Improvements or changes you would like to see in SFV

1787980818284»

Comments

  • TWINBLADESTWINBLADES ON YOUR KNEES!!!! Joined: Posts: 7,408
    FUCK SMASH! IF YOU TAKE THAT SHIT SERIOUSLY YOUR SRK ACCOUNT SHOULD BE PERMABANNED!
    SFV: Cammy/Kolin - And Probably Menat :P
    Tekken 7: Katarina Alves/Master Raven
    Rev 2: Elphelt
    CFN: TWINBLADES [The "i" in TWINBLADES is actually a lowercase L]
    PSN: CARBON465
  • BeastEGBeastEG One day, I'll realize I'm bad at FG's Joined: Posts: 392
    One thing that would be hype would be that for characters with various themes across games, you could select the version of the theme you wanted played. For example, for Ryu, you could select from a library of different themes like his Alpha theme or EX theme. Would be relatively easy to implement and give players a lot musical variety.

    Obv not a big change to gameplay, but sometimes music can make a big impact on people's perception of a game.
    SFV: Ryu
    VF5FS: Sarah Bryant
    GG Xrd: Ky
    Overwatch (damn there is a lot to learn): Pharrah, 76, Tracer / Bastion, Dwarf / Ape, Rein, Orisa, Russia / Lucio, Mercy, Zen, Symm
  • CipherCipher Catchphraser Joined: Posts: 1,630
    I remember Tag2 had this option, you had to purchase the music, but I loved nothing more than Yoshimitsus T2 Theme in the Arena you fight Heihachi and Jinpachi in.
    SteamId, leave a comment before adding!
    Street Fighter: Cammy
    Tekken: When's Jun? , Lili, Eliza
    Guilty Gear: Ramlethal

    My SFV Cammyguide!
  • NG1313NG1313 Joined: Posts: 1,547
    Dead Or Alive 5 also sports this - you can select between DOA2, 3, 4 and 5 music if I recall correctly.

    However, you can't select the sexy & cool DOA2 announcer..
    "Forbidden"? Not today! Shoryuken!!!
  • Dime_xDime_x Wasting time Joined: Posts: 9,786
    one improvement I'd like is...
    being able to view the actual frame data in training mode!

    Capcom has already said no to this. Something about not wanting to give up "trade secrets" they said the same thing about being able to view hitboxes.
    Gettin' my derp on.
  • crash_and_burncrash_and_burn "Do I drive? Or am I driven?" Joined: Posts: 2,782
    Dime_x wrote: »
    one improvement I'd like is...
    being able to view the actual frame data in training mode!

    Capcom has already said no to this. Something about not wanting to give up "trade secrets" they said the same thing about being able to view hitboxes.

    Trade secrets, i.e. - special frame data info only privy to the "pro" players?
  • BeastEGBeastEG One day, I'll realize I'm bad at FG's Joined: Posts: 392
    Considering people already post frame data online, seems like a very poorly kept trade secret.
    SFV: Ryu
    VF5FS: Sarah Bryant
    GG Xrd: Ky
    Overwatch (damn there is a lot to learn): Pharrah, 76, Tracer / Bastion, Dwarf / Ape, Rein, Orisa, Russia / Lucio, Mercy, Zen, Symm
  • KingCrimsonKingCrimson SFV ID: OldManRage Joined: Posts: 310
    Yeah, didn't they let Prima write a frame data manual, and allow the authors to play the game in Capcom HQ before the game was released?

    Seems like a procrastinator's excuse to me.
  • Dime_xDime_x Wasting time Joined: Posts: 9,786
    Yeah, didn't they let Prima write a frame data manual, and allow the authors to play the game in Capcom HQ before the game was released?

    Seems like a procrastinator's excuse to me.
    They let prima do a a guide. Prima has always afaik had to manually count the frames. They usually aren't being given them by capcom.


    But capcom is inconsistent, another of its amazingly shit qualities. They said no to hit boxes for the longest time, but then released mvc3 for vita and included hitboxes for that, presumably as an incentive to buy that game on vita over the PS3/360.

    I'm simply saying what capcom has said in the past. it is of course a stupid premise, pc can hack the hitboxes and the frame data and there is no good reason not to include frame data or hitboxes in a fighting game unless you are trying to hide some really bad hitboxes or frame data.
    Gettin' my derp on.
  • NG1313NG1313 Joined: Posts: 1,547
    edited May 21
    Seems like a procrastinator's excuse to me.

    Yeah, "trade secrets" definitely must have been said tongue in cheek..

    I get that they perhaps don't want to clutter their pretty-looking game with that stuff, but it should undoubtedly be an option somewhere in training mode.
    "Forbidden"? Not today! Shoryuken!!!
  • twocoinstwocoins New account -- been around 10 years. Joined: Posts: 604
    FIRST FUCKING PRIORITY NEED REGION FILTER PLEAAAAAASE!!!!!

    I want "TWO" favorite characters. Lets be real, sometimes subs are needed if you want to use more of the mid to low tier bracket. They do it in tournaments. Why not in other modes on the 2nd match choice?

    and RANK should have seasons with rewards and reset every new season.
    Example TOP 500 gets something really good. Animated EMBLEMS or new COLORS.
    Each seasonal should end with fight money rewards based on where you ended. More fghter money the higher you go. Gold, Plat, Diamond, Master. Etc.
    You should get bonus fight money and lp for beating WIN STREAKS or getting WIN STREAKS.

    Profiles should look more like Overwatch with seasonal usage, hours played, other stats etc. And showing where you placed each season.


    Game needs more customized options you can buy for FM. Fight Intros, Taunts, and Victory Screens. I'm sure people will gladly buy a new victory screen for Alex...lmao.
    How bout some more costumes that emphasis creativity over sex appeal for women. And how about more costumes for the guys? Birdie for example? Does CHUN need 10 outfits? (exaggeration for those who dont understand sarcasm or hyperbole)

    I have 3 ultra plat accounts on my PSN...and i did so primarily when learning new characters. I thought the climb was fun. Just diving in and not worrying about points loss... New seasons that correspond with character releases or for anyone wanting to learn a new char can just start with a new one each season. New seasons would bring back players who left. Or players who like the race. And it keeps people playing because they want the rewards...Or keep people engaged to try new stuff like trying a new character, like the example said earlier. Outside of Arcade mode the game is starting to get all the missing modes finally but sure lack some obvious things like a REGION FILTER. The other customized options is to help people spend that extra FM on.




  • p1nkt1t5p1nkt1t5 Joined: Posts: 620
    twocoins wrote: »
    FIRST FUCKING PRIORITY NEED REGION FILTER PLEAAAAAASE!!!!!

    I want "TWO" favorite characters. Lets be real, sometimes subs are needed if you want to use more of the mid to low tier bracket. They do it in tournaments. Why not in other modes on the 2nd match choice?

    and RANK should have seasons with rewards and reset every new season.
    Example TOP 500 gets something really good. Animated EMBLEMS or new COLORS.
    Each seasonal should end with fight money rewards based on where you ended. More fghter money the higher you go. Gold, Plat, Diamond, Master. Etc.
    You should get bonus fight money and lp for beating WIN STREAKS or getting WIN STREAKS.

    Profiles should look more like Overwatch with seasonal usage, hours played, other stats etc. And showing where you placed each season.


    Game needs more customized options you can buy for FM. Fight Intros, Taunts, and Victory Screens. I'm sure people will gladly buy a new victory screen for Alex...lmao.
    How bout some more costumes that emphasis creativity over sex appeal for women. And how about more costumes for the guys? Birdie for example? Does CHUN need 10 outfits? (exaggeration for those who dont understand sarcasm or hyperbole)

    I have 3 ultra plat accounts on my PSN...and i did so primarily when learning new characters. I thought the climb was fun. Just diving in and not worrying about points loss... New seasons that correspond with character releases or for anyone wanting to learn a new char can just start with a new one each season. New seasons would bring back players who left. Or players who like the race. And it keeps people playing because they want the rewards...Or keep people engaged to try new stuff like trying a new character, like the example said earlier. Outside of Arcade mode the game is starting to get all the missing modes finally but sure lack some obvious things like a REGION FILTER. The other customized options is to help people spend that extra FM on.




    How do you have 3 accounts on your psn?
    SFV: Cammy, Yun
    SF4: Yun

    1HC to Super Makes SFV Satisfactory

    http://makeagif.com/gif/1hc-to-super-TOpukQ

    When I Miss, Salt >:(

    http://makeagif.com/gif/1hc-to-super-miss-Y4J9bL
  • yah yaahh b*tch!yah yaahh b*tch! thats my b*tch Joined: Posts: 6,034
    Dunno if anyones already mentioned this but I would love if they could remove the stages that we arent able to purchase from the stage select screen.

    Its like "you didnt buy? fuck you!" for the CPT and DLC stages. Shouldnt really be there if you cant obtain them. CPT stage at least.
  • RandomRandom Joined: Posts: 264
    I need in-game chat added so I can call out runners for being little bitches, even if their PSN settings are private.
  • twocoinstwocoins New account -- been around 10 years. Joined: Posts: 604
    edited May 30
    p1nkt1t5 wrote: »
    twocoins wrote: »
    FIRST FUCKING PRIORITY NEED REGION FILTER PLEAAAAAASE!!!!!

    I want "TWO" favorite characters. Lets be real, sometimes subs are needed if you want to use more of the mid to low tier bracket. They do it in tournaments. Why not in other modes on the 2nd match choice?

    and RANK should have seasons with rewards and reset every new season.
    Example TOP 500 gets something really good. Animated EMBLEMS or new COLORS.
    Each seasonal should end with fight money rewards based on where you ended. More fghter money the higher you go. Gold, Plat, Diamond, Master. Etc.
    You should get bonus fight money and lp for beating WIN STREAKS or getting WIN STREAKS.

    Profiles should look more like Overwatch with seasonal usage, hours played, other stats etc. And showing where you placed each season.


    Game needs more customized options you can buy for FM. Fight Intros, Taunts, and Victory Screens. I'm sure people will gladly buy a new victory screen for Alex...lmao.
    How bout some more costumes that emphasis creativity over sex appeal for women. And how about more costumes for the guys? Birdie for example? Does CHUN need 10 outfits? (exaggeration for those who dont understand sarcasm or hyperbole)

    I have 3 ultra plat accounts on my PSN...and i did so primarily when learning new characters. I thought the climb was fun. Just diving in and not worrying about points loss... New seasons that correspond with character releases or for anyone wanting to learn a new char can just start with a new one each season. New seasons would bring back players who left. Or players who like the race. And it keeps people playing because they want the rewards...Or keep people engaged to try new stuff like trying a new character, like the example said earlier. Outside of Arcade mode the game is starting to get all the missing modes finally but sure lack some obvious things like a REGION FILTER. The other customized options is to help people spend that extra FM on.




    How do you have 3 accounts on your psn?

    PSN names free and unlimited with any email address. You can still log on with your original PS+ account and switch users. You stay online using your PS+ account. DLC is account lock tho...ugh.
  • SPECTERLIGHTSPECTERLIGHT I Am One w/ the Force, The Force is w/ Me... Joined: Posts: 730
    edited May 31
    Get stage music correct before release. Bring ALL original stages back. Fire entire staff and hire competent employees. Obviously Crapcom USA can't handle this franchise. I pray that CC Japan makes every SF going forward.
    Post edited by SPECTERLIGHT on
    Disciplines: Bushin-Ryu-Ninpo, Street Fighting, Demonology, IGA Ninjitsu, Bushido, Alchemy, English Boxing, Wing Chun, Shaolin Gung Fu, Muay Thai, Tae Kwon Do, Igyo Tenshin-no-Jutsu, SFCQC, Swordplay, Garou Ryū MMA, Kusanagi Ryū Kobujutsu, Yagami M.Arts, Gun Kata...
    “There is nothing outside of yourself that can ever enable you to get better, stronger, richer, quicker, or smarter. Everything is within. Everything exists. Seek nothing outside of yourself.” 武神

    RIN-PYOU-TOU-SHA-KAI-JIN-RETSU-ZAI-ZEN
  • JoeyTonesJoeyTones Joined: Posts: 1,044
    Get stage music correct before release. Bring ALL original stages back. Fire entire staff and hire competent employees. Obviously Crapcom USA can't handle this franchise. I pray that CC Japan makes every SF going forward.
    Capcom Japan made SFV.

  • FrozteyFroztey That British Dude Joined: Posts: 8,052
    Get stage music correct before release. Bring ALL original stages back. Fire entire staff and hire competent employees. Obviously Crapcom USA can't handle this franchise. I pray that CC Japan makes every SF going forward.

    DIMPS developed SFV and Ono was the lead.

    you're retarded.
  • TWINBLADESTWINBLADES ON YOUR KNEES!!!! Joined: Posts: 7,408
    Get stage music correct before release. Bring ALL original stages back. Fire entire staff and hire competent employees. Obviously Crapcom USA can't handle this franchise. I pray that CC Japan makes every SF going forward.

    Nigga, Japan is the reason why this game is in a shit heap.


    Jesus get some knowledge
    SFV: Cammy/Kolin - And Probably Menat :P
    Tekken 7: Katarina Alves/Master Raven
    Rev 2: Elphelt
    CFN: TWINBLADES [The "i" in TWINBLADES is actually a lowercase L]
    PSN: CARBON465
  • NG1313NG1313 Joined: Posts: 1,547
    You all know the girls running after you when you get knocked into the tunnel in the Brazil stage.

    I'd like to see the exact same animation but with three new gals, this time in the Las Vegas stage.
    "Forbidden"? Not today! Shoryuken!!!
  • GiefsBulgeGiefsBulge Beauty of Muscles Joined: Posts: 13
    I think Hillside Plaza is hands down the best song, and estate at noon without NPC's the best looking stage.

    Isn't there a 2017 pro tour stage theme that's coming?
  • NG1313NG1313 Joined: Posts: 1,547
    Yes there is. I think you can find it on Youtube.

    I'm really looking forward to it, and best of all - I've already paid for it so I'm gettin' that shit for free.
    "Forbidden"? Not today! Shoryuken!!!
  • TouchdownTouchdown Joined: Posts: 493
    edited June 5
    Froztey wrote: »
    Get stage music correct before release. Bring ALL original stages back. Fire entire staff and hire competent employees. Obviously Crapcom USA can't handle this franchise. I pray that CC Japan makes every SF going forward.

    DIMPS developed SFV and Ono was the lead.

    you're retarded.

    Did DIMPS also develop USF4?

    Post edited by Touchdown on
    "I see many intermediate to intermediate-advanced players stuck in the realm of theory fighting. They are stuck in their minds, hung up on making “the right decision” at every point in the game..These players don’t play with enough intuition, with enough “feeling,” with enough creativity, unpredictability, and daring..."
  • FrozteyFroztey That British Dude Joined: Posts: 8,052
    No idea if DIMPS had any work involvement in SFIV after vanilla release.
  • Compact87Compact87 Wrong Turn Joined: Posts: 85
    edited June 5
    I wish for global, regional and character ingame chat with whisper option ty
  • NG1313NG1313 Joined: Posts: 1,547
    edited June 11
    So a lil' trivial thing... "Reversal" is written in red and that's good because it means stop and wait because it's probably invulnerable.

    But counter hit and tech have gotten mixed up. Counter hit should be green as it means "go, you got some extra frame advantage" and tech should be yellow and mean "hold up, back up".
    "Forbidden"? Not today! Shoryuken!!!
  • HellwyckHellwyck Joined: Posts: 3
    Well, after 4 years and multiple emails, Capcom;
    1. Fixed my name from a random string of numbers and also
    2. Told me they couldn't fix it (ok...).
  • NG1313NG1313 Joined: Posts: 1,547
    I need some cool wind physics on the airplane stage.
    "Forbidden"? Not today! Shoryuken!!!
  • NCK_FeroceNCK_Feroce Left behind Joined: Posts: 2,652
    1-input lag
    2-limit the Crush Counters to AA situations and DP punishes
    3- get rid of the turn based nature of the game,too many YOLO dp's to keep up the attacker turn.
  • KingCrimsonKingCrimson SFV ID: OldManRage Joined: Posts: 310
    edited June 20
    TWINBLADES wrote: »
    Remove CC on back dash. Literally that's all I want.

    I was actually going to type this yesterday, but then got sidetracked... I agree, this is my largest gripe.

    I would also like to see jumps, throws, and command grabs get one or two more startup frames in lieu of reducing the input delay.
    Post edited by KingCrimson on
  • EvansgambitEvansgambit ATOMIC ZANGI Joined: Posts: 744
    edited June 21
    NCK_Feroce wrote: »
    2-limit the Crush Counters to AA situations and DP punishes

    I like the crush counter nature of the heavy attacks. Because big reward entails big risk.
    Except, that crush counters need to be less safe when misused. Hence, they can live up to their risk/reward nature.
    TWINBLADES wrote: »
    Remove CC on back dash. Literally that's all I want.

    You know, you can stop back dashing right?
    It really is that simple. And you won't get counter hit or crush countered.
    I would also like to see jumps, throws, and command grabs get one or two more startup frames in lieu of reducing the input delay.

    So you want them to make the game more responsive, and then compensate by making the game less responsive?
    A more responsive game is a good thing.
    If anything, they need to shave off more frames from moves once the input lag is reduced. The slow overheads come to mind.
    ATOMIC ZANGI: Body slamming those busters
  • KingCrimsonKingCrimson SFV ID: OldManRage Joined: Posts: 310
    edited June 21
    I would also like to see jumps, throws, and command grabs get one or two more startup frames in lieu of reducing the input delay.

    So you want them to make the game more responsive, and then compensate by making the game less responsive?
    A more responsive game is a good thing.
    If anything, they need to shave off more frames from moves once the input lag is reduced. The slow overheads come to mind.

    Perhaps, I worded it poorly. What I meant is that if they can't (or won't) reduce the input lag any further (which is preferred to me), then I would like to see an extra startup frame or two added to jumps, throws, and command grabs, just to allow for a little more reaction room for the other player... This should make AA's, and throw techs a little easier.

    Granted, this isn't the best solution, as it will hurt in other areas as well (such as jump-kicking an opponent who throws a fireball), but I think it would be an improvement, if they don't change the input delay anyways.

    I do agree about over-heads. Right now there is, I think, a perfect amount of time to react to them, but yeah, if 1 frame of delay is taken away, then I think that 1 frame of startup should be taken away from OH's as well.
  • CipherCipher Catchphraser Joined: Posts: 1,630
    You still think they will reduce the input lag?
    I doubt this will happen, it has to be intentional at this point.

    Deal with it, input delay reduction will never happen, same as Arcade Mode will never happen.
    SteamId, leave a comment before adding!
    Street Fighter: Cammy
    Tekken: When's Jun? , Lili, Eliza
    Guilty Gear: Ramlethal

    My SFV Cammyguide!
  • EvansgambitEvansgambit ATOMIC ZANGI Joined: Posts: 744
    Cipher wrote: »
    You still think they will reduce the input lag?
    I doubt this will happen, it has to be intentional at this point.

    Deal with it, input delay reduction will never happen, same as Arcade Mode will never happen.

    Well, we're praying for input delay reduction.

    But I wouldn't bet against Arcade Mode, considering the real possibility of Super Street Fighter V.

    Oh, Please make Gill the boss. Frustrates the shit out of new players. And killing him twice is rewarding ~ RESURRECTION
    ATOMIC ZANGI: Body slamming those busters
  • deadlythedragondeadlythedragon Joined: Posts: 9
    Namco Bandai needs to absorb Capcom
  • FrozteyFroztey That British Dude Joined: Posts: 8,052
    Capcom is fucked regardless of who runs them, you can see in their games that the people working on them lack any drive or passion. Shows in the aesthetic of their new releases, they all look devoid of any artistic inspiration and they're rushed to boot
Sign In or Register to comment.