The Inevitable Street Fighter V Story Thread: A SHADOW FALLS!

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Comments

  • just5moreminutesjust5moreminutes mfw Capcom reveals something Joined: Posts: 6,666
    Fretless94 wrote: »
    I used to think that they were making alts for characters based on how often the battle costume is bought

    ftfy, explains a lot
    Can you be FGC without playing anymore?
  • AriesWarlockAriesWarlock Joined: Posts: 3,066
    someone will post the whole issue I take it

    SVZPz8km.jpgmNKsng6m.jpg0pA1vwKm.jpgkksImnQm.jpgqUS4nypm.jpgpGFe9V4m.jpg
    "Umvc3 is a 2 player game the same way Super Mario Bros. was on NES. You gotta wait for someone to die before the other has a chance to play"
  • GrieversGunbladeGrieversGunblade Joined: Posts: 131
    It's kind of weird that Cammy didn't get one, because she's also popular.
    Ultra Street Fighter IV: Vega, Blanka, Decapre
    Ultimate Marvel vs. Capcom 3: Dante, Zero, Wolverine
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,079
    Hell yeah, where's my Wammu alt for Urien?
  • PVL_93_RUPVL_93_RU SRK's Capcom Pro Tour Ambassador Joined: Posts: 9,029
    edited April 21
    It's kind of weird that Cammy didn't get one, because she's also popular.

    She already has like 6
    SRK's Story Thread Crew:
    • bakfromon, Miðgarðsorm, & Lord Vega - Translations and Lore info
    • just5moreminutes - Story Mode v2.0
    • Doctrine Dark - Character Bios and Endings
    • Shockdingo - The paragraph writer
    • YagamiFire & Darc Requiem - The thread MVPs
    • Cestus - the Dolls endorser
    • The Shakunetsu - The character concept machine
    • Caio_Lins - The CFN profile cropper
    • Daemos - The thread dictator, also a Bison fanboy
    • DarthEnder - The bullshit caller

    Also starring (but not limited to):
    Mykka, Scotia, Hawkingbird, TrueBackLash, Chun-Li_Forever, Kecka, ruthless_nash, mikros, ...
  • The_ShakunetsuThe_Shakunetsu The Crimson Hadouken Joined: Posts: 1,568
    No CFN profiles update lately.. last time they were talking about Shin and Cyber Akuma.
    Arcade Mode Concepts and Designs - Better than traditional Arcade Mode
    Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type
    Character Wishlist SFV and MVCi
    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older Doronjo version)
    4.) Black Hayato - Bounty Hunter
    5.) Vile X8 with Bear Ride Armor - Bounty Hunter X recurring rival.
    6.) Solo - Bounty Hunter Strider's recurring rival.
    7.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock


    CAPCOM- Returning and New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement)
    12.) Strider - cyber ninja
    13.) Asura - from Asura's Wrath.
    14.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    15.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    16.) Leon - Resident Evil
    17.) Demon Hyo - Rival Schools (plot can be from the cause of using Soul Gem)
    18.) Gene - from God Hand.

    My Characters for SF5's 3rd Season on wards
    5 from Sf2 and Sf3
    1.) Blanka
    2.) Sagat
    3.) Feilong
    4.) Necro
    5.) Q

    5 from SF expansions
    1.) Skullomania
    2.) Garuda
    3.) Sodom
    4.) Haggar
    5.) Matthew Macoy - from Delta Red

    5 from SF4 and cameo SF5
    1.) Viper
    2.) Abel
    3.) Oro
    4.) Yun and Yang - play like how rival school or capcom fighting jam works you can switch characters after or before round in matches.
    5.) Xianyu and Jianyu - as a pair fights like choi and chang in CVS2.

    5 Underrated and Forgotten Concepts.
    1.) Eagle
    2.) Lee - Drunken master
    3.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    4.) Wraith (Slam Master)
  • YagamiFireYagamiFire Official Urien of the Story Thread Joined: Posts: 2,559
    If they released just a Shin I'd be hyped...cuz then we'd get Rosanov and Sadler.

    Please!
    "The governance of the ignorant has no bearing on me! I am reason itself!"

    "Believe in me, not your gods, for I have transcended them all!"

    Visit us at the Street Fighter story thread! Click here!
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,079
    That's Shun, not Shin. Different characters.
  • crash_and_burncrash_and_burn While you're at it, add some more bells!!! Joined: Posts: 2,380
    DarthEnder wrote: »
    That's Shun, not Shin. Different characters.

    It would be cool if they canonized those characters though.
  • crash_and_burncrash_and_burn While you're at it, add some more bells!!! Joined: Posts: 2,380
    Magegg wrote: »
    Both Shun and Shin are some of the blandest characters ever created for Street Fighter material.

    They should go directly to the garbage can (specially Shun).

    But Big Brother! How ... how c-c-c-could you?
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,079
    Daemos wrote: »
    The Injustice story mode looks to raise the bar once more on what it means to have a story in fighting games.
    I'm not a fan of the direction they're taking the story. Having Batman team up with asshole Superman against a prolific DC villain feels like it misses the point of everything that was interesting about the original Injustice and just turns it into a bog standard DC story.
  • PVL_93_RUPVL_93_RU SRK's Capcom Pro Tour Ambassador Joined: Posts: 9,029
    DarthEnder wrote: »
    Daemos wrote: »
    The Injustice story mode looks to raise the bar once more on what it means to have a story in fighting games.
    I'm not a fan of the direction they're taking the story. Having Batman team up with asshole Superman against a prolific DC villain feels like it misses the point of everything that was interesting about the original Injustice and just turns it into a bog standard DC story.

    You prefer Earth to be completely assimilated while Supes is sitting in his cage?
    SRK's Story Thread Crew:
    • bakfromon, Miðgarðsorm, & Lord Vega - Translations and Lore info
    • just5moreminutes - Story Mode v2.0
    • Doctrine Dark - Character Bios and Endings
    • Shockdingo - The paragraph writer
    • YagamiFire & Darc Requiem - The thread MVPs
    • Cestus - the Dolls endorser
    • The Shakunetsu - The character concept machine
    • Caio_Lins - The CFN profile cropper
    • Daemos - The thread dictator, also a Bison fanboy
    • DarthEnder - The bullshit caller

    Also starring (but not limited to):
    Mykka, Scotia, Hawkingbird, TrueBackLash, Chun-Li_Forever, Kecka, ruthless_nash, mikros, ...
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,079
    PVL_93_RU wrote: »
    You prefer Earth to be completely assimilated while Supes is sitting in his cage?
    I prefer them to think up an interesting new story like they did with the first game instead of telling a "Justice League fights Brainiac" story that I've seen a hundred times before.
  • CestusCestus Sorry for my english :D Joined: Posts: 5,011
    YagamiFire wrote: »
    Yeah new story stuff seems cool for Injustice 2. Game looks gorgeous and Day 1 will have somewhere around 5 times the content SF5 has after a year. It will murder SF5 in sales and Capcom will be like "Why did this happen?!" then proceed to learn nothing as Netherrealm makes them look like ignorant noobs to the entire industry.

    It's embarrassing. It truly is. Capcom should be actively ashamed of their performance as a business.

    Content is SFV's biggest failing

    To me it's not contents, to me it's quality
    If they put in SFV the quality a legendary brand like SF deserve, i will have been ok with Online, VS and Arcade.
    From there just more characters, new patches, stages and costumes to keep things fresh
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire
  • The_ShakunetsuThe_Shakunetsu The Crimson Hadouken Joined: Posts: 1,568
    edited April 24
    SF4 was likely well planned before it came out the market, probably the team that are influential in SF4 development did study well the content while in SFV they go agile development that why it feel so incomplete and the concept is likely along the freemium model. The main problem was really the content, next is the visual implementation then least the gameplay aspect.

    Initial Selection of Characters
    SF5 > SF4
    Content:
    SF4 > SF5
    UMVC3 > SF5
    TVC > SF5

    TVC in japan was handled by more enthusiastic people because of the content and mini games before it went localized.

    The only advantage of SFV is the cinematic mode but it doesn't justify the lacking of other mode.

    Arcade Mode Concepts and Designs - Better than traditional Arcade Mode
    Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type
    Character Wishlist SFV and MVCi
    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older Doronjo version)
    4.) Black Hayato - Bounty Hunter
    5.) Vile X8 with Bear Ride Armor - Bounty Hunter X recurring rival.
    6.) Solo - Bounty Hunter Strider's recurring rival.
    7.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock


    CAPCOM- Returning and New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement)
    12.) Strider - cyber ninja
    13.) Asura - from Asura's Wrath.
    14.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    15.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    16.) Leon - Resident Evil
    17.) Demon Hyo - Rival Schools (plot can be from the cause of using Soul Gem)
    18.) Gene - from God Hand.

    My Characters for SF5's 3rd Season on wards
    5 from Sf2 and Sf3
    1.) Blanka
    2.) Sagat
    3.) Feilong
    4.) Necro
    5.) Q

    5 from SF expansions
    1.) Skullomania
    2.) Garuda
    3.) Sodom
    4.) Haggar
    5.) Matthew Macoy - from Delta Red

    5 from SF4 and cameo SF5
    1.) Viper
    2.) Abel
    3.) Oro
    4.) Yun and Yang - play like how rival school or capcom fighting jam works you can switch characters after or before round in matches.
    5.) Xianyu and Jianyu - as a pair fights like choi and chang in CVS2.

    5 Underrated and Forgotten Concepts.
    1.) Eagle
    2.) Lee - Drunken master
    3.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    4.) Wraith (Slam Master)
  • DaemosDaemos God of Fuck Joined: Posts: 8,779 ✭✭✭✭✭ OG
    The game was originally intended to be released in 2018 according to Ono early on. That's how long it will take SFV to be complete or rather robust in terms of content.

    Since SFV had no arcade release, vanilla SFV was this generation's barebones version of an arcade release.

    Memento mori.
  • The_ShakunetsuThe_Shakunetsu The Crimson Hadouken Joined: Posts: 1,568
    edited April 24
    Capcom prove their capabilities of delivering the right and admirable content with UMVC, SF4 and TVC. the problem is that some accepted that an AAA title of a fighting game should be played only a multiplayer for specific duration of hype time, I won't be surprise in the next time if this trend will continue, Future SFs would be dependent to hype until another newer SF is release that would end and expire the previous SF because of the lack of company support or the desire of the company to make other gamers play the new iteration and abandon the previous version like those many MMOS and other freemium games on mobile. I understood the lack of characters because of balance and testing phase that includes us users to help in the feedback in the beta version. Agile development is good for adding and fixing characters, stage and costumes but it isn't a good idea for ditching traditional modes.

    Comparing the development period of other FG in terms of content it's obvious that they really intended to left that part alone and take advantages to the misconception of others. Examples of modes concepts that break the game fundamentals are world tour, cinematic and dramatic mode. Arcade Mode isn't a new mode that needed to be designed from scratch or conceptualized from the ground up that would break and conflict the game fundamentals because it is using the game fundamentals more than the survival mode. Arcade was an essential even doujin and indie games implement it with no complication because it uses the basic game fundamentals. Yet I still believe they would make up to this after their recent SFV updates.
    Post edited by The_Shakunetsu on
    Arcade Mode Concepts and Designs - Better than traditional Arcade Mode
    Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type
    Character Wishlist SFV and MVCi
    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older Doronjo version)
    4.) Black Hayato - Bounty Hunter
    5.) Vile X8 with Bear Ride Armor - Bounty Hunter X recurring rival.
    6.) Solo - Bounty Hunter Strider's recurring rival.
    7.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock


    CAPCOM- Returning and New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement)
    12.) Strider - cyber ninja
    13.) Asura - from Asura's Wrath.
    14.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    15.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    16.) Leon - Resident Evil
    17.) Demon Hyo - Rival Schools (plot can be from the cause of using Soul Gem)
    18.) Gene - from God Hand.

    My Characters for SF5's 3rd Season on wards
    5 from Sf2 and Sf3
    1.) Blanka
    2.) Sagat
    3.) Feilong
    4.) Necro
    5.) Q

    5 from SF expansions
    1.) Skullomania
    2.) Garuda
    3.) Sodom
    4.) Haggar
    5.) Matthew Macoy - from Delta Red

    5 from SF4 and cameo SF5
    1.) Viper
    2.) Abel
    3.) Oro
    4.) Yun and Yang - play like how rival school or capcom fighting jam works you can switch characters after or before round in matches.
    5.) Xianyu and Jianyu - as a pair fights like choi and chang in CVS2.

    5 Underrated and Forgotten Concepts.
    1.) Eagle
    2.) Lee - Drunken master
    3.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    4.) Wraith (Slam Master)
  • EvorglebEvorgleb Joined: Posts: 146
    edited April 24
    YagamiFire wrote: »
    Yeah new story stuff seems cool for Injustice 2. Game looks gorgeous and Day 1 will have somewhere around 5 times the content SF5 has after a year. It will murder SF5 in sales and Capcom will be like "Why did this happen?!" then proceed to learn nothing as Netherrealm makes them look like ignorant noobs to the entire industry.

    It's embarrassing. It truly is. Capcom should be actively ashamed of their performance as a business.

    Can I just say that NRS seems to be using the same art style, game assets and engine since like MK9. So when people want to pat them on the back all the time about how great they are and how they are knocking it out the park, I gotta call BS on that.
  • DarthEnderDarthEnder Dragon Force Kin Joined: Posts: 2,079
    edited April 24
    Evil Superman isn't an original plot idea lol
    Granted. But it's still a hell of a lot less overdone than the Justice League fighting Brainiac which is a story that gets told on an almost yearly basis.

    Also, the particular WAY in which Superman is evil in Injustice isn't done very much either. The whole "Good intentions gets out of hand" version is more interesting than the usual "Evil mirror universe. He's just the opposite of normal Superman" that you normally get.
    Post edited by DarthEnder on
  • CestusCestus Sorry for my english :D Joined: Posts: 5,011
    edited April 24
    Daemos wrote: »
    image

    Impressive reenactment.

    Somewhere a marketing dude is fapping, in theyr dreams this is the lowpoly version of how SF should become
    Post edited by Cestus on
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire
  • ShockdingoShockdingo Freelance voice actor & Reploid.PHD in Q speculation. Joined: Posts: 1,402
    I have a softspot for Source Filmmaker stuff, this did not disappoint hah.
    "Bison drinks DELICIOUS expired milk on tuesdays while driving trucks into wandering fighters." - m121akuma

    Warrior's Fate: The identity of Street Fighter's Q. Now in video!

    No more Skullo? How I'd bring tokusatsu back to SF.

    My StreetFighter voice acting reel
  • Super SonicSuper Sonic Joined: Posts: 1,199
    Why does Ryu not look anything like Ryu when everybody else does in that?
    Fighting with Conviction Leads to Victory!
  • CestusCestus Sorry for my english :D Joined: Posts: 5,011
    Why does Ryu not look anything like Ryu when everybody else does in that?

    Originally he did, but the marketing director considered a red headband too anime, so they opted for a gas mask.

    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire
  • Master CocoMaster Coco Joined: Posts: 154
    You have some points
  • Master CocoMaster Coco Joined: Posts: 154
    Haha I meant to say you have some points but artistic direction of NRS is horrible. Why take super heroes and try to make them realistic?
  • YagamiFireYagamiFire Official Urien of the Story Thread Joined: Posts: 2,559
    Haha I meant to say you have some points but artistic direction of NRS is horrible. Why take super heroes and try to make them realistic?

    Probably because that's what they were directed to do by WB since WB wants a more realistic, dark tone to their characters so that they look realistic and gritty. Y'know, like every other instance of mass media DC media outside of cartoons.

    Also, it's very popular with casuals. Average people like the visuals of Injustice LEAGUES more than SF. They look more impressive because they don't look cartoony. SF half-assed it and Guilty Gear showed them how to be cartoon AND impressive. Capcom was cartoonish...but not impressive. Netherrealm is realistic...and impressive.

    Visually it also makes Injustice look different from the SUPER SATURATED HIGH CONTRAST OMFG MY EYES WTF WERE YOU THINKING CAPCOM graphics of MvC 3...which are goddamn hideous and turn off people A LOT.

    So your "horrible" is only horrible by your taste. On the other hand, it's extremely profitable for Netherrealm and in line with WB's general desired direction (so that's outside their control anyway).
    "The governance of the ignorant has no bearing on me! I am reason itself!"

    "Believe in me, not your gods, for I have transcended them all!"

    Visit us at the Street Fighter story thread! Click here!
  • DaemosDaemos God of Fuck Joined: Posts: 8,779 ✭✭✭✭✭ OG
    edited April 25
    Cestus wrote: »
    Daemos wrote: »
    Here is a high definition reminder why Shadaloo are fucking unparalleled.

    image

    They walk a lot?

    It takes time (and good music) to live up to their reputation that they are the most evil badass motherfuckers without saying a single word.
    Memento mori.
  • The_ShakunetsuThe_Shakunetsu The Crimson Hadouken Joined: Posts: 1,568
    Daemos wrote: »

    It takes time (and good music) to live up to their reputation that they are the most evil badass motherfuckers without saying a single word.

    I miss those times that they were more silent! yet there feats speaks for them more.
    Arcade Mode Concepts and Designs - Better than traditional Arcade Mode
    Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type
    Character Wishlist SFV and MVCi
    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older Doronjo version)
    4.) Black Hayato - Bounty Hunter
    5.) Vile X8 with Bear Ride Armor - Bounty Hunter X recurring rival.
    6.) Solo - Bounty Hunter Strider's recurring rival.
    7.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock


    CAPCOM- Returning and New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement)
    12.) Strider - cyber ninja
    13.) Asura - from Asura's Wrath.
    14.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    15.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    16.) Leon - Resident Evil
    17.) Demon Hyo - Rival Schools (plot can be from the cause of using Soul Gem)
    18.) Gene - from God Hand.

    My Characters for SF5's 3rd Season on wards
    5 from Sf2 and Sf3
    1.) Blanka
    2.) Sagat
    3.) Feilong
    4.) Necro
    5.) Q

    5 from SF expansions
    1.) Skullomania
    2.) Garuda
    3.) Sodom
    4.) Haggar
    5.) Matthew Macoy - from Delta Red

    5 from SF4 and cameo SF5
    1.) Viper
    2.) Abel
    3.) Oro
    4.) Yun and Yang - play like how rival school or capcom fighting jam works you can switch characters after or before round in matches.
    5.) Xianyu and Jianyu - as a pair fights like choi and chang in CVS2.

    5 Underrated and Forgotten Concepts.
    1.) Eagle
    2.) Lee - Drunken master
    3.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    4.) Wraith (Slam Master)
  • The_ShakunetsuThe_Shakunetsu The Crimson Hadouken Joined: Posts: 1,568
    edited April 25
    They communicate well to each other Street Fighters, despite some have no formal education they are fluent either by english, japanese, portugese, chinese or even in korean depending on what medium of media you are watching or reading haha
    Arcade Mode Concepts and Designs - Better than traditional Arcade Mode
    Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type
    Character Wishlist SFV and MVCi
    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older Doronjo version)
    4.) Black Hayato - Bounty Hunter
    5.) Vile X8 with Bear Ride Armor - Bounty Hunter X recurring rival.
    6.) Solo - Bounty Hunter Strider's recurring rival.
    7.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock


    CAPCOM- Returning and New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement)
    12.) Strider - cyber ninja
    13.) Asura - from Asura's Wrath.
    14.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    15.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    16.) Leon - Resident Evil
    17.) Demon Hyo - Rival Schools (plot can be from the cause of using Soul Gem)
    18.) Gene - from God Hand.

    My Characters for SF5's 3rd Season on wards
    5 from Sf2 and Sf3
    1.) Blanka
    2.) Sagat
    3.) Feilong
    4.) Necro
    5.) Q

    5 from SF expansions
    1.) Skullomania
    2.) Garuda
    3.) Sodom
    4.) Haggar
    5.) Matthew Macoy - from Delta Red

    5 from SF4 and cameo SF5
    1.) Viper
    2.) Abel
    3.) Oro
    4.) Yun and Yang - play like how rival school or capcom fighting jam works you can switch characters after or before round in matches.
    5.) Xianyu and Jianyu - as a pair fights like choi and chang in CVS2.

    5 Underrated and Forgotten Concepts.
    1.) Eagle
    2.) Lee - Drunken master
    3.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    4.) Wraith (Slam Master)
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