KOF XIV General Discussion - King of Fighters XIV Arcade Ver. Burn 2 Fight cabinets from Taito!

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  • Soul7Soul7 Joined: Posts: 485
    FUCK YEA!!!!
    I've been waiting since the first tease, about a year & a half ago.
    New 3D KOF, I'm SOLD!!!!!


    My favorite one was KOF 2006 Maximum Impact, that was 3D aswell. ♥

    Here's hoping Luise Meyrink returns! ♥.♥
    kofmi2-luise-meyrink.jpg



    -
    I f*cking hated sprites. Sprites are so 90s man, don't nobody wanna see'em in 2016..
    Heck, they didn't even evolve'em into 3D models like SF.
    You might say i'm biased 'cause i'm mainly a 3D fighter, but certain things can evolve from one game to another without changing the origin of the gameplay, like character models.

    I would've enjoyed KOF 13 way more if they ATLEAST had 3D models.
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  • echelonNYKechelonNYK Sleepwalking in the minefield Joined: Posts: 3,355
    To quote the great Aris "kamikaze move, amigo".
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  • Ryujin_OsaiRyujin_Osai leggo Joined: Posts: 303
    oh naw......ah hell naw i know thats not supposed to be the new kof game,Shit looks horrible Just do King of Combat if you want to make that game world wide.Don't just slap kof on that.Why is it so freakin hard for them to do decent 3d sprites
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  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,270
    Soul7 wrote: »
    FUCK YEA!!!!
    I've been waiting since the first tease, about a year & a half ago.
    New 3D KOF, I'm SOLD!!!!!


    My favorite one was KOF 2006 Maximum Impact, that was 3D aswell. ♥

    Here's hoping Luise Meyrink returns! ♥.♥
    kofmi2-luise-meyrink.jpg



    -
    I f*cking hated sprites. Sprites are so 90s man, don't nobody wanna see'em in 2016..
    Heck, they didn't even evolve'em into 3D models like SF.
    You might say i'm biased 'cause i'm mainly a 3D fighter, but certain things can evolve from one game to another without changing the origin of the gameplay, like character models.

    I would've enjoyed KOF 13 way more if they ATLEAST had 3D models.

    So you're actually saying with a straight face you prefer bad 3D models to great 2D ones?

    I'm fine with preferring 3D to 2D but have some goddamn standards on the 3D at least.
    PSN: Saitsuofleaves SF5 Tag: Saitsu  Baby Steps to Giant Strides
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  • Running WildRunning Wild Rock You Like A Hurricane Joined: Posts: 3,184
    Soul7 wrote: »
    I would've enjoyed KOF 13 way more if they ATLEAST had 3D models.

    KOF13's sprites were made from 3D models tho.
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  • MageggMagegg Joined: Posts: 3,999
    edited September 2015
    Funniest thing? The "Chinese knockoff" XDZW looks AWESOME in comparison:

    http://imgur.com/gallery/zwB2C
    Post edited by Magegg on
  • keo-baskeo-bas Joined: Posts: 1,987
    edited September 2015
    What so wrong with Kof Mira series? It was departure from the Orignal KoF but for the most part was its own game with different story line and cast. The first one was rough around the edges, The second one refined and expended it, While the third one nearly perfected the Formula, even going back to 3 vs 3 standard instead of 1 vs 1 that the previous title did.

    Expexting sprite in this day and age is pretty laughable at this point. its dyng art style and as much I do like them too I prefer company that make fighter to stay in business and compromise in any way that doesn't ruined the game play or heavy handed business (excessive micro transaction or dlc).

    with that said...yeah This trailer visuals isn;t too hot but I'll deal with it. I've seen worst.
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  • RedVegaRedVega Joined: Posts: 862
    I was excited to hear that a new KOF is coming out but then I saw the trailer.....
  • DTJBDTJB Lazy Man's Artist Joined: Posts: 1,284
    REALLY hoping this is just an early build because a ton of work needs to be done. Anyway, still cool to hear a new installment is coming out.
    Working hard to get noticed.
    Put something in the music threads, good chance I'll like it.
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  • luckyjimluckyjim Joined: Posts: 117
    I'm looking forward to it! I think the models were far more zoomed in for the teaser than what will be seen in game (going from KoF13 character size) so it should look pretty good.
    Too many people shitting on this game too early..

    besides, a number of the sprites in 13 were really ugly despite being high detail. Scary amounts of muscle and moe. The series needed a fresh look.

    Seeming to take a backseat to the graphics for some reason, im curious to see how this will play and what mechanics it may have, old or new..
  • MageggMagegg Joined: Posts: 3,999
    keo-bas wrote: »
    What so wrong with Kof Mira series? It was departure from the Orignal KoF but for the most part was it sown game with different story line and cast. The first one was rough around the edges, The second refined and expended it, While the third one nearly perfected the Formula even going back to 3 vs 3 standard instead of 1 vs 1 that the previous title did.

    Expexting sprite in this day and age is pretty laughable at this point. its deing art style and as much I do like them too I prefer company that make that fighter to stay in business and compromise in any way that doesn't ruined the game play or heavy handed business.

    witht hat said...yeah This trailer visuals isn;t too hot but I'll deal with it. I've seen worst.
    And it's not even 3D gameplay... it was 2D + side-step mechanics .__.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,825
    The visuals on the game look awful. Straight out of a PS2 game.
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  • TenshoTensho Joined: Posts: 2,883
    edited September 2015
    I hope that's fake... those 2004 3D models... where da sprites at!
    A Chinese company bought SNK? Maybe this game will be free2play and have DLC lol
  • Virtua_LeonVirtua_Leon Gal me seeeerious Joined: Posts: 2,001 ✭✭✭✭✭ OG
    edited September 2015

    Game looks like a carbon copy of maximum impact, even the same crap animation, and i loved maximum impact regulation A but even back then the game looked like shit.

    AAAAAAAAS WE ENTER!
  • Soul7Soul7 Joined: Posts: 485
    Saitsu wrote: »
    Soul7 wrote: »
    FUCK YEA!!!!
    I've been waiting since the first tease, about a year & a half ago.
    New 3D KOF, I'm SOLD!!!!!


    My favorite one was KOF 2006 Maximum Impact, that was 3D aswell. ♥

    Here's hoping Luise Meyrink returns! ♥.♥
    kofmi2-luise-meyrink.jpg



    -
    I f*cking hated sprites. Sprites are so 90s man, don't nobody wanna see'em in 2016..
    Heck, they didn't even evolve'em into 3D models like SF.
    You might say i'm biased 'cause i'm mainly a 3D fighter, but certain things can evolve from one game to another without changing the origin of the gameplay, like character models.

    I would've enjoyed KOF 13 way more if they ATLEAST had 3D models.

    So you're actually saying with a straight face you prefer bad 3D models to great 2D ones?

    I'm fine with preferring 3D to 2D but have some goddamn standards on the 3D at least.

    The sprites in KOF 13 were anything BUT great. They were straight out trash. That's why i only played that game for like a week.

    And i never said that the current models shown in that teaser are great ones, do not take my words out of context.
    They're definitely going to improve on them seeing the uproar, stop being a judgmental prick from the first fucking teaser that is about 5 SECONDS LONG...
    Look at SFIV or SFV for great 3D model examples.
    Want Arika (a.k.a SF EX) characters in SF5?
    Like this page: https://www.facebook.com/ArikaCharactersForStreetFighterV
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    Petition for Capcom to buy the Arika characters' license in order to hopefully include some as DLC in SFV.
  • Shinkuu TatsumakiShinkuu Tatsumaki Joined: Posts: 6,975
    KOF13 looks horrible. Purple fireworks everywhere. KOF14 doesn't look too good so far either, but we'll have to see some real gameplay footage first.
  • RedVegaRedVega Joined: Posts: 862
    Soul7 wrote: »
    Saitsu wrote: »
    Soul7 wrote: »
    FUCK YEA!!!!
    I've been waiting since the first tease, about a year & a half ago.
    New 3D KOF, I'm SOLD!!!!!


    My favorite one was KOF 2006 Maximum Impact, that was 3D aswell. ♥

    Here's hoping Luise Meyrink returns! ♥.♥
    kofmi2-luise-meyrink.jpg



    -
    I f*cking hated sprites. Sprites are so 90s man, don't nobody wanna see'em in 2016..
    Heck, they didn't even evolve'em into 3D models like SF.
    You might say i'm biased 'cause i'm mainly a 3D fighter, but certain things can evolve from one game to another without changing the origin of the gameplay, like character models.

    I would've enjoyed KOF 13 way more if they ATLEAST had 3D models.

    So you're actually saying with a straight face you prefer bad 3D models to great 2D ones?

    I'm fine with preferring 3D to 2D but have some goddamn standards on the 3D at least.

    The sprites in KOF 13 were anything BUT great. They were straight out trash. That's why i only played that game for like a week.

    And i never said that the current models shown in that teaser are great ones, do not take my words out of context.
    They're definitely going to improve on them seeing the uproar, stop being a judgmental prick from the first fucking teaser that is about 5 SECONDS LONG...
    Look at SFIV or SFV for great 3D model examples.

    Lol stop man.
  • Doctrine DarkDoctrine Dark Yum Yum Joined: Posts: 7,456
    edited September 2015
    Edit: Oh, fuck. I've been had.
    Everyone is entitled to their own opinion. It's just that yours is stupid.
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  • Soul7Soul7 Joined: Posts: 485
    Also, remember how horrible the SFIV models were when SFIV was first announced? They improved them before the release.
    And the same thing is happening currently with SFV. It's too early to judge an entire game after receiving a single teaser that is seconds long.
    Want Arika (a.k.a SF EX) characters in SF5?
    Like this page: https://www.facebook.com/ArikaCharactersForStreetFighterV
    Or Sign this Petition: https://www.change.org/p/yoshinori-ono-team-street-fighter-v-petition-arika-characters-for-street-fighter-v
    Petition for Capcom to buy the Arika characters' license in order to hopefully include some as DLC in SFV.
  • JaceBuilderJaceBuilder Joined: Posts: 74
    Oh well... at least we'll still have KOF98!
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,270
    Soul7 wrote: »
    Also, remember how horrible the SFIV models were when SFIV was first announced? They improved them before the release.

    And they STILL suck. Capcom improved lightyears for SFV but SFIV was terrible when it came to models, as was SFxT. SFV is the first 3D modeled SF game that doesn't have terrible models.

    Only so much you can salvage from a terrible base. Even in the pre-alpha SFV stuff there was solid stuff from the modeling, there were just many subtle tweaks that needed to be made. This needs a COMPLETE overhaul and yeah, 5 seconds is enough to tell because we aren't harping on the animations, we're harping on the models themselves. Kyo doesn't even look like Kyo.

    There is no excuse. I don't care how much one could love 3D, this is terrible and there's very little hope for legitimate improvement visual wise.

    And KoF has enough issues when it comes to crap like Netcode, the last thing they need is something to drive away the normal market as well.
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  • Doctrine DarkDoctrine Dark Yum Yum Joined: Posts: 7,456
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.
    Everyone is entitled to their own opinion. It's just that yours is stupid.
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  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,825
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.

    If their smart they will drop a bunch of betas or maybe go the early access route.
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  • KomatikKomatik Card demon Joined: Posts: 2,669
    Wish there were sprites like XIII, but ya'know what, as long as the game is as solid as the last I can get over that gripe very quickly.

    Bring it the fuck on!

    I just want a game that feels as good to play as 13 and 2002UM but has lower maintenance needs than 13.
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  • PsychobluePsychoblue the Conductor of the Hype Train Joined: Posts: 2,914
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.

    MI didn't have an arcade release until Regulation A, IIRC.
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,270
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.

    It wouldn't be the first and it's no surprise. Sony definitely seems hellbent on making the PS4 THE Fighting Game console and threw some money at SNK to help them out in return for more exclusivity.
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  • LiangHuBBBLiangHuBBB Joined: Posts: 2,223
    well the trailer looks kinda meh ...
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  • TheFreshPrinceTheFreshPrince Sold so many chickens think I work for Kroger Joined: Posts: 3,725
    Supposedly it's supposed to release in January? If so, god damn it's DOA if it launches with these visuals.
    You just can't handle the fresh prince.

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  • MageggMagegg Joined: Posts: 3,999
  • Virtua_LeonVirtua_Leon Gal me seeeerious Joined: Posts: 2,001 ✭✭✭✭✭ OG
    edited September 2015
    KofxIV is here!

    But i wished it would fuck off
    AAAAAAAAS WE ENTER!
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,825
    Saitsu wrote: »
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.

    It wouldn't be the first and it's no surprise. Sony definitely seems hellbent on making the PS4 THE Fighting Game console and threw some money at SNK to help them out in return for more exclusivity.

    If Sony tossed money at this then they should have done more than that. Give SNK some devs that are good with 3D.
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  • Soul7Soul7 Joined: Posts: 485
    edited September 2015
    I know i'll be playing the fuck outta Kula Diamond in this one. ♥

    EDIT: I wonder if we'll get a full trailer during TGS.
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    Petition for Capcom to buy the Arika characters' license in order to hopefully include some as DLC in SFV.
  • TheFreshPrinceTheFreshPrince Sold so many chickens think I work for Kroger Joined: Posts: 3,725
    If Geese and Yamazaki are in this, then I'll probably have no choice but to buy it even though it looks like ass.
    You just can't handle the fresh prince.

    R.I.P. Uncle Phil.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,825
    edited September 2015
    Soul7 wrote: »
    I know i'll be playing the fuck outta Kula Diamond in this one. ♥

    EDIT: I wonder if we'll get a full trailer during TGS.

    I honestly don't expect any more info at TGS. The best bet for more concrete info will be the Playstation Experience event in December.
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  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,270
    Saitsu wrote: »
    So far the KOF 14 official site seems to be indicating that this is a PS4 title only.

    Would this be the first KOF to not have an initial Arcade release? I could honestly see it not having an Arcade version at all. If not, I wonder how they'll do loke tests for it.

    It wouldn't be the first and it's no surprise. Sony definitely seems hellbent on making the PS4 THE Fighting Game console and threw some money at SNK to help them out in return for more exclusivity.

    If Sony tossed money at this then they should have done more than that. Give SNK some devs that are good with 3D.

    Helping Capcom out provides more benefits than helping SNK out. They probably gave SNK the bare minimum to essentially stay afloat. Like "Hey, here's enough so you don't have to go solely with Pachinko, go push out a game for us please" whereas they're trying to make their stamp with Capcom while also likely getting some benefits with their other franchises.
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  • JokeeBoiJokeeBoi Literally nobody. Joined: Posts: 1,765
    Damn, dude..... I mean, i hope the game's good, and I'm definitely gonna buy it because I'm a total SNK fanboy but............... Where were you when you realized sprites were dead. :bawling:
    The only thing I really know is that I don't know a damn thing.
  • ruthless_nashruthless_nash Joined: Posts: 2,211
    edited September 2015
    I dont know how long it takes to make a new character or if its economically viable.. but I would rather they stuck with the KOV XIII graphics, and added maybe 8-10 new characters. Either add 1 new character to each team so there are 4 in a team, similar to KOF 2000 (but without the striker system) or just have 3 new teams. There are still alot of characters I would have liked to seen in that art style such as Blue Mary, Yamazaki, B.Jenet, Rock and some of the other "classic" characters.

    They could also just refine the system or maybe just go back to '98 and Extra. Im sure it wont effect sales significantly as the majority of the people who buy KOF games are die hard KOF and fighting game fans anyway.

    If the 3D is designed to attract new fans, sadly it will fail (especially with it looking as shit as it is at the moment).

    So in summary, just add new characters and refine the system and that will all thats needed.
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