T. Hawk Thread.

skankin garbageskankin garbage ARE YOU OKAY!?Joined: Posts: 961
I've really been getting into using T. Hawk. So, I decided to make a thread.

To kick off discussion: N. Hawk or O. Hawk? I'm really big on O. Hawk personally, because I don't find myself needing to use the super very often (if you get in on a person with Hawk, you're usually good to go), and the added perks of invincible DP plus having S. Strong and S. Roundhouse hit mid as opposed to high really augment his game. I hear that O. Hawk has better crossups, too - can anyone with Yoga Book Hyper look over the hitbox differences on the moves, or perhaps the damage, if there is a difference?
http://jamieobeso.blogspot.com/ - My own personal insights about games; totally inspired by David Sirlin and James Chen.

"Jesus would be MAD if he had to fight Ivan Ooze."
"*I'd* be mad if Jesus had to fight Ivan Ooze.
«13456713

Comments

  • ButtermakerButtermaker Joined: Posts: 301 ✭✭✭✭✭ OG
  • skankin garbageskankin garbage ARE YOU OKAY!? Joined: Posts: 961
    Oh, brother...my bad.
    http://jamieobeso.blogspot.com/ - My own personal insights about games; totally inspired by David Sirlin and James Chen.

    "Jesus would be MAD if he had to fight Ivan Ooze."
    "*I'd* be mad if Jesus had to fight Ivan Ooze.
  • tolkientolkien tolkaNo Joined: Posts: 163
    t.hawks 360+p

    normally i have a hard time doing this move but for some reason if i do a half circle motion then press punch and input the rest of the motion ending at up it almost always works

    i dont have this problem with zangiefs throws.. just hawk

    do other t.hawk players do this?
  • SystemSystem Joined: Posts: 508,676 admin
    dont worry we all have the same problem lol. THe timing is different because hawk does not have a whiff animation for his grab
  • polaritypolarity I'M BACK BITCHES Joined: Posts: 1,841
    dont worry we all have the same problem lol. THe timing is different because hawk does not have a whiff animation for his grab

    Uh, that wouldn't make the timing different. It's tighter because Hawk has less jump startup frames.
  • SystemSystem Joined: Posts: 508,676 admin
    Have a question about the standing 360 and the negative 360(or safe 360 with punch release)

    With Gief I can't do this on command every time but, I do it a lot easier than T.Hawk. Now, I have read above that Hawk gets off the ground faster so you have to do it quicker. So for the standing 360 with Hawk is Forward-Down-Back-Up the best way to do it? The only way?

    With the negative punch or release punch. Can I hold the punch button down as long as I want? Example: j.LP, hold LP, s.MK, 360 release LP? Thats just an example but I also am wondering if I can move around and use other attacks while still holding the same punch or does it have to be the same one I just ticked with.

    Long Live the Hawk and thanks for the help above in this thread already :D
  • skankin garbageskankin garbage ARE YOU OKAY!? Joined: Posts: 961
    Sure, if you're gonna do a standing 360, toward-down-back-up (or back-down-toward-up) is about the only way to do it. Most of the time, though, hawk players tend to tick off of C.Lp or C.Mp, and do a 360 such that they end in defensive crouch; this is because, since Hawk doesn't have a whiff animation, he'll just block if the opponent does anything else except get grabbed.
    http://jamieobeso.blogspot.com/ - My own personal insights about games; totally inspired by David Sirlin and James Chen.

    "Jesus would be MAD if he had to fight Ivan Ooze."
    "*I'd* be mad if Jesus had to fight Ivan Ooze.
  • zasszass Da 'Mizer Joined: Posts: 1,122
    This might be old news to people, but I talk about walk up SPDs here:

    http://tea-hawk.blogspot.com/2007/07/five-easy-pieces.html

    and button release ticking here

    http://tea-hawk.blogspot.com/2007/06/release-spds.html

    Julien
    Taking shit back to the RESERVOIR
    http://tea-hawk.blogspot.com

    SF2 Code v1.0: t+ c+ T+ r+(-) f g+ m+ s+ v+ M+(-) n+:++ o+ (av by Tat Guy)
    http://web.archive.org/web/19970219205915/hannibal.mit.edu/things/sf2/sf2code.txt
  • skankin garbageskankin garbage ARE YOU OKAY!? Joined: Posts: 961
    Good shit, zass and reko.

    One thing I just wanted to mention about O. Hawk, is that I actually have had a lot of success using S.Hk as an anti-air, as long as they jump in from far away. Other than that, this Hawk stuff is pretty much where it's at. The only thing you get with N.Hawk is a super, which, by the time you have it, a normal 360 will probably kill them off. Since O.Hawk has virtually everything else going for him, I'm down with O.Hawk all day.
    http://jamieobeso.blogspot.com/ - My own personal insights about games; totally inspired by David Sirlin and James Chen.

    "Jesus would be MAD if he had to fight Ivan Ooze."
    "*I'd* be mad if Jesus had to fight Ivan Ooze.
  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
    A couple other things to note:

    When you're waking up and the opponent is anywhere near you, you should do negative edge 360 just in case. There's no penalty if he's ungrabbable, but if he is, he gets grabbed.

    Crouching fierce is a great way to beat crossups, Blanka balls, and air attacks from right on top of you. It also has way longer range at the end than you might think, and at the right range and timing it beats or trades with every other low move out there.

    Crouching roundhouse basically rules the bottom of the screen. The move stays out for a long time, which is a drawback in the wrong range, but while it's out it'll beat or trade with just about anything, and if it trades you still win because you get a knockdown.
    Your legal insider in entertainment and video games!
    www.dpgatlaw.com
    www.twitter.com/UltraDavid
    www.facebook.com/UltraDavidFB
  • SystemSystem Joined: Posts: 508,676 admin
    Thanks to work (*@#$%@#$^@) I had to miss EVO...

    Anyone get decently far with Hawk? Just wanted to see who was repping him there and if anyone did well or had some nice victories.
  • fatboyfatboy I beat anorexia: 10-0 Joined: Posts: 1,853
    Zass & I played Some Hawk v Gief in some EVO casuals. He peaced me out several times.... It was a blast to play. Zass hit the corner/safe jump trap several times, once your in it, a strong sense of panic sets in...LOL
    Am I hungry? Sure, I could eat...
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    Is there any use at all for his jumping d+strong Elbow? I cannot figure any use for this, except I saw K use O.Hawks j. d+strong repeatedly in a T.Hawk mirror match vs. Toutanki.....
  • MechanicaMechanica elias the flyest Joined: Posts: 6,252
    I just read in the old T. Hawk thread that (O) Hawk's s.hk hits low?? :wtf: How is that even possible? He kicks them in the face.
    KOForever WHY IS 14 SO UGLY whyyyy is alex's neutral stance so ugly
  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
    It's not that it hits low, it's that it hits opponent who are crouching. N Hawk's goes right over, so O Hawk's is way better.
    Your legal insider in entertainment and video games!
    www.dpgatlaw.com
    www.twitter.com/UltraDavid
    www.facebook.com/UltraDavidFB
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    - O. Hawk
    Keep in mind that both close and far standing RH will not hit crouching Blanka nor Cammy. Bison on the other hand can only get hit by close standing RH and not far, while he is crouching.
  • ToyRobotTerrorToyRobotTerror Magnificent Bastard Joined: Posts: 2,078
    So i'm thinking of making o.hawk my second char. Can someone give me some basic strats, bnb and ticks?
    Fuck skrulls
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    So i'm thinking of making o.hawk my second char. Can someone give me some basic strats, bnb and ticks?

    You pretty much got all the needed information for O.Hawk in this thread.

    http://forums.shoryuken.com/showthread.php?t=57330 - Look for Drunken Master's post in that thread, a great post.

    If you're not down with the Negative Edge - read Teahawk blogspot, some posts above - it's a really good tutorial for being able to pull off consistent and totally safe SPD attempts.
  • SystemSystem Joined: Posts: 508,676 admin
    even though T-Hawk is not 1 of my main I always love playing T-Hawk. In fact I think I like him more than any other SF characters especially when he has the Mexican Typhoon move & its super.
    Back to the old days where I played SF in the 90's I've never seen anyone pick any of the old characters before. I don't think we even knew how to pick them.

    How does O.Hawk better than N.Hawk?? Which moves make O.Hawk better??:confused:

    btw I was & still am absolutely disgusted & shock to see the animated director make Ken win over T-Hawk in the SF animated movie (all char's speak Jap). What a disgrace.:annoy::annoy:
  • FreshOJFreshOJ It's the God in me.. Joined: Posts: 1,485
    even though T-Hawk is not 1 of my main I always love playing T-Hawk. In fact I think I like him more than any other SF characters especially when he has the Mexican Typhoon move & its super.
    Back to the old days where I played SF in the 90's I've never seen anyone pick any of the old characters before. I don't think we even knew how to pick them.

    How does O.Hawk better than N.Hawk?? Which moves make O.Hawk better??:confused:

    btw I was & still am absolutely disgusted & shock to see the animated director make Ken win over T-Hawk in the SF animated movie (all char's speak Jap). What a disgrace.:annoy::annoy:

    See post #10.
    Onaje Everett
    Still in S.D., representing the Almighty.
    READ MY FAQ!!! (http://www.gamefaqs.com/console/xbox360/file/939066/56195)
  • KuenaiKuenai Outta Gas Joined: Posts: 2,249
    Does anyone have the information on the supposed invincibility on Tomohawks (Hawk upper/dragonpunch)? I'm getting really frustrated with the losses because my just-starting, mi-air, and peaked tomohawk loses to everything. The beginning of tomohawk even lost to Cammy's spiral arrow.
    If you play marvel, WATCH JOO'S DVD. And please seed :D
  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
    N Hawk's uppercut has a very suspect hitbox. It's like, it's invincible in some areas at the start, basically in the front and front top, but it's not invincible at the very top or back, and while it's invincible at the bottom, it also doesn't really hit at the bottom anyway. This invincibility doesn't last very long, so by the time the move is midair it's basically just a regular move. O Hawk's uppercut is better in just about every way; it has more invincible areas, it hits in more areas, and its invincibility lasts longer.
    Your legal insider in entertainment and video games!
    www.dpgatlaw.com
    www.twitter.com/UltraDavid
    www.facebook.com/UltraDavidFB
  • ExarkunExarkun MrGameAndWatch Joined: Posts: 271
    Oh man Jaime!!!!
  • SystemSystem Joined: Posts: 508,676 admin
    random, but..

    try close s.mp aginst vega walldive and shoto air hurricanes!

    In the right situations that thing is golden. :tup:
  • KuenaiKuenai Outta Gas Joined: Posts: 2,249
    Oh man Jaime!!!!

    You know me? I know you?


    UltraDavid: Thanks for the feedback, it helped! I'm going with Gief more right now. I'm beasting with him against the players I was having trouble with Hawk against before... and playing gief is helping my execution and reaction time with Hawk, who still gives me the most satisfaction to win with, especially when I get those three jumping jabs into 360s in a row. Looks hella tight.
    If you play marvel, WATCH JOO'S DVD. And please seed :D
  • ExarkunExarkun MrGameAndWatch Joined: Posts: 271
    You know me? I know you?


    No haha, the guy I was saying this towards was Skankin Garbage.
  • KuenaiKuenai Outta Gas Joined: Posts: 2,249
    No haha, the guy I was saying this towards was Skankin Garbage.

    :rofl: Using real names on an internet forum can be confusing.
    If you play marvel, WATCH JOO'S DVD. And please seed :D
  • TiraTira Indian Totem Joined: Posts: 114
    Hi guys!nice to meet you all!:wink:

    i m a T.Hawk player since Super Street Fighter II The New Challengers (SNES,Mega Drive)

    i think im pretty good with Hawk!but my weak part is that i can't do every time his 720 super move!i think its too hard to do it especailly when you play against good players!

    i have seen already Toutanki in videos on Youtube and i was glad because even if T.Hawk is a low tier character this guy can prove the opposite!

    i think ill test my T.Hawk in GGPO!

    first i want to thank you for all these informations about this character!:woot:

    i m also Glad for his rising up in the new Super Street Fighter II Turbo HD remix!
    i can't wait to see his dive safe on block!
    My totem is too great for your desperate fighting techniques!
  • djfrijolesdjfrijoles First ST player to ever moon a live stream baby ! Joined: Posts: 2,054
    Hi guys!nice to meet you all!:wink:

    i m a T.Hawk player since Super Street Fighter II The New Challengers (SNES,Mega Drive)

    i think im pretty good with Hawk!but my weak part is that i can't do every time his 720 super move!i think its too hard to do it especailly when you play against good players!

    i have seen already Toutanki in videos on Youtube and i was glad because even if T.Hawk is a low tier character this guy can prove the opposite!

    i think ill test my T.Hawk in GGPO!

    first i want to thank you for all these informations about this character!:woot:

    i m also Glad for his rising up in the new Super Street Fighter II Turbo HD remix!
    i can't wait to see his dive safe on block!



    If you are around on GGPO I'll show you how to do it consistently. It's not that hard. The problem is getting the chance to try.

    My main tick into his super is jump in short into super but it can also be done from a crouching jab. The later being a hellaofa lot harder but looks a lot more stylish. Especially if you do jump in jab, crouching jab, super. You can also do his elbow grab and walk under into two crouching jabs then super.

    Jumpin short is by far the easiest way to do it in my opinion.
    <garyangel> ceks,cani,robbiers,yito all mexico players dont know where kyouya
    <garyangel> (((((((((((((((
    <djfrijoles> kyouya is with his gf gary
    <Random.Jab.DP.Spamer> his gf is gary ?
  • TiraTira Indian Totem Joined: Posts: 114
    thanx for the info^^ i would like to add that i am a pad player only!ofcourse with stick 720 is by far more easy to do it!

    i want to say also that jumping and then super move is the easiest part!

    i want something more tricky....

    i usually do it with MK (mid kick) and super!i think with this move T.Hawk earns some frames(?) i think! i dont know yet your street fighter "language" about moves!

    i think with MK you get some time to do the 720 super!
    My totem is too great for your desperate fighting techniques!
  • KyokujiKyokuji Needlessly Perverted Joined: Posts: 2,926
    MK also gives them a year to reversal. Just buffer the first 360 while you hit c. LP.
    "Getting herpes on your face is not a cost-saving solution."
  • djfrijolesdjfrijoles First ST player to ever moon a live stream baby ! Joined: Posts: 2,054
    Can some one tell me if New Hawks jab DP has a grabable frame or two in it somewhere ?
    <garyangel> ceks,cani,robbiers,yito all mexico players dont know where kyouya
    <garyangel> (((((((((((((((
    <djfrijoles> kyouya is with his gf gary
    <Random.Jab.DP.Spamer> his gf is gary ?
  • fatboyfatboy I beat anorexia: 10-0 Joined: Posts: 1,853
    That is a intersting question...

    T.Hawk doesn't leave the ground until Frame 16, and his total body invincibility lasts 9 frames in all of his DPs. Which would indicate, I believe he could be thrown in those 7 frames. (I could be wrong :sweat:)

    <However>, his Jab DP has 9 frames of total invincibility and 10 frames of mid & low invinciblity (His head can be hit). I am not sure how that translates into whether or not he can be grabbed?

    I guess if Ryu's jab dragon can get grabbed, so can Hawk.... :xeye:
    Am I hungry? Sure, I could eat...
  • KyokujiKyokuji Needlessly Perverted Joined: Posts: 2,926
    N. Hawk's DP reminds me of N. Sagat's. The invincibility on it is shit.

    I can't really find a good reason to use N. Hawk anymore. Just going back and forth, there's a huge difference in my ability to DP people out of shit with O. Hawk. I have a feeling that's why he was raised so much higher on Gian's tier list -- because it's wayyy easier getting knockdowns with O. Hawk, and his normals out prioritize stuff left and right. N. Hawk's super isn't even all that great. By the time you get enough meter, it's usually overkill.

    You can DP through fireballs a lot more consistently with O. Hawk as well, which means less time being somebody's zoning bitch.
    "Getting herpes on your face is not a cost-saving solution."
  • djfrijolesdjfrijoles First ST player to ever moon a live stream baby ! Joined: Posts: 2,054
    That is a intersting question...

    T.Hawk doesn't leave the ground until Frame 16, and his total body invincibility lasts 9 frames in all of his DPs. Which would indicate, I believe he could be thrown in those 7 frames. (I could be wrong :sweat:)

    <However>, his Jab DP has 9 frames of total invincibility and 10 frames of mid & low invinciblity (His head can be hit). I am not sure how that translates into whether or not he can be grabbed?

    I guess if Ryu's jab dragon can get grabbed, so can Hawk.... :xeye:


    I really belive he can be thrown in those last grounded frames. Only thing is because of the angle and size of Hawk's DP it's more of a rare occasion thing unlike Shoto's being command grabed outta their DP.

    One way I think this could be cauptured for replay would be to knock down a charecter ( anyone because I believe it doesn't have to be a command grab either ) and have Hawk perform his DP meaty and to early for the first invincible frames to run there course befor they can hit the grounded opponent and mash on the grab input as the grounded charecter is getting up.

    Fatboy, you up for testin this with me next time I catch you around ?


    Kyokuji is right aboput the meter build but the loop is so much more stylish when you do the first two jumpins to 360 and the last one of the loop being the super.
    <garyangel> ceks,cani,robbiers,yito all mexico players dont know where kyouya
    <garyangel> (((((((((((((((
    <djfrijoles> kyouya is with his gf gary
    <Random.Jab.DP.Spamer> his gf is gary ?
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    I've experienced CPU Claw grabbing me out of the start-up of Rising Hawk w/ Flying Barcelona Drop. Claw grabbed me just when I left the ground; a few pixels from the ground. Thought I'd beat his shit, but obviously I got school'd.

    I was using O. Hawk
  • KyokujiKyokuji Needlessly Perverted Joined: Posts: 2,926
    Claw is a fucked up match-up. He gets up so quickly, it's hard to do the loop, and even if you time it right, he can just flip out.
    "Getting herpes on your face is not a cost-saving solution."
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    Please explain how this guy crosses-up Zangief with Condor Dive, I tried but I couldn't pull off jackshit.
    - Look at 4:07
  • caliagent#3caliagent#3 Caliagent Bobblehead Joined: Posts: 4,187 ✭✭✭✭✭ OG
    Please explain how this guy crosses-up Zangief with Condor Dive, I tried but I couldn't pull off jackshit.
    - Look at 4:07

    it's not the condor dive. It's jumping d+fierce
    Whiff your entire SOUL into c.MK in 3S.
    Footsies guide: www.youtube.com/watch?v=FbpXplP_WFE
  • RikidozanRikidozan IRL Muscle Bomber Joined: Posts: 313
    it's not the condor dive. It's jumping d+fierce

    It's definitely _NOT_ j. d+fierce. He hits with an animation similar to the Condor Dive, look closely. (04:11)
    If it was j. d+fierce his body would be horizontal
    errata06.gif
«13456713
Sign In or Register to comment.