Street Fighter V News and Media Thread NO DISCUSSION INSIDE

d3vd3v Coughing DAT PINK SPITJoined: Posts: 35,607 mod
edited July 2015 in Street Fighter V
Post only new news, info and media for Street Fighter V here. Everything else, especially discussion belongs in the other thread.

No rumours or "leaked lists" allowed.

Front Page announcement:
Street_Fighter_V_622x320.png
http://shoryuken.com/2014/12/05/street-fighter-v-is-coming-exclusive-to-playstation-4-and-pc/

Teaser:


Gameplay trailer:


Screenshots:
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Post edited by d3v on
You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
-Mike_Z

If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
-PersiaXO
«13

Comments

  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    GIFs from NeoGAF.
    john4p wrote: »
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
    edited December 2014
  • Doctrine DarkDoctrine Dark Andyyyyyyy!! Joined: Posts: 6,146
    Everyone is entitled to their own opinion. It's just that yours is stupid.
    PSN: SP_Wesker215/XBL: SP Wesker215
    Super Street Fighter Plot Guide II
    Street Fighter V: Cammy Marvel: Jill/Dante/Magneto
    Guilty Gear Revelator: Venom King of Fighters XIV: Hein/Mature/Kyo
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    edited December 2014
    Putting these images here since they may end up being quite useful.

    3S-SFIV-SFV neutral stance comparison.
    dmzh7Mj.jpg

    Chun Li SFIV-SFV crouching stance comparison.
    0YQ24rS.jpg

    3rd Strike normals.

    Ryu cr.mk
    EuyL75L.jpg
    Chun Li cr.mk and st.HK
    EuyL75L.jpg
    z86oyGU.jpg
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Capcom Cup stage demo between Peter and Mike.


    Extended gameplay trailer.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    edited December 2014
    Deleted the other post by mistake.

    EDIT:
    Shoryuken front page version with links to NeoGAF.
    http://shoryuken.com/2014/12/18/capcom-utilizing-unreal-engine-4-in-street-fighter-v/
    Post edited by d3v on
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Maximilian talking about Ono's latest words about the netcode.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    Nash/Charlie Official Screenshots

    3c9aea6f9bca5ff4d19cfb4e50d73f00.jpg?v=202200
    ad0cd1c1cb4d0f8ea2bb24b64e303cf4.jpg?v=202200
    beda23d4f41aa9dc6d0e8f61b581ca9e.jpg?v=202200

    ---

    Preordering the game in North America will enter you automatically into the SFV Beta. Dates to be announced for when beta takes place.
    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    edited March 2015
    SFV coming Spring 2016

    http://www.capcom-unity.com/gregaman/blog/2015/03/06/pick-up-some-capcom-merch-at-pax-east

    Everyone is fired up for Street Fighter V coming to the PS4 and PC next Spring. Until then, you can sport the official SFV key art T-shirt, which features Ryu in a heroic pose, for $25.

    ETA has been sort of de-confirmed by Capcom
    In a statement sent to GameSpot, Capcom said that "Spring 2016" is not a solid release date.

    It wrote: “The date that was listed on Capcom Unity was just a tentative release time and no official announcements have been made regarding the release of Street Fighter V”

    http://www.gamespot.com/articles/street-fighter-5-coming-to-ps4-and-pc-next-spring-/1100-6425758/
    Post edited by Eternal on
    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Mad Catz Announces Partnership with Capcom for Street Fighter V.
    http://shoryuken.com/2015/03/11/mad-catz-announces-partnership-with-capcom-for-street-fighter-v/
    Plus 3 year Capcom Pro Tour sponsorship.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
  • ilitiritilitirit Joined: Posts: 6,374
    edited May 2015
    Jebailey just confirmed SFV playable at CEO 2015.

  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    edited June 2015
    Post edited by d3v on
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • stallion150stallion150 Joined: Posts: 93
    edited June 2015
    Ono Twitter this AM:
    http://p.twipple.jp/9qREf
  • Pro MarshmalloPro Marshmallo Joined: Posts: 494
    Shamelessly stolen from Reddit and E.Hubs
    • V-Trigger is now your Ultra, Alpha/SF4 style supers but now renamed "Critical Arts".
    • Newly announced V-Skill, Ryu has a parry (maybe only physical attacks) and Dictator has a projectile reflect/parry
    • London (King's Cross Station)

    http://www.reddit.com/r/StreetFighter/comments/39brr1/street_fighter_5s_vtrigger_is_activated_by_taking/
    SFV: Boxer, Claw, Alex
    USFIV: Boxer, Dictator, Guile, Hugo, Dudley
    Injustice: Zod, Bane
    KOF XIII: Vice, Clark, Leona
  • xjadenxjaden Joined: Posts: 285
    New mechanic: "V-Skill" "Critical Arts" along with a new stage: London. Specifically, the stage is called "King's Cross Station."
    http://www.eventhubs.com/news/2015/jun/10/street-fighter-5s-v-trigger-activated-taking-damage-new-defensive-mechanic-v-skill-detailed-and-new-stage-confirmed/
  • xjadenxjaden Joined: Posts: 285
    A glimpse of the new stage UK "King's Cross Station."
    5TQKY0b.jpg
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Gross_IndecencyGross_Indecency S Nocturnal Joined: Posts: 1,019
    edited June 2015
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    edited June 2015

    Japanese version of trailer for those curious
    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • Gross_IndecencyGross_Indecency S Nocturnal Joined: Posts: 1,019
    edited June 2015
    IGN gathered everything that is to know about the game system and the chars in this one page:
    http://ca.ign.com/articles/2015/06/11/e3-2015-everything-you-need-to-know-about-street-fighter-5
    And one video:
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Gameplay video from Gameblog.fr. Probably the best looking gameplay video we've seen so far.

    http://www.dailymotion.com/video/k6ghGitgjwyTL4bxCte?start=0
    Nothing new. This was already reported on in the SRK article.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • cerberusfxcerberusfx Timekeeper Joined: Posts: 2,351
    E3 trailer

    Power is nothing without skill
    R.I.P Joshua Colon (sksksksksk222)
    **Oh god images in signatures--not approving at all >_>!**
  • AKUMA2000AKUMA2000 RAGING DEMON DISTRIBUTOR Joined: Posts: 1,181 ✭✭✭✭✭ OG
    SF5 beta launches on july 23rd...

    LINK
  • cerberusfxcerberusfx Timekeeper Joined: Posts: 2,351
    Power is nothing without skill
    R.I.P Joshua Colon (sksksksksk222)
    **Oh god images in signatures--not approving at all >_>!**
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    New screenshots.
    http://imgur.com/a/RVyKU#0
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • LemresLemres The Two G.O.A.T Joined: Posts: 1,600
  • cerberusfxcerberusfx Timekeeper Joined: Posts: 2,351
    edited June 2015

    Cammy color alt

    4V1ezF8.jpg
    Power is nothing without skill
    R.I.P Joshua Colon (sksksksksk222)
    **Oh god images in signatures--not approving at all >_>!**
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Match footage from BET Experience this weekend feat. Justin Wong, fl0e, Marw Teddy, Neo, Chris Tartarian, Filipin0man, and more.
    http://shoryuken.com/2015/06/30/justin-wong-floe-marq-teddy-and-more-test-street-fighter-v-in-southern-california/
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    11694925_10153528048517147_6897982968899550629_n.png?oh=8c6f5ece4f803b9525f7b4aee07e4155&oe=56324E6E
    Birdie appearances card posted
    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • HiyaMayaHiyaMaya Joined: Posts: 567
    edited July 2015
    Capcom SF5 UK tour

    capcomannouncestreet_1492404_650x.png


    However some places it will be ticketed and some of those places are already taken, so make sure you will be able to get into the venue before you make the journey.
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436


    Birdie Vine posted (not sure how to make it bigger than this)

    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
    edited July 2015
    Matt Dahlgren interview, Part 2 (via Eventhubs):

    Our next article from our interview with Capcom at E3 2015 focuses on the upcoming Street Fighter 5 beta test, and what the partnership with Sony will mean for the fighting game community.

    I asked Capcom's Matt Dahlgren how the development process is going with Street Fighter 5 so far.

    "Graphically, we feel like we have the right style, so that's pretty much there," said Dahlgren. "We're also very comfortable with the status of the game engine, and the variable system, and it has been showing very well here at E3.

    "The next big challenge for us is going to be online play," added Dahlgren.

    With the online beta starting on July 23rd for PS4 users, it will be the first chance for many people to get their hands on the new characters and system mechanics, but Capcom has another goal in mind.

    "The real purpose of doing these online beta tests is to make sure our online infrastructure is great by the time the game comes out," stated Dahlgren.

    "Street Fighter 5 is not a finished product, it's still in beta, and there are probably going to be hiccups, it happens all of the time in game development," he said.

    "We need to collect this data now, to use this beta testing opportunity so that by the time our game comes out, we're in a solid state."

    Capcom puts a heavy emphasis on feedback from the community, and actually mentioned that they check our website frequently to see what people are saying.

    "We check EventHubs all of the time, we definitely value your opinions, and we need your support, to stick with us as we optimize our systems," said Dahlgren.

    I asked if they could share a few details about how things are shaping up in regards to network play, specially what they're using for net code.

    "We're using a proprietary net code developed by Capcom called Kagemusha, we've been putting a lot of work and effort into it. We are using rollback technology — and expect it to be very good," Dahlgren explained.

    Sony's involvement in fighting games

    Some people had assumed that Sony's involvement with Street Fighter 5 was mostly for marketing purposes, but additional statements had surfaced that they would also be helping out in other ways. I asked Capcom if they could provide a few more details about the partnership.

    "Part of the reason we partnered up with Sony is, we share the same vision for the growth potential in the fighting game space," Dahlgren stated.

    "I'd say the key aspect is working with us on executing cross platform play, this is going to be the first time we've ever united our community into a centralized player base," he added.

    Capcom also said that Sony is intent on making the PlayStation 4 the home of fighting games, and that they're committed to the genre.

    "Capcom is currently focused on SF5, so Sony was the one that developed USF4 on PS4. There were some issues at launch, which is to be expected as we were working with a new development team, but they stuck with the product and were able to address players' concerns very quickly," Dahlgren said.

    "After launch, they quickly worked with DisplayLag to help fix the input lag, and have been working with pro players to help get the quality up to tournament standard. They're very committed to the scene, and they want to make sure they're approaching this in the correct way — they want to do it right."

    Sony's involvement doesn't end there though, something near and dear to the FGC is out competitive scene, and Sony has plans to assist in that regard too.

    "They're also going to be helping us out with the Capcom Pro Tour, to help us grow over time," said Dahlgren.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,607 mod
    Cammy card.
    11659399_10153535208647147_9065406217554277338_n.jpg?oh=80f73c97108378e85a52b2eda06e7aff&oe=563037B8
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,532 ✭✭✭✭✭ OG
    Matt Dahlgren interview, Part 3 (via Eventhubs):

    One of the questions that often surfaced from our readers is who would be handling the PC version of Street Fighter 5. As it turns out, Capcom is handling it themselves, as one of the things they're stressing is parity between the two platforms.

    "The PC version of SF5 is being developed internally," said Capcom's Matt Dahlgren.

    "We have to have parity between the PC and PlayStation 4 version, for cross platform play to work, so they will be coming out simultaneously and developed by the same dev team," he said.

    Fans also wondered if they were plans for an arcade release of SF5, but Capcom's answer was a succinct "No."

    I asked about the mature rating Street Fighter 5 received in a few places, but Capcom said it's going to be a teen rating when it is released, although the game hadn't been rated by the ESRB, yet.

    "We're not going to have Street Fighter as a mature franchise, it's meant to be all encompassing and inviting to players of all types, so the mature rating was just an error," noted Dahlgren.

    Ranked mode, global leaderboards and a rematch option

    For online play, I inquired if they were going to rework the player point and battle point system that was in Street Fighter 4.

    Capcom said that yes, it would be changed this time around, but they would have new details to share about that very soon.

    Going a bit further, I followed up by asking the team if the online leaderboards for SF5's ranked modes would be global, or if they will be separate for the PC and PS4.

    "They will be global, that's part of the purpose of uniting the community, so there is a centralized playerbase, and we can have one unified ranking system," stated Dahlgren.

    Closing out the online mode questions, a request we'd heard about frequently was if there would be a rematch option when playing online with just two players.

    "We've definitely heard that request, and it will be a discussion point within our company for sure," Dahlgren said.

    In a nut shell, if Capcom can get it done and there are no technical hurdles involved — it will get done.

    Capcom's passion for fighting games and thoughts on the EventHubs community

    One of the more illuminating moments of our interview was hearing Dahlgren speak about Capcom's passion for fighting games, and how much the team cares deeply about their stewardship of the franchise.

    Something that became readily apparent to me is that this isn't just a job for their fighting game team, they are deeply invested and care tremendously about our scene, and the games they're developing.

    "We check out EventHubs all of the time, we read all of the comments," said Dahlgren.

    "It's one of our primary news sources to see what the pulse is of the fighting game community," he said. "If I could say one thing, it's please try and work with us, we're out here trying to forge a new pathway forward for fighting games.”

    "We're trying to put good opportunities together with the Capcom Pro Tour, and we definitely want to live up to your expectations, but try and help us be better, don't try to tear us down," he said.

    Capcom mentioned there have been hurdles along the way, but wanted the fighting game community to know they're in the thick of things with us.

    "There are going to be bumps along the road, but we're all in this together, and we want to forge the future of fighting games, so we'd really appreciate your support," stated Dahlgren.

  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    edited July 2015


    Cammy vine posted
    http://ink-gaming.com/ono/doku.php The new home of the Ono Tool official wiki.
  • CestusCestus Sorry for my english :D Joined: Posts: 5,470
    New stage
    CJUe6c0WoAAOo_x.jpg:orig
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire
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