Rising Thunder - FIGHTING ROBOTS

FrozteyFroztey Break the CuffsJoined: Posts: 9,407 mod
edited July 2015 in Fighting Game Discussion
I'll add a trailer when one gets released anywhere, saw the teaser at EVO earlier and I'm really impressed with what I saw from it, the game was pretty to look at and the gameplay looked fun. There's a technical alpha starting on the 28th and I've signed up, the website is www.risingthunder.com if you're interested. This game looks promising. Oh, GGPO as well for all of you rollback enthusiasts.

Post edited by Froztey on
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Comments

  • MajormelisThereMajormelisThere no labels Joined: Posts: 497
    I'm slightly interested, it's great to see a new free to play game that isn't attached to an existing ip. It's looking alright but I thought the trailer was kinda bland
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  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    I'm interested in how they'll make robot characters stand apart from one another, could just become another Yatagarasu in terms of character design. Free to play always comes with many questions also.
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  • Rioting SoulRioting Soul Joined: Posts: 4,890 ✭✭✭✭✭ OG
    According to Spooky, apparently this game is being made by the Cannons. If that's true I'm surprised by how little coverage it's getting.
  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    I guess sponsorships and the CPT take the headlines in advertisement. But considering it's in an alpha stage I really doubt they have much to show at this point that's concrete anyway and want to keep it short.
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  • HyenaboyHyenaboy Joined: Posts: 77
    It looks a bit too much like SFV for me to really latch onto it personally. I've never been one for the giant fighting robot/mech genre.
    It looks pretty, but it didn't really draw me in, and I think that the FTP model is gonna be wonky as a fighter because of the influx of casual players trying to have too much influence over the devs in terms of buffs and nerfs.
  • Trouble BrewingTrouble Brewing Super Coffee Fighter V Joined: Posts: 5,174 mod
    It's not even listed on their site yet. Looks like evo has the debut.

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  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,669
    edited July 2015
    anyone else notive the ggpo3 logo at the bottom of the trailer?
  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    I remember the GGPO logo being fucking huge when I watched the trailer on stream
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  • Rioting SoulRioting Soul Joined: Posts: 4,890 ✭✭✭✭✭ OG
    I have a toaster so hopefully this gets ported to PS4.
  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    Doesn't having a free to play model make porting a game like it a little more complicated? I'd like to see it on PS4 anyway, that and PC seem to be the new mainstays for the FGC especially now KI is heading to PC.
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    What is this

    Why do these robots all have sexy lady voices

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  • Rioting SoulRioting Soul Joined: Posts: 4,890 ✭✭✭✭✭ OG
    Froztey wrote: »
    Doesn't having a free to play model make porting a game like it a little more complicated? I'd like to see it on PS4 anyway, that and PC seem to be the new mainstays for the FGC especially now KI is heading to PC.

    I was under the impression that KI is free-to-play.
  • truendymiontruendymion Beer Me! Joined: Posts: 2,226
    Dammit i need more info! I think i saw a roman cancel in there!
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Froztey wrote: »
    Doesn't having a free to play model make porting a game like it a little more complicated? I'd like to see it on PS4 anyway, that and PC seem to be the new mainstays for the FGC especially now KI is heading to PC.

    I was under the impression that KI is free-to-play.

    Not really.

    The free version is basically just an expanded demo that only allows you to play as one character, both online and offline. Paying money gets you the full game with all characters.
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  • EveryFlowerFlowEveryFlowerFlow You Want Pain? Aegis Reflector Joined: Posts: 3,781
    Not a fan of robots but signed up anyway.
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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,330
    Dammit i need more info! I think i saw a roman cancel in there!

    Just looked like a dash cancel to me. Frankly I'm probably wrong, but I'm seeing a lot of HnK inspiration in here. Boost cancel, that feminine robot with Rei's jump cancel into j.D, looks kinda interesting so far. Curious to see what the game is actually supposed to be. I can't tell if it's trying to be KI Lite or anime.
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  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    Froztey wrote: »
    Doesn't having a free to play model make porting a game like it a little more complicated? I'd like to see it on PS4 anyway, that and PC seem to be the new mainstays for the FGC especially now KI is heading to PC.

    I was under the impression that KI is free-to-play.

    They're both distributed through platforms that Microsoft own so that isn't an issue for that game, if Rising Thunder were to head on over to PS4 terms would have to be met with Sony and I can't imagine that would be a walk in the park for them and take a while at least.
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  • khaokhao Joined: Posts: 12
    It's beautiful, can't wait to know more about it
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,733 mod
    edited July 2015
    anyone else notive the ggpo3 logo at the bottom of the trailer?
    That's what interests me the most. I wonder what GGPO3 means. 3rd generation GGPO? Does that mean FBA client is 1st gen and what Skullgirls, 3SOE, VRes have is 2nd Gen?
    Hyenaboy wrote: »
    It looks a bit too much like SFV for me to really latch onto it personally.
    The way the hitstop seems to work makes it feel more like KI to me.

  • FrozteyFroztey Break the Cuffs Joined: Posts: 9,407 mod
    Yeah, I was drawing more comparisons to KI myself. Still a bit confused as to why every robot had a female voice when they looked kinda..guy-ish.
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  • JocelotJocelot Don't give up! Joined: Posts: 5,294
    Yoooo just saw the trailer between MKX matches. Color me intrigued! Unfortunately my comp sucks so I know I won't be able to run it so I'll be depending on you dudes to show me how good it is!

    I mean honestly the artstyle alone drew me in. Here's hoping the mechanics are as slick as dem robotzzzz
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  • TacticalLampTacticalLamp Joined: Posts: 58
    I will admit the trailer was more like a teaser instead of a trailer, which I think is why its so bland. But I definitely made an account and will be giving it a shot. You cant really argue with free.
  • truendymiontruendymion Beer Me! Joined: Posts: 2,226
    The animations aren't roboty enough. I want to see compartments opening up, chainsaws, rayguns, telescoping limbs, etc. Cyberbots is a good source for inspiration.
  • noosetesternoosetester Joined: Posts: 856
    roomba dlc or fuck off
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited July 2015
    I dunno it just looks like a normal-ass combo heavy 2D fighter with robots.

    Not to say that I'm not curious, but overall it just looks really token.
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  • ShishiohShishioh Starbreaker Joined: Posts: 2,921
    This looks like something Bob survived in Reboot.
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  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,669
    edited July 2015
    d3v wrote: »
    anyone else notive the ggpo3 logo at the bottom of the trailer?
    That's what interests me the most. I wonder what GGPO3 means. 3rd generation GGPO? Does that mean FBA client is 1st gen and what Skullgirls, 3SOE, VRes have is 2nd Gen?
    That speculation sounds correct to me: FBA is their first implementations of GGPO, what has been seen on consoles in certain titles could be the second implementation, GGPO3 can possibly be the next-gen implenation of it GGPO. This could mean GGPO/rollback becoming a standard for new next-gen console fighting games!!
  • Zane HitsurugiZane Hitsurugi X-buster, ready. Joined: Posts: 1,077
    Got a feeling that this is going to be very PacificRim/RobotJocks esque in terms of designs.
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  • JetKinenJetKinen Joined: Posts: 594
    edited July 2015
    I was hoping for a more cyberbots look/feel to it.

    Doesn't feel a whole lot of "robot" is what i'm trying to say

    The feminines voices must be the pilots. I wonder if you can pick and choose the pilots and if they do bonuses.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,273
    Froztey wrote: »
    Doesn't having a free to play model make porting a game like it a little more complicated? I'd like to see it on PS4 anyway, that and PC seem to be the new mainstays for the FGC especially now KI is heading to PC.

    PS4 has a healthy selection of F2P games. You don't need PS+ to play them.
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  • ascensionXascensionX Joined: Posts: 404
    this looks fun i'm going to sign up.
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  • tatakitataki misplaced Joined: Posts: 7,699
    I subbed to the alpha :)
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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,330
    http://www.ign.com/articles/2015/07/20/rising-thunder-the-pc-fighting-game-made-for-your-keyboard
    "RISING THUNDER: THE PC FIGHTING GAME MADE FOR YOUR KEYBOARD"

    "And it’s easy to play. It’s easy to feel good, because Rising Thunder requires “mostly one-button, some holds, some button-plus-direction” inputs, with minimal motion input to pull off spectacular, devastating special attacks. I’ve done things I’ve never been able to do in fighting games because of Rising Thunder’s easy inputs. I’ve canceled animations, bait-and-switched opponents, and pulled off preposterous aerial combo"

    As a Hit Box player, yeesh. This does not instill confidence in me. I hope with the style of game this is that the easy inputs don't lead to easy to mash high damage combos.
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  • Reinhart_xReinhart_x Put Sagat on Megabus Joined: Posts: 79
    Also a Hit Box player who's kinda iffy about it. I signed up for the alpha but that was before I heard of the easy inputs. Hopefully it feels better than it sounds.
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  • GespenstRitterGespenstRitter The Enigmatic Gale Joined: Posts: 3,237
    JetKinen wrote: »
    I was hoping for a more cyberbots look/feel to it.

    Doesn't feel a whole lot of "robot" is what i'm trying to say

    The feminines voices must be the pilots. I wonder if you can pick and choose the pilots and if they do bonuses.

    I don't think they're piloted at all. The way they're designed makes me think that they're talking "human" robots like Transformers. Which is a shame because I really would like to see another 2D game with piloted robots like Cyberbots someday.
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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,330


    Short match.
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  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,733 mod
    edited July 2015
    Damn, so S-kill and the Cannon's are behind this?
    JohnGrimm wrote: »


    Short match.
    Is it just me, or does that female voice sound like Sally Cahill, the announcer for Marvel vs. Capcom?
  • SquidGutsSquidGuts ::Denim Boiler:: Joined: Posts: 170
    JohnGrimm wrote: »
    Short match.

    So special moves have a cooldown? Meh

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