Am I the only one who remembers them mentioning beta testing for this game?

EyeOfThundera822EyeOfThundera822 I met Gootecks & Mike Ross and came off like a complete cringe-worthy fuccboi -EVO'15Joined: Posts: 229
I can't seem to find a mention of it in any article so far but IIRC during the announcement they mentioned beta testing is planned before the game's release.
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  • Mr-PhelpsMr-Phelps Arcade Junkie Joined: Posts: 569 ✭✭✭✭✭ OG
    I can't seem to find a mention of it in any article so far but IIRC during the announcement they mentioned beta testing is planned before the game's release.

    This had been on my mind as well, seeing that it's slated for 2017. Tbh I'm surprised we haven't seen any demonstration matches like SF V had.
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  • Doctrine DarkDoctrine Dark Oh! Ecstasy! Joined: Posts: 5,759
    Yogaflame had said early testing was scheduled when he first said he heard about the game's existence.

    Nothing official has been said on the matter.
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  • brainfraudbrainfraud Joined: Posts: 162
    My memory is a bit fuzzy for SFV how exactly did you get into the beta, was a preorder required?


  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 23,415
    Capcpom...

    Beta testing...

    ..and you guys expecting a functioning fighter...

    ..from Capcpom...

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  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 24,564
    brainfraud wrote: »
    My memory is a bit fuzzy for SFV how exactly did you get into the beta, was a preorder required?

    You had to pre-order to get access to the beta. SFV had three betas and a couple of network tests inbetween.
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  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 23,415
    brainfraud wrote: »
    My memory is a bit fuzzy for SFV how exactly did you get into the beta, was a preorder required?

    You had to pre-order to get access to the beta. SFV had three betas and a couple of network tests inbetween.

    And it still turned out the way it did.

    Beta testing don't mean shit.
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  • Mr-PhelpsMr-Phelps Arcade Junkie Joined: Posts: 569 ✭✭✭✭✭ OG
    edited January 13
    brainfraud wrote: »
    My memory is a bit fuzzy for SFV how exactly did you get into the beta, was a preorder required?

    Actually, the first time I played the SFV beta was at a Six Flags event (July 2015). Shortly after were the online beta test.
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  • eyekantspeleeyekantspele Joined: Posts: 45
    PSYCH0J0SH wrote: »
    Knowing Capcom, the "beta test" is going to be the actual game release...

    exactly what SFV was
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,984
    edited January 14
    d3v wrote: »
    This is Marvel, the game should never have a beta. Just release it, bugs and all.

    You're going way off the deep end here. That's not something you want.

    It's one thing to want a grimy game but it's another thing to want a game that doesn't even function. Do you really think shitty netcode and input lag/command interpreter issues are somehow going to make the game more hype?
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,150 mod
    PSYCH0J0SH wrote: »
    d3v wrote: »
    This is Marvel, the game should never have a beta. Just release it, bugs and all.

    You're going way off the deep end here. That's not something you want.

    It's one thing to want a grimy game but it's another thing to want a game that doesn't even function. Do you really think shitty netcode and input lag/command interpreter issues are somehow going to make the game more hype?

    Fuck it. The biggest thing that changed between SFV's beta test was the game's balance, not anything regarding the netcode. Remember when characters actually had powerful tools in SFV (Nash could take 80% off one V-Trigger combo, Cammy could just f.hk all day and win oki, etc.)? What I don't want is some '16er scrub complaining about strong stuff and ruining Marvel for the rest of us.

    In any case, most of the back end issues are likely already figured out and fixed thanks to SFV.
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  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 23,415
    Oh to have such boundless hope in the eternal fuck up that is Capcpom...

    ..if only it was still the '90s, and we had CAPCOM making this game...
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  • TheBlackHombreTheBlackHombre Aesthetic Joined: Posts: 1,659
    d3v wrote: »
    PSYCH0J0SH wrote: »
    d3v wrote: »
    This is Marvel, the game should never have a beta. Just release it, bugs and all.

    You're going way off the deep end here. That's not something you want.

    It's one thing to want a grimy game but it's another thing to want a game that doesn't even function. Do you really think shitty netcode and input lag/command interpreter issues are somehow going to make the game more hype?

    Fuck it. The biggest thing that changed between SFV's beta test was the game's balance, not anything regarding the netcode. Remember when characters actually had powerful tools in SFV (Nash could take 80% off one V-Trigger combo, Cammy could just f.hk all day and win oki, etc.)? What I don't want is some '16er scrub complaining about strong stuff and ruining Marvel for the rest of us.

    In any case, most of the back end issues are likely already figured out and fixed thanks to SFV.

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  • Raging_ZoroarkRaging_Zoroark Disgraceful! Joined: Posts: 1,333
    Screw balance and netcode testing. I want beta testing to put my hands on the game earlier.
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