In this video I discuss the topic of how the visual aesthetic of a character can affect their role in a battle situation in a fighting game.
Here are some of the key points:
Not all devs create characters using the same process
In most cases it is either Visual Aesthetic first or Gameplay Concept first
Visual Aesthetic can better flesh out a moveset and use of the characters appearance
Gameplay Concept can better balance a character and take advantage of the game's systems