SFV Character Request/Anticipation Thread

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  • HuertaHuerta Joined: Posts: 9
    PSYCH0J0SH wrote: »
    I actually designed a FG character today just for kicks. I did a basic stance sprite of him too. I was thinking of him as being a command throw character with a good high/low mix-up game. Something along the lines of abel, alex and to some extent, Q. Either way, here's the sprite(this is as crisp as I could get it to look online. It looks way better when I open it on PS).

    fg_character_by_c0nstantini-d8csqvt.jpg

    What's he supposed to be? Some kind of robot? Or just a weird pro-wrestler who paints himself as part of his stage gimmick? Overall, not a bad picture. I like the coloring style you chose.

    I had an idea for a grappler as well. I just got done drawing this. Might try coloring her tomorrow.

    The way I see it my character could be either a lumberjill or an oil sands worker, in which case she'd carry a section of pipeline instead.

    7X5nog8l.jpg

    That design's pretty fucking abysmal.

    It's a good attempt. He can improve on it if he keeps pushing the concept.

    Personally, I think C.Viper is one of the weaker designs in the Street Fighter Universe but its all subjective, I suppose.

    Its been hard for me to find time to work on the Street Fighter 6 roster/story but im making progress. Slowly but surely. Here's another character I drew up that kind of fills in the "guile/charlie" role.

    COOPERLOGO_zps8f16656e.jpg
    Open for commissions.
    Huerta's Tumblr
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  • MageggMagegg Joined: Posts: 3,977
    Looks good except for the shirt. I mean...
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    PSYCH0J0SH wrote: »
    I actually designed a FG character today just for kicks. I did a basic stance sprite of him too. I was thinking of him as being a command throw character with a good high/low mix-up game. Something along the lines of abel, alex and to some extent, Q. Either way, here's the sprite(this is as crisp as I could get it to look online. It looks way better when I open it on PS).

    fg_character_by_c0nstantini-d8csqvt.jpg

    What's he supposed to be? Some kind of robot? Or just a weird pro-wrestler who paints himself as part of his stage gimmick? Overall, not a bad picture. I like the coloring style you chose.

    I had an idea for a grappler as well. I just got done drawing this. Might try coloring her tomorrow.

    The way I see it my character could be either a lumberjill or an oil sands worker, in which case she'd carry a section of pipeline instead.

    7X5nog8l.jpg

    That design's pretty fucking abysmal.

    Okay, "C. Viper fan".
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Metroxylon wrote: »
    BB_Hoody wrote: »
    Metroxylon wrote: »
    Lol yeah! Set up that log as a fake corner and you can do a corner combo anywhere after a command throw or something. Then the super would be a caber toss that is only guaranteed to hit after a dizzy. LET'S GO CAPCOM!!

    The log as a makeshift corner is genius and would really separate her from other grapplers. But you'd have to balance it though. Like maybe the log eventually breaks so she has to get a new one?

    Or maybe it wouldn't be a throw into log corner but you have to manually set it somewhere at a safe opportunity given start up frames. Then base your game plan around where you put it. But yeah it could have durability. Like you can only hit a person 5 times before it knocks over, or 1 sweep would knock it over. It'd be like aegis reflector without the cowardice.

    Maybe it can operate like Cody's knife as an item she can pick up and discard. She'd slam the log into the ground and embed it directly in front of her, and it would be like Villager's tree in Smash 4 where it's basically a wall that you can attack to get rid of it. But while you're hitting the log she can vault over it, barge into it or grab it and hit you with it. She can also do a focus attack while carrying the log and it has the largest/longest hitbox of any focus attack in the game.
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  • MetroxylonMetroxylon Missing link? Joined: Posts: 2,633
    PSYCH0J0SH wrote: »
    Metroxylon wrote: »
    BB_Hoody wrote: »
    Metroxylon wrote: »
    Lol yeah! Set up that log as a fake corner and you can do a corner combo anywhere after a command throw or something. Then the super would be a caber toss that is only guaranteed to hit after a dizzy. LET'S GO CAPCOM!!

    The log as a makeshift corner is genius and would really separate her from other grapplers. But you'd have to balance it though. Like maybe the log eventually breaks so she has to get a new one?

    Or maybe it wouldn't be a throw into log corner but you have to manually set it somewhere at a safe opportunity given start up frames. Then base your game plan around where you put it. But yeah it could have durability. Like you can only hit a person 5 times before it knocks over, or 1 sweep would knock it over. It'd be like aegis reflector without the cowardice.

    Maybe it can operate like Cody's knife as an item she can pick up and discard. She'd slam the log into the ground and embed it directly in front of her, and it would be like Villager's tree in Smash 4 where it's basically a wall that you can attack to get rid of it. But while you're hitting the log she can vault over it, barge into it or grab it and hit you with it. She can also do a focus attack while carrying the log and it has the largest/longest hitbox of any focus attack in the game.

    No focus attacks for SF5 please. And since it's an item that effects mobility, it shouldn't in itself be an item that requires pick up. I'm getting too impatient for new characters.
    Are you clutch or crutch?
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited January 2015
    I thought focus attacks were already confirmed to be in. It should be an item that requires pickup because I don't want her carrying this giant unwieldy log the whole match. That wasn't my original plan for her anyways.
    Post edited by PSYCH0J0SH on
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  • ProjectjusticeProjectjustice Psycho Denji Joined: Posts: 2,740 ✭✭✭✭✭ OG
    Dam guys the Canadian Fighter Psychojosh made is just for fun. Chill out!
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Huerta wrote: »
    PSYCH0J0SH wrote: »
    I actually designed a FG character today just for kicks. I did a basic stance sprite of him too. I was thinking of him as being a command throw character with a good high/low mix-up game. Something along the lines of abel, alex and to some extent, Q. Either way, here's the sprite(this is as crisp as I could get it to look online. It looks way better when I open it on PS).

    fg_character_by_c0nstantini-d8csqvt.jpg

    What's he supposed to be? Some kind of robot? Or just a weird pro-wrestler who paints himself as part of his stage gimmick? Overall, not a bad picture. I like the coloring style you chose.

    I had an idea for a grappler as well. I just got done drawing this. Might try coloring her tomorrow.

    The way I see it my character could be either a lumberjill or an oil sands worker, in which case she'd carry a section of pipeline instead.

    7X5nog8l.jpg

    That design's pretty fucking abysmal.

    It's a good attempt. He can improve on it if he keeps pushing the concept.

    Personally, I think C.Viper is one of the weaker designs in the Street Fighter Universe but its all subjective, I suppose.

    Its been hard for me to find time to work on the Street Fighter 6 roster/story but im making progress. Slowly but surely. Here's another character I drew up that kind of fills in the "guile/charlie" role.

    COOPERLOGO_zps8f16656e.jpg

    Lots of robots showing up... kinda looks like Jack from Tekken?
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  • HuertaHuerta Joined: Posts: 9
    edited January 2015
    Magegg wrote: »
    Looks good except for the shirt. I mean...

    I have a tendancy of drawing too many serious types, so I wanted to give the character some more personality. Plus, cops, detectives and agents love rocking those hawaiian shirts for some reason.
    PSYCH0J0SH wrote: »
    Lots of robots showing up... kinda looks like Jack from Tekken?

    Yeah, Jack and Bryan popped into my head when I was designing this guy, so I did my best to make Cooper look like he's from the Street Fighter/Capcom universe. He's really a cyborg but not invincible like Bryan Fury nor has crazy weaponry like Jack.

    The idea was, since this takes place in the future and Shadaloo has fallen by SF3, that the government/law enforcement has confiscated Shadaloo/SIN technology and uses that tech for their own operations. Plus, in this future, cybernetic and genetic engineering is somewhat mainstream.
    Open for commissions.
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  • CestusCestus Sorry for my english :D Joined: Posts: 6,279
    LivewireX wrote: »
    Hey, why not. I'd be down for a female Canadian grappler that looks like Crush. Could certainly be worse.
    ^Had to Google her. She looks like Sam Kinison. I hope we get a female grappler made in the image of Gina Carano.
    Huerta wrote: »
    Magegg wrote: »
    Looks good except for the shirt. I mean...

    I have a tendancy of drawing too many serious types, so I wanted to give the character some more personality. Plus, cops, detectives and agents love rocking those hawaiian shirts for some reason.
    PSYCH0J0SH wrote: »
    Lots of robots showing up... kinda looks like Jack from Tekken?

    Yeah, Jack and Bryan popped into my head when I was designing this guy, so I did my best to make Cooper look like he's from the Street Fighter/Capcom universe. He's really a cyborg but not invincible like Bryan Fury nor has crazy weaponry like Jack.

    The idea was, since this takes place in the future and Shadaloo has fallen by SF3, that the government/law enforcement has confiscated Shadaloo/SIN technology and uses that tech for their own operations. Plus, in this future, cybernetic and genetic engineering is somewhat mainstream.

    Look like a mix of TK Jack and detective Quinn from Dexter with Angel Batista shirt :D
    des.png

    As chara design for SF is nice, but i will prefer it as normal human... it will be kinda a mix between C.Jack (SFex) and Joe(SF1)
    But i understand that if the concept is far-future SF6 the cyborg thing make sense, i was more thinking what kind of design i will like see in SFV
    I designed SFV Ken, your argument is invalid.
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  • MetroxylonMetroxylon Missing link? Joined: Posts: 2,633
    PSYCH0J0SH wrote: »
    I thought focus attacks were already confirmed to be in. It should be an item that requires pickup because I don't want her carrying this giant unwieldy log the whole match. That wasn't my original plan for her anyways.

    Focus attacks are definitely not confirmed. And I thought she'd pull the log out of nowhere like Sean's basketball or Dudley's rose or Cody's pipe/wrench/bat.
    Are you clutch or crutch?
    Downback saved my life.
    Stand strong, do or die.

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  • C.Viper FanC.Viper Fan Jedah Joined: Posts: 148
    PSYCH0J0SH wrote: »

    That design's pretty fucking abysmal.

    Okay, "C. Viper fan".

    Yes, C.Viper, the design Capcom's pretty fucking proud of and went on to represent SF in Marvel, and will continue on making appearances. Good luck pitching that trash you designed to CAPCOM.
  • C.Viper FanC.Viper Fan Jedah Joined: Posts: 148
    edited January 2015
    BB_Hoody wrote: »
    @C.Viper fan It's no worse than C.Viper :P. And every character goes through a few redesigns before they reach a final design.

    Was that supposed to offend me? C.Viper's still getting in game appearances and gaining fans, while your dusty favorite reamins UNKNOWN, UNUSED, in the Dark Stalker trash bin where she belongs.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,766 mod
    PSYCH0J0SH wrote: »
    I thought focus attacks were already confirmed to be in. It should be an item that requires pickup because I don't want her carrying this giant unwieldy log the whole match. That wasn't my original plan for her anyways.
    No they were not. In Vesper's latest frame by frame breakdown, he points out that Mike does try to pull of what looks like that focus move that Chun does, only for him to get hit out of it on startup.
  • MageggMagegg Joined: Posts: 3,977
    PSYCH0J0SH wrote: »
    Metroxylon wrote: »
    BB_Hoody wrote: »
    Metroxylon wrote: »
    Lol yeah! Set up that log as a fake corner and you can do a corner combo anywhere after a command throw or something. Then the super would be a caber toss that is only guaranteed to hit after a dizzy. LET'S GO CAPCOM!!

    The log as a makeshift corner is genius and would really separate her from other grapplers. But you'd have to balance it though. Like maybe the log eventually breaks so she has to get a new one?

    Or maybe it wouldn't be a throw into log corner but you have to manually set it somewhere at a safe opportunity given start up frames. Then base your game plan around where you put it. But yeah it could have durability. Like you can only hit a person 5 times before it knocks over, or 1 sweep would knock it over. It'd be like aegis reflector without the cowardice.

    Maybe it can operate like Cody's knife as an item she can pick up and discard. She'd slam the log into the ground and embed it directly in front of her, and it would be like Villager's tree in Smash 4 where it's basically a wall that you can attack to get rid of it. But while you're hitting the log she can vault over it, barge into it or grab it and hit you with it. She can also do a focus attack while carrying the log and it has the largest/longest hitbox of any focus attack in the game.
    Not to offend, but a Street Fighter character that fights by using a log, sounds pretty ridiculous. Specially because it's supposedly due to her Canadian nationality. It wouldn't work either if there's a new Mexican character that throws you tacos and slams you with a mariachi guitar :/
  • SideshowRobSideshowRob Brb, busy saving anime Joined: Posts: 321
    Huerta wrote: »
    Its been hard for me to find time to work on the Street Fighter 6 roster/story but im making progress. Slowly but surely. Here's another character I drew up that kind of fills in the "guile/charlie" role.

    COOPERLOGO_zps8f16656e.jpg

    I like this guy a lot. The shirt offers a lot of personality that compliments that look in his eye. Also, him being a cyborg policeman kind of makes him the Robocop of the SF Universe, and that automatically trumps any potential flaws he may have. :D
  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,916
    BB_Hoody wrote: »
    @C.Viper fan It's no worse than C.Viper :P. And every character goes through a few redesigns before they reach a final design.

    Was that supposed to offend me? C.Viper's still getting in game appearances and gaining fans, while your dusty favorite reamins UNKNOWN, UNUSED, in the Dark Stalker trash bin where she belongs.

    You're the biggest nerd here for taking negative comments about a character you like so seriously. Like get a grip lol.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited January 2015
    PSYCH0J0SH wrote: »

    That design's pretty fucking abysmal.

    Okay, "C. Viper fan".

    Yes, C.Viper, the design Capcom's pretty fucking proud of and went on to represent SF in Marvel, and will continue on making appearances. Good luck pitching that trash you designed to CAPCOM.

    You're a fan of the most ugly and universally terrible female character Capcom has ever shat out, your opinion is completely invalid and no amount of your bitching will ever change that. You don't get to criticize anyone else for having trash designs when you're a fan of the scum encrusted at the bottom of the trash can.
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Magegg wrote: »
    PSYCH0J0SH wrote: »
    Metroxylon wrote: »
    BB_Hoody wrote: »
    Metroxylon wrote: »
    Lol yeah! Set up that log as a fake corner and you can do a corner combo anywhere after a command throw or something. Then the super would be a caber toss that is only guaranteed to hit after a dizzy. LET'S GO CAPCOM!!

    The log as a makeshift corner is genius and would really separate her from other grapplers. But you'd have to balance it though. Like maybe the log eventually breaks so she has to get a new one?

    Or maybe it wouldn't be a throw into log corner but you have to manually set it somewhere at a safe opportunity given start up frames. Then base your game plan around where you put it. But yeah it could have durability. Like you can only hit a person 5 times before it knocks over, or 1 sweep would knock it over. It'd be like aegis reflector without the cowardice.

    Maybe it can operate like Cody's knife as an item she can pick up and discard. She'd slam the log into the ground and embed it directly in front of her, and it would be like Villager's tree in Smash 4 where it's basically a wall that you can attack to get rid of it. But while you're hitting the log she can vault over it, barge into it or grab it and hit you with it. She can also do a focus attack while carrying the log and it has the largest/longest hitbox of any focus attack in the game.
    Not to offend, but a Street Fighter character that fights by using a log, sounds pretty ridiculous. Specially because it's supposedly due to her Canadian nationality. It wouldn't work either if there's a new Mexican character that throws you tacos and slams you with a mariachi guitar :/

    I actually agree with you, the log wasn't part of my plan and is a little silly, although I feel it has more utility than that ridiculously extreme and incompatible comparison you made at the end with the taco fighter.

    I'm fine with her just being a plain grappler, if the log got used at all it could be as a super where she could use it for a variety of things as previously mentioned, such as a long-reaching wallbounce normal or a portable wall that blocks projectiles. But again, that wasn't part of my vision for her.
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Awesome. Call me up Capcom let's do this.
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  • RopeADopeRopeADope Joined: Posts: 44
    I want Q, Necro, Oro from 3S and others like Sean.

    I want a new character from an Arabic country and an other one from Israel lol!
  • SideshowRobSideshowRob Brb, busy saving anime Joined: Posts: 321
    edited January 2015
    Huerta wrote: »
    Its been hard for me to find time to work on the Street Fighter 6 roster/story but im making progress. Slowly but surely. Here's another character I drew up that kind of fills in the "guile/charlie" role.
    ]
    COOPERLOGO_zps8f16656e.jpg

    I like this guy a lot. The shirt offers a lot of personality that compliments that look in his eye. Also, him being a cyborg policeman kind of makes him the Robocop of the SF Universe, and that automatically trumps any potential flaws he may have. :D

    WAIT A MINUTE.

    ...was this guy by any chance inspired by Street Fighter 2010?
  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,916
    PSYCH0J0SH wrote: »
    PSYCH0J0SH wrote: »

    That design's pretty fucking abysmal.

    Okay, "C. Viper fan".

    Yes, C.Viper, the design Capcom's pretty fucking proud of and went on to represent SF in Marvel, and will continue on making appearances. Good luck pitching that trash you designed to CAPCOM.

    You're a fan of the most ugly and universally terrible female character Capcom has ever shat out, your opinion is completely invalid and no amount of your bitching will ever change that. You don't get to criticize anyone else for having trash designs when you're a fan of the scum encrusted at the bottom of the trash can.

    Dude he was not worth all that lol.
  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,916
    @Magegg OK that Mexican flghter with Taco's and Mariach Guitar example was just...wut? PYSCH0J0SH's Canadian fighter would have a practical aplication for the log with it giving her a unique mechanic. It isn't there just to say she's Canadian. Where as with your Mexican example is just a ridiculous exaggeration because he cleary isn't making her a lazy and damn near offensive stereotype like that. I.E attacks utilising maple syrup, a hockey stick etc like you mentioned before.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Most damaging super in the game, but only when syruped.
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  • C.Viper FanC.Viper Fan Jedah Joined: Posts: 148
    PSYCH0J0SH wrote: »
    PSYCH0J0SH wrote: »

    That design's pretty fucking abysmal.

    Okay, "C. Viper fan".

    Yes, C.Viper, the design Capcom's pretty fucking proud of and went on to represent SF in Marvel, and will continue on making appearances. Good luck pitching that trash you designed to CAPCOM.

    You're a fan of the most ugly and universally terrible female character Capcom has ever shat out, your opinion is completely invalid and no amount of your bitching will ever change that. You don't get to criticize anyone else for having trash designs when you're a fan of the scum encrusted at the bottom of the trash can.

    I'll take CAPCOM's word over you, I love My Little Pony so much it hurts. And they're pretty proud of her desing. Literally nobody cares about your opinion, especially not CAPCOM.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited January 2015
    You are not Capcom.
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  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,916
    @C.Viper Fan. Popular opinion for better or worst ultimately determines what's "good" and what isn't on a grand scale. Not the creator. Capcom may like what they've done with C.Viper but a good number of fans are not fans of her. You like C.Viper that's cool, but alot don't and it seems to bother you. Like my comment about Viper was just a playful jab, and you got so butthurt lol. PS BB Hood's a 18 year old character from a relatively obscure series. Viper's only 7yrs from a very popular and legendary series. Time will tell if Viper is that great of a character.
  • MetroxylonMetroxylon Missing link? Joined: Posts: 2,633
    I was hoping all this fanboy flaming would've ended by now. Anyway, I wouldn't be surprised if Karin is a more likely candidate for 5 than any of the new characters to SF4. She is the original Abel and has a good amount of fans also who were outspokenly disappointed in her exclusion. She has the tools that make for a good fighting game character without being a shoto, without having a dive kick, and without using charge.

    But this thread is about new characters. Have people been getting into a discussion regarding rivalries? Like SF4 before you fought Seth, you had the rival battle, but it seems like 50%+ of the character roster's rivalry was with Ryu. That just seems to defy reason. Like Ryu might be aiming to be the best, but I doubt he's picking fights with everybody he crosses paths with (unless there's something really good in his bag). Ok I take that back. I just did research and he's a rival to 6 other characters. But that's still excessive.

    Anyway, I like to think we can infer some information about new/returning characters just based on Chun-Li and Ryu's inclusion. If 5 occurs after 3, then it's likely that Oro will be in since he took on Ryu as a student. But Ryu's never been known as a benevolent guy looking to undo evil forces, so we can't presume that any of his rivalries will hold up in 5. Except for maybe Sagat. I mean if there's no focus attack or ultras/EX with invincibility for days, then zoning will be reasonable again. Kind of like how it showed and failed in SFxT just by the other dominant mechanics in that game. So Sagat would be a supreme threat in a game like 5. Much different than how he had to play with some (a lot of) manners in 4.

    Oh yeah we also have Charlie. Guile's been looking for Charlie FOREVER so even if they were just palette swaps of each other, Guile has to be in.

    Another thing that Capcom, like most companies with profitable franchises, can't do without, are their protagonists. In SF3, after Ryu, in my opinion the game had 2 protagonists: Alex and Necro. Alex was a co-protagonist since New Gen whereas Necro only became a protagonist in 3S (In the other 2 versions he was more like a henchman for the Illuminati) when he escaped their control.

    So here's my top 8 anticipated characters:

    Oro
    Sagat
    Ken
    Guile
    Karin
    Alex
    Necro
    Urien

    There's no real Chun-Li rival representation since she seemed most committed to fighting Mad Gear and Shadaloo, and if I include just one character from either organization, I'd have to include the rest. I don't want to see SF5 going that route. Would be cool if Chun-Li got a new rival out of nowhere that wasn't a thug or assassin to get even with.
    Are you clutch or crutch?
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    Stand strong, do or die.

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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Heavyweight grappler girl could be a rival for Rainbow Mika.
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  • LemresLemres The Two G.O.A.T Joined: Posts: 1,600
    BB_Hoody wrote: »
    BB_Hoody wrote: »
    @C.Viper fan It's no worse than C.Viper :P. And every character goes through a few redesigns before they reach a final design.

    Was that supposed to offend me? C.Viper's still getting in game appearances and gaining fans, while your dusty favorite reamins UNKNOWN, UNUSED, in the Dark Stalker trash bin where she belongs.

    You're the biggest nerd here for taking negative comments about a character you like so seriously. Like get a grip lol.
    More like fool...
  • blufangblufang Devour! Joined: Posts: 4,487
    edited January 2015

    Was that supposed to offend me? C.Viper's still getting in game appearances and gaining fans, while your dusty favorite reamins UNKNOWN, UNUSED, in the Dark Stalker trash bin where she belongs.

    Don't dis darkstalkers.




  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,916
    blufang wrote: »

    Was that supposed to offend me? C.Viper's still getting in game appearances and gaining fans, while your dusty favorite reamins UNKNOWN, UNUSED, in the Dark Stalker trash bin where she belongs.

    Don't dis darkstalkers.

    He's not worth engaging. Just ignore him.
  • CestusCestus Sorry for my english :D Joined: Posts: 6,279
    BB_Hoody wrote: »
    @C.Viper Fan. Popular opinion for better or worst ultimately determines what's "good" and what isn't on a grand scale. Not the creator.


    -saying in advance that i don't even like C.Viper-

    To be honest "popular opinion" come from average peoples that usually don't know shit about character design, and sure as fuck not as professional designers.
    If anything chara design in FGs is getting worse exactly because internet+marketing teams combo is pushing audience's shitty tastes over designer's coherent artistic vision

    If "good" mean quality please never call popular opinion in the conversation
    If "good" mean what sell, PLEASE call it "marketable"
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire

    All SFV Colors here!- http://forums.shoryuken.com/discussion/214626/new-colors-for-story-and-battle-alts/p1
  • SAOTOME2USAOTOME2U My favorite SF? Alpha 2 (minus CCs) Joined: Posts: 480
    edited January 2015
    It really isn't worth debating anyone whom has sadly graduated from being a fan, to a stan. I still say character usage, and player buzz is more of a determining factor of which character is the most popular, despite how pleased Capcom is. Of all the new characters in the SF4 series, C. Viper is not at the top -- she only became popular because of great players like JaycetheAce, Latif, and Wolfkrone. I personally don't mind C. Viper, and think she's okay. It also makes sense for her to have been the SF4 representative in UMvC3. However, Rufus, Juri, and now Decapre are way more popular, for better or worse.

    BUT anyway, I still vote to have King Cobra make it in SF5.
    A logical, and objective member of the FGC -- we exist.
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  • HuertaHuerta Joined: Posts: 9
    Huerta wrote: »
    Its been hard for me to find time to work on the Street Fighter 6 roster/story but im making progress. Slowly but surely. Here's another character I drew up that kind of fills in the "guile/charlie" role.
    ]
    COOPERLOGO_zps8f16656e.jpg

    I like this guy a lot. The shirt offers a lot of personality that compliments that look in his eye. Also, him being a cyborg policeman kind of makes him the Robocop of the SF Universe, and that automatically trumps any potential flaws he may have. :D

    WAIT A MINUTE.

    ...was this guy by any chance inspired by Street Fighter 2010?

    Wow, I completely forgot about that game and it used to be one of my favorites, too. I probably subconciously was thinking of it when I designed Cooper.

    The 3 characters I used as inspiration were Guile, Abel/Dolls and Bulletproof from C.O.P.S. Originally I was going to make him blonde haired with sunglasses but then he looked too much like Captain Commando. Designing new characters is tough. Especially when everything has almost been done already.
    Open for commissions.
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  • MageggMagegg Joined: Posts: 3,977
    Huerta wrote: »
    The 3 characters I used as inspiration were Guile, Abel/Dolls and Bulletproof from C.O.P.S.
    OK, that means instantaneous approval, for me, I don't know for all of you...
  • Sensei RouzuSensei Rouzu Hero for fun Joined: Posts: 3,933
    If I can get the great C. Viper or Juri I'll be content. Shit, I really miss playing this game competitively like I did when I first joined this forum back in 09. Viper challenged me the most out of any character I've played in a fighting game. Broke my first PS3 controller trying to learn her and never quite got to the level I wanted to be with her because I was getting my bachelor's and my local scene didn't want to give me rides anymore despite me always offering gas money.

    Listening to : Nas / N.W.A / ChocQuibTown / David Wise / Kool Keith / Sadistik / Undogmatic

  • LemresLemres The Two G.O.A.T Joined: Posts: 1,600
    Metroxylon wrote: »
    She has the tools that make for a good fighting game character without being a shoto, without having a dive kick, and without using charge.
    Just a little fun fact, her double elbows were charge in A3 beta, but of course changed it in the final. I'd say it was for the better. That move would've been more useless than how it is now lol.
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