KOF XIV General Discussion - Steam Edition out now!

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  • MoonchildeMoonchilde Resident tech talk double poster Joined: Posts: 4,836
    Looks awful. SNK throwing in the 2D towel pretty much puts the last nail in the 2D fighting game coffin.
  • GaijinblazeGaijinblaze fingerlicans Joined: Posts: 2,506 ✭✭✭✭✭ OG
    looks like a fanmade 3d rendering of a gackt video. the gaudy background doesnt do the rest of the visuals any favours either.

    i would normally say that when you try to reproduce a certain artstyle in 3d, it can end up looking like an entirely different thing instead of a 3d version of the 2d games, but the changes to the clothes, hair, and lighting look intentional (and bad). maybe a different stage and some regular gameplay without dramatic angles would help.
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  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,565
    Moonchilde wrote: »
    Looks awful. SNK throwing in the 2D towel pretty much puts the last nail in the 2D fighting game coffin.

    The nail was put in that coffin when Guilty Gear made the move. SNK was at least forced to, they can't financially deal with going with 2D anymore.

    These 3D models are terrible but if I had said a week ago would you rather have KOF with 3D models or no KOF at all, I doubt people would go with the latter just to have the comfort of knowing that SNK went out on 2D.
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  • MageggMagegg Joined: Posts: 3,715
    Saitsu wrote: »
    These 3D models are terrible but if I had said a week ago would you rather have KOF with 3D models or no KOF at all
    I think these graphics and artistic direction are just unacceptable. If they're willing to sacrifice quality to this extent, I rather prefer them to not to release something that can damage so much the brand they've built.

    If they still want to release the game, I think they should change the title to present it as a "spin-off" and not a numbered entry. But by this point, it's clear they completely gave up on the idea of bringing quality games... and that's completely heartbreaking.
  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,303
    That's an idiotic statement. I guess people forget how small SNK is and how much money they DON'T have. If they weren't trying to make a quality game, they wouldn't be making the game at all. Just because the visuals aren't super high budget doesn't mean the game is going to be awful. This is probably the best they could do with the budget they have and the time they had to get the trailer out.
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  • Be4rBe4r Joined: Posts: 299
    There were rumors that they were going to announce this game back in 2014 but I bet it was worse than now. Sadly we have no information, so until we hear more I think we should just be happy that a new KOF was announced
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 24,967
    The game scheduled for release next year. If the release window holds true than I doubt we'll get a dramatic improvement on the visuals and animation.
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  • the7kthe7k Kitty Pride. Joined: Posts: 5,567
    C'mon guys, SNK has clearly shown they know how to make games in 3D. Samurai Shodown Sen, Fatal Fury Wild Ambition and the Maximum Impact series redefined fighting games as we know it.

    This'll be the best thing to happen to SNK since Eolith.
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  • MageggMagegg Joined: Posts: 3,715
    edited September 2015
    JohnGrimm wrote: »
    That's an idiotic statement. I guess people forget how small SNK is and how much money they DON'T have. If they weren't trying to make a quality game, they wouldn't be making the game at all.
    That would be preferable.
    JohnGrimm wrote: »
    Just because the visuals aren't super high budget doesn't mean the game is going to be awful. This is probably the best they could do with the budget they have and the time they had to get the trailer out.
    The artistic direction looks awful, this just looks terrible all around. If they're trying to sell us the game with this, if they try to build hope or hype with this, if they think this is acceptable for PS4, I have no hope for them... what a terrible embarrassment, this will damage the franchise irreversibly.
    I mean, KOF XII was a failure, yeah, but at least there was an artistic direction behind, there was an attempt to promote the series to mainstream level, while this... I seriously see nothing good here, there's not a heart, there's not the KOF spirit, there's nothing that says me this has the potential to be good, it looks awful in every level.

    It's obvious this isn't even developed by SNK Playmore, they must be hiring another (cheap, amateurish and terrible) studio to work in this, just like they've done before with games like Samurai Shodown Sen.
    Now, that would be more or less acceptable if this was a spinoff game, but if they're willing to let their "jewel of the crown" franchise to be handled by a bunch of terrible unknown programmers and artists, it's a clear hint that SNK Playmore just gave up on the franchise. And I'll do the same.
    For me, this is a mock of KOF, this shouldn't exist and I won't support it in any way. This is not what KOF deserves, that's just not what this great fighting game franchise deserves, it's just a nightmare, it's completely unacceptable.
  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,565
    That much I'll agree with. It really looks like they put no effort into it and isn't worth the support, especially with a release date of next year. I'll keep an eye on it, but it honestly reminds me of KOFXII in all the wrong ways.

    SNK wants to move onto Pachinko, they might as well just go the full way. Hell even the Pachinko KOF models looked better.
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  • MageggMagegg Joined: Posts: 3,715
    Saitsu wrote: »
    That much I'll agree with. It really looks like they put no effort into it and isn't worth the support, especially with a release date of next year. I'll keep an eye on it, but it honestly reminds me of KOFXII in all the wrong ways.
    At leas the KOF XII trailer made a good impression and a big splash because of the incredible update of the graphics. KOFXIV's trailer is underwhelming in every way...
  • ZebsterZebster Joined: Posts: 3,738
    veng wrote: »
    Magegg wrote: »
    Funniest thing? The "Chinese knockoff" XDZW looks AWESOME in comparison:

    http://imgur.com/gallery/zwB2C

    Yeah, really. Here's a video of Benimaru v Terry in XDZW (it's not KOF14, it's a troll Youtube account):



    While the particle effects are kind of shitty, they did a pretty good job of turning the 2D sprites into 3D models. Honestly, if KOF14 looked like that video, I'd probably be at least somewhat hyped. Instead we get this ugly shit. : \

    I've never seen the game in action, so I had no idea it used 3D models. Before I full screened the video I thought those were modified KOF13 sprites.
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  • GraphicGraphic Waifu Fighter V Joined: Posts: 636
    If it is coming out in 2016, it will be quickly forgotten. SFV, Tekken 7, Guilty Gear and more MKX changes is going to make KOFXIV very easy to ignore.
  • MageggMagegg Joined: Posts: 3,715
    edited September 2015
    Zebster wrote: »
    veng wrote: »
    Magegg wrote: »
    Funniest thing? The "Chinese knockoff" XDZW looks AWESOME in comparison:

    http://imgur.com/gallery/zwB2C

    Yeah, really. Here's a video of Benimaru v Terry in XDZW (it's not KOF14, it's a troll Youtube account):



    While the particle effects are kind of shitty, they did a pretty good job of turning the 2D sprites into 3D models. Honestly, if KOF14 looked like that video, I'd probably be at least somewhat hyped. Instead we get this ugly shit. : \

    I've never seen the game in action, so I had no idea it used 3D models. Before I full screened the video I thought those were modified KOF13 sprites.
    It's sprites, based on 3D model photographies, like Donkey Kong Country.
  • EternalEternal unpleasable perfectionist Joined: Posts: 12,436
    Everyone on the KOF XII staff were sure about one thing from the beginning: any title in the main KOF series had to feature hand-drawn 2D art."

    http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/art/index.php

    So much for that.
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  • PerthoPertho The Runed One Joined: Posts: 21,596 mod
    Gato or fuck off. Yep, that sums up everything.
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  • the7kthe7k Kitty Pride. Joined: Posts: 5,567
    The thing is, in the teaser when they showed Iori's super, the animation and hit effects, hitstop, "powerful" factor are all missing. It needs A LOT of work if they want to break 100k sales. If the budget is super low, and they can manage 75k-100k, it may be considered a success, but it surely needs a lot of polish.

    Yeah, it looked very similar to how Ranbu supers looked in Maximum Impact, which makes the name "Maximum Impact" quite ironic.
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  • LoghornLoghorn Joined: Posts: 264
    Magegg wrote: »
    Funniest thing? The "Chinese knockoff" XDZW looks AWESOME in comparison:

    http://imgur.com/gallery/zwB2C

    Yes, it does. And it's embarrassing.

    I hope that for SNK's sake, that they would delay this title, especially now that they've been obtained by a Chinese company. The reveal has already got a very bad reputation on their official page on Youtube as it is (first impressions always counts in everything!).
  • Be4rBe4r Joined: Posts: 299
    The release date can be changed, like I said here in Japan there were rumors that this game was supposed to be announced way back. But we all act like companies dont push shit back. Any of you all waiting got Might No 9 that was supposed to be out March then September, now December. I think they are saying 2016 just to have a reason to show it at TGS, but it could be pushed back could be December 2016.

    Dont forget that when XIII came out they waited for a long ass time before they released so that they wouldnt compete with SF4 and BB.

    I get the knee jerk reactions but if this was capcom there would be hella more people saying stay calm and give it a chance. Look at SFxT.

    So yea I have been playing Snk games since I was a kid and Im hoping they get their shit together and make XIV as good (if not better than) XIII. I do hope that everyone who is angry at the trailer has at least played some of the past SNK games. If there are people hating who havent even played XIII I see you argument as irrelevant.
  • ReirakuReiraku Joined: Posts: 763
    Someone please just tell me Falcoon isn't in charge of the character designs this time.
  • CyberPhoenix0252CyberPhoenix0252 Joined: Posts: 414
    Funny that Kyo's render on the website looks better than he does in game...

    http://www.snkplaymore.co.jp/us/games/kof-xiv/

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  • MageggMagegg Joined: Posts: 3,715
    edited September 2015
    JohnGrimm wrote: »
    A lot of dudes talking big in here. Are you on the development team? Have you been to the studio where they're making the game? No? Then fuck off with "they aren't trying."
    You don't know how hard they're trying, you don't know how much time they've put into the game, you don't know how much of a budget they have.
    If they are "trying their best", they must be a bunch of freshmen that didn't even finish school. How can they make look worse than early 2000s fighting games? If these developers are "doing their best" they must be college interns then... This looks completely horrible, I haven't seen any video game trailer so underwhelming, and I'm not just talking about fighting games...
    If the studio turns out to be good but budget's so limited then they simply shouldn't do the video game, it's just inconceivable that theyr'e trying to sell this PS1-level graphics for the PlayStation 4. But even with a limited budget, good art direction can sort of makeup a little for that... but these aesthetics are just awful.

    this is the worst vg trailer I've seen since Mega Man Xover, but at least that was a spinoff...
    JohnGrimm wrote: »
    If you don't like how the game looks then fine, whatever, but shut the fuck up with this nonsense.
    Nonsense? You call complaining about this piece of crap NONSENSE? Dude, this is the standard reaction to the trailer, haven't you seen ? NONSENSE is being such condescendant with the company you are accepting they're trying to sell a PS4 video game with a horrid trailer featuring PS1-level graphics, THAT'S NONSENSE.

    Just stop defending the game, or I mean, if you're going to, look for better arguments because you're not making any sense. Even you have to recognize this is an insult to the quality KOF has delivered along the years, even with limited budgets the game you could see nice artistic direction, smart ideas... this KOF XIV looks completely hollow.
    JohnGrimm wrote: »
    On top of that most of the names in here I don't ever see talking about SNK games in the first place, and you people have no business saying anything about the game because you weren't even going to play it regardless. Everyone dickriding how good 13 looks, oh man 13 sprites are so good, why did they drop sprites.

    Here's a question, why the fuck don't ANY OF YOU play 13?
    That has nothing to do with the fact this trailer is horrible and the game looks terrible. I appreciate your support to KOF but don't make this into an argument of "we must support SNK no matter what!", that's just fanboy-ish.
    JohnGrimm wrote: »
    you guys say it would be better off if SNK didn't make a new KoF game? Fuck you.
    The Batman movie franchise would have been better if Joel Schumacher hadn't made Batman & Robin, we agree?
    JohnGrimm wrote: »
    SNK is the company that has the most people who say they support them but the fewest number of people who actually support them. This is why they keep going fucking bankrupt. I can't even tell you how many people I saw on twitter who would complain time and time again every time SNK put out a new pachinko game, always whining "SNK PUT OUT KOF, WE WANT KOF, MAKE A CONSOLE GAME,"
    Again you're generalizing, do you see the thread filled with "WHEN'S THE NEXT KOF GAME GOING TO RELEASE?" threads. No. I think people was in general happy with how the series ended with KOF XIII, it was a worthy game, it was fun, it made the new sprites shine, it showed a lot of love for the franchise, the characters, easter eggs, great gameplay, everything. I didn't see too many people constantly making pressure to SNK for a new KOF game.

    I was happy on how all this closed and I didn't ask for a new installment. But I would gladly accept one if it was decent. But this... this is crappy beyond belief, and the worst thing is that it's not just a cashgrab spinoff game, but a numbered entry!! It's the definitive sign they just stopped giving a shit, they're planning to make the franchise into a bottom of the barrel budget game! This long-time respected brand will be completely destroyed here onwards... Seriously, WHY?! Why don't you some respect to this series trajectory?
    JohnGrimm wrote: »
    and now that there's a console game you're all complaining because it isn't your perfect dream of what you want.
    Do we want it to be "perfect"? No. But we want something more worthy than PS1 level graphics... that's just an insult. It's an insult to themselves, mainly, because they no longer value the great franchise they're guardians of. They will destroy the brand completely for years to come, they're ultimately hurting themselves because of this incredible display of mediocrity and stupidity.
    JohnGrimm wrote: »
    All I wanted was a new KoF game and I got it, I was so excited when I saw that trailer, then I go to Twitter and apparently I'm not allowed to be happy.
    You are allowed to be happy, but if you go around saying people to "shut up, stop complaining, you have to love and support the new KOF", you're going to have a terrible time, because your arguments are the true NONSENSE here.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,592 mod
    Magegg wrote: »
    ...it's just inconceivable that theyr'e trying to sell this PS1-level graphics for the PlayStation 4...
    Can we tone down the hyperbole for a bit.

    I mean, it doesn't look modern, but it's not "PS1 level".

    The lighting effects seem to be about late 7th-gen, early 8th-gen at best. The character models are in the same range as many budget titles from Japan or Korea. Honestly, it's more the art direction that's an issue. Those faces are just meh, and combined with the budget animation which is what makes them look bad.

    The thing I'll give that does look 6th-gen is the stage which looks to have bad textures and a low polygon count.
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  • MageggMagegg Joined: Posts: 3,715
    edited September 2015
    Saitsu wrote: »
    So you know what John? Fuck you, go ahead and sit on your throne all you want saying that people are frauds and are too stupid to support SNK. I'm going to sit over here, not be a fucking SNK Dick Riding moron, and let KOFXIV prove to us that it's actually worth our fucking time. If they think what they just showed at TGS was acceptable, they're terribly wrong. If the game wasn't ready they should've taken more time with it before presenting it to the public. Just say KOFXIV is coming without the visuals and be done with it, that would bring hype and no issues would be had. If they want the gameplay to stand above the crappy visuals, then they better show us that it's worth a damn. Gameplay AND Netcode better be on point. No excuses anymore. They think they deserve to stand in the ring again, they have to show something better than that, period.
    In fact, if anything, we SHOULD be complaining, because we're the true fans and we care about the brand. Do you think SNKP is caring about the brand trying to sale a Nokia N-Gage-graphics level game for the PS4? NO! They're just destroying the brand, they will make KOF into the laughingstock.

    Maybe if we complain hard enough, they will realize what they're doing and decide to drop the "XIV" from the title and present the game as a spin-off series instead... that's what they should do if they don't want to destroy the name of the franchise; KOF XII was enough of an embarrassment, don't destroy everything they've accomplished with this awesome series until now...
  • MageggMagegg Joined: Posts: 3,715
    edited September 2015
    Saitsu wrote: »
    Yeah no, you shut up too now. There's no "brand" destroying. You're overselling what the brand is.
    If you're making "canon" a bad game in the series, you're polluting the franchise, they shouldn't consider these awful titles "true" KOF games. If they're trying to sell this new concept as the "next step in the KOF evolution"... then people will just become pessimistic and think series will only decline after this, because it's a huge stepdown.

    Imagine if Street Fighter EX was called "Street Fighter III" back then... the people's conception of the series would have been very different. Not saying EX series was terrible or something, but it doesn't hold a candle to whatever Capcom genius were doing back then.
  • Be4rBe4r Joined: Posts: 299
    I hope Sony can show SNK some love like they did capcom. That would be nice to get the game going and give people another reason to get a PS4
  • MetroxylonMetroxylon Missing link? Joined: Posts: 2,627
    I don't give a fuck what anybody's crying about. New KoF has got me AMPED.

    I think the models are honestly alright. It's the animations and lack of fluidity that need tweaked. It doesn't help that we only saw each sequence for maybe a second, with cinematic rotating cameras that somewhat distort my perspective on the action shown.

    What other thing that has visually seemed off-putting is Kyo and Iori have some white auras about them. Like the lighting doesn't make any sense compared to the angle of their shadows. In 13, that lighting effect would've never been applied because it would've looked even weirder to put on sprites. so they just gave them generic noon-time shadows, which could be easily done here. The way the lighting is for 14 reminds me a lot of that terrible milky white stage in 13 that nobody would choose to play on.

    So yeah I'm optimistic about KoF. I wish more people would be expressing hype about there being a new KoF rather than ram their knobs in SNK's butthole over seemingly outdated graphics. For me, graphics are the last concern I have when it comes to a good game. I was raised on shitty 8/16-bit sprites, and highly pixelated PS1/Dreamcast/N64 3D models. It never stopped those games from being fun so long as the control was good and there was replay value.

    Lastly "lol" at people talking shit about graphics and then out of nowhere start creaming about "CvS3 being on the horizon", as if it wouldn't look just as bad as this to y'all. I'd take certain CvS mechanics put into KoF14 before I'd act so deluded to think CvS3 is a realistic possibility in the near future.

    But hey, maybe if those sponsors in the KoF14 stage were real, the graphics would be high enough to appeal to the masses that don't concern themselves for what lies beneath.
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  • keo-baskeo-bas Joined: Posts: 1,951
    edited September 2015
    I have no Issue with this game so far except how Kyo looks but its what ever. Can't wait for me detail on this game. Let the Nay sayer be. While Im not fan of Negative reaction, any promotion IMO benefits KoF/SNK, true fan will stick around.
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  • MageggMagegg Joined: Posts: 3,715
    d3v wrote: »
    Improved teaser.
    Much better, but I thought it was going to fake it by including cutscenes from the recent pachislot x___x
  • danomightydanomighty WTFSRK Joined: Posts: 1,346
    Improved? I thought John Cena(!!!!!!!!!!!!!!!!!!!!!!!!!!!) was gonna be in it. :o
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  • blufangblufang Devour! Joined: Posts: 4,487
    It's not just the graphic polish/polygon count, the art direction is absolute shit. There is nothing within the trailer that brings any sense of yearning or excitement other than it is KOFXIV. It looks awful, we see awful renditions of classic characters doing moves we've seen many times before, it doesn't sound remarkable either. Why even show this trailer, I don't know.

    I remember SNK said last year they were working on a new KOF which would be easier execution, be close to KOF 98 in design, and have the largest cast ever as well as the largest production team ever. It sounded exciting, this trailer kills all of that.




  • LoghornLoghorn Joined: Posts: 264
    @Magegg & @Saitsu: I definitely agree with both of you, though I think that the reason why KOF '98 (under Ultimate Match: Final Edition), KOF 2002 (under Unlimited Match), & KOF XIII had gotten released on Steam was because that they're the most popular KOF games ever; I'm not so sure about KOF XI.
  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,565
    Loghorn wrote: »
    @Magegg & @Saitsu: I definitely agree with both of you, though I think that the reason why KOF '98 (under Ultimate Match: Final Edition), KOF 2002 (under Unlimited Match), & KOF XIII had gotten released on Steam was because that they're the most popular KOF games ever; I'm not so sure about KOF XI.

    XI's a Dark Horse. It's solid but it came out at a very awkward time so it didn't get as much appreciation as it probably would've under normal circumstances.
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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,303
    Saitsu wrote: »
    Loghorn wrote: »
    @Magegg & @Saitsu: I definitely agree with both of you, though I think that the reason why KOF '98 (under Ultimate Match: Final Edition), KOF 2002 (under Unlimited Match), & KOF XIII had gotten released on Steam was because that they're the most popular KOF games ever; I'm not so sure about KOF XI.

    XI's a Dark Horse. It's solid but it came out at a very awkward time so it didn't get as much appreciation as it probably would've under normal circumstances.

    It's also a red headed step child of the KoF series and doesn't really play like the rest of the series. Also it's a really bullshit game.
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  • abkalldayabkallday Joined: Posts: 2,208
    I hope they get rid of Hd combos
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  • SaitsuSaitsu Tranquilo...ASSENAYO! Joined: Posts: 33,565
    JohnGrimm wrote: »
    Saitsu wrote: »
    Loghorn wrote: »
    @Magegg & @Saitsu: I definitely agree with both of you, though I think that the reason why KOF '98 (under Ultimate Match: Final Edition), KOF 2002 (under Unlimited Match), & KOF XIII had gotten released on Steam was because that they're the most popular KOF games ever; I'm not so sure about KOF XI.

    XI's a Dark Horse. It's solid but it came out at a very awkward time so it didn't get as much appreciation as it probably would've under normal circumstances.

    It's also a red headed step child of the KoF series and doesn't really play like the rest of the series. Also it's a really bullshit game.

    Half the KoF games are red headed step childs so it isn't saying much.
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  • BiolinkBiolink Shenmue 3 will come Joined: Posts: 4,298
    edited September 2015
    What's stopping them from copying and pasting the sprites from 13(Since drawing all new animations is expensive), making some gameplay enhancements(And maybe a very few new characters) and calling it a day?

    I mean shit wasn't this what they were basically doing from 95 to arguably even KOF 11?
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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,303
    Biolink wrote: »
    What's stopping them from copying and pasting the sprites from 13(Since drawing all new animations is expensive), making some gameplay enhancements(And maybe a very few new characters) and calling it a day?

    I mean shit wasn't this what they were basically doing from 95 to arguably even KOF 11?

    Because making those sprites is the same as doing this
    giphy.gif

    Unless you want a game that is exactly XIII with nothing new, this was the only choice, and if that's the case just play XIII.
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  • Keepin'em HonestKeepin'em Honest Da Last Real N*gga Left Joined: Posts: 763
    edited September 2015
    Yooooo.....I did not see that trailer last night, I just seen the logo and read folks bitchin' all night about the departure from 2D. Now that I have actually seen that trailer...God Damn that game looks shitty. I can't believe they showed that shit off. Just terrible, jus turble.

    All that said, I think before we all lose our collective shit, we should just sit back and see if it gets better. I personally can't believe a company would show off a game like that in 2015, for major consoles at that. This shit's gotta be a WIP. I'll give'em the BotD.

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  • petran79petran79 Here comes an old challenger Joined: Posts: 1,913
    Loghorn wrote: »
    @Magegg & @Saitsu: I definitely agree with both of you, though I think that the reason why KOF '98 (under Ultimate Match: Final Edition), KOF 2002 (under Unlimited Match), & KOF XIII had gotten released on Steam was because that they're the most popular KOF games ever; I'm not so sure about KOF XI.

    Games are also available in China using Tencent digital platform.
    I feel that the Skullgirls campaign re-opened the gates to popular 2d fighters entering computers.
    Prior to that all there was were doujin fighters and offline guilty gears.
    I mean on GGPO alone there are 500 players on peak hours. Majority play SNK games.
    I am suprised at Capcom who support the PC platform yet havent ported their online 2d fighters. Only SFA2 on GOG.
    too slow!
  • MetroxylonMetroxylon Missing link? Joined: Posts: 2,627
    I mean let's face it. If the trailer was sprites, people would be shitting on it anyway. Cuz a sprite based game on PS4? How could they get away with that unless it was a free-$5 download? Rising Thunder is free for now and it has higher graphical requirements. People are getting their nuts in a twist because it's the first KoF in awhile that's gone the 3D route so I think the displeasure most people are suffering is from a disassociation between what was, and what they currently see.

    Really though, I don't think there'd be such objection over the trailer if it had displayed at the bottom "Images are from a game currently in development and subject to change."
    Are you clutch or crutch?
    Downback saved my life.
    Stand strong, do or die.

    https://youtube.com/user/SaveReplayandQuit/videos
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