Anyone know what the correct data for Hakan's cr.lk is? SRK wiki says +/- 0 oB, with 8 frames of Recovery :P Everyone disagrees it seems!
  • MalvadiscoMalvadisco Marambio Joined: Posts: 2,967
    @eternal i summon you
    CARACOLES
  • HNIC MikeHNIC Mike Joined: Posts: 10,454
    Really good app. Been recommending to my friends. Will definitely donate as soon as I get back working.
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