Ultra SF2 General Discussion - We need the CPS1 music!

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  • VeseriusVeserius Hold Down Back Joined: Posts: 11,491
    Is HDR balance any worse than ST? like t.hawk was punted(even Sirlin said they messed up), but a lot of low tier characters like Gief and Blanka are massively improved, and top tiers got hit.
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  • Spirited_AwaySpirited_Away Joined: Posts: 513 ✭✭✭✭✭ OG
    rcaido wrote: »
    Cronopio wrote: »
    Or maybe they disliked it because the rebalance was bad and there was no point in playing it over the original. I would switch to USF2 if it improved on ST, but that was not the case with HDR and it doesn't seem to be the case here either.

    If that was the case, they should have just went back to GGPO & "play their game" but they didn't. They continue to trash it after they stopped playing the game. Discourage/ridiculed new bloods. The tipping point was when unknown Snakeyes destroyed everyone, they had to use Zangief as broken tier excuse in the same level as Akuma. HDR was an all time high after EVO after Snakeyes won with a super hype grand final. Japanese players started to play it....Then that's when the ST felt threaten & began poisoning the well & next thing you know Mr. Wizard takes it out EVO despite 2years straight having the second most entries.

    I went to Northwest Majors this year & not one fucking SF2 setup.

    Snake Eyes Zangief win at EVO hit most HDR/ST top players hard and probably was one of top reasons HDR was swept out of the competitive scene. On the mental side they were hurt really bad and it reflected their view towards the game.
    But they should blame themselves most of them supported the weirdo tier list where Zangief was dead last in HDR even with his new buffs guess they truly believed that fake tier list crap and fell into a false sense of confidence until they faced a REAL Zangief player.
    Veserius wrote: »
    Is HDR balance any worse than ST? like t.hawk was punted(even Sirlin said they messed up), but a lot of low tier characters like Gief and Blanka are massively improved, and top tiers got hit.

    The overall idea of HDR balance was fixing what was wrong in ST but the additional stuff were somewhat badly implemented like the added juggle stuff, Hawks Typhoon glitch/whiff, Honda's headbutt and all the nonsense fake stuff.
    Otherwise some of the rebalanced stuff weren't really bad.
  • CronopioCronopio ST Joined: Posts: 2,131
    edited April 14
    HDR was swept because it was worse than ST, not because Snake eyez won lol. If the rebalance wasn't a randomly put together mess (oh Ryu is a perfect design and needs no changes but hell yeah let's give him a dumb fake fireball for the heck of it!) and it didn't look and sound like garbage we would still be playing it today.

    And let's not forget "Akuma is now fair". A good way to sum up how well thought out and executed the rebalance was.
  • Pablo_the_MexPablo_the_Mex Blond Kanye Status Joined: Posts: 8,234
    All this arguing is kind of a moot point. Both scenes have been killed as a result which fucking sucks.

    Still, not sure what to think about this game. I would rather buy up actual arcade hardware than try to track down a switch and buy even more arcade sticks.

  • RoGE9RoGE9 Joined: Posts: 1,703
    Hey look this is becoming a HDR vs ST thread. I definitely didn't see that coming!
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    edited April 14
    Back on point: There's no way in hell the "easy mode" option will be allowed in ranked and lobbys will very likely have an option to enable disable it.
    I take it there will be no balance changes aside from throw teching? Because a rebalance would of added more life to the game, imo. .

    Capcom has yet to give us any sort of changelog yet outside of "keeping the balance close to the original". From what we've seen so far, the balance changes are almost exactly what capcom did to the Dreamcast version (i.e. bug fixes: reversal supers work for ken/sim/sagat, no stored super for chun and honda, no stored ochio for honda).

    Honestly balance is likely going out the window with Akuma/E.Ryu/V.Ken anyway. There was no need to at least get rid of the stored properties for chun and honda.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
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  • ToreyBeansToreyBeans I'mma make u buy me lunch later! Joined: Posts: 737
    Cronopio wrote: »
    HDR would have lasted more if the rebalance was good. Of course you are going to get hate when you put things like headbutts that nullify projectiles, fake fireballs and throw whiffs for Hawk.

    I would love to see a more well thought rebalance with ideas from top Japanese players, but it's not going to happen.

    HDR also woulda lasted longer if it didn't look like booty crap.
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,665
    Do you guys think Ultra SFII tournaments will be a thing at major events?

    AFAIK the Switch is kinda a pain to setup for streaming, and beyond that you need a way to hook up two sticks via USB, and to my knowledge there aren't any converters for the Switch yet (which means you need to use the native accessories or use the Pro pad)
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  • caliagent#3caliagent#3 Caliagent Bobblehead Joined: Posts: 4,187 ✭✭✭✭✭ OG
    Back on point: There's no way in hell the "easy mode" option will be allowed in ranked and lobbys will very likely have an option to enable disable it.
    I take it there will be no balance changes aside from throw teching? Because a rebalance would of added more life to the game, imo. .

    Capcom has yet to give us any sort of changelog yet outside of "keeping the balance close to the original". From what we've seen so far, the balance changes are almost exactly what capcom did to the Dreamcast version (i.e. bug fixes: reversal supers work for ken/sim/sagat, no stored super for chun and honda, no stored ochio for honda).

    Honestly balance is likely going out the window with Akuma/E.Ryu/V.Ken anyway. There was no need to at least get rid of the stored properties for chun and honda.

    The stored supers were a stupid glitch and definitely needed to go. That's the type of change that needed to happen with HDR.
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  • CronopioCronopio ST Joined: Posts: 2,131
    They need to go if there's a good balance change to go along with the bugfixes. Otherwise it's a bad decision, Sim would be even stronger with reversal super and Honda even worse without stored super and Oicho.
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    PVL_93_RU wrote: »
    to my knowledge there aren't any converters for the Switch yet (which means you need to use the native accessories or use the Pro pad)

    The Brook converter guys already are looking into it.

    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
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  • Pablo_the_MexPablo_the_Mex Blond Kanye Status Joined: Posts: 8,234
    Yes, buying a switch is already bad enough. If I gotta buy two to play this game competitively, I'm more than likely out.

  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Yes, buying a switch is already bad enough. If I gotta buy two to play this game competitively, I'm more than likely out.

    I struggled with that too. If Brook doesn't have a solution ready for USF2 that means a $300 switch and a $150 arcade stick just to play the damn game properly.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
    Fightcade/USF2: x64
  • crotchpunchacrotchpuncha Joined: Posts: 21,611
    It's gonna suck, save yourself the money.
    It's not the end of the world, but you can see it from here.
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    It's gonna suck, save yourself the money.

    I feel compelled to support SF2. If we don't Capcom will probably never re-release SF2 era games again.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
    Fightcade/USF2: x64
  • crotchpunchacrotchpuncha Joined: Posts: 21,611
    I own like 5 versions of SFII. I'm fine with that.
    It's not the end of the world, but you can see it from here.
  • Pablo_the_MexPablo_the_Mex Blond Kanye Status Joined: Posts: 8,234
    Yes, buying a switch is already bad enough. If I gotta buy two to play this game competitively, I'm more than likely out.

    I struggled with that too. If Brook doesn't have a solution ready for USF2 that means a $300 switch and a $150 arcade stick just to play the damn game properly.

    2 switches plus sticks would probably cost more than one legit ST board lolol.

  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,320
    Do you not plan on playing the game on a TV or monitor to need more than one Switch?
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  • Dragonfave723Dragonfave723 Kiss the future! Joined: Posts: 3,613 ✭✭✭✭✭ OG
  • ilitiritilitirit Joined: Posts: 6,388
    Hmmm... so Sagat now has SFIV's V/A? I wonder if it was a straight sample swap, or if you can choose which one you want for the different chars...
  • Jion_WansuJion_Wansu Joined: Posts: 6,064
    edited April 18
    rcaido wrote: »
    Cronopio wrote: »
    Or maybe they disliked it because the rebalance was bad and there was no point in playing it over the original. I would switch to USF2 if it improved on ST, but that was not the case with HDR and it doesn't seem to be the case here either.

    If that was the case, they should have just went back to GGPO & "play their game" but they didn't. They continue to trash it after they stopped playing the game. Discourage/ridiculed new bloods. The tipping point was when unknown Snakeyes destroyed everyone, they had to use Zangief as broken tier excuse in the same level as Akuma. HDR was an all time high after EVO after Snakeyes won with a super hype grand final. Japanese players started to play it....Then that's when the ST felt threaten & began poisoning the well & next thing you know Mr. Wizard takes it out EVO despite 2years straight having the second most entries.

    I went to Northwest Majors this year & not one fucking SF2 setup.


    I missed it. I did check out Redbull Proving Grounds a week before. Would you do thenSF5 doubles in May? Or do you know anyone that wants a team mate?
    Back on point: There's no way in hell the "easy mode" option will be allowed in ranked and lobbys will very likely have an option to enable disable it.
    I take it there will be no balance changes aside from throw teching? Because a rebalance would of added more life to the game, imo. .

    Capcom has yet to give us any sort of changelog yet outside of "keeping the balance close to the original". From what we've seen so far, the balance changes are almost exactly what capcom did to the Dreamcast version (i.e. bug fixes: reversal supers work for ken/sim/sagat, no stored super for chun and honda, no stored ochio for honda).

    Honestly balance is likely going out the window with Akuma/E.Ryu/V.Ken anyway. There was no need to at least get rid of the stored properties for chun and honda.

    The stored supers were a stupid glitch and definitely needed to go. That's the type of change that needed to happen with HDR.

    It's funny because Claw has a stored super glitch in CVS2 as well. It's after he loses his claw and such...


    EDIT: we still haven't seen whether or not Akuma is ST broken...


    What's everyone's thoughts on Evil Ryu and Orochi Iori in CVS2? I mean, no codes required so why bam them?
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,665
    edited April 18
    ilitirit wrote: »
    Hmmm... so Sagat now has SFIV's V/A? I wonder if it was a straight sample swap, or if you can choose which one you want for the different chars...

    Every SFII character got their voice samples replaced by SFIV ones. They do switch to old voices if you choose the classic mode AFAIK
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  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Jion_Wansu wrote: »
    What's everyone's thoughts on Evil Ryu and Orochi Iori in CVS2? I mean, no codes required so why bam them?

    My CvS2 knowledge is shaky, but IIRC Orochi Iori/God Rugal/Shin Akuma are banned from most tournaments. USF2 is going to have to be played for awhile to determine what's broke. HDR was out for awhile before Damdai showed everyone why HDR Akuma should be axed.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
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  • ToreyBeansToreyBeans I'mma make u buy me lunch later! Joined: Posts: 737

    I really appreciate the remixed music having plenty of the old elements of the CPS2 music. Half the tracks get me thinking that they intended the CPS2 tracks to sound like many of the remixes. I appreciate them! Much better than HDR's tracks (but those were cool for their time too).

  • CronopioCronopio ST Joined: Posts: 2,131
    I really dislike the remixes, they lack the energy of the originals and don't sound like they belong in a fighting game where the music should pump you up and inspire a feeling of, well, fighting.
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Cronopio wrote: »
    I really dislike the remixes, they lack the energy of the originals and don't sound like they belong in a fighting game where the music should pump you up and inspire a feeling of, well, fighting.

    I agree. I typically like OC Remix's stuff but the HDR music lacked punch.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
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  • atiradoratirador It means "shooter" and I know it's a terrible username Joined: Posts: 1,619
    So at least we have that, the soundtrack is decent
  • CronopioCronopio ST Joined: Posts: 2,131
    edited April 19
    They should just have included the old 3DO or PC arranges and call it a day, they were much better than these.
    Post edited by Cronopio on
  • KnightWarriorKnightWarrior Joined: Posts: 800
    I really hate the announcer in this Game, Even in HDR

    Love the announcer im Super SFII

  • Jion_WansuJion_Wansu Joined: Posts: 6,064
    Anyone use Akuma?
  • SpoonmanSpoonman Joined: Posts: 387
    We are not that far from this game's release and everything's still kinda quiet about it, any news or new video(s) for it?
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Spoonman wrote: »
    We are not that far from this game's release and everything's still kinda quiet about it, any news or new video(s) for it?

    Nope. Outside of obscure footage from Capcom Japan's youtube channel absolutely nothing.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
    Fightcade/USF2: x64
  • PVL_93_RUPVL_93_RU When's Dragon Ball? Joined: Posts: 10,665
    Spoonman wrote: »
    We are not that far from this game's release and everything's still kinda quiet about it, any news or new video(s) for it?

    They already told you everything you need to know about, except for maybe the netcode
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  • x64x64 Fuck your SRK Joined: Posts: 3,187
    PVL_93_RU wrote: »
    They already told you everything you need to know about, except for maybe the netcode

    That, the official changelog from super turbo (since they are obviously going off ST instead of HDR), how the throw tech works, is there a classic ST mode, is there a ranked mode, where the hell is that Hori stick, etc.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
    Fightcade/USF2: x64
  • Spirited_AwaySpirited_Away Joined: Posts: 513 ✭✭✭✭✭ OG
    edited May 9
    Maybe they want everybody to find out what's changed by playing the game, they already have another changelog to write-up SFV's patch notes :pensive:
  • Hanzo_HasashiHanzo_Hasashi Primal Rage rules Joined: Posts: 1,437 ✭✭✭✭✭ OG
    Spoonman wrote: »
    We are not that far from this game's release and everything's still kinda quiet about it, any news or new video(s) for it?

    Nope. Outside of obscure footage from Capcom Japan's youtube channel absolutely nothing.



    Game seems to be speed up? (Awful players)
  • Virtua_LeonVirtua_Leon Gal me seeeerious Joined: Posts: 1,998 ✭✭✭✭✭ OG
    lol violent kens win pose at 1:41

    AAAAAAAAS WE ENTER!
  • atiradoratirador It means "shooter" and I know it's a terrible username Joined: Posts: 1,619
    Unsurprisingly, Motion Controls still suck balls

  • x64x64 Fuck your SRK Joined: Posts: 3,187
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
    Fightcade/USF2: x64
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