Cammy General Discussion: To Bee or not to Bee

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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 26,970
    LockM wrote: »
    Really? Could've sworn I saw her Cannon Strike autocorrect...

    It does autocorrect from hooligan, that wasn't what i was referring to. There is a "crossup" popup onscreen whenever you have a crossup.
    It doesn't show when you crossup with hooligan and do the cannon strike. Bit annoying to explain in words, but basically what i mean is, if Cammy changes side where her hooligan and initiates her cannon strike and stays on the "new" side...it doesn't count as a crossup. So there isn't a left right mixup at all when seeing the hooligan right?

    Or does the "crossup" popup not show in this instance and you actually do have to switch sided to block it.
    Maybe i'm thinking this stuff through too much.

    I'm guessing the pop up just doesn't happen. You still have to block the other way.
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  • LemresLemres The Two G.O.A.T Joined: Posts: 1,600
    edited June 2015
    Ryuga wrote: »
    Linking after st.hp leads to nasty damage, jesus christ. Unsuprisingly, her Critical Art punishes fireballs.

    So, you saw that random match as well, huh? I swear that was KBrad lol.

    Just realized that me and the last 2 poster have HxH avs lol.
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  • KakashiKopyKatKakashiKopyKat Joined: Posts: 35
    I really feeling Cammy so far in this game. Depending on the final roster I might just main her if Viper or Juri isnt in. Can't wait to play her in the beta
  • CaptainGinyuCaptainGinyu Choppin Bricks Like Karate Joined: Posts: 1,978
    Really? Could've sworn I saw her Cannon Strike autocorrect...

    All of Cammy's Hooligan followups auto-correct now. That's gonna be a bitch to deal with.

    Meh, 8 months left, they might change it. She looks really powerful in the current build but I don't know enough to say for sure.
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  • quicksquicks Joined: Posts: 2,840
    he specials auto correcting isn't why she looks powerful, I honesty don't think its that bad at all, its not super fast unless in v trigger, let her have the mixups I say
  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    edited June 2015
    Clearly cr. Lp, cr.lp, Cr. Mp xx works
    But why didn't anyone try Cl. HP and the new B+HP (which looks like Cl Mp) Combofiend showed off, I want to see that damage output.
    Cammy looks ridiculously fun totally my secondary for now.
    Post edited by Rayartz on
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  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,135 mod
    Her new low forward looks really good.
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  • CaptainGinyuCaptainGinyu Choppin Bricks Like Karate Joined: Posts: 1,978
    Loving how strong her mp's are in this game, makes frametraps look really tight.
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  • MaxmanMaxman Joined: Posts: 1,475
    Can she like, juggle the opponent with CA after the V-Trigger spiral arrow ?
  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 26,970
    Maxman wrote: »
    Can she like, juggle the opponent with CA after the V-Trigger spiral arrow ?

    Doesn't look like it... People were having trouble getting the Cannon Spike follow up, so I highly doubt there's time.
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  • NaerasNaeras Terribad Joined: Posts: 3,018
    edited June 2015


    Apparently she has a cancelable target combo. As seen in the following:
    Hooligan > Cannon Spike - Target Combo xx REKT

    Also, her mixup game seems positively terrifying.
  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 26,970
    edited June 2015
    Yea, it's kinda like Decapre's cl.MP-HK target combo, but it's not JC-able and only cancels into CA.
    Post edited by Phantom Angel on
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  • RyugaRyuga Emperor Time Joined: Posts: 3,315
    That Hooligan cross-up seems pretty slow to be honest, seems like you could probably hit Cammy out of it. Block advantage on her regular Strikes seems low until Cammy uses V-Trigger, then it turns monstrous. Spending resources for divekick pressure is a fair trade off.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 24,556
    Combo confirmed on stream that Cammy can't use EX when her V-trigger is activate.
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  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    Peter kept mentioning B+Hp after an EX Drill, which would juggle the opponent for and can be canceled.
    I saw someone do it during the casuals while Ono was singing on stream.
    It was mid-screen - Ex Drill (which crossed up), B+Hp xx Canon Spike. Damage was pretty good, I didn't get a chance to see the stun really.
    K-Brad tried it in the corner during one of his matches but it the B+Hp didn't hit - even to Peters amazement. So perhaps it doesn't work in the corner?

    Did anyone else catch it to confirm?
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  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,023
    It feels like V-Trigger needs to be hit confirmed rather than used in Neutral. Seems pretty poor in neutral outside of random Spiral Arrows and obvious Cannon Strikes.
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  • otoriotori RTSD Joined: Posts: 6,098
    It's a tactical decision imo. You're potentially losing out on an extra use of V-Trigger if you hold on to it.
  • DevilJin 01DevilJin 01 Ibuki and Juri BUFFZ Joined: Posts: 52,431 ✭✭✭✭✭ OG
    So what all does her V Trigger allow her to do? Cammy's V Trigger is the only one where I'm still not 100 percent on what it does other than making specials do more hits.

    Kunoichi is always in V Trigger

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  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    edited June 2015
    So what all does her V Trigger allow her to do? Cammy's V Trigger is the only one where I'm still not 100 percent on what it does other than making specials do more hits.

    More hits, way faster movement (and possibly frame data?), safer on block, new juggle options, things pass through opponent to create nearly stupid left right mixups with cannon strike (which already seems to cross through opponents a lot.)

    She can do spiral arrow - dp for nearly as much damage as a super combo during her v-trigger.
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  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    edited June 2015
    I'll have to review some footage, but I think we've seen Critical Art used solo for around 40% damage and Critical Art used during V-trigger which took about 60% health.

    Personally after watching last night pro-single-elim tourney, I can tell as a spectator they were just rushing too much and obviously doing what they knew would work.

    Now we have the advantage of being able to watch and analyze - but I think we want to use Cammy's V-Trigger like Juri uses her Feng Shui Engine. The V-guage depletes slowly but when you use a special is takes half of it away. So you don't want to just randomly spam something.
    Basically activate it and take your time, keep playing your game and utilize the potential damage output as a threat more than just an excuse to go ballistically HAM!
    Similar to Juri's FSE everyone did the same basic things not knowing what possibilities were available and now look at her. I can see the same happening here for Cammy with set ups and resets that lead to a combo of death.

    I love Cammy's V-Trigger, hate Chun's...lol

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  • HiyaMayaHiyaMaya Joined: Posts: 555
    I hope you dont hate chuns because you think it's bad. Chuns will allow her to hit confirm c.MK into super most likely...
  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    edited June 2015
    I Don't want to hijack Cammy's thread, but Chun can Hit confim Cr.Mk xx LLegs xx into Critical art without the use of her V-guage/V-Trigger activation.
    Right now other than frame advantage/increased hit stun with Chun's multi hitting normal during V-trigger activation the viability is question, but mostly because she hasn't had the opportunity to be thoroughly showcased properly. But without knowing frame data, what is safe, what isn't - it is hard to speculate what the multi hits do for Chun other than make 45+ hit combos, haha.

    I feel Cammy is an excellent example of V-Skill and V-trigger in SF5. Her Spin knuckle lets her get in and offers mix up opportunities plus her V-Trigger just looks amazing and oozes possibilities!

    Which I'm not just beating up on Chun. I think her V-skill sucks too, but also Ryu seems to be crapped on. His parry doesn't look all that great and his V-trigger, although makes fireballs insanely fast, I don't see much utility at the moment.
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  • DevilJin 01DevilJin 01 Ibuki and Juri BUFFZ Joined: Posts: 52,431 ✭✭✭✭✭ OG
    People aren't using parry or Ryu's V Trigger fireballs to their full extent at all. Partly because the parry works differently than 3S parry so people will have to get used to the timings and recoveries of it on whiff. His V Trigger mode is very untapped because the charged fireballs act like a guard crush version of Denjin Hadoken in 3S. Combofiend says he will have some nasty guard crush setups with the charged fireball similar to his unblockable setups with Denjin in 3S.

    I think Chun's V Skill and Trigger has some untapped potential, it's just like in most fighting games where some characters have more obvious use of a technique and others have less obvious uses. I feel there's a lot of potential for Chun Li's V Skill to work like a KOF short hop where you can set up overhead cross ups from really low to the ground. Making cross ups and overheads a regular threat from her at many possible ranges. May even set up combos at closer ranges due to it releasing an attack initially on start up (which also fills the V Guage).

    Her V Trigger will also take some time as its probably something like Feng Shui where all of the setups and combos around it will take a while to figure out and show off its true utility. Combining it with her V Skill could probably bring some interesting results also.

    Kunoichi is always in V Trigger

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  • PterodactylPterodactyl I'M MARY POPPINS, Y'ALL! Joined: Posts: 7,173
    I love her look in this game.

    She doesn't seem frail or young. She looks like a solid "i've seen some shit, i've done some shit" fighter.

    She seems a bit more realistically muscular as well.

    Definitely actually somewhat intimidating this time around.

    spread'em
  • ScallatScallat Joined: Posts: 315
    Plus she's got a serious case of resting bitch-face. It's awesome. Cammy throwing shade 24/7.
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  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    Has anyone noticed if there enough frame advantage to land J. Hp or Drill (Activate) then continue combos?
    Going through some footage and watching the casual streaming matches.
    Haven't seen anyone utilize an V-trigger activation with success in this way.
    Let me know, please!
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  • PterodactylPterodactyl I'M MARY POPPINS, Y'ALL! Joined: Posts: 7,173
    Scallat wrote: »
    Plus she's got a serious case of resting bitch-face. It's awesome. Cammy throwing shade 24/7.

    The resting bitch face is the best thing.
    spread'em
  • WikumWikum Joined: Posts: 3,012
    i wish her v trigger had more of an animation/aura around it like the rest of the cast. hopefully they'll do something about it, or it's already there but hard to see on stream.
  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 26,970
    Wikum wrote: »
    i wish her v trigger had more of an animation/aura around it like the rest of the cast. hopefully they'll do something about it, or it's already there but hard to see on stream.

    She should get glowing camo tattoos on her legs lol.
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  • WikumWikum Joined: Posts: 3,012
    Wikum wrote: »
    i wish her v trigger had more of an animation/aura around it like the rest of the cast. hopefully they'll do something about it, or it's already there but hard to see on stream.

    She should get glowing camo tattoos on her legs lol.

    that's actually a good idea. she looks like a really cool character in this game though. hell i think all the characters look great so far.
  • RayartzRayartz Hosenka Reversal Yo! Joined: Posts: 1,780
    Does anything glow on her?
    I truthfully never noticed.
    I really love her hair dynamics, sometimes they are infront, maybe one, then they fall behind her - really cool details!
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  • MaxmanMaxman Joined: Posts: 1,475
    Rayartz wrote: »
    Does anything glow on her?
    I truthfully never noticed.
    I really love her hair dynamics, sometimes they are infront, maybe one, then they fall behind her - really cool details!

    Yeah, the attention to details in animations are amazign as well ;3
  • DaemosDaemos God of Fuck Joined: Posts: 9,064 ✭✭✭✭✭ OG
    You guys notice the scales that have been added to the sides of her leotard. Very nice details. She's missing her scars though and I hope they come back.
  • LemresLemres The Two G.O.A.T Joined: Posts: 1,600
    I like the idea of her double knee attack for adding pressure but it's a little too unsafe on block to capitalize on it. As of right now, it seems kinda worthless.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 24,556
    Daemos wrote: »
    You guys notice the scales that have been added to the sides of her leotard. Very nice details. She's missing her scars though and I hope they come back.

    They won't gone. The scars are still there but it's faded. Capcom needs to add more definition to make it more noticeable.
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  • mykkamykka Joined: Posts: 1,464
    I wish she had her Reverse Shaft Breaker back
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  • KakashiKopyKatKakashiKopyKat Joined: Posts: 35
    Rayartz wrote: »
    Does anything glow on her?
    I truthfully never noticed.
    I really love her hair dynamics, sometimes they are infront, maybe one, then they fall behind her - really cool details!
    Yeah its pretty dope how her design in the game looks. Not gonna lie at first I wasn't feeling her face when she first got revealed but I had a change of heart.

  • HitzelHitzel jump jump jump jump jump Joined: Posts: 467
    Rayartz wrote: »
    Does anything glow on her?
    I truthfully never noticed.
    I really love her hair dynamics, sometimes they are infront, maybe one, then they fall behind her - really cool details!
    Yeah its pretty dope how her design in the game looks. Not gonna lie at first I wasn't feeling her face when she first got revealed but I had a change of heart.

    I liked her right away. She looks genuine.

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  • AzzaAzza Joined: Posts: 696
    Anyone know if Cannon Spike still has invincible properties?
  • otoriotori RTSD Joined: Posts: 6,098
    Killey wrote: »
    [*] She's the only character that can link her medium attacks from her light attacks ie. cr.jab x2, cr.strong xx spiral arrow.

    I don't think this is correct. Both ryu and chun can link mk.
  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,023
    Anyone else bothered that the names for Cannon Spike and Cannon Strike were apparently switched?
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  • KilleyKilley Game Over Yeeeaaaahhhhh Joined: Posts: 5,556
    otori wrote: »
    Killey wrote: »
    [*] She's the only character that can link her medium attacks from her light attacks ie. cr.jab x2, cr.strong xx spiral arrow.

    I don't think this is correct. Both ryu and chun can link mk.

    Do you have a couple of examples? I'm trying to catch up on footage from e3 and see what was possible. I thought I recall seeing Ryu doing cr.jab, s.jab, cr.forward xx fireball but I can't find the video anymore.
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  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,023
    Killey wrote: »
    otori wrote: »
    Killey wrote: »
    [*] She's the only character that can link her medium attacks from her light attacks ie. cr.jab x2, cr.strong xx spiral arrow.

    I don't think this is correct. Both ryu and chun can link mk.

    Do you have a couple of examples? I'm trying to catch up on footage from e3 and see what was possible. I thought I recall seeing Ryu doing cr.jab, s.jab, cr.forward xx fireball but I can't find the video anymore.

    You did recall that because it DEFINITELY happened. If nothing else it was in the pre-E3 footage. I rewound footage like five times to make sure.
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  • otoriotori RTSD Joined: Posts: 6,098
    Killey wrote: »
    otori wrote: »
    Killey wrote: »
    [*] She's the only character that can link her medium attacks from her light attacks ie. cr.jab x2, cr.strong xx spiral arrow.

    I don't think this is correct. Both ryu and chun can link mk.

    Do you have a couple of examples? I'm trying to catch up on footage from e3 and see what was possible. I thought I recall seeing Ryu doing cr.jab, s.jab, cr.forward xx fireball but I can't find the video anymore.

    Momochi videos showcase the s.jab combos.

    From the chun thread I believe people mention that chun can get cr.mk from cr.lp.

    Also charlie kinda does it, but through target combos right?
  • KilleyKilley Game Over Yeeeaaaahhhhh Joined: Posts: 5,556
    otori wrote: »
    Killey wrote: »
    otori wrote: »
    Killey wrote: »
    [*] She's the only character that can link her medium attacks from her light attacks ie. cr.jab x2, cr.strong xx spiral arrow.

    I don't think this is correct. Both ryu and chun can link mk.

    Do you have a couple of examples? I'm trying to catch up on footage from e3 and see what was possible. I thought I recall seeing Ryu doing cr.jab, s.jab, cr.forward xx fireball but I can't find the video anymore.

    Momochi videos showcase the s.jab combos.

    From the chun thread I believe people mention that chun can get cr.mk from cr.lp.

    Also charlie kinda does it, but through target combos right?

    Yeah, Charlie was target combos only so I don't count that. Okay, good to know that other characters can do something similar.
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  • otoriotori RTSD Joined: Posts: 6,098
    Is f.rh punishable on block? I saw kbrad try to frame trap with it a lot, but it didn't seem to work out well on block.

    Is it throw immune or has no hurtbox on legs (can hop over lows)?

    Are air cannon spikes (dive kick) negative on block? I also got the impression that cammy got the worst when the opponent decided to mash jab after blocking it, specially birdie.

    Thanks for all the insight.
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