Horizon: Zero Dawn (Now Out!)

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  • Darc RequiemDarc Requiem The Light Emitting Darkness Joined: Posts: 8,574
    jae hoon wrote: »
    Sanada-kun wrote: »
    Just announced that the game has sold 2.6 million copies in its first 2 weeks. Great news and kudos to Guerilla games for making such an awesome game. Whether you like the game or not it's definately a great thing for the gaming industry.

    Other devs should be taking note, take a chance on creating new IPs and as long as you make a quality game people will notice, simple as that.

    Here is the thing though 2.6 million copies for a AAA title is considered a failure.

    The game has made roughly 62 million dollars on a 45 million dollar budget after two weeks. It's already in the green. How is that a failure.
  • jae hoonjae hoon Flames of Justice Joined: Posts: 12,820 ✭✭✭✭✭ OG
    edited March 17
    jae hoon wrote: »
    Sanada-kun wrote: »
    Just announced that the game has sold 2.6 million copies in its first 2 weeks. Great news and kudos to Guerilla games for making such an awesome game. Whether you like the game or not it's definately a great thing for the gaming industry.

    Other devs should be taking note, take a chance on creating new IPs and as long as you make a quality game people will notice, simple as that.

    Here is the thing though 2.6 million copies for a AAA title is considered a failure.

    The game has made roughly 62 million dollars on a 45 million dollar budget after two weeks. It's already in the green. How is that a failure.

    Horizon isn't a AAA title, I am responding as to why more developers don't do it. Also you have to essentially double that 45mill for marketing. I never said Horizon was a failure.
    SRK Kobrai Kai - Kickin bitches in the face since 2001
  • CTGCTG Army of Zero Joined: Posts: 6,163
    jae hoon wrote: »
    jae hoon wrote: »
    Sanada-kun wrote: »
    Just announced that the game has sold 2.6 million copies in its first 2 weeks. Great news and kudos to Guerilla games for making such an awesome game. Whether you like the game or not it's definately a great thing for the gaming industry.

    Other devs should be taking note, take a chance on creating new IPs and as long as you make a quality game people will notice, simple as that.

    Here is the thing though 2.6 million copies for a AAA title is considered a failure.

    The game has made roughly 62 million dollars on a 45 million dollar budget after two weeks. It's already in the green. How is that a failure.

    Horizon isn't a AAA title, I am responding as to why more developers don't do it. Also you have to essentially double that 45mill for marketing. I never said Horizon was a failure.

    Usually marketing is part of any game's budget from the start - just like movies.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    jae hoon wrote: »
    Horizon isn't a AAA title
    That's not how the press and even Sony/Guerrilla seem to be treating it.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Disciple of RyuDisciple of Ryu The King of Iron Fist Joined: Posts: 751 ✭✭✭✭✭ OG
    Horizon is a AAA title. Big budgets and studio hype make a title AAA. Not consumer reaction.
  • Sanada-kunSanada-kun Joined: Posts: 716
    jae hoon wrote: »
    jae hoon wrote: »
    Sanada-kun wrote: »
    Just announced that the game has sold 2.6 million copies in its first 2 weeks. Great news and kudos to Guerilla games for making such an awesome game. Whether you like the game or not it's definately a great thing for the gaming industry.

    Other devs should be taking note, take a chance on creating new IPs and as long as you make a quality game people will notice, simple as that.

    Here is the thing though 2.6 million copies for a AAA title is considered a failure.

    The game has made roughly 62 million dollars on a 45 million dollar budget after two weeks. It's already in the green. How is that a failure.

    Horizon isn't a AAA title, I am responding as to why more developers don't do it. Also you have to essentially double that 45mill for marketing. I never said Horizon was a failure.

    Not that I agree with anything u have said but u say that Horizon isnt a AAA title but then you say 2.6 Mil for a AAA title is a failure so I am having a tough time seeing what exactly you are getting at
  • KimuraLOXKimuraLOX Step into my zone, mad rhymes will stifle ya Joined: Posts: 4,058
    If Horizon isn't an "AAA" title then I dunno what is.
  • Darc RequiemDarc Requiem The Light Emitting Darkness Joined: Posts: 8,574
    jae hoon wrote: »
    jae hoon wrote: »
    Sanada-kun wrote: »
    Just announced that the game has sold 2.6 million copies in its first 2 weeks. Great news and kudos to Guerilla games for making such an awesome game. Whether you like the game or not it's definately a great thing for the gaming industry.

    Other devs should be taking note, take a chance on creating new IPs and as long as you make a quality game people will notice, simple as that.

    Here is the thing though 2.6 million copies for a AAA title is considered a failure.

    The game has made roughly 62 million dollars on a 45 million dollar budget after two weeks. It's already in the green. How is that a failure.

    Horizon isn't a AAA title, I am responding as to why more developers don't do it. Also you have to essentially double that 45mill for marketing. I never said Horizon was a failure.

    This isn't the movie industry. The marketing is figured into the budget and non AAA titles don't get 45 million dollars. That's more than double The Witcher 3's budget.
  • CTGCTG Army of Zero Joined: Posts: 6,163
    Stuff just got real in the story. Don't have all the answers yet, but anyone concerned about the explanation for all the robotic animals running around shouldn't be disappointed.

    When the time comes (you'll know, trust me), make sure to scan all the cellphones and tablets with your Focus. They give a ton of extra background on the explanations given.
  • ShogunZShogunZ When's DBZ? Joined: Posts: 1,886
    edited March 20
    angelpalm wrote: »

    Still tripping on the fact that this is the VA

    tumblr_moq7fddpHs1s41czho3_r1_500.gif

    She's done a LOT of voicework, actually.

    Characters that you wouldn't expect, such as.

    cassie-cage-mortal-kombat-x-32.2.jpg
    PS4 Now Playing: Destiny 2, Warframe, Skyrim
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    1.10 patch is out, adding the ability to buy multiples, among other things.
    https://www.reddit.com/r/horizon/comments/60nkcg/horizon_zero_dawn_110_patch_notes/
    We’re pleased to announce that Patch 1.10 for Horizon Zero Dawn has been released today. In addition to fixing a number of progression issues, technical issues and crashes, this patch also introduces several new features, as outlined below.
    NOTE: This list may contain several spoilers!
    If you encounter an issue while playing Horizon Zero Dawn, please try reloading a recent manual save, quicksave or autosave from the “Load” menu option. If the issue persists, please take screenshots of the area where it occurred and your location on the map, and forward them to us for further investigation.
    ADDITIONS
    Added the ability to press and hold [X] to buy multiple items from merchants.
    Added an option to invert the X-axis from the controls tab on the settings menu.
    ADJUSTMENTS
    Made several minor adjustments to the item economy (drop rate, distribution, cost etc.).
    Made several adjustments to humanoid and machine AI.
    Made minor adjustments to 2.1 stereo mix on menu sounds.
    FIXES
    Progression Fixes
    Fixed an issue in the main quest “The Point of the Spear” where some players could be teleported outside the quest area during the objective “Loot the Sawtooth Carcass”.
    Fixed an issue in the main quest “The Point of the Spear” where some players could buy fire arrows from Karst rather than crafting them.
    Fixed an issue in the main quest “The Proving” where players would be put back into the last checkpoint for the quest, making it impossible to continue the game.
    Fixed an issue in “The War-Chief’s Trail” where fast- travelling away and back when Sona reached the cliff would sometimes prevent Sona’s A.I. from working correctly.
    Fixed an issue in the sub quest “Revenge of the Nora” where some players could be blocked from progressing due to an invisible collision near the third bandit camp.
    Fixed an issue in the quest “The Sun Shall Fall” where some players fast-travelling immediately after destroying the Sonic Device would be unable to progress upon returning to the gate.
    Fixed an issue in the main quest “The Face of Extinction” where the Day 1 Patch did not offer a solution for the roll over problem of certain players who had side quests active while completing the quest.
    Fixed an issue in the side quest “The Forgotten” where it was very difficult for some players to climb the trail to Olara.
    Fixed an issue in the side quest “Robbing the Rich” where the objective “Return to Ravan” would not complete for some players after collecting the sword.
    Fixed an issue in the side quest “Robbing the Rich” where no quest marker or breadcrumbing was displayed for some players on the objective "Follow the Tracks".
    Fixed an issue in the side quest “Robbing the Rich” where Rokasha went missing for some players if they accepted another quest while following the blood trail and then reloaded their save data after speaking to Keadi.
    Fixed an issue in the side quest “Robbing the Rich” where Nasan would be walking around in the courtyard and could not be interacted with by some players.
    Fixed an issue in the side quest “Luck of the Hunt” where dropping boar skins after collecting all 4 would cause the boar skin objective to be unobtainable for some players.
    Fixed an issue in the side quest “Healer’s Oath” where Patch 1.04 did not offer a retroactive solution for certain players who were unable to progress after dropping the Thunderjaw heart from the Special Items tab.
    Fixed an issue in the side quest “Traitor's Bounty” where Vanasha would not appear on the objective "Talk to Vanasha" after finishing “The Face of Extinction” for some players.
    Fixed an issue in the side quest “Hunter's Blind” where the "Show on map" option on the Quest screen was grayed out and no quest marker appeared on the map or compass during the objective "Follow Talanah" for some players.
    Fixed an issue in the area “Cauldron Xi” where some players were able to escape the core chamber during the “Defend the core” objective.
    Fixed an issue where some players could clear Corruption Zones from a distance without completing its associated quest and trophy.
    Fixed several issues where some players could become stuck in bunkers and cauldrons after completing “The Face of Extinction”.
    General Fixes
    Fixed an issue in the main quest “The Point of the Spear” where the time of day dialogue option would erroneously unlock when reloading the game, after speaking to Rost at the beginning of the quest.
    Fixed an issue in the main quest “A Seeker at the Gates” where the gates of the Embrace were wide open.
    Fixed an issue in the tribe quest “Revenge of the Nora” where Aloy’s overridden Strider would suddenly become unmountable when following Varl to the Stadium.
    Fixed an issue in the main quest “Terror of the Sun” where a redundant save would occur every time the title was reloaded while fighting the Behemoth without any equipment.
    Fixed an issue in the main quest “The Face of Extinction” where a blank grey screen would be visible before the start of the Epilogue 1 sequence.
    Fixed an issue in the area “Devil’s Grief” where the ground texture showed a visible file path.
    Fixed an issue where a Tallneck’s datapoint would not unlock if players fast-traveled from their head of instead of rappelling down.
    Fixed an issue where time would slow down but Concentration would continue to recharge at the same rate when players brought up the weapon wheel.
    Fixed an issue where some robots would not be counted for the trophy “10 Vulnerable Machines Kills”.
    Fixed an issue where players would run into various problems if their playtime exceeded 200 hours.
    Fixed various issues where the UI would display markers, icons, tracks, prompts or values incorrectly.
    Fixed various issues with dialogue and contextual lines not triggering correctly.
    Fixed various issues with players clipping through, getting stuck in or falling through geometry.
    Fixed various issues with machines clipping through geometry and each other.
    Fixed various issues with animation for humanoids and machines.
    Fixed various minor issues with players skipping a sequence.
    Fixed various minor weapons and modifications issues.
    Fixed various minor framerate issues.
    Crash Fixes
    Fixed an issue in the Bandit Camps where the game would crash if certain players managed to untie the prisoners after the last bandit had died.
    Fixed an issue in the Bandit Camps where the game would crash if certain players destroyed the alarm after the last bandit had died.
    Fixed miscellaneous crashes.
    Please download Horizon Zero Dawn patch 1.10 and let us know what you think. We’ll continue to work on further fixes for and enhancements to the game based on your comments. In the meantime, keep an eye on this space for the latest Horizon Zero Dawn news and updates!
    EDIT: We've noticed an issue in 1.10 when the player would buy an outfit or weapon they already own. This will be fixed in an upcoming patch.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • CDB2CDB2 Joined: Posts: 3,012
    edited March 22
    Praise God, thank you Jesus for that update!!!

    Also, I'm going to take a break on the story missions, and start grinding to get the Shadow Caja gear!

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    But story missions are where you get the stuff needed for the best armor in the game (power cells to unlock the Shield Weaver).
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    1.11 patch is out, basically fixes that one bug that 1.10 introduced when buying a previously owned outfit or weapon.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • CDB2CDB2 Joined: Posts: 3,012
    d3v wrote: »
    But story missions are where you get the stuff needed for the best armor in the game (power cells to unlock the Shield Weaver).

    Just saw what you were talking about....

    I'm going to have to do a 2nd playthrough, because I missed alot of these!!

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • SpycarnegySpycarnegy Joined: Posts: 1,319
    Nah you can go back, no 2nd playthrough needed. One thing I loved about this game was being able to backtrack for stuff you missed. Plus Shield Weaver is fuckin OP lol love it though my 2nd platinum this generation after bloodborne. Loved the game cant wait for dlc. Day 1 for me
    EmblemLord: just block bitch
    EmblemLord: wuts so hard about it

    2015 SRK Fantasy Football CHAMP
  • CTGCTG Army of Zero Joined: Posts: 6,163
    CDB2 wrote: »
    d3v wrote: »
    But story missions are where you get the stuff needed for the best armor in the game (power cells to unlock the Shield Weaver).

    Just saw what you were talking about....

    I'm going to have to do a 2nd playthrough, because I missed alot of these!!

    Yea, no second playthrough needed. I went back last week and got the first 2 I missed easily.
  • CDB2CDB2 Joined: Posts: 3,012
    d3v wrote: »
    Came across a pair of Thunderjaws out in the wild while going for a metal flower.
    EtfYVGc.jpg

    Of course, I did what anyone would do in this situation.
    ROBOT DINOSAUR DEATHMATCH!
    mjWeceF.jpg
    6sz8Hle.jpg
    uumsOnd.jpg

    Uploaded to my alternate YouTube account in case they get pissy with the music. Also, the times I seem to pause, I'm actually going into photo mode. I just cut those parts out in Premiere.

    giphy.gif




    In what Caludron do you learn to override metal gear Rex!! Bless us with this knowledge...


    P.S.:
    Badass track that I would have went the Godzilla theme:

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,233
    Speaking of that, while wandering around minding my own business i came across 5 sabertooths roaming all together :rofl:
    ( •_•) IT'S NOT RAPE,
    ( •_•)>⌐■-■
    IT'S SURPRISE SEX! (⌐■_■)
    YEAAAAAAAAAAHHH!!
    "Orgasm is a simile for the emotional epiphany a woman has when the shame of penetration is eclipsed by the inherent virtue of servicing a man." ~ Kromo.
    ( •_•)
    ( ಠ_ಠ)
    ( ಥ_ಥ)
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    CDB2 wrote: »
    d3v wrote: »
    Came across a pair of Thunderjaws out in the wild while going for a metal flower.
    EtfYVGc.jpg

    Of course, I did what anyone would do in this situation.
    ROBOT DINOSAUR DEATHMATCH!
    mjWeceF.jpg
    6sz8Hle.jpg
    uumsOnd.jpg

    Uploaded to my alternate YouTube account in case they get pissy with the music. Also, the times I seem to pause, I'm actually going into photo mode. I just cut those parts out in Premiere.

    giphy.gif




    In what Caludron do you learn to override metal gear Rex!! Bless us with this knowledge...


    P.S.:
    Badass track that I would have went the Godzilla theme:

    The last one, Cauldron Zeta.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    You know ropecasters are too good when you end up roping a Thunderjaw out of existence.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • Sanada-kunSanada-kun Joined: Posts: 716
    Does override give ur machines some kind of buff or something cause whenever I override a robot and it fights the same of its kind my robot always wins.

    Also what does the shield weaver do exactly?
  • CDB2CDB2 Joined: Posts: 3,012
    d3v wrote: »
    Why the phone pic when you can just take a screenshot direct from the console?

    My PS4 is on wifi and the signal has been hella weak today.

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,233
    edited March 26
    This game is fucking awesome, i just did the sidequest with the boss battle with the thunderbird.
    Dunno if i am overleveled, lol, because i am currently at lvl40 and
    i have yet to rescue Olin's Family, or search for Erend's sister

    I already have all the shadow weapons and outfits btw.
    ( •_•) IT'S NOT RAPE,
    ( •_•)>⌐■-■
    IT'S SURPRISE SEX! (⌐■_■)
    YEAAAAAAAAAAHHH!!
    "Orgasm is a simile for the emotional epiphany a woman has when the shame of penetration is eclipsed by the inherent virtue of servicing a man." ~ Kromo.
    ( •_•)
    ( ಠ_ಠ)
    ( ಥ_ಥ)
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,692 mod
    Sanada-kun wrote: »
    Also what does the shield weaver do exactly?

    Shield Weaver gives you a regenerating shield.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • CDB2CDB2 Joined: Posts: 3,012
    Beat the game last night after regaining my composure from the Samurai Jack episode!!

    tumblr_onet6tVfkk1tjfy3qo1_540.gif
    ...chick was empty, lol.

    Unlike Alloy. The Shield Weaver saved my ass during the final boss battle with Hades.

    Protip: Have a metric ton of Blaze and Echo Shell, health potions on hand.

    Tekken 7: Kazyua, Dragnov
    Injustice: Black Adam, Starfire, Batman, Sub-Zero
    SFV: Laura, Menat
  • CTGCTG Army of Zero Joined: Posts: 6,163
    Finished all the Cauldrons and Corruption Zones yesterday. Question for those who've beaten the game - can I finish the story and then go wrap up sidequests or should I do the sidequests first? Been a long time since I played a non-FF open world game.
  • KimuraLOXKimuraLOX Step into my zone, mad rhymes will stifle ya Joined: Posts: 4,058
    CTG wrote: »
    Finished all the Cauldrons and Corruption Zones yesterday. Question for those who've beaten the game - can I finish the story and then go wrap up sidequests or should I do the sidequests first? Been a long time since I played a non-FF open world game.

    Yep, you can go back and finish w/e after beating the game. The game will put you back to right before you start the final mission.
  • CTGCTG Army of Zero Joined: Posts: 6,163
    Thanks folks.
  • The Invincible SwordsmanThe Invincible Swordsman Only built for SRK Joined: Posts: 3,436 ✭✭✭✭✭ OG
    Just want to reiterate a couple things.

    - double shot is hella useful for that extra power. When you're fighting the humans that can take a head shot and live, a double shot of precision arrows (one of those as a head shot) will kill him. And double shot Harvest Arrows/Havest Arrows will knock something off with about 90% accuracy.
    - I think it's awesome that when a machine is hurt really bad, they'll try to flee. If you hurt a sawtooth enough and break plates on his legs, he'll hobble like a wounded dog on three feet. It makes you feel sorry for it.... and like total fucking badass at the same time.
    - But as soon as you start underestimating the machines and thinking you're the shit, is when you get your ass kicked. I'll be chasing a charger herd, trying to catch one to ride it.... thinking "get back here and let me ride you, you stupid fuck!" and I won't notice I chased it near a stream, where two snapmaws are just waiting to chomp my ass.
    - upgrade your fucking carry capacity! Kill those bunnies, raccoons, and fish whenever you can.


    This has been THE INVINCIBLE SWORDSMAN saying:

    I'm not gonna try the CZ with the 2 rockbreakers until I get the special armor.
  • CTGCTG Army of Zero Joined: Posts: 6,163
    I'm not gonna try the CZ with the 2 rockbreakers until I get the special armor.

    It's still kinda rough with Shield Weaver.