SFV Character Request/Anticipation Thread

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  • Kyle HydeKyle Hyde ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA Joined: Posts: 267
    Most hated characters
    1. Juri
    2. All the dolls
    3. Cammy
    4. the twins

    thats it really

    All I want in this game is Necro. I'd actually legit play it if they put him in
    Never doubt the powers of weapon space.
  • CipherCipher Catchphraser Joined: Posts: 1,821
    Frágment wrote: »
    Daemos wrote: »
    But Decapre looks derivative because -get this- she is A CLONE. Literally.
    Who likes a fucking clone?

    Eventhubs, Shotos lead every poll.
    SteamId, leave a comment before adding!
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  • gigglzgigglz Joined: Posts: 493
    DarthEnder wrote: »
    You aren't going to get them because they don't even want you to have the info you do now.

    There's a reason SF characters only have Birth days and months now, not years.

    The games don't take place during specific years anymore either.

    That wasnt meant in a "we need more information about the characters"-way but in a "holy shit, we're ACTUALLY discussion the age of fictional characters now, we're obviously craving for something to talk about right now"-way
  • FrágmentFrágment Joined: Posts: 536
    Daemos wrote: »
    Frágment wrote: »
    Daemos wrote: »
    But Decapre looks derivative because -get this- she is A CLONE. Literally.
    Who likes a fucking clone?

    Considering how many people voted for Ken and Akuma, i'd say a fucking lot of people.
    Yeah, but they're not actual clones...
  • ruthless_nashruthless_nash Joined: Posts: 2,129
    if they ever do put Rose in this game, they should change her Idle stance. It looks ok in 2D but absolutely ghastly in 3D. Doesnt suit her "aura" if that makes sense.
  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    if they ever do put Rose in this game, they should change her Idle stance. It looks ok in 2D but absolutely ghastly in 3D. Doesnt suit her "aura" if that makes sense.

    I wouldn't mind her going full-on telekinesis and just be floating around during her idle and walk animations.
  • RacconRaccon Tears of joy Joined: Posts: 943
    edited October 2016
    Daemos wrote: »
    Things I'd like Rose to be able to do in SF5:

    Kenshi style soul illusions from MKX (possessed variation). In fact, I'd like see this concept become central to her style as it has never been done before in SF and it fits the bill thematically speaking. If you don't know what I am talking about check this out:



    I'd like her to be able to shoot her projectiles or hold on to them (by not letting go of the P input) as charges of soul satellite that swirl around her. Up to 2 at time. These soul satellites would work similarly to her ultra in SF4.

    latest?cb=20100709180811

    latest?cb=20100328050055

    V-skill is obviously soul reflect but it doubles as a close range command normal. You can choose which angle to deflect even.

    sf-rose.gif

    Her VT is her Soul Illusion super.

    Her CA is a command grab

    Shamwow



    Or a CA variation of her Alpha ground throw



    00:40.


    Gawd, she's perfect.

    Hmm... I confess don't wanna see her soul reflect as v-skill, and here the why: first, it's a sort of laziness decision, since the thing I hate the most in Cammy is her v-skill (an old moveset of hers). It means that Capcom missing an outstanding opportunity to step forward and built a new move is an unforgivable choise. Plus, soul reflect is a very specific move, mainly useful to deal with fireballs. If it becomes her v-skill, surely it will be limited like Bison's one.

    At last, the Kenshi style that you mentioned fits her, I'm fine with it.
    Bring Rose back, Capcom!
  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    edited October 2016
    The Soul Reflect V-skill will be different than Bison's because it doubles as a command normal and has different properties.

    It could go something like this:

    MK+MP = rose-43w.gif

    Reflects projectile horizontally fast + Is a command normal

    B+MK+MP = rose-slsl.gif

    Reflects projectile horizontally slow + is an overhead command normal

    D+MK+MK = rose-slupper.gif

    Reflects projectile diagonally fast + is better as an anti-air command normal than the previous 2 variations


    Found the sprite for this (fightersgeneration are awesome!). This would be her CA again:

    rose-sfa-upsidedown.gif


    It's such a badass grab. It must be revived!


    I also rethought my position on her Soul Satellite.

    Her standard projectile would be Soul Spark.

    Ex Soul Spark however, would generate a Soul Satellite. Up to 3. This would be a nice parallel to having her VT as Soul Illusion. If you use up both gauges this way, you would have soul illusions and 3 soul satellites dealing consecutive damage. It would be AMAZING.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    I'm not a fan of using a character's existing move as a V-skill. That is lazy.
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  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    edited October 2016
    I'm not a fan of using a character's existing move as a V-skill. That is lazy.

    Not if the existing character gets a totally new and inspired move to replace it.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    Daemos wrote: »
    I'm not a fan of using a character's existing move as a V-skill. That is lazy.

    Not if the existing character gets a totally new and inspired move to replace it.

    New and inspired move should be the v-skill. That's what it exists for.
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  • QuarkQuark Joined: Posts: 4,069
    Apart from V-skill being a different button input I don't see why it matters that much if an old move comes back as a V-skill as opposed to a special. I guess you miss out on EX versions of that move, which could either be a big deal or irrelevant depending on the move.

    EX v-skills would be pretty dope though, now that I think of it.
    "Please understand, I never had a secret chart
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  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    edited October 2016
    Daemos wrote: »
    I'm not a fan of using a character's existing move as a V-skill. That is lazy.

    Not if the existing character gets a totally new and inspired move to replace it.

    New and inspired move should be the v-skill. That's what it exists for.

    What difference does it make? You're getting a new move either way.

    The purpose of the V-skill is to be an anti-zoning command normal. If the character already has an anti-zoning special in their repertoire I don't see a reason why it can't be recycled and repurposed. Like in the case of Bison, I would have happily embraced a Psycho Banish V-skill command normal over his very situational Psycho Absorb.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    Daemos wrote: »
    Daemos wrote: »
    I'm not a fan of using a character's existing move as a V-skill. That is lazy.

    Not if the existing character gets a totally new and inspired move to replace it.

    New and inspired move should be the v-skill. That's what it exists for.

    What difference does it make? You're getting a new move either way.

    The purpose of the V-skill is to be an anti-zoning command normal. If the character already has an anti-zoning special in their repertoire I don't see a reason why it can't be recycled and repurposed. Like in the case of Bison, I would have happily embraced a Psycho Banish V-skill command normal over his very situational Psycho Absorb.

    V-skills ain't for anti-zoning. It's suppose to be the thing that give characters their own mechanics. Ryu with the parry, Chun with an unique jump, Birdie being able to lay traps, etc. I think Capcom fucked up by making them special moves for some characters.
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  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    The impression I get is that V-skills are like FA and parries in that they give characters unique ways to deal with projectiles. This is the common thread between all of in SF5.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    I don't see that way as Mika, Alex and Dhalsim V-skill don't do shit to stop zoning.
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  • QuarkQuark Joined: Posts: 4,069
    edited October 2016
    I don't see that way as Mika, Alex and Dhalsim V-skill don't do shit to stop zoning.

    Dhalsim's does (lets him hover above fireballs).

    But I agree that V-skills should do more than just counter projectiles. That's much too specific of a function for something that is supposed to be a core part of each character's kit. Actually I think the problem with a lot of the current v-skills is that they are reactionary, meaning you can't rely on them to build V-meter unless your opponent happens to do whatever your V-skill counters. We need more general purpose V-skills like Karin's, Ibuki's, Necalli's, Dhalsim's, Guile's, etc. that you can effectively incorporate into your neutral game. Stuff like Vega's, Bison's, etc. just feel way too bland and situational. I'm also not a fan of the ones that power up your next move, personally (Alex/Mika/Urien). At least not when they're so slow.
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  • just5moreminutesjust5moreminutes Eagle will return Joined: Posts: 7,951
    I don't see that way as Mika, Alex and Dhalsim V-skill don't do shit to stop zoning.

    -Mika has one hit of armor (and isn't very well thought-out)
    -Alex's DOES NOT GO AWAY IF HIT (makes his next combo hurt)
    -Dhalsim avoids most projectiles, punishing with even a j.LP builds VT
  • CipherCipher Catchphraser Joined: Posts: 1,821
    Mika can absorb one fireball and her microphone also kills a fireball,just saying.
    SteamId, leave a comment before adding!
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  • DeathReaper48DeathReaper48 Joined: Posts: 254
    EventHubs Season 2 poll results

    1. [SF1] Sagat: 792 votes / 7.4%
    2. [SF2] Akuma: 773 votes / 7.2%
    3. [SF3] Q: 559 votes / 5.2%
    4. [SF3] Oro: 534 votes / 5.0%
    5. [SFA] Sakura: 519 votes / 4.8%
    6. [SF3] Makoto: 447 votes / 4.1%
    7. [SF4] C. Viper: 423 votes / 3.9%
    8. [SFA] Cody: 404 votes / 3.8%
    9. [SF3] Dudley: 376 votes / 3.5%
    10. [SFA] Rose: 316 votes / 2.9%
    11. [SF2] Fei Long: 310 votes / 2.9%
    12. [SFA] Sodom: 274 votes / 2.5%
    13. [SF4] Poison: 267 votes / 2.5%
    14. [SF3] Necro: 242 votes / 2.2%
    15. [SFA] Maki: 235 votes / 2.2%
    16. [SF1] Eagle: 233 votes / 2.2%
    17. [SFA] Guy: 227 votes / 2.1%
    18. [SF4] Gouken: 218 votes / 2.0%
    19. [SF3] Sean: 193 votes / 1.8%
    20. [SF3] Yun: 186 votes / 1.7%
    21. [SFA] Ingrid: 180 votes / 1.7%
    22. [SF2] E. Honda: 171 votes / 1.6%
    23. [SF2] Blanka: 167 votes / 1.6%
    24. [SF4] Abel: 163 votes / 1.5%
    25. [SF4] Decapre: 160 votes / 1.5%
    26. [SF1] Adon: 157 votes / 1.5%
    27. Other: 151 votes / 1.4%
    28. [SF3] Hugo: 147 votes / 1.4%
    29. [SFA] Evil Ryu: 137 votes / 1.3%
    30. [SFA] Dan: 128 votes / 1.2%
    31. [SF1] Gen: 124 votes / 1.2%
    32. [SF3] Yang: 122 votes / 1.1%
    33. [SF3] Twelve: 119 votes / 1.1%
    34. [SF3] Remy: 119 votes / 1.1%
    35. [SF2] T. Hawk: 116 votes / 1.1%
    36. [SF3] Elena: 111 votes / 1.0%
    37. [SF3] Gill: 111 votes / 1.0%
    38. [SF4] Oni: 107 votes / 1.0%
    39. [SFA] Rolento: 101 votes / 0.9%
    40. [SF4] Hakan: 101 votes / 0.9%
    41. [SF2] Dee Jay: 99 votes / 0.9%
    42. [SF1] Retsu: 96 votes / 0.9%
    43. [SF4] Seth: 74 votes / 0.7%
    44. [SF1] Geki: 72 votes / 0.7%
    45. [SF4] Rufus: 49 votes / 0.5%
    46. [SF4] El Fuerte: 44 votes / 0.4%
    47. [SFA] Juli: 35 votes / 0.3%
    48. [SFA] Juni: 32 votes / 0.3%
    49. [SF1] Lee: 22 votes / 0.2%
    50. [SF1] Joe: 18 votes / 0.2%
    51. [SF1] Mike: 11 votes / 0.1%

    Total votes: 10,772

    Pretty damn sure the top 5 will be in season 2 next year
  • DaemosDaemos Queen Bitch of the Universe Joined: Posts: 9,827 ✭✭✭✭✭ OG
    edited October 2016
    SAGAT ON TOP!!! YAAS!!!

    Take that you redheaded troll!

    I know people want old characters, but I really hope each season from now on has at least 1 (but no more than 2) new or newly playable character.
  • ruthless_nashruthless_nash Joined: Posts: 2,129
    the best thing about @just5moreminutes's post is that the Eagle user is none other than Combofied. One of the producers of SFV. So it means he has a real appreciation for the character which in turn means we have a really good chance of seeing him! WOOT!
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,655
    At first, I felt bad for any character that came in below "Other".

    Then I realized all of those are probably votes for Haggar. So it made sense.
  • HartleySanHartleySan Joined: Posts: 621
    DarthEnder wrote: »
    At first, I felt bad for any character that came in below "Other".

    Then I realized all of those are probably votes for Haggar. So it made sense.

    Hehe! That made me laugh hard. Thanks.
    While not my exact preference, I'm cool with the top six being S2.
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,665
    EventHubs Season 2 poll results
    1. [SF1] Sagat: 792 votes / 7.4%
    2. [SF2] Akuma: 773 votes / 7.2%
    3. [SF3] Q: 559 votes / 5.2%
    4. [SF3] Oro: 534 votes / 5.0%
    5. [SFA] Sakura: 519 votes / 4.8%
    6. [SF3] Makoto: 447 votes / 4.1%
    7. [SF4] C. Viper: 423 votes / 3.9%
    8. [SFA] Cody: 404 votes / 3.8%
    9. [SF3] Dudley: 376 votes / 3.5%
    10. [SFA] Rose: 316 votes / 2.9%
    11. [SF2] Fei Long: 310 votes / 2.9%
    12. [SFA] Sodom: 274 votes / 2.5%
    13. [SF4] Poison: 267 votes / 2.5%
    14. [SF3] Necro: 242 votes / 2.2%
    15. [SFA] Maki: 235 votes / 2.2%
    16. [SF1] Eagle: 233 votes / 2.2%
    17. [SFA] Guy: 227 votes / 2.1%
    18. [SF4] Gouken: 218 votes / 2.0%
    19. [SF3] Sean: 193 votes / 1.8%
    20. [SF3] Yun: 186 votes / 1.7%
    21. [SFA] Ingrid: 180 votes / 1.7%
    22. [SF2] E. Honda: 171 votes / 1.6%
    23. [SF2] Blanka: 167 votes / 1.6%
    24. [SF4] Abel: 163 votes / 1.5%
    25. [SF4] Decapre: 160 votes / 1.5%
    26. [SF1] Adon: 157 votes / 1.5%
    27. Other: 151 votes / 1.4%
    28. [SF3] Hugo: 147 votes / 1.4%
    29. [SFA] Evil Ryu: 137 votes / 1.3%
    30. [SFA] Dan: 128 votes / 1.2%
    31. [SF1] Gen: 124 votes / 1.2%
    32. [SF3] Yang: 122 votes / 1.1%
    33. [SF3] Twelve: 119 votes / 1.1%
    34. [SF3] Remy: 119 votes / 1.1%
    35. [SF2] T. Hawk: 116 votes / 1.1%
    36. [SF3] Elena: 111 votes / 1.0%
    37. [SF3] Gill: 111 votes / 1.0%
    38. [SF4] Oni: 107 votes / 1.0%
    39. [SFA] Rolento: 101 votes / 0.9%
    40. [SF4] Hakan: 101 votes / 0.9%
    41. [SF2] Dee Jay: 99 votes / 0.9%
    42. [SF1] Retsu: 96 votes / 0.9%
    43. [SF4] Seth: 74 votes / 0.7%
    44. [SF1] Geki: 72 votes / 0.7%
    45. [SF4] Rufus: 49 votes / 0.5%
    46. [SF4] El Fuerte: 44 votes / 0.4%
    47. [SFA] Juli: 35 votes / 0.3%
    48. [SFA] Juni: 32 votes / 0.3%
    49. [SF1] Lee: 22 votes / 0.2%
    50. [SF1] Joe: 18 votes / 0.2%
    51. [SF1] Mike: 11 votes / 0.1%

    Total votes: 10,772

    Pretty damn sure the top 5 will be in season 2 next year

    You know I'm actually kinda okay with that Top-5. Except for Akuma. Give me a guest Tekken character
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  • RacconRaccon Tears of joy Joined: Posts: 943
    SFIV tier legacy was determining factor in this poll results, no doubt.
    Bring Rose back, Capcom!
  • PoisonKissPoisonKiss Beautiful Disaster Joined: Posts: 790
    edited October 2016
    Obviously an EventHubs poll isn't binding but if we look at the people ranked above Other (harsh for those below) I think it's actually a reasonable guess at who we might see over the next few years:

    Sagat, Akuma, Q, Oro, Sakura, Makoto, C. Viper, Cody, Dudley, Rose, Fei Long, Sodom, Poison, Necro, Maki, Eagle, Guy, Gouken, Sean, Yun, Ingrid, E. Honda, Blanka, Abel, Decapre, Adon

    Of these, I think Sagat/Oro/Sakura/Viper are probably locks for S2, with 1-3 additional characters to round out the season.
    One of those 1-3 will be Akuma unless he's a Tekken exclusive at the moment as part of the cross-promotion.
    I think Q will turn up in S3 after being teased in Viper's story in S2, but I wouldn't be shocked to see him at the end of S2 like Urien this year.

    All of the others feel very possible except for maybe Gouken:
    • Makoto, Dudley, Necro, Sean and Yun help round out the 3S cast.
    • Cody and Rose are two of the most popular Alpha characters who aren't in yet.
    • I could easily see Cody/Guy-or-Maki vs Sodom/Poison in a season together. Sodom and Maki are easy 'haven't been around in a while' picks.
    • Eagle, similarly, hasn't been seen since CVS2 and would be an easy nostalgia pick like the above two (or Karin/R. Mika/Birdie).
    • Ingrid I don't want to see but she's unfortunately plausible, especially with all the teasing about CFA might-have-beens lately.
    • Blanka and E. Honda will almost certainly make it in eventually to round out the SF2 cast, whether or not they're the most popular.
    • While I don't get Fei Long myself (he's just Bruce Lee!) he's got a lot of fans.
    • Abel, Necro and Decapre are already modeled. Decapre plays as though she's basically finished.
    • Adon I dunno given that Sagat's coming and they said they don't want similar fighting styles, but I wouldn't be stunned.
    Post edited by PoisonKiss on
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  • ruthless_nashruthless_nash Joined: Posts: 2,129
    I would really like to see Dudley just to see how they would implement his V-skill and V-trigger. What I thought they could use as a V-skill (the ducking move), they kind of already gave to Boxer.

    He is very similar to Eagle though, and despite Dudley being in my top 10 all time SF list (maybe even top 5), Id rather see Eagle get some spotlight than Duds. Also yay to Maki. Both these characters bring something unique in my opinion.

    As for the other SF 1 characters...

    Retsu: I always thought he would play like a cross between Makoto and Gouken being a Karate master or whatever. Sadly dont see him being chosen anytime soon.

    Geki: too similar to Ibuki & Vega. Basically has zero chance the only one lower to him is...

    Mike: Erm.. already have Balrog who is basically Mike.

    Joe: If they reinvent him to be kind of like Allen Snider in that he was a kick boxer then I can see it happening. They were considering him for SFA but he ended up becoming Cody so that proves he was definitly in thier thoughts at point. Has an ok chance. Depends on how much work they wanna put into him.

    Gen: I cant see it happening personally. They will either use his student with similar moves or go with Lee as the "chinese Kung fu" expert. I guess FANG also kind of counts as that in some ways.

    Lee: As above. The Kiki art has him transformed as a drunken master. We havent seen such a character like this before, so would be pretty cool with his chinese alcohol bottle.

    Eagle: Probably the highest chance other than Adon/Sagat. Already has an established move set. Has excellent character design, fights with Escrima sticks. Whats not to love?

    Sagat/Adon: Sadly Sagat will probably be in Season 2. I would prefer Adon, but his playstyle is similar to new Nash. Then again sagats playstyle is also very shoto-y. Whoever they choose I hope theres a REAL emphasis on more knees and elbows (Adon actually does a better job representing Muay Thai than Sagat but whatevers).

    So basically in terms of chances and IMO:

    1. Sagat
    2. Adon/Eagle
    3. Lee
    4. Retsu/Joe
    5. Gen
    6. Geki
    6. Mike
  • CestusCestus Sorry for my english :D Joined: Posts: 6,280
    Imagining S2 will be an 8 chars thing, this

    1. [SF1] Sagat: 792 votes / 7.4%
    2. [SF2] Akuma: 773 votes / 7.2%
    3. [SF3] Q: 559 votes / 5.2%
    4. [SF3] Oro: 534 votes / 5.0%
    5. [SFA] Sakura: 519 votes / 4.8%
    6. [SF3] Makoto: 447 votes / 4.1%
    7. [SF4] C. Viper: 423 votes / 3.9%
    8. [SFA] Cody: 404 votes / 3.8%

    Feel kinda good

    If done right this 8 can be an awesome. Not perfect but higly positive

    Sagat- He is a must. They can redesign him to be less shoto and have new techniques (during SFV he's training), plus SFV desperately need Muay Thai to be complete

    Akuma- I'm not a fan, but it can help increase sales. Plus being SFV it can be the chance to see the most different/unique Akuma ever... maybe SFV one will not be that bad and unoriginal

    Q- I approve. I consider his gameplay kinda overrated and boring, but got great charadesign and i think SFV can make him fun. I'm curious to see how they develop the defense buff

    Oro- I'm not the greatest fan, but i'm definitely curious to see what they invent for him

    Sakura- She's crap but will help sales

    Makoto- Her moveset is fun. Plus she seem fit SFv mechanics

    C.Viper- Not my favourite missing female (will prefer Rose or Elena) but i can see her a good addition in SFV cast

    Cody- Absolutely one of my fav characters


    Not only will please my tastes, but will sell better that the list i will make with my tastes (out Akuma-Sakura-Makoto, in FeiLong-Rose-Elena or Eagle)

    giphy.gif
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  • NCK_FeroceNCK_Feroce In Makoto I Trust Joined: Posts: 3,099
    Sakura and Makoto in top 6? No surprise here and only the first could need a redesign of her moves. Those two are also rivals of two characters already present in SFV. Glad to see Akuma and Sagat,but I prefer Akuma to be an hidden character surprise. Q to be included need an heavy re-haul on some of his moves, he's too similar to Balrog,but we'll know people wanna see him again. Viper is the only SF4 interesting character missing,so I'm good with it. In general the top 8 is good.
  • NCK_FeroceNCK_Feroce In Makoto I Trust Joined: Posts: 3,099
    Daemos wrote: »
    I think Oro is the
    Cestus wrote: »
    Imagining S2 will be an 8 chars thing, this

    1. [SF1] Sagat: 792 votes / 7.4%
    2. [SF2] Akuma: 773 votes / 7.2%
    3. [SF3] Q: 559 votes / 5.2%
    4. [SF3] Oro: 534 votes / 5.0%
    5. [SFA] Sakura: 519 votes / 4.8%
    6. [SF3] Makoto: 447 votes / 4.1%
    7. [SF4] C. Viper: 423 votes / 3.9%
    8. [SFA] Cody: 404 votes / 3.8%

    Feel kinda good

    If done right this 8 can be an awesome. Not perfect but higly positive

    Sagat- He is a must. They can redesign him to be less shoto and have new techniques (during SFV he's training), plus SFV desperately need Muay Thai to be complete

    Akuma- I'm not a fan, but it can help increase sales. Plus being SFV it can be the chance to see the most different/unique Akuma ever... maybe SFV one will not be that bad and unoriginal

    Q- I approve. I consider his gameplay kinda overrated and boring, but got great charadesign and i think SFV can make him fun. I'm curious to see how they develop the defense buff

    Oro- I'm not the greatest fan, but i'm definitely curious to see what they invent for him

    Sakura- She's crap but will help sales

    Makoto- Her moveset is fun. Plus she seem fit SFv mechanics

    C.Viper- Not my favourite missing female (will prefer Rose or Elena) but i can see her a good addition in SFV cast

    Cody- Absolutely one of my fav characters


    Not only will please my tastes, but will sell better that the list i will make with my tastes (out Akuma-Sakura-Makoto, in FeiLong-Rose-Elena or Eagle)

    giphy.gif

    Replace Makotowith Rose and Akuma with a new character and it's a deal.

    Tekken 7 comes in 2017. No way Capcom will steal Namco's thunder by including Akuma in S2.

    We also have enough teenage girls. We need a woman, we need Rose.

    Nigga don't even try.
  • TeriosTerios Where do you want me to break you first? Joined: Posts: 1,675
    NCK_Feroce wrote: »
    Daemos wrote: »
    I think Oro is the
    Cestus wrote: »
    Imagining S2 will be an 8 chars thing, this

    1. [SF1] Sagat: 792 votes / 7.4%
    2. [SF2] Akuma: 773 votes / 7.2%
    3. [SF3] Q: 559 votes / 5.2%
    4. [SF3] Oro: 534 votes / 5.0%
    5. [SFA] Sakura: 519 votes / 4.8%
    6. [SF3] Makoto: 447 votes / 4.1%
    7. [SF4] C. Viper: 423 votes / 3.9%
    8. [SFA] Cody: 404 votes / 3.8%

    Feel kinda good

    If done right this 8 can be an awesome. Not perfect but higly positive

    Sagat- He is a must. They can redesign him to be less shoto and have new techniques (during SFV he's training), plus SFV desperately need Muay Thai to be complete

    Akuma- I'm not a fan, but it can help increase sales. Plus being SFV it can be the chance to see the most different/unique Akuma ever... maybe SFV one will not be that bad and unoriginal

    Q- I approve. I consider his gameplay kinda overrated and boring, but got great charadesign and i think SFV can make him fun. I'm curious to see how they develop the defense buff

    Oro- I'm not the greatest fan, but i'm definitely curious to see what they invent for him

    Sakura- She's crap but will help sales

    Makoto- Her moveset is fun. Plus she seem fit SFv mechanics

    C.Viper- Not my favourite missing female (will prefer Rose or Elena) but i can see her a good addition in SFV cast

    Cody- Absolutely one of my fav characters


    Not only will please my tastes, but will sell better that the list i will make with my tastes (out Akuma-Sakura-Makoto, in FeiLong-Rose-Elena or Eagle)

    giphy.gif

    Replace Makotowith Rose and Akuma with a new character and it's a deal.

    Tekken 7 comes in 2017. No way Capcom will steal Namco's thunder by including Akuma in S2.

    We also have enough teenage girls. We need a woman, we need Rose.

    Nigga don't even try.

    Yeah. Replace her with Poison.
    Rashiidoooooooo!
  • TeriosTerios Where do you want me to break you first? Joined: Posts: 1,675
    Makoto isn't a ho.

    Poison is but I should get her anyway.
    Rashiidoooooooo!
  • NCK_FeroceNCK_Feroce In Makoto I Trust Joined: Posts: 3,099
    Daemos wrote: »
    No fuck off you two. Rose before hoes.

    You already get your main, let other kids get theirs. See the poll? People has spoken, chill your psycho ass down :lol:
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