Horizon: Zero Dawn (Now Out!)

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  • KimuraLOXKimuraLOX Step into my zone, mad rhymes will stifle ya Joined: Posts: 4,059
    Fuck Stormbirds.

    Thunderjaws are fun as fuck to fight.
  • EskillsEskills Joined: Posts: 4,003
    I like stalkers.

    Knock their gun off and they run straight at you where your explosive tripwire is waiting. :rofl:
    I do believe tat I r teh King.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,706 mod
    Pertho wrote: »
    Is it good? This is one of the few Next Gen games I actually want to play.

    Did you enjoy Witcher 3, then you'll enjoy Horizon since it basically follows the former's lead.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,279
    They need to work in more control over overridden machines. I want to be able to give them commands(follow, stay, attack, roam, etc) and mount more than just a handful of them. All the work it takes to override a, say, Sawtooth or Stormbird and all they do is patrol their usual area. WTF is the point? Bitch you better follow me until one of us dies.....and it BETTER not be me.
    "Old enough to know better, Young enough to not give a fuck"

    R.I.P. YusukeUrameshi aka Yusuke_The_Detective
  • crotchpunchacrotchpuncha Joined: Posts: 21,586
    d3v wrote: »
    Pertho wrote: »
    Is it good? This is one of the few Next Gen games I actually want to play.

    Did you enjoy Witcher 3, then you'll enjoy Horizon since it basically follows the former's lead.
    I was already sold but Jesus H Christ am I fucking sold now.
    It's not the end of the world, but you can see it from here.
  • Disciple of RyuDisciple of Ryu The King of Iron Fist Joined: Posts: 751 ✭✭✭✭✭ OG
    It's more like the Witcher-lite. Storylines aren't as good and you can't fuck anybody.
  • IanoIano Joined: Posts: 51
    This is turning out to be one of my most enjoyed games of the year, between the art, the story, and the game play I'm hooked. Doing every side mission and exploring like crazy.
  • crotchpunchacrotchpuncha Joined: Posts: 21,586
    edited March 4
    Well The Witcher was already locked into a pre-existing universe so I would the story for this isn't a retread of style and themes and character types.
    It's not the end of the world, but you can see it from here.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,706 mod
    It's not the combat, it's the way the quests are designed, with complex sidequests that emphasize the use of witcher senseAloy's focus.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • crotchpunchacrotchpuncha Joined: Posts: 21,586
    edited March 5
    Witcher has good combat :coffee:
    It's not the end of the world, but you can see it from here.
  • Evil CanadianEvil Canadian T.Hawk is a good guy Joined: Posts: 8,332
    Witcher has good combat :coffee:

    It has serviceable combat. With witchers 1 and 2 combat being out and out bad.


    Anyways Horizon owns so much, even when it bugs out it owns, such is its power!

  • crotchpunchacrotchpuncha Joined: Posts: 21,586
    Witcher has good combat :coffee:

    It has serviceable combat. With witchers 1 and 2 combat being out and out bad.
    Naw I think it's pretty good. You have plenty of options and tools for handling a large amount of situations, and for the most part the numbers don't matter, anything can be killed at just about any level. The combat works as a whole with the product instead of something that stands out as much better or worse then the sum of it's parts. My go to game as an example of this is DMC3 where the player characters mechanics and abilities outshine everything else going on around it. It's not complimentary, it's dominating. It over shadows everything else. Amazing player expression and ability, over all bad combat when taken a whole.

    I don't think Witcher 1 or 2s combat is bad either, tho it's not as good as 3's and doesn't work as well in harmony with the other mechanics that surround it. I just recently played through Witcher 1 and was surprised at how well the combat actually holds up and remains rather entertaining for how simple a system it really is. The magics not as good or useful to the whole as it should be (Igni OP), but the potion system is fantastic with interesting underlying mechanics and synergizes with the melee combat really well. Witcher 2s is still good, but I'd say the sloppiest of the 3 games since they where still working with the mouse style aiming combat where you basically click on enemies to attack them while trying to expand on what they did with Witcher 1, giving Signs a greater emphasis and set of uses, while trying to reign in just how many potions you can stack, but it doesn't really work out as well as I bet they had hoped. The clicking to attack system in a much faster paced environment while trying to juggle more mechanics because the signs are over all more useful plus they did away with the stance system going for a light and heavy system instead, combat ends up feeling kind of jumbled and sloppy, and I can see why they did away with it completely in Witcher 3. There's nothing like the Group System for Witcher 1 so getting surrounded is death, but there's no good dodging tech or movement tech for making sure you don't get surrounded. It's good, but not as good as it could be. I'm trying out a PC mod for the game that looks like it fixes the movement problem, changes the dodge from a slow clunky roll with no invul frames to a really fast and quick pirouette spin. PRobably still no i-frames, not really sure, but the faster movement and recovery alone makes a pretty big difference. Pretty interesting honestly.

    Witcher 3 just had a really great synergy between all of it's systems making just about any build viable, and with the tightening of combat, hit boxes, and avatar reaction speeds, you have a RPG that supports multiple build types while not constraining and forcing the player to avoid higher level challenges, even ones 20 levels above your current because all it's systems work together well and ultimately player skills and knowledge is the dominating factor as it should be in this type of game. They really took what they where trying to do in Witcher 2 and fixed all it's problems while reworking the other sub systems to work in harmony with the main systems a lot better. You have two dodge types for that movement problem I mentioned. Getting surrounded now is pretty much completely your fault. The Potion and toxic systems reworked so the player can stack tons of potions and decoctions with the right builds, bombs are actually worth the time and investment for once, and over all it's a system that boils down to player skill and decision making with a focus on prep time and enemy knowledge combined with enemies that really make you feel the need to actually make full use of those systems (On higher diffs). Really great system and a really great balance of mechanics and sub systems.

    Heh funny video.
    It's not the end of the world, but you can see it from here.
  • CHIEfyCHIEfy Joined: Posts: 1,121
    Speaking of Sawtooths, I want to practice melee combat against them like from the clips in the skill tree.

    First time I tried it my timing was off and I died, but it sounds like a satisfying way to fight them since we usually just dodge their attacks.
    "Competitive Smash is all about no items and Final Destination."
    - Masahiro Sakurai
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,706 mod
    Haven't encountered any of the bigger ones yet (only started playing the game last night since I just got home from 3 weeks at the hospital). My most harrowing encounter so far was the Fire Bellowback "boss" in Cauldron Sigma. I had sidequested on the way there and was low on materials for crafting (goddam wire), so it was down to me, some ice bombs, 6 sharpshot arrows, and, thanks to being careless at the start of the fight, an empty medicine pouch. Somehow, I was able to make all 6 arrows count after finding some cover where the Bellowback had trouble finding me, bringing it down twice with a couple of well placed shots to the weak points, before finishing it off.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • CHIEfyCHIEfy Joined: Posts: 1,121
    d3v wrote: »
    Haven't encountered any of the bigger ones yet (only started playing the game last night since I just got home from 3 weeks at the hospital). My most harrowing encounter so far was the Fire Bellowback "boss" in Cauldron Sigma. I had sidequested on the way there and was low on materials for crafting (goddam wire), so it was down to me, some ice bombs, 6 sharpshot arrows, and, thanks to being careless at the start of the fight, an empty medicine pouch. Somehow, I was able to make all 6 arrows count after finding some cover where the Bellowback had trouble finding me, bringing it down twice with a couple of well placed shots to the weak points, before finishing it off.
    And I thought I was screwed in that fight when I didn't have any ice weapons for that thing.
    "Competitive Smash is all about no items and Final Destination."
    - Masahiro Sakurai
  • CDB2CDB2 Joined: Posts: 3,014
    d3v wrote: »
    Pertho wrote: »
    Is it good? This is one of the few Next Gen games I actually want to play.

    Did you enjoy Witcher 3, then you'll enjoy Horizon since it basically follows the former's lead.

    Good to hear that!!
    I need a game that would get me off of my gaming rig and back on my PS4!

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • CTGCTG Army of Zero Joined: Posts: 6,163
    You ever set a trap for a Snapmaw and sit on the other side watching it slowly walk up, just waiting for it to trigger it, only to have it suddenly lunge 300ft and take your head off?

    Me neither.

    Gotta have that Shock Trap in the bushes with you just in case. B)
  • chadouken!chadouken! less < more Joined: Posts: 5,078
    I just finished my first cauldron. Almost didn't make it past that boss until I remembered to use my traps and then move in with the Critical Hit skill. Yeah, it's definitely important to use your full arsenal of weapons and skills. I'm starting to get a better grip on the combat and it's really opening up, letting you decide how to defeat fuckers. This game is so fucking rad.
    po pimpus wrote: »
    Yes, I'm still pissed. Yes, go fuck yourself Darkfaggotasshole.
  • CTGCTG Army of Zero Joined: Posts: 6,163
    chadouken! wrote: »
    I just finished my first cauldron. Almost didn't make it past that boss until I remembered to use my traps and then move in with the Critical Hit skill. Yeah, it's definitely important to use your full arsenal of weapons and skills. I'm starting to get a better grip on the combat and it's really opening up, letting you decide how to defeat fuckers. This game is so fucking rad.

    Yea, things got much better for me when I stopped neglecting other things in my arsenal. That slingshot weapon comes in handy.
  • Sanada-kunSanada-kun Joined: Posts: 716
    That moment when you figure out the best way 2 take down a machine just feels so rewarding. Took down my first storm bird today. Thunderjaw is on another lvl tho. I took one down but it was only because some soldiers were fighting one and I joined in. Still ain't taken one down by myself yet but looking forward to figuring it out.
  • crotchpunchacrotchpuncha Joined: Posts: 21,586
    So does this game have a pretty good/extensive Beastiary?
    It's not the end of the world, but you can see it from here.
  • angelpalmangelpalm Stop enjoying things Joined: Posts: 24,070 ✭✭✭✭✭ OG
    Still wondering if Aloy was based off of Madeline Stuart

    maddy.jpg
    Just kidding, she looks better in movement than some of the pics showed earlier, BUT her young self totally looked special. Probably why she was an outcast to begin with XD
    Mains:
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  • VASagaVASaga Not Yet Strange! Let Them Wait Joined: Posts: 1,607
    damn, she got a dbz forehead
    "I must have ascended to a higher plane of thinking than most because I play Dr Strange"
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,706 mod
    One thing I've noticed is just how "dangerous" simply going from point A to point B can be. You can't just follow the road and expect minimal encounters. Heck, I seem to get into more trouble by following the road.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • EskillsEskills Joined: Posts: 4,003
    edited March 6
    d3v wrote: »
    One thing I've noticed is just how "dangerous" simply going from point A to point B can be. You can't just follow the road and expect minimal encounters. Heck, I seem to get into more trouble by following the road.

    This! Going anywhere can get you fucked. :rofl:
    So does this game have a pretty good/extensive Beastiary?

    There are flipping alligator robots that breath ice and crab ones that go ham with ground pounds.

    To answer your question, yes.
    I do believe tat I r teh King.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,706 mod
    All I've taken photos of are the game's god rays. This engine does really great looking god rays.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • CHIEfyCHIEfy Joined: Posts: 1,121
    Hunting animals is second nature at this point.

    I'm Level 21 heading towards Meridian.
    "Competitive Smash is all about no items and Final Destination."
    - Masahiro Sakurai
  • chadouken!chadouken! less < more Joined: Posts: 5,078
    It's so satisfying smacking small fauna with the R1 attack.
    po pimpus wrote: »
    Yes, I'm still pissed. Yes, go fuck yourself Darkfaggotasshole.
  • angelpalmangelpalm Stop enjoying things Joined: Posts: 24,070 ✭✭✭✭✭ OG
    Any tips on the skill tree?
    Mains:
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    Crapcom Big foot Sex simulator V - Pc muscle mod edition: That dude that slaps his ass.
    Aggressors of Koliseum Kombat: Kisarah
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    https://www.nytimes.com/2017/09/19/opinion/alt-right-white-supremacy-undercover.html?smid=tw-share
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  • chadouken!chadouken! less < more Joined: Posts: 5,078
    edited March 6
    angelpalm wrote: »
    Any tips on the skill tree?
    I think getting to Tinker will be important so you can switch elemental buffs to weapons without losing your mods. That way you can switch on the fly depending on the situation.

    I've found Critical Hit to be very useful too.
    po pimpus wrote: »
    Yes, I'm still pissed. Yes, go fuck yourself Darkfaggotasshole.
  • angelpalmangelpalm Stop enjoying things Joined: Posts: 24,070 ✭✭✭✭✭ OG
    Yeah I was thinking that too as soon as I read it. I started off grabbing the Concentration, Silent Strike, and the first forage skill that leads to Tinker when I first got my points but wasn't sure what else to get. I looked around ign was saying to get lure call but I was like shit I can just pick up rocks for that shit lol. Now I fucked around and got all the 1 point things just for the fuck of it. Gonna grind a few levels out later tomorrow to try and get tinker asap.
    Mains:
    Blazpoo -Continual Shit: Tiddy Witch
    Crapcom Big foot Sex simulator V - Pc muscle mod edition: That dude that slaps his ass.
    Aggressors of Koliseum Kombat: Kisarah
    Rapelay: Kimura
    https://www.nytimes.com/2017/09/19/opinion/alt-right-white-supremacy-undercover.html?smid=tw-share
    http://helloracist.com/
  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,279
    First thing I went for was indefinite overrides. Then silent sprint. The damage buff and extra looting skills are good, too.

    All that after you get the whistle and silent strike skills of course.
    "Old enough to know better, Young enough to not give a fuck"

    R.I.P. YusukeUrameshi aka Yusuke_The_Detective