[Idea] Street Fighter V - F2P Version

PVL_93_RUPVL_93_RU When's Dragon Ball?Joined: Posts: 10,869
Disclaimer: Everything you see below is pure speculation. As it stands, there's no particular reason for making Street Fighter V free-to-play, at least not at this point in time, and although the sales news about the game haven't been the best as of late - we don't yet know if EVO has managed to push any new copies of the game. 2017 will be an interesting year for it for sure


As you guys know, the fighting game genre isn't exactly known for an array of F2P projects (and thank god it itsn't), but at this point in time, we do have a couple of examples of approaching a game with such a business model - Killer Instinct and Dead or Alive 5.

Although Guilty Gear Xrd and Mortal Kombat X do have in-game currencies as well - most of the content is purely cosmetic (artworks, concept art, costumes) and additional characters are locked behind real money (though Xrd has 1 unlockable character in both SIGN and REVELATOR), so I don't think they are eligible for a comparison.

Now, let's do a little breakdown for the two games I mentioned above in their F2P versions, what is purchasable, what is locked, etc, to have an idea of how approximately an F2P version of Street Fighter V could be done, taking into account the current state of the Fight Money and DLC


Killer Instinct

- 1 character (rotated monthly)
- Comes with all stages
- Comes with all game modes
- Online play (including Ranked)
- Additional characters = 5$ each
- Seasonal character pack = 20$ (~6 characters)
- Ultra pack = 40$ (~6 characters + retro costumes + accessories + bonus characters)

That's 60$ for three seasons, 120$ for ultra editions of all 3 seasons. Note that if you only decide to spend 20$ on a single season - you're not getting any accessories or retro costumes. Instead, those will have to be purchased via the in-game's currency system, KI Gold, which is not obtainable via normal play, and has to be purchased separately

- 1500/3375/7500/18000 Gold = 4$/7$/10$/20$
- 1 Accessory = 300 Gold
- 1 Accessory set = 900 Gold
- 1 Retro costume = 1200 Gold

Additional content (profile icons, titles, colors, etc) is also purchasable with KI Gold via the Store and access them instantly, or unlock them manually via meeting the conditions (win a certain amount of matches, or reach a certain level), upon reaching which you can unlock them via the Store


Dead or Alive 5

- 4 Characters
- Comes with all stages
- Comes with all game modes (except Story)
- Online play
- Additional characters = 4$ each
- Additional costumes = 1$-3$ each
- Costume pack = 3-35$ (up to 30 costumes)
- Character pack = 48$ (30 chars)
- Story Mode = 15$

Full game unlock is 40$ (including Story Mode), so depending on how you decide to approach your DOA5 experience - you can either spend just 15$ for the Story and enjoy the default 4 characters, or chuck out some additional cash for more characters, or purchase them in packs (there's also two male/female packs, ~25$ each).

There's no in-game currency system, so all the additional content (characters and costumes) can only be purchased via real money

Also note that every not-purchased cast member can be used in the Training mode, without paying anything, so you can try them out before purchasing and deciding which characters


So, now that we have looked at how Double Helix/Iron Galaxy and Team Ninja introduced F2P model for fighting game fans - let's discuss/speculate how Capcom could (or rather should) treat a Free-to-Play version of Street Fighter V, should one emerge at a certain point down the line....

Street Fighter V F2P Concept

- Price: Free (duh)

- Characters:
Ryu and Chun-Li (free) / 20 Additional (4$ or 50k FM each)

- Costumes:
Story (2$ or 20k FM) / Premium (4$ or 40k FM)

- Stages:
Alternate (2$ or 20k FM) / Additional (4$ or 50k FM) / Premium (6$ or 70k FM)

- Game modes:
Survival, Training, Tutorials, Trials, Character Stories

- Online play:
Ranked, Casual, Lounges

- Fight Money Rewards:
200FM (Ranked) / 100 (Casual) / 50 (Lounge)

- Color Unlocks:
Character Leveling or 1000 FM (3-10) / 2500 FM (11-13) / 5000 FM (14 & 15)

- Character Packs:
Street Fighter II (25$), Alpha (10$), Newcomers (10$), Seasonal (15$)

- Costume Packs:
Story, Premium, [Thematic] (e.g. Swimsuit)

- Bundles:
Super Street Fighter V = 30$ (16 Initial Characters + All Stages + All Colors)
Ultra Street Fighter V = 60$ (16 Initial Characters + 6 Seasonal Characters + 6 Premium Costumes + All stages + All colors, bonus 50k FM)
Hyper Street Fighter V = 90$ (22 Characters + 22 Premium Costumes + All Stages + All Colors, bonus 150k FM)


Additional notes:
- Weekly character rotation,
- Bonus weekends (FM and XP x2),
- Increased FM gain from offline game modes (+50%),
- Secondary completions of game modes gives FM (25% of original reward)


And that's approximately how I imagine a Free-to-Play version of Street Fighter V. Let me know what you guys think of it and I'm open to suggestions/ideas for further improvements of the concept
SRK's Story Thread Crew:
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Comments

  • itzpookiieitzpookiie Sherry Jenix's Soulmate Joined: Posts: 4,247
    I think this could work
    It would definitely get more people in than it's current state
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,869
    So... anybody else wants to comment on the topic?
    SRK's Story Thread Crew:
    • bakfromon, Miðgarðsorm, & Lord Vega - Translations and Lore info
    • just5moreminutes - Story Mode v2.0
    • Doctrine Dark - Character Bios and Endings
    • Shockdingo - The paragraph writer
    • YagamiFire & Darc Requiem - The thread MVPs
    • Cestus - the Dolls endorser
    • The Shakunetsu - The character concept machine
    • Caio_Lins - The CFN profile cropper
    • Daemos - The thread dictator, also a Bison fanboy
    • DarthEnder - The bullshit caller

    Also starring (but not limited to):
    Mykka, Scotia, Hawkingbird, TrueBackLash, Chun-Li_Forever, Kecka, ruthless_nash, mikros, ...
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 57,357 mod
    Free to play is good. That's all i got.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • NG1313NG1313 Joined: Posts: 1,572
    I definitely agree that it would benefit SFV with a F2P release. Fighting games are perfect to just pick up and play and V is like II very easy to get into. Hope to see it happen by Xmas, or something!
    "Forbidden"? Not today! Shoryuken!!!
  • DaemosDaemos Survival of the Strong Joined: Posts: 10,071 ✭✭✭✭✭ OG
    Great thread @Fatal1ty_93_RUS

    I think Capcom would be wise to do this next year.

    But your pricing for the bundles is very expensive. Bundles are meant to be cheaper, especially for a product that is already "old". What I mean is that this time next year, your "Hyper SFV" bundle should cost $60, especially if there is an S2 that brings to the table another 4-6 characters. Besides this I agree with your assessment. 2 "Free characters" Ryu and 1 that rotates every month possibly.

    But along side this release, Capcom must also relaunch the game with all the new modes, characters, and costumes sometime in the future.
    I FEEL IT WITHIN MY BODY!
  • Ars_PoeticaArs_Poetica Joined: Posts: 88
    If they did this, they would have to either remove fight money altogether (but include all stages like KI does) or increase the fight money cost for characters and optional content - not decrease it. You're asking for a free to play game, where all the downloadable content is also free. That's ridiculous.
  • DeeQueDeeQue Can't Kill Kawaii Joined: Posts: 278
    edited August 2016
    I've played lots of "free" to play games. I find that most of them have the following flaws:

    Slower money gain than non-F2P games, and premium items are required to speed up progress.

    -Things you require to actually enjoy the game are held back. Pretend you go to an all you can eat pasta house where the pasta is free. The sauce, meatballs, and napkins are of course purchasable, but you also have to rent a chair, table, and utensils. The only way to eat for free is off the dusty, cockroach infested floor.

    -RPG elements. Not always unwelcome, but they are often implemented to slow up progression so that you don't beat the game too quickly. Just play that level 40 more times to get enough exp to level up and equip that thing that makes the next level actually possible.

    -Premium avatars, especially in competitive games. Looking good means you should also fight better. Gem system anyone?

    -Play often, or miss out! This week ken can get a special avatar ring that makes his super do 150% more damage. You need to log in for 2 hours a day for a week in order to score this wonder. You main ken, so this is a very valuable item for you to have. OOPS! you have a family vacation this week without interwebz, and you can't get the ring. Too bad it's not coming back EVER!


    Also...They hunt for wales!


    http://www.gamasutra.com/view/feature/195806/chasing_the_whale_examining_the_.php?print=1


  • NG1313NG1313 Joined: Posts: 1,572
    If they did this, they would have to either remove fight money altogether (but include all stages like KI does) or increase the fight money cost for characters and optional content - not decrease it. You're asking for a free to play game, where all the downloadable content is also free. That's ridiculous.

    I'd assume the free users would just be on the outside when it comes to collecting fight money.

    It's just meant as a way for 'em to try the game for no cost, with two available characters rotated like every week.
    "Forbidden"? Not today! Shoryuken!!!
  • KoumoriKoumori Chun-Li is my waifu Joined: Posts: 283
    Its better than full price for an unfinished game.
    PSN: IR_Baboon2
    CFN: DarkMenstrual
  • itzpookiieitzpookiie Sherry Jenix's Soulmate Joined: Posts: 4,247
    Koumori wrote: »
    Its better than full price for an unfinished game.

    if you mean full priced for ps4
    https://www.amazon.com/gp/product/B00QXJFE08?tag=slickdeals&ascsubtag=c1c64c48649611e6a86f46575ee702730INT
  • ParryAllParryAll Dangerous Posts Joined: Posts: 3,311
    edited September 2016
    It's this kind of thinking and poor model that doesn't work for fighting games that lead to SFV's disappointing numbers. Mortal Kombat chose a more traditional model and continues to be massively successful, just as I've said since the news first broke of the free DLC and releasing a beta for full price it was a grave mistake that would cost them millions and compromise the series future . I was told that I was wrong and that "casuals" would be buying up costumes in droves and the game would be making LOL levels of money.

    Lol.

    When news broke that Pokemon Go actually doesn't really make money in the traditional sense but rather selling the users personal data to companies, Nintendo's stock suffered a huge drop and Iwata rolled his grave off the edge of the universe. It's only going to get worse BTW as real Pokemon games on actual Nintendo hardware will, I predict, have the lowest sales ever for Pokemon all thanks to Go.

    Talk about pissing on Iwatas grave. They couldn't even be assed to charge 1$ for Go...

    Fighting games have an audience and it can be a big audience, 3-5 million people, but it will never be 30-50 million people. You could give the full game away for free and it still would never reach those kinds of numbers, people just don't get it.
    "Third Strike just has that flow which somehow alienates you from your surroundings and really plugs your brain into the match your playing and your able to comprehend so many different situations and mind games and mixups in such a limited amount of time and all this without even thinking" - Nubilous

    "[3rd Strike] makes you feel like the character is an extension of yourself when you get good enough." - AzureWolf

    "Street Fighter is now like The Simpsons. It's been bad longer than it's been good." -ParryAll
  • Murphy0XMurphy0X Joined: Posts: 67
    I actually really like the way KI has done it. I've ended up purcahsing ultra editions of each season and I'm more than happy with the value.

    The problem I see with your model is that you've got the characters at $4 each, and capcom isn't going to suddenly start charging less for characters it has already released. They would probably increase the current price to make up for the lost revenue from the game sale. I know that isn't how F2P games make their money (they do a small percentage over a large audience), but capcom doesn't think that way.
  • Evolution169Evolution169 Wake up DP is unbeatable Joined: Posts: 1,081
    KI's model is good. It's probably the only F2P model I would accept, only because it gives people the option to skip the micro-transactions completely and just buy the full game. I'd also be fine with SFV being $20 and having additional DLC characters and costumes for purchase. $60 is a hard sell for SFV.
  • amrraedamrraed Bombeeeerrrrrrrrrrrrrrrrrrr!!!!!! Joined: Posts: 4,646
    I don't think a F2P version is completely essential.

    I think a free PS plus month on PSN is a much better idea at this point. People love free, they will atleast download the game and maybe run story mode or something. That will at the very improve the public image of the game which in turn might lead to more sales even if it is a slow burn.

    Millions downloaded Rocket League when it was PS plus fermium and look how much money they made out of that.
    Street Fighter 5 : Chun-Li, R.Mika, Juri (MIA) We Kolin now.
    Marvel Infinte :Morrigan/Thor , Ultron/Zero , X/Jedah.
    Injustice 2 : Wonder Woman, Superman. haven' touched since July.
    Tekken 7 : Lars, Katarina, Master Raven. sold that shit.
    PSN ID : moraelgamed
    CFN: Thxymora
    Yes, i play T7 and I2 and i still like SF5 more than both of them, sue me.
  • WhizardWhizard CFN: Whizard Joined: Posts: 513
    If they ever made it F2P I'd hope they'd give something good to all the people who bought it initially. Similar to how TF2 did I think?

    Like a colour or a few limited costumes for original purchasers
  • ParryAllParryAll Dangerous Posts Joined: Posts: 3,311
    edited October 2016
    A lot of KI's success was due to being one of the only good games on the Xbox One. New game, new hardware. If the game came out today I don't think it would have been nearly as successful. In other words it's not the model IMO but the timing and other factors.

    Reminds me of how TMNT 1989 was downloaded over 5 million times at 5$ and it was a backbone developed, nightmarishly poor, buggy, awful port. X-Men and Simpsons were amazing ports infinitely better and sold less than 50,000 units each also at 5$. In today's flooded market KI like model for a fighter would be shit on harder than SFV was.
    "Third Strike just has that flow which somehow alienates you from your surroundings and really plugs your brain into the match your playing and your able to comprehend so many different situations and mind games and mixups in such a limited amount of time and all this without even thinking" - Nubilous

    "[3rd Strike] makes you feel like the character is an extension of yourself when you get good enough." - AzureWolf

    "Street Fighter is now like The Simpsons. It's been bad longer than it's been good." -ParryAll
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    I think they're going to announce SF5 is going free to play after Evo.
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    GigaMaidens on twitter - on deviantArt - on Discord

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  • ArtVandelayArtVandelay Architect Joined: Posts: 5,585
    SFV already has a free to play business model and had content on release that can only be rivaled by League of Legends and Dota 2 free betas back in the day.

    The only difference between the games is the genre and that 2 of them are actually free while the other cost 60 bucks at launch.
    Add me for some Tekken 7 if you're from Europe.
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  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,782
    PSYCH0J0SH wrote: »
    I think they're going to announce SF5 is going free to play after Evo.

    I can imagine a lot of people getting really salty if that becomes a reality.
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  • Geese PantsGeese Pants Certified Geese.... Joined: Posts: 21,644 ✭✭✭✭✭ OG
    I'm sure going to be angry if Capcom decides to make SFV F2P.............and not compensate those that already bought the game and their DLC.
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  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Hecatom wrote: »
    PSYCH0J0SH wrote: »
    I think they're going to announce SF5 is going free to play after Evo.

    I can imagine a lot of people getting really salty if that becomes a reality.

    I know. It'll be wonderful.
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    GigaMaidens on twitter - on deviantArt - on Discord

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  • The_ShakunetsuThe_Shakunetsu COULD YOU NAME ALL THE CHARACTERS APPEARED IN MY PIC? (spoilers is in my sig) Joined: Posts: 3,585
    edited July 13
    Yeah imagine that it didn't turn into what everyone is expecting like KI, instead it became more like "SF4 Arena" or Marvel Contest of the Champion that is worst than Injustice mobile.

    People suddenly treated as "subscribers" because majority of engaging mode and content is now turned and treated as "service" that now require monthly and annual payments for the mode not to expire be cut down from the service provided because of the maintenance of the services. It's like an additional to your monthly consumer bill.

    Then adding a energy bar that depletes for every match and regenerate for a certain period for not engaging a match. SFV's UX structure is partly already like a freemium app by design like the previous comments already pointed out.

    So from the ways and priority of SFV's build there is a possibility that they won't hesitate with the expiring content and energy bar usage, because even a color were consider now a motivational reward.

    The worst part is removing the capabilities to select/choose a character DLC purchase subcription and replace it with a "Skinner Ware" transaction representation... that would make everyone hate it even with a single free daily access to the Skinner Ware opportunity.

    SFV Arcademode, Storymode with SFA3 World Tour Challenges & Vtrigger/Vskill ideas
    Arcade Mode Concepts - Better than traditional Arcade Mode | Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type | V-Trigger & V-Skill Ideas

    Character Wishlist SFV, DBFZ and MVCi

    My DB Characters for DBFZ
    Solo Characters
    1.) Picolo
    2.) Killin
    3.) Kid Buu
    4.) Pikon
    5.) Hit
    6.) Broly - legendary
    7.) Super Janemba
    8.) Gotenks SSJ3
    9.) Great Ape Baby or Adult Form
    10.) Syn Shenron - can transform to Omega
    11.) Caulifa
    12.) Kale
    13.) Dabora with Babidi

    Pair/Tag Character - Can be either like the implementation of this characters in the named game: Choi with Chang in CVS2, Cait with Sith in Code Chaos, Hisuii with Kohaku in MB, Danny with Demi in the Outfoxies, Jie Mei Hua in Dong Dong Never Dies and Groove-&-Fight's Oume with Otane.
    14.) Android 18 with Andriod 17
    15.) Rose with Zamasu
    16.) Dr Jero with Andriod 19
    17.) Yamcha with Puar
    18.) Dabura and Babidi

    Team Character - Can be either like the implementation of this characters in the named game: Captain Commando in MVC2, Doronjo in TVC, Tronbone in MVC2 or Ace Attorney in UMVC3.
    19.) Tien - Some specials summons Chiaozu and Launch
    20.) Ginew Forces - with The Ginew Forces Plays like (Captain Commando in MVC2 or Doronjo in TVC)
    21.) Meta Cooler - Plays like Ultron in MVCi
    22.) Roshi - Some specials summons Turtle and Oolong
    23.) Napa - Summon numerous Saibamen (like Gargos Ki or Tronbone in MVC2)
    24.) Bojack

    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older version that look like Doronjo and plays like Doronjo TVC and Trone bonne combined)
    4.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock

    CAPCOM- New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku) (plays like Tekkaman Blade in TVC)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask) (plays like Yatterman -1 in TVC)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a Jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement) Pirate
    12.) Asura - from Asura's Wrath.
    13.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    14.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    15.) Shoma - Rival Schools

    MARVEL

    1.) Doom
    2.) Spider-man
    3.) Wolverine
    4.) Thanos
    5.) Venom
    6.) Cyclops

    My Characters for SF5's 3rd Season on wards

    Different Playstyle I want in SFV
    1.) Xianyu and Jianyu - as a pair fights like Choi and Chang in CVS2.
    2.) Delta Red Rep!! - Can play like Captain Commando.
    3.) Yun and Yang - play like how rival school or Capcom Fighting Jam works you can switch characters after or before round in matches.

    Characters I want to return
    1.) Haggar
    2.) Eagle
    3.) Maki
    4.) Sodom
    5.) Blanka
    6.) Lee - Drunken master
    7.) Feilong -(with Iron Fist playstyle like in UMVC3)
    8.) Necro
    9.) Oro - all projectile are now angled diagonally like Dr Fate(Injustice2) to be different from sim & other shoto
    10.) Sagat
    11.) Q
    12.) Viper

    Characters and concepts that need to explored before going to SF3 Timeline
    1.) Tom
    2.) Effie
    3.) Byron
    4.) Noembelu

    Designs I want to see again in SF
    1.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    2.) Wraith (Slam Master)

    SFV Guest from SF expansions
    1.) Skullomania
    2.) Garuda

    Extra Battle and Cameo Costumes

    http://forums.shoryuken.com/discussion/216908/extra-battle-thoughts-and-ideas-for-dlc-costumes-and-npc-encounters
  • yah yaahh b*tch!yah yaahh b*tch! thats my b*tch Joined: Posts: 6,083
    I was with you until 4 dollar costumes. Fuck that
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,869
    edited July 18
    Why are you people still visiting this shitty thread
    SRK's Story Thread Crew:
    • bakfromon, Miðgarðsorm, & Lord Vega - Translations and Lore info
    • just5moreminutes - Story Mode v2.0
    • Doctrine Dark - Character Bios and Endings
    • Shockdingo - The paragraph writer
    • YagamiFire & Darc Requiem - The thread MVPs
    • Cestus - the Dolls endorser
    • The Shakunetsu - The character concept machine
    • Caio_Lins - The CFN profile cropper
    • Daemos - The thread dictator, also a Bison fanboy
    • DarthEnder - The bullshit caller

    Also starring (but not limited to):
    Mykka, Scotia, Hawkingbird, TrueBackLash, Chun-Li_Forever, Kecka, ruthless_nash, mikros, ...
  • CipherCipher Catchphraser Joined: Posts: 1,866
    PVL_93_RU wrote: »
    Why are you people still visiting this shitty thread

    You should ask this yourself.
    SteamId, leave a comment before adding!
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