Bloody Roar

PrimalFighterPrimalFighter Joined: Posts: 96
Does anyone have a desire to bring Bloody Roar back?

Comments

  • NeverYouMindNeverYouMind Joined: Posts: 408
    It is a pipe dream, though an indie imitation may come to fruition eventually or the characters could receive new life in EF-12. Last installment (BR4) was kind of weak with separate health bars for beast and humanoid forms and a lack of gameplay evolution. Only good thing about it was the ability to sidestep more naturally (tapping up or down twice). The focus for the best received installments was always presentation and balance was never really something they strived for. I always played it relatively casually and I am not sure if I would be willing to pay full price to play another installment given the relative simplicity of its predecessors. However, it would be neat to see.
  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,391
    edited October 2016
    Does anyone have a desire to bring Bloody Roar back?

    Lets see. Bloody Roar is the IP of Husdon Soft, who in turn is owned by Konami. So yeah don't get your hopes up for that series making a return.
  • PrimalFighterPrimalFighter Joined: Posts: 96
    But ever since Killer Instinct's return, there's gotta be a way to revive it. If Konami won't do it, some other company oughta buy it from them somehow.
  • C-SwordC-Sword Joined: Posts: 725
    Bloody Roar was never as popular as KI. No company is going to take a chance with that IP. Plus 3D fighters are dead according to this board

  • PrimalFighterPrimalFighter Joined: Posts: 96
    People who say such things as "3D fighters are dead" are jerks!
  • PrimalFighterPrimalFighter Joined: Posts: 96
    If Bloody Roar won't come back, maybe a new fighting game that can do the same as BR? Transform into a beast.

    Street Fighter & Tekken are different though.
  • BB_HoodyBB_Hoody Nice plane you have there. Be a Shame if something went wrong in flight and it crashed Joined: Posts: 4,391
    If Bloody Roar won't come back, maybe a new fighting game that can do the same as BR? Transform into a beast.

    Street Fighter & Tekken are different though.

    Hmm, well for starters that beast transformation mechanic really needs to be reworked. There's no downside to it, and even if you run out of meter for it, you stay in it until you are knocked down. So if you're maintaining pressure, your foe is kinda fucked if they can't transform. But yeah I don't see why someone can't make a game inspired by Bloody Roar. I always thought it'd be cool to see such a feature in Darkstlkers. In which they could transform into their full demonic versions of themselves.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    edited October 2016
    Don't remind Konami they own the rights to this game please, my poor heart couldn't take a BR pachinko machine.
  • PrimalFighterPrimalFighter Joined: Posts: 96
    If Bloody Roar won't come back, maybe a new fighting game that can do the same as BR? Transform into a beast.

    Street Fighter & Tekken are different though.

    Hmm, well for starters that beast transformation mechanic really needs to be reworked. There's no downside to it, and even if you run out of meter for it, you stay in it until you are knocked down. So if you're maintaining pressure, your foe is kinda fucked if they can't transform. But yeah I don't see why someone can't make a game inspired by Bloody Roar. I always thought it'd be cool to see such a feature in Darkstalkers. In which they could transform into their full demonic versions of themselves.

    Maybe they can bring back the beast drives too.
  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    If Bloody Roar won't come back, maybe a new fighting game that can do the same as BR? Transform into a beast.

    Street Fighter & Tekken are different though.

    Hmm, well for starters that beast transformation mechanic really needs to be reworked. There's no downside to it, and even if you run out of meter for it, you stay in it until you are knocked down. So if you're maintaining pressure, your foe is kinda fucked if they can't transform. But yeah I don't see why someone can't make a game inspired by Bloody Roar. I always thought it'd be cool to see such a feature in Darkstlkers. In which they could transform into their full demonic versions of themselves.

    Darkstalkers had narm, if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving. There's really not a drought in fighting games so I don't know why some want to dredge up the truly terrible fighters from the PS2 era.
    Liberalism is a mental disease.
  • NeverYouMindNeverYouMind Joined: Posts: 408
    Having played the Bloody Roar games back to back, I can honestly say that timing, combo fluidity, and movement were greatly improved in the PS2 iterations compared to PS1 versions. However, the presentation took a hit and the system design refused to evolve. In my opinion it would be more interesting if the beast form supers were removed completely, both characters started with the beast form (unless they chose to play with humanoid handicap) and were forced to go back to being human when health was low.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    edited October 2016
    if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving. There's really not a drought in fighting games so I don't know why some want to dredge up the truly terrible fighters from the PS2 era.
    No offense but you don't really have a clue what you're talking about.
  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    edited October 2016
    if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving. There's really not a drought in fighting games so I don't know why some want to dredge up the truly terrible fighters from the PS2 era.
    No offense but you don't really have a clue what you're talking about.

    Why would I take offense from some no account hack job? Truthfully speaking if you're one if the tards who thought Bloody Roar 4 was a good idea, you should probably drink Drano.
    Liberalism is a mental disease.
  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    Having played the Bloody Roar games back to back, I can honestly say that timing, combo fluidity, and movement were greatly improved in the PS2 iterations compared to PS1 versions. However, the presentation took a hit and the system design refused to evolve. In my opinion it would be more interesting if the beast form supers were removed completely, both characters started with the beast form (unless they chose to play with humanoid handicap) and were forced to go back to being human when health was low.

    This can be attributed to being on a system that is better however there is no excuse for Bloody Roar 4. I'll take the best qualities from the 2nd game over the trifling, piss poor job of the last game all day/every day. Also there was nothing so glaringly horrible in regards to the first 2 BR titles, yet the 4th game on the better console was tacky and a mess in general.
    Liberalism is a mental disease.
  • NeverYouMindNeverYouMind Joined: Posts: 408
    edited October 2016
    Have you played Bloody Roar 2 lately? The combat feels far more archaic than 4's even with all of the problems with the latter. There is also a bit of fun to be had with redesigning characters' tool sets in the latter...
  • FengShuiEnergyFengShuiEnergy ARIA is the only answer Joined: Posts: 10,507




    Someone's gotta bring it back. Would love the guard escape mechanic in Br3 make a return. good mechanic.
  • PrimalFighterPrimalFighter Joined: Posts: 96
    I also won't forget Guilty Gear & Blazblue.

    Sol Badguy vs Ragna the Bloodedge

    I hope a new fighting game inspired by Bloody Roar can do that.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving. There's really not a drought in fighting games so I don't know why some want to dredge up the truly terrible fighters from the PS2 era.
    No offense but you don't really have a clue what you're talking about.

    Why would I take offense from some no account hack job? Truthfully speaking if you're one if the tards who thought Bloody Roar 4 was a good idea, you should probably drink Drano.

    lol "no account hack job?" the fuck does that even mean?

    Alright since you seem confused, 3 is generally considered the best game in the series and it still played competitively, 1 and 2 were good games but no one really plays them, 1 has some serious balance issues and 2 has buggy movement particularly when characters end up off axis.

    3 revamped guard escape, added air canceling, added hyper beast, greatly fleshed out the movesets of the cast, refined the movement and tweaked various other mechanics making it overall a much smoother game than the first 2.

    Primal Fury/Extreme is when the series started to go down hill, some people think PF was a port of 3, its not its a completely different game built on a new engine with many differences, generally complains with the game are how simplified it was compared to 3, the poor controls, the new hyperbeast system and the stiffness of the movement/aircancel. PF was not on the PS2 it was a gamecube game and unlike the past titles had no arcade release.

    4 is actually a butchered port of PF, most of the PF assets can be accessed via hacking or glitching, the game is a mess and was released in its alpha/beta stages. god knows why it was released in such a state my guess is something to do with the konami merger.

    Who the fuck am I??? someone who actually plays the game that's who.
  • C-SwordC-Sword Joined: Posts: 725
    Instead of wanting to bring back dead fighters that very few cared about, why not support the indie games that SRK members have been trying to make on their own?

  • Shadow AceShadow Ace The Royal Knight of the Turbulent Winds Joined: Posts: 5,132
    edited October 2016
    its dead, unless konami outsources the IP to another company, that company has to take interest in making a new one; someone could propose the idea but its a pipe dream, more than likely the company would not get a profit with a crowded market already. Hell KI had to be free for windows 10 just to reignite interest. I feel like this topic comes up once every 6 months
    Once Known as Shadow Ace 50
    Beauty is in the eye of the beholder, a rose as gentle, a song so eloquent
  • NeverYouMindNeverYouMind Joined: Posts: 408
    To be fair, Bloody Roar 4 has unlockable evade (guard escape equivalent), air cancel, and hyperbeast skills among others. Sidestep is also much improved.

    I do not desire to support most indie games because pioneers in the genre captured the imaginations and hearts of those playing, while most of the indie games are cringe-worthy anime or hipster trash imitating games I never cared for. Outside of Kings of Kung Fu I do not feel compelled to waste my time with them.

    Shame with KI and Windows 10, would have willingly payed $40 dollars for it if it was available for Windows 7.
  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    Have you played Bloody Roar 2 lately? The combat feels far more archaic than 4's even with all of the problems with the latter. There is also a bit of fun to be had with redesigning characters' tool sets in the latter...

    I play it every once in awhile. Also it largely depends on what you consider archaic. I can still pull off combos effortlessly, there's hardly any slow down between frames and the cast is perfect. If that's all you can manage to say about the 4th game which is a debacle then I rest my case.
    Liberalism is a mental disease.
  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving. There's really not a drought in fighting games so I don't know why some want to dredge up the truly terrible fighters from the PS2 era.
    No offense but you don't really have a clue what you're talking about.

    Why would I take offense from some no account hack job? Truthfully speaking if you're one if the tards who thought Bloody Roar 4 was a good idea, you should probably drink Drano.

    lol "no account hack job?" the fuck does that even mean?

    Alright since you seem confused, 3 is generally considered the best game in the series and it still played competitively, 1 and 2 were good games but no one really plays them, 1 has some serious balance issues and 2 has buggy movement particularly when characters end up off axis.

    3 revamped guard escape, added air canceling, added hyper beast, greatly fleshed out the movesets of the cast, refined the movement and tweaked various other mechanics making it overall a much smoother game than the first 2.

    Primal Fury/Extreme is when the series started to go down hill, some people think PF was a port of 3, its not its a completely different game built on a new engine with many differences, generally complains with the game are how simplified it was compared to 3, the poor controls, the new hyperbeast system and the stiffness of the movement/aircancel. PF was not on the PS2 it was a gamecube game and unlike the past titles had no arcade release.

    4 is actually a butchered port of PF, most of the PF assets can be accessed via hacking or glitching, the game is a mess and was released in its alpha/beta stages. god knows why it was released in such a state my guess is something to do with the konami merger.

    Who the fuck am I??? someone who actually plays the game that's who.

    Dude I have played every single game, you shouldn't have started with the 'gee your opinion is so out there that you must not know what you're on about. But no offense tee hee.' None of what you said is hardly what I touched upon you just said that to vainly prove that the little bit that you do know is barely applicable. It's barely applicable because none of what you typed means the last game was any good.
    Liberalism is a mental disease.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    Dude I have played every single game, you shouldn't have started with the 'gee your opinion is so out there that you must not know what you're on about. But no offense tee hee.' None of what you said is hardly what I touched upon you just said that to vainly prove that the little bit that you do know is barely applicable. It's barely applicable because none of what you typed means the last game was any good.

    You claimed, and i quote
    "if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving"
    Which is not you expressing your opinion but making a flat statement which holds no truth, something you would not have said if you knew anything about BR's competitive scene and history. and now you're getting all riled up because you were called out on it.

    Saying you have played the game means nothing, have you played the game in a competitive environment? are they any videos of you playing? so far you have given me nothing to indicate you know what you are talking about, I gave you a very brief summery after you claimed everything after 2 was bad and "had no plans of improving" If you want me to talk about the games mechanics/characters/strats in depth go to the actual Bloody Roar thread, the one thats been up for years in the Other games section because this isn't the place for it.

    Furthermore i never once made the claim 4 was good, quite the opposite in fact, and i didn't even mention the game till after you did.
  • C-SwordC-Sword Joined: Posts: 725
    I agree with what fightersgeneration.com says about the series

  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    C-Sword wrote: »
    fightersgeneration.com
    How embarrassing for you.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,764
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  • Will_DieselWill_Diesel Noble Savage of the inner city's darkest quarters. Joined: Posts: 1,139
    Dude I have played every single game, you shouldn't have started with the 'gee your opinion is so out there that you must not know what you're on about. But no offense tee hee.' None of what you said is hardly what I touched upon you just said that to vainly prove that the little bit that you do know is barely applicable. It's barely applicable because none of what you typed means the last game was any good.

    You claimed, and i quote
    "if people were being as honest as they can regarding BR, the games following the 2nd weren't that good and had no plans of improving"
    Which is not you expressing your opinion but making a flat statement which holds no truth, something you would not have said if you knew anything about BR's competitive scene and history. and now you're getting all riled up because you were called out on it.

    Saying you have played the game means nothing, have you played the game in a competitive environment? are they any videos of you playing? so far you have given me nothing to indicate you know what you are talking about, I gave you a very brief summery after you claimed everything after 2 was bad and "had no plans of improving" If you want me to talk about the games mechanics/characters/strats in depth go to the actual Bloody Roar thread, the one thats been up for years in the Other games section because this isn't the place for it.

    Furthermore i never once made the claim 4 was good, quite the opposite in fact, and i didn't even mention the game till after you did.

    You must be mental or else no one with a fully functioning brain would misconstrue you straight up saying I don't know what i'm talking about. At one point i've own all the games successively so that's how I know what I am talking about. And did you really just use the fact that it had a competitive scene as a means to prove it was playable at a high level?

    Uhhh ok there are a slew of games that were competitive that doesn't mean they need to make a return from a long hiatus and furthermore you didn't need to mention 4...it is part of the series of games whether you acknowledge it or not and it is undoubtedly the worst. No one is riled up, I just can't stand posers like yourself.

    K?
    Liberalism is a mental disease.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    LOL poser, you just dont have a clue mate, you dont have a clue.
  • BossBrownBossBrown Joined: Posts: 78

    Bloody Roar is the don all about primfury/extreme is there a bag of guys really interested in playing this?
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    No one really plays Primal Fury/Extreme due to a combination of disliked system changes and the fact it alienated the already established fanbase.
  • BossBrownBossBrown Joined: Posts: 78
    No one really plays Primal Fury/Extreme due to a combination of disliked system changes and the fact it alienated the already established fanbase.
    I heard that the BR guys preferred BR2 + BR3 but they are just so broken BR2 is one bang central and BR3 is just same move cancel loop pressure. With PR you actually get to see the wide variety of tools and moves used. That is my experience of BR anyway I enjoyed all of them except for BR4 but BRPR was my favourite at least to play against other players on anyway. What your views on the franchise as a whole den mate?
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    BR1 is broken, 2 and 3 aren't, you see a wide variety of play in 3, some characters excel at pressure others at defense or zoning etc, Ganesha in PF is the undisputed king of cancel loop pressure lol.

    I love the series, 1,2 and 3 are great games and PF/EX had a lot of cool stuff and some great ideas but was ultimately let down by some of the system changes that make the game fall apart at higher levels of play but its by no means a bad game. 4 was just terrible its clearly unfinished and broken in almost every aspect, which is a shame because it could have been a good game if they actually put time into developing it using PF as a base and ironing out the problems that game had and then building on it, would have been nice to see Ryoho & Mana shine in a game that didn't suck.

    As much as i do love the series i dont think they should bring it back, not with Konami at the wheel, i dont believe for a second they would do the game justice.
  • BossBrownBossBrown Joined: Posts: 78
    Would be cool if someone bought it back though in one way or another. It has bin a long time since I played BR but I remember everyone being the cancel loop pressure king in BR3 from personal memory lol especially Shenlong but fair play. Would be cool to find some heads to play some serious matches it would be mad fun to watch
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    Yeah Shenlong was an absolute monster with the elbow bullrushing, Greg was worse in the first game for that though he could do the same thing with a move that had about 3 times the range on it and if it connected he could touch of death you, i miss Greg lol.

    Anyway here's a channel that uploads weekly BR3 matches, i dont know anyone who still uploads PF/EX stuff sorry.
    https://www.youtube.com/channel/UCU8zs5iGmOtXEJWtya0_4Ug/videos
  • BossBrownBossBrown Joined: Posts: 78
    BR1 is not one I remember well these times when 2 came out that was dust in the wind lol but yea that one was obviously broken. Things like the continued cancel rush is just taboo for me PR is the game I always remember where the full extent of tools were used and the combos and neutral game were clean even balanced thats why its my go to one and the one I have most affinity too. I am interested in exactly what parts of PR you guys didnt like or what was done better previously and safe for the link man will check it out. If you do weekly stuff would be cool to do some BR2 to BRPR as a change up how many of you guys are there that actually still play BR?
  • BossBrownBossBrown Joined: Posts: 78
    My one problem I remember with PR was how transform gave you an additional half a bar for like no reason lol should just build up what you use
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    BossBrown wrote: »
    I am interested in exactly what parts of PR you guys didnt like or what was done better previously

    Ill list the good and the bad with PF/EX, quite a few of its problems were actually good ideas just implemented poorly.

    The Bad:
    Hyper Beast, this is a great idea having characters gain unique bonuses and traits in hyper beast and having it work more like Rave did from the first game, the problem is you can use it at any time even with no meter, using it with no meter cost health but since you are in hyper beast you can just get it all back instantly, 2 very simple fixes to this would be either make it unusable with no meter or have it remove all the white life when you hyper beast so you cant just recover it back, this is one of the things i would have loved to see be improved on.

    No trade's/Clash, attacks cant trade in PF/EX instead they clash with neither player taking damage or stun, this heavily favors faster characters and hurts characters like Stun and Gado.

    Side step is too strong, BR though a 3D game actually plays way more like a 2D game, i guess they decided they wanted side stepping to be more of a thing with PF so they made it way stronger than it was previously however they made no change to the way tracking moves work meaning some characters really struggle to deal with side stepping, this is compounded by the fact light guard is active during side step in PF/EX for some reason meaning moves not only need good tracking but also guard break.

    Heavy Guard/Throw/Evade mapped to the same button, Don't know why they did this, causes various problems, feels clunky and lets you do HGuad, Evade, throw tech OS thats not possible in any other game. Probably one of the worse changes and it was seemingly done for no reason.

    High/Low throw game removed, Every other game in the series has high and low throws, crouching beats high throws but loses to low throws, PF/EX got rid of this, characters still have low throw animations but throw is just throw and high or low is automatic, again no reason for this change and all it did was remove depth from the game.

    Air cancel stiffness, Air Cancel is very stiff and unresponsive in PF/EX, this is actually due to a new type of canceling mechanic in PF/EX which i will go over more in the good parts, all it needed was a minor tweak to be made smooth again.

    Air recover, this one is a bit weird and i dont know if its a bug or a leftover from development or intentional, PF/EX actually has 2 types of air recover, the standard one that's been in the game since the beginning and then a hidden one that only works with a specific button press, the problem? well this hidden air recover is way too strong effectively letting you get out of any airborn situation for freewith no risk, if you know how to exploit this it becomes very difficult for your opponent to mount any sort of offense or land any meaningful damage, this is one of the changes that really hurt the game at higher levels of play

    The Good:
    New characters, Both Ganesha and Cronos were great additions to the game with very unique palystyles, Ganesha is one of my personal favorite characters from the series and is down right terrifying with hyperbeast.

    New canceling mechanic(s) Ok so they added 2 new types of air cancel to PF/EX which IMO is one of the best changes, first one is really simple you can air cancel into a move with a TK input, for example Busuzima can do his command throw follow it up with his 214K Exercise kicks and then TK his Super giving him a reliable way to combo into his super, obviously you can do more with it that that. Second one is the ability to cancel your air cancel, the way this is done is by rolling the stick to forward after an air cancel, so an example Shina launches with her 241B Rising Laser then air cancels with up and quickly rolls to forward she will stay grounded and the recovery of RL will be removed, the problem with this was the input leniency was too high on it so you would frequently get it while trying to do normal air cancels.

    Personalized Hyperbeast, as i said before this was a great addition, each character got unique bonuses and traits while in hyper beast, eg, Ganesha gets Hyper Armor, Bakuryu gets damage through block, Jenny gets Vampiric Life Steal etc.

    Overall i dont think it would have taken much to fix PF/EX so its a shame the problems with the game weigh it down, also like i said before releasing the game on a different console to the rest of the games in the series and having no arcade release certainly didn't help it.
  • BossBrownBossBrown Joined: Posts: 78
    I knew about some of these things but in terms of the bad I never took into account air cancel stiffness, side step isse and outright forgot about high/low throws and trade/clashs. This is very informative though we thanks for dropping the knowledge I can see why people who play BR religiously would have some problems with certain things they did in PR. I am glad to hear though that with some changes here and there this could be the best game for PR I have always felt this good go from amazing to phenomenal in just a few changes myself. Great youtube channel btw Gado, Stun, Yugo and Uriko were my chars
  • muchachokachomuchachokacho Joined: Posts: 26
    I'd love for BR to make a comeback even if BR1 was really the only installment I truly loved to play because after that they just added too many characters that IMHO were pretty shitty designs. Not that Greg was an amazing design, but at least having a Gorilla is 600% cooler than just having a second Tiger, or a "Half-Beast" Cat.

    If the series ever returns, I'd like to see the original 8 characters back. Alice was my main in BR1 before they took away all her fun stuff and hard-hitting moves.

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  • BossBrownBossBrown Joined: Posts: 78
    I'd love for BR to make a comeback even if BR1 was really the only installment I truly loved to play because after that they just added too many characters that IMHO were pretty shitty designs. Not that Greg was an amazing design, but at least having a Gorilla is 600% cooler than just having a second Tiger, or a "Half-Beast" Cat.

    If the series ever returns, I'd like to see the original 8 characters back. Alice was my main in BR1 before they took away all her fun stuff and hard-hitting moves.

    They only added like 2 tigers and 2 wolfs and its not like they or the half beast or the unknown did not have actual stories. Saying that I do wish mans like Greg and the Fox chick were still in the game if they do a new one should bring them back. They have to keep long and shen long as is but maybe they can do something different with fang maybe they should had some pre historic transformation seeing as they have legendary beasts and everything else then they could make him like a Dire Wolf or something. We could even get a sabertooth maybe etc
  • PrimalFighterPrimalFighter Joined: Posts: 96
    They never added birds & aquatic creatures into the game. Such a shame. Not enough reptiles either.

    For reptiles, they got a chameleon. They never brought out a cobra.

    They never brought out an eagle & shark.
  • keo-baskeo-bas Joined: Posts: 1,932
    Raven= is bird.
    They also had dragon.

    Fox is a dude
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  • Bomberman3000Bomberman3000 The Headshaker Joined: Posts: 1,951
    keo-bas wrote: »
    Raven= is bird.
    They also had dragon.

    Fox is a dude

    Or a chick, depending on which version you're playing.

    And Chrono was a penguin/phoenix, so yeah there was a birdburd.

    And no aquatic creatures..they probably wanted stuff with limbs. Thinking on it, missed opportunity for a literal Street Shark.
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  • PrimalFighterPrimalFighter Joined: Posts: 96
    Well not enough birds. But the most main bird of all - the eagle, could've been added.

    If they added a shark zoan, we'd have inspiration from Street Sharks & King Shark.

    A crocodile or alligator, inspiration from Killer Croc.

    That goes for if they added a snapping turtle, TMNT.
  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 414
    Penguins are both birds and aquatic.

    checkmate atheists.
  • bodlerbodler The Unmixupable Joined: Posts: 1,066
    bloody roar extreme was the most satisfying 29.95 I had ever spent.
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