Arms: Nintendo Switch Fighting Arena Game

Monkey66Monkey66 Joined: Posts: 1,345
edited January 13 in Fighting Game Discussion
Arms is an arena fighting game that'll release Spring 2017



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Comments

  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    Yes it is
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,976
    I have to wonder if this will even be playable at a competitive level. Since it's a motion control game I have my doubts.
  • SNYPE2K11SNYPE2K11 Joined: Posts: 8
    edited January 13
    They showed it off on stream, they said it has the ability to turn off motion controls. The people playing it were clearly awful though choosing to just lob punches across the stage. I don't see why you wouldn't move in and pressure. It makes the frame data better because the return time on your punches is shorter and it'd be harder to react to a grab attempt. Chip damage seems to exist. Grabs are a thing. Various movement options and character specific stuff. I think we'd actually need some good players to try it to see what's possible as far as combos the way they play is all just a bad neutral game. I see some potential even though the art style is terrible in my opinion. I think we need to see at least 15 very unique characters to even dream of having this game be worth $60 though. I didn't see any possibility for high/low mixups as of yet. It'll take some time to tell if it's even decent.
  • NeoBloodNeoBlood kara bank account Joined: Posts: 2,733 ✭✭✭✭✭ OG
    High/low mix-up would probably be irrelevant, there doesn't seem to be a crouch or crouch block. It reminds me of Virtual On which is a good thing. If you want to complain about motion controls try playing Splatoon without them. You'll get your shit pushed in.

    The gyro controls, which this looks to be using, are sooo much more reliable than the IR stuff from the Wii or like what the six axis had. But yes, you can use a regular controller which still might end up being the go-to choice.

    Here's a good video going over some of the details of the game.

  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 23,378
    Certainly hope they add more fighters. Five is not nearly enough options... Otherwise I'm cautiously optimistic about this game's potential.
    "Capcom should listen to their fans... Mega Man is a cool character." -2048 President Elect Kevin at Age 10
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,976
    edited January 15
    This actually looks really interesting. Clearly they were inspired by Wii Sports Boxing. I played that a fair bit.

    It's so cool that they considered the meta aspects, it's not just a silly game where you waggle to win.
  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    Honestly I think if they add a few more characters to the roster it will be pretty legit. Can't wait to see what actual FG players can do with this game.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • javertjavert 'sup Joined: Posts: 1,140
    Nice. Good to see another new Nintendo franchise.

    Hard to say if it is going to be considered a fighting game by the community but we have seen platform games and single player games on EVO so it's not outlandish.
  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    I think it's hard to not consider it as a fighting game. It's much similar to traditional FGs than the arena anime stuff like One Piece or Naruto imho.
    The main concern will be about its depth. How much variety between the characters, how many layers of strategy within a match, how deep the mind games are etc. This is why I'm waiting for some expert hands to dig into it to see how many weird techniques they're able to discover.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • N_paulN_paul aka Peaches Joined: Posts: 682
    Seems to have some potential.
  • 3417gekko3417gekko Scrub Joined: Posts: 73
    looks like good side tournament material, but I'll wait until the whole thing comes out to judge.
  • NeoBloodNeoBlood kara bank account Joined: Posts: 2,733 ✭✭✭✭✭ OG
    I'm still pretty hyped for this game. Here's the video from the 4/12 Nintendo direct.

  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    Post here since for some reason this thread has been forgotten.



    I'm amazing by the amount of content they've added since it has been announced. This game is set for a huge success, at least at a casual level.
    I'm only slightly concerned by the fact you can potentially equip any arm on any fighter. There will probably be some rare arms everyone will want to unlock. I don't think it's healthy for a competitive fighting game to not have access to the entire set of possibilities from the get go.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,976
    I love how the game looks aesthetically, and also the music seems to be great too. This game really looks like it has a lot of personality.

    But for some reason I just can't picture it taking off in the FGC. It requires motion controls to play competitively, and right off the bat that little factoid kills it dead in the water. There's no way people are going to run a tournament of this without getting seriously tired and worn out, especially considering that the FGC mostly consists of overweight Asians, blacks and Mexicans. The reason motion controls worked in Slaton is because they successfully replicate mouse aiming in a console shooter. Motion controls make sense for shooters. They don't make sense for fighting games.
  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    I think Arms will sit in his own spot in the FGC kinda like Smash or Pokken do and have maybe side tournaments at the main FGC events. It's hard to judge how exciting a high level match of Arms can be because we didn't see competent players fighting each other yet; I just hope it's lit and complex enough to be worth watching.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • wedlwedl Joined: Posts: 42
    edited May 18
    Arms will just be a fun side event. I don't see it progressing beyond that because it seems to be too mechanically simplistic, maybe too expensive to justify get setups for (brand new console + game + extra set of joycons is around $450), and is designed around motion controls. Maybe it'll be at Smash events when the next Smash game comes out on Switch, but idk.
    PSYCH0J0SH wrote: »
    considering that the FGC mostly consists of overweight Asians, blacks and Mexicans.

    Uh, okay...
    Marvel 3: Viper/Morrigan/Strider
    Tekken 7: Asuka/Panda/Gokui
    SFV: Boxer/Laura/Mika/Gief
    GGXRD: Jam/I-No/Baiken
    KoF: Kula/King/Athena
    SC2/SCV: Ivy
  • Plaid_UnicornPlaid_Unicorn Camron should have won an Oscar for Paid in Full Joined: Posts: 9,153
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Just because I lost... doesn't mean I was defeated
    "Say it loud... I main Rog and I'm proud!!!!" - Plaid Unicorn
    "It looks just like an NRS game. For a lot of you guys it seems denial is just a river in Africa" - Drunkards_Walk
  • wedlwedl Joined: Posts: 42
    edited May 18
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.
    Marvel 3: Viper/Morrigan/Strider
    Tekken 7: Asuka/Panda/Gokui
    SFV: Boxer/Laura/Mika/Gief
    GGXRD: Jam/I-No/Baiken
    KoF: Kula/King/Athena
    SC2/SCV: Ivy
  • wedlwedl Joined: Posts: 42
    edited May 18
    wedl wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.

    oops, delete this post
    Marvel 3: Viper/Morrigan/Strider
    Tekken 7: Asuka/Panda/Gokui
    SFV: Boxer/Laura/Mika/Gief
    GGXRD: Jam/I-No/Baiken
    KoF: Kula/King/Athena
    SC2/SCV: Ivy
  • Evolution169Evolution169 Wake up DP is unbeatable Joined: Posts: 1,014
    edited May 18
    Why are people calling this a fighter? It looks like a 3rd person shooter.
    Post edited by Evolution169 on
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 4,976
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.
    wedl wrote: »
    wedl wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.

    oops, delete this post

    Why delete it? What you said is correct. Motion controls are the optimal way to play the game which means that it needs to be played that way in order to be played competitively.

    http://nintendoeverything.com/how-non-motion-controls-work-in-arms-with-a-single-joy-con/
  • Plaid_UnicornPlaid_Unicorn Camron should have won an Oscar for Paid in Full Joined: Posts: 9,153
    edited May 19
    Ahhh... didn't see that... fuck Nintendo in this regard

    So basically couch co-op only works with two joy cons. Garbage
    Just because I lost... doesn't mean I was defeated
    "Say it loud... I main Rog and I'm proud!!!!" - Plaid Unicorn
    "It looks just like an NRS game. For a lot of you guys it seems denial is just a river in Africa" - Drunkards_Walk
  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    Why are people calling this a fighter? It looks like a 3rd person shooter.

    Shooters aren't RPS based and usually aren't 1v1 either. And it doesn't really look much different than other arena fighters.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • Evolution169Evolution169 Wake up DP is unbeatable Joined: Posts: 1,014
    It's RPS based? I didn't realize that.
  • JetKinenJetKinen Joined: Posts: 545
    PSYCH0J0SH wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.
    wedl wrote: »
    wedl wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.

    oops, delete this post

    Why delete it? What you said is correct. Motion controls are the optimal way to play the game which means that it needs to be played that way in order to be played competitively.

    http://nintendoeverything.com/how-non-motion-controls-work-in-arms-with-a-single-joy-con/

    Thats the single joycon button scheme
    It was never going to be good in that one. What matters here is the pro controller schene
  • OceanMachineOceanMachine Veteran of the Fireball Wars Joined: Posts: 7,887
    It's RPS based? I didn't realize that.

    You have attack, block and throw and they work like in any fighting game.
    [SFV] Laura, Vega
    [3S] Alex, Ken
    [UNIEL] Orie
    [Xrd] Leo
    [BBCF] Bullet
  • MaryokutaiMaryokutai Joined: Posts: 743
    JetKinen wrote: »
    PSYCH0J0SH wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.
    wedl wrote: »
    wedl wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.

    oops, delete this post

    Why delete it? What you said is correct. Motion controls are the optimal way to play the game which means that it needs to be played that way in order to be played competitively.

    http://nintendoeverything.com/how-non-motion-controls-work-in-arms-with-a-single-joy-con/

    Thats the single joycon button scheme
    It was never going to be good in that one. What matters here is the pro controller schene

    It's exactly the same when using the Pro controller (at least if EDGE is to be believed). Probably to avoid that Pro users have an advantage over single-Joycon users when matched together online.

    Motion controls is really the way to go with this game. Which also means it's inferior in handheld mode unfortunately.
  • wedlwedl Joined: Posts: 42
    PSYCH0J0SH wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.
    wedl wrote: »
    wedl wrote: »
    It does not require motion controls to play and most likely any competitive sense it has will be tied to the pro controller.

    Nintendo themselves have stated that the Pro Controller is objectively inferior to the Joycons.

    oops, delete this post

    Why delete it? What you said is correct. Motion controls are the optimal way to play the game which means that it needs to be played that way in order to be played competitively.

    http://nintendoeverything.com/how-non-motion-controls-work-in-arms-with-a-single-joy-con/

    I accidentally double posted, lol
    Marvel 3: Viper/Morrigan/Strider
    Tekken 7: Asuka/Panda/Gokui
    SFV: Boxer/Laura/Mika/Gief
    GGXRD: Jam/I-No/Baiken
    KoF: Kula/King/Athena
    SC2/SCV: Ivy
  • sfkingalphasfkingalpha Joined: Posts: 170
    edited 3:41PM
    PSYCH0J0SH wrote: »
    the FGC mostly consists of overweight Asians, blacks and Mexicans.
    lmao.

    As for the game, and the switch as a whole. No thanks until some actual good shit comes out.

    I know I'm drunk, and that is proof that I'm sober.
    bunny2.jpg
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