Greeting & a CE question

tflpunktflpunk Joined: Posts: 6
hi all,

I've been lurking on this fine forum & the wiki for about a year and thought it about time I get myself involved in the community.

After a 20 year break I started getting back into SF2 last year when I got myself a Mame cab, with CE and HF being my go to games. However of late I've started exploring ST a bit more, and much more recently, USF2 on the Switch.

Anyway, I do have a newbie question if I may? Over the past year I've studied a lot of CE videos in an effort to become a better Guile player, and one of the things that's puzzled me is when I see youtube clips of Guile players doing a series of crouching jabs before launching a sonic boom.
Why is that?

Thanks very much
Mr Punk

Comments

  • GreenwoodGreenwood Earth, the only true God Joined: Posts: 881
    tflpunk wrote: »
    Guile players doing a series of crouching jabs before launching a sonic boom. Why is that?
    Do you want to know why a Guile would do that or how to do that? There probably aren't many CE experts here (or on planet Earth for that matter), as HF and ST are far more popular. I'll try to give you answers, but they will be lame. Why? Because it's good. How? Do a few cr. jabs and then do a sonic boom. The timing and inputs are probably strict. Idk....I haven't played CE since like 1993.
    SFV: CamCam Inj2: CawCaw
  • tflpunktflpunk Joined: Posts: 6
    Thanks for the reply. Yes, I'm wondering why he would do that. Here's an example of it

    Is it to confuse the opponent, or is it something to do with cancelling and lessening the recovery frames? I see a lot of Guile players take a similar approach in CE as well as HF.

    Thanks
  • PerthoPertho The Runed One Joined: Posts: 21,579 mod
    tflpunk wrote: »
    Thanks for the reply. Yes, I'm wondering why he would do that. Here's an example of it

    Is it to confuse the opponent, or is it something to do with cancelling and lessening the recovery frames? I see a lot of Guile players take a similar approach in CE as well as HF.

    Thanks

    Don't know much about CE hitbox/hurtboxes but most likely to stuff a full screen psycho crusher or scissor kicks. you can throw the jabs to check those just in case without commiting to a big normal that can leave you open to a jump in. Guile can throw the boom from full screen, jab a couple of times to see what the opponent is doing and if he is still from far away then boom. If he booms, throws a jab and his opponent jumps, he has time to flash kick.
    Ronin Chaos on Pertho:

    "Oh, Pertho. You complete me."
    jimmy1200 wrote: »
    pertho attacked me first, saying i get all my life tips from 106th and park.
  • BurnYourEgoBurnYourEgo Ishikawa don't care about your weeabullshit avatar. Joined: Posts: 1,993
    It's a combination of making people weary of going in, knowing when you have enough charge for a boom and messing with your opponent as to when you're going to throw the boom. I don't think crouch jab will stuff a psycho crusher because of the immolation factor, it possibly could on scissors. 2 jabs is just about perfect timing for knowing when you have boom charge. If your opponent sees you throw boom after 2 crouch jabs every time it could lull them into a sense of security that it's a good time to jump in, once you establish that, you opt out of the boom anticipating a jump and tag them with a flash kick.
    Steam: BurnYourEgo: Terribly playing KOFXIII and Xrd, want to learn Skullgirls
    Fightcade:Bathtub_Leviathan: ST, maybe 3s
  • GreenwoodGreenwood Earth, the only true God Joined: Posts: 881
    Ohhhh, I thought you just meant he was doing a small combo with jabs and a boom. Yeah, what ^ these guys said.
    SFV: CamCam Inj2: CawCaw
  • BurnYourEgoBurnYourEgo Ishikawa don't care about your weeabullshit avatar. Joined: Posts: 1,993
    edited June 1
    I suppose if you were somehow ridiculous and they basically walked into it, you could get a Guile CPS1 chain off it.
    Steam: BurnYourEgo: Terribly playing KOFXIII and Xrd, want to learn Skullgirls
    Fightcade:Bathtub_Leviathan: ST, maybe 3s
  • tflpunktflpunk Joined: Posts: 6
    Thanks to Perth, Greenwood and BurnYourEgo. That makes a lot more sense to me.

    I hadn't even considered that it was a charge timing guide and/or a Psycho crusher defence. For the former, I just assumed you either counted in your head, or just got a feeling for when the charge was ready.

    Cheers!
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