They need to Fix Mega Man X.

24

Comments

  • Diek StiekemDiek Stiekem Team triple terror for MvCi Joined: Posts: 2,589 mod
    I have to agree that X's his moveset is kinda lackluster, they could have done so much more with him..
    Which make me worry even more about Sigma, his moveset could have SO MUCH potential but Capcom will probably just end up making him a Zero on steriods :/
    "Such Heroic Nonsense!"

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  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,368 mod
    Zero on steroids sounds like a really broken character.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • SevansSevans Top Tier. Joined: Posts: 610
    I just want him to have a wall dive reminiscent of his move from X1 mixed with a little Gambit/Vega.
  • willselesswillseless Joined: Posts: 2,497
    I have to agree that X's his moveset is kinda lackluster, they could have done so much more with him..
    Which make me worry even more about Sigma, his moveset could have SO MUCH potential but Capcom will probably just end up making him a Zero on steriods :/

    Judging by Sigmatron, he will have sword normals and teleports. Maybe scythe specials?
    Sigma will have a sick theme at least.


    Also, it appears X's theme is Central Highway.
  • MageggMagegg Joined: Posts: 3,890
    WVClOG7.png

    Also, X needs to be louder, angrier, and have access to a time machine.
  • flickyflicky Joined: Posts: 609
    edited June 21
    Opps, double post, sorry!
  • flickyflicky Joined: Posts: 609
    edited June 21
    d3v wrote: »
    Zero on steroids sounds like a really broken character.

    Pretty much this, I've said it somewhere else but they'd end up like the Ryu and Ken of Marvel, two Buster charging high flying characters. I agree he doesn't seem to fit his original designs at all, but they have to draw the line somewhere. X horizontal Buster, Zero angular Buster, that team would be fucking stupid and that's before we even consider all the potential weapons X could have. Team Buster with Space Stone would be ridiculous, it's a good job they don't have chip damage. Charge Buster, throw boomerangs, release, switch, charge Buster, teleport, release, teleport, and so on. That's before I've even tried it.

  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 21
    d3v wrote: »
    PSYCH0J0SH wrote: »
    d3v wrote: »
    Honestly, some of the posts here are starting to get really scrubby.
    PSYCH0J0SH wrote: »
    Sevans wrote: »
    willseless wrote: »
    d3v wrote: »
    PSYCH0J0SH wrote: »
    d3v wrote: »
    X's design seems to be tailor made to fit the game's system. Buster follow ups are the perfect active tag "assist" moves. Hp follow up seems perfectly designed for setting up resets.

    Basically, his design is more about making an X/Zero team very viable.

    I'm surprised, I thought you of all people would be all about making him crazy and fun instead of stifling his potential just to make him a glorified assist character.

    I didn't state an opinion. All I did was point out what the idea behind his design is.

    They should think about fidelity to the source before thinking about a role in the game.

    While I'm not on board with how X is represented here, I have to disagree with this sentiment. He has to be tailored to fit into the system and that means putting him into some kind of role. It isn't designed to be pure, unfiltered fan service; it's a fighting game and there are requirements to meet and roles to fill.

    Otherwise you end up with a bunch of Arthurs and we all know how FUN and USEFUL he is in MvC3.

    Oh my god, who fucking cares, it's Marvel. Yours is the most cancerous and idiotic mentality I've ever heard, I really hope fighting game developers NEVER listen to people like you.

    A character being fun is WAY more important than whether or not he is "competitively viable". And these things are not mutually exclusive either. People who care about the character will find the tools to use him. Giving him stuff to play around with from his platforming games gives him the potential do shake up the game in new and interesting ways. Making him fun and giving him lots of tools from his games pays tribute to the fans who care about the games that these characters are from, who create a huge fan culture around these characters with fanart, cosplay, music remixes and those sorts of things. That's how it should be, not just catering to idiots like FChamp who merely see the characters as utilities for making money off eSports bullshit.

    I'd much rather have a roster full of Arthurs than a roster full of Vergils.
    po pimpus wrote: »
    po pimpus wrote: »
    po pimpus wrote: »
    po pimpus wrote: »
    Mega Man in Smash 4 had more thought and love put into him than X gets in his own company's premiere crossover fighter...

    X was also treated better in Project X-Zone.

    Par for the course from Capcpom.
    Smash 4 megaman sucks.

    I disagree.

    At the very least, he moves, looks, sounds, and plays like Mega Man.

    You can even barely tap on the stick and get him to do the little foot shuffle from the NES games.

    You care more about the fanservice than the character actually being good.

    Yeah, because MM totally wasn't in EVO Grand Finals last year...

    If you're true to the character, they'll be good out of utility due to the massive amount of attacks the Mega Man characters have access to.

    Having a Landry list of moves won't guarantee utility. Dante has most of his moves from DMC3 and only a handful of them get any use.

    That's on the players for being uncreative and copycat as fuck. All this "optimization" shit has turned everyone into a goddamned robot.

    Remember when you could look at Valle's Ryu and how it was different from Choi's, that was different from Daigo's? No one develops their own style anymore, the just copy what everyone else does.

    Dante is a character that screams creativity, yet every Dante does the same shit... Then I look over at Smash 4, and no two Bayonetta players play alike... There's the extremely patient and methodical Salem, the flashy and improvisational Captain Zack, the punishing Pink Fresh, and the hyper aggro JK.

    If you're not using all your characters moves, then you're not really mastering your character.
    To quote from the good book.
    A common call of the scrub is to cry that the kind of play in which one tries to win at all costs is “boring” or “not fun.”
    Let’s consider two groups of players: a group of good players and a group of scrubs. The scrubs will play “for fun” and not explore the extremities of the game. They won’t find the most effective tactics and abuse them mercilessly. The good players will.
    But any close examination will reveal that the experts are having a great deal of this “fun” on a higher level than the scrub can even imagine. Throwing together some circus act of a win isn’t nearly as satisfying as reading your opponent’s mind to such a degree that you can counter his every move, even his every counter.

    d3v once again reminds everyone that he is a man made of straw.

    No one ever said "competitive play isn't fun" you moron. We said that fun should always be the primary focus. Stifling a character's potential of being a fantastic fanservice character and reducing him to a single utilitarian role is not fun. If you consider yourself ABOVE the concept of "fun", you have no business playing video games at all.

    For example, Haggar gets picked only for his lariat assist. He doesn't get picked because people want to use him on point. Indeed he has no real tools to fight against most of the cast on his own and gets hard countered the majority of the cast becase of his lack of tools. It's not fun to play as him on point, regardless of whether you're a casual or competitive player. Is this getting through to you yet?

    Re-read the stuff that was quoted. The stuff I'm calling scrubby seems to be basically saying that optimizing and playing to win isn't fun.

    "Seems to be" ≠ "actually is". In actuality this is just a bullshit conclusion that you reached from skimming over our posts and then you thought that posting your handy Sirloin shit would negate the points we brought up entirely when they did anything except that. Your post "seems to be" against the concept of fun in video games as a whole. If you're not, then why are you throwing out Sirloin quotes in an attempt to invalidate our opinions? They have nothing to do with each other. You are strawmanning the fuck out of this like usual.

    What I said was that fun needs to be considered first when designing a game. I don't give a fuck how big of an eSports presence you want it to have, you have to make the game fun. Giving X a large fanservice-heavy moveset is fun. Giving him what he has now and making him solely utilitarian for "hardcore" play is NOT fun.

    You're so eager to call everyone else a scrub and pull up quotes from what you consider the "holy messiahs" of fighting games (who are actually more like the sanitation workers of fighting games), yet I'm willing to bet you're actually dog shit at fighting games. I'm positive if we both found a game to play and commit to that I would fucking destroy you every time we encountered each other.
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  • flickyflicky Joined: Posts: 609
    @ Josh

    Zero is already a broken character to begin with, X would just be even more broken. Horizontal projectiles are always super strong, can you imagine a chargeable horizontal arial Buster? Give him reality Stone so now are you not only locked down by a homing projectile but now you're also locked down from moving in the air as well. Chris' shotgun aims diagonally for that very reason, because it's range and coverage would make it impossible for people to move. Now you can do all that shit and switch to another partner like Dr. Strange to lock them down even further? The balance has been well thought of, I agree it's not ideal but X is a broken mess waiting to happen.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 21
    flicky wrote: »
    @ Josh

    Zero is already a broken character to begin with, X would just be even more broken. Horizontal projectiles are always super strong, can you imagine a chargeable horizontal arial Buster?

    Again, why are you complaining about broken shit? I thought that was the whole point of Marvel?

    I also didn't say anything about Zero. I don't care about any of that stuff, excuses don't make a game better. X should be the ultra fanservicey design that X fans have wanted for decades, he shouldn't be stifled because of a fucking rock.
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  • DestinNotDustinDestinNotDustin Joined: Posts: 14
    @flicky
    I've always felt horizontal aerial beams performed better than horizontal fireballs. Ryu and Mega Man had them, and they were quite underwhelming tbh
  • flickyflicky Joined: Posts: 609
    @flicky
    I've always felt horizontal aerial beams performed better than horizontal fireballs. Ryu and Mega Man had them, and they were quite underwhelming tbh

    When you say "had" them, are you referring to Volnutt? Was his chargeable?
  • ZacharaZachara Joined: Posts: 846
    edited June 21
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Megaman Classic in MVC1 had horizontal fireballs. His hard punch was a fireball and could be charged up to be even bigger, doing one hit per second of charge time.
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  • flickyflicky Joined: Posts: 609
    edited June 21
    Zachara wrote: »
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?

    TvC...

    3678198449_8ee245f8f3.jpg
  • ZacharaZachara Joined: Posts: 846
    flicky wrote: »
    Zachara wrote: »
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?

    TvC...
    Zachara wrote: »
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?
  • AKZuMAKZuM "Frustration Filter" Joined: Posts: 149
    The lack of attack diversity with X is kind of disappointing, but for me I would just make one small change to X Buster. Just allow X to move around while Charging, That's like his thing idk why he can't do it.
  • flickyflicky Joined: Posts: 609
    Zachara wrote: »
    flicky wrote: »
    Zachara wrote: »
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?

    TvC...
    Zachara wrote: »
    "Ryu and Mega had them"
    "Are you referring to Volnutt?"

    Wut?

    Wat? Here I'll help you out, in a language you'll understand, then come back and we can chat. -b



  • willselesswillseless Joined: Posts: 2,497
    At 6:20 Champ shows the potential of the buster.
  • flickyflicky Joined: Posts: 609
    willseless wrote: »
    At 6:20 Champ shows the potential of the buster.

    Nice video. What's more interesting is listening to some of the things they're saying.
  • ZacharaZachara Joined: Posts: 846
    edited June 22
    I can't help but think that you think you're being smart when in fact all you did was ask a question that was already answered.
    Sorry I didn't point out that which I felt was fairly obvious.
    You then posted "TvC..."
    I repeated my previous post because you obviously still didn't understand that you'd answered your own question in the first place.

    I didn't realise that quoting the two things showing this would make your head hurt.
  • flickyflicky Joined: Posts: 609
    Zachara wrote: »
    I can't help but think that you think you're being smart when in fact all you did was ask a question that was already answered.
    Sorry I didn't point out that which I felt was fairly obvious.
    You then posted "TvC..."
    I repeated my previous post because you obviously still didn't understand that you'd answered your own question in the first place.

    I didn't realise that quoting the two things showing this would make your head hurt.

    The question wasn't answered at all. All he said was that Ryu and Megaman "had horizontal projectiles" which weren't very good, but he could have been talking about MvC, MvC2 or TvC, which are the only three Vs games where Ryu and Megaman have featured together, TvC being the latest of which. So how am I answering my own question when the answer to the question is multiple choice? And if TvC was the answer, then why are we talking about Volnutt instead of X? This is why I asked the question. You just don't have a fucking clue what had been said.
  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 36,368 mod
    Short hop buster charge pattern.
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    If there's anything we do best, it's breaking games and then making everyone suffer with all the cheapness.
    -PersiaXO
  • SilverForteSilverForte Joined: Posts: 27
    Yeah while X's moveset seems kinda uninspired overall, it feels strong so far. Especially with the armor equip and that short hop, you can be firing out charge shots like crazy.
  • Diek StiekemDiek Stiekem Team triple terror for MvCi Joined: Posts: 2,589 mod
    d3v wrote: »
    Zero on steroids sounds like a really broken character.

    In theory, yes.
    But I would prefer him to be more Sigma besides just sword attacks and teleport.
    Sigma is know for his multiple forms and Sigma virus.
    "Such Heroic Nonsense!"

    PSN: DiekStiekem
    XBL: DiekStiekemSRK
  • flickyflicky Joined: Posts: 609


    I watch a video like this and just think, no, no, no, maybe, got it, no, no, got it... you wouldn't even know where to start designing a character like X when this is only just a small portion of weapons he has access to in the series. It seems like we got one or two weapons on this guys list so that's good, but man X has some broken stuff. Just to highlight a few, ricochet bullets, full screen pillar and beam, dummy shadow, firefly shield with scattered projectiles, a stationary buzz saw, an electricity shield that fires beams and traces walls and floors, X would be the most retarded character any fighting game has seen.

    I honour people's desire for a more faithful version of X, but damn is some of his shit broken.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 24
    He should be a retarded character, it's all in the name of fun and fanservice. This game needs some crazy fan shit that I'm just not seeing.
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  • flickyflicky Joined: Posts: 609
    edited June 24
    PSYCH0J0SH wrote: »
    He should be a retarded character, it's all in the name of fun and fanservice. This game needs some crazy fan shit that I'm just not seeing.

    No I agree. Not sure how you'd balance it though, maybe give him a power meter like Chris' ammo on top of his armour? That way he could have broken stuff but would have limited use and would have to re stock his power before he can use it again.

    I doubt we're gonna see any changes at this point though.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 24
    flicky wrote: »
    PSYCH0J0SH wrote: »
    He should be a retarded character, it's all in the name of fun and fanservice. This game needs some crazy fan shit that I'm just not seeing.

    No I agree. Not sure how you'd balance it though, maybe give him a power meter like Chris' ammo on top of his armour? That way he could have broken stuff but would have limited use and would have to re stock his power before he can use it again.

    I wrote up a lot of ideas for X on the last page on how they could implement this.

    Basically they'd just make his special weapons tied to his hyper meter, and all his supers would only be installs. Maybe he could get a really powerful shot super that changes depending on the armor he's wearing but overall I'd leave most of his supers as installs.
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  • DestinNotDustinDestinNotDustin Joined: Posts: 14
    X is slowly growing on me. Which other character would you team him up with?
  • quicksquicks Joined: Posts: 3,235
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....
    Where dose this actually end?

    X and strange look the best setup characters in the game
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.
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  • ultrapowerlevelultrapowerlevel (SuperShadonic) Joined: Posts: 109
    Sorry I've been away for some time due to important work.

    I have a great idea that I'm sure will not only make X fans happy a lot but the best part is IT REQUIRES MINIMAL TO ALMOST NO WORK FOR CAPCOM and can be very easily made.


    The least the could do is those 2 (Charge move and Chargable weapons).

    HERES HOW TO MAKE THEM WITH MINIMAL WORK REQUIRED ON CAPCOM'S PART

    1 Another charge while moving Buster which is different than the command based one retaining his current command based play. But you can either do the mobile one or command based one. Both charge shot can have different properties. However the mobile one takes a whole lot longer to charge and can be followed by other command based moves including his buster shot. It bascially acts like a Cancellable normal. Unlike Zero's aerial Diagonal Shot, X's is straight.
    WORK
    They can just use the regular charge shot on ground and in air animations for X. The shot particle can also be the same but with different properties. For the charge particle, they can just take Zero's charge particle since X's is just like that in X1 to X3. IN OTHER WORDS ONLY MOVE CODING REQUIRED.

    2 I know 4 moves arn't too much to make considering animations for some of them are already made and can be used. Add 4 charged versions of the Maverick weapons during Armored Mode. (ONE THING TO NOTE... MAKE IT ONLY INTERACT WITH THE LONGER MOBILE CHARGE SHOT AS I BELIEVE SMALL CHARGE TIMES WILL BREAK HIM)

    (a) Sonic Slicer charged like his games makes him throw Sonic Slicers upward that rain on area in front of him up to screen end.
    WORK
    The raise arm up animation is already made with Rising Fire, the can use that animation on X and simily make the already made Sonic Slicers up to total of 4 to 5 rain in area in front. Ground Bounces enemy. ONLY MOVE CODING IS REQUIRED.

    (b) Rising Fire Charged. X does a Shoryuken but with the Rising fire then releases it upward taking the opponent with it.
    WORK
    Again... the Shoryuken animation is already there on X's launcher. Use that for it. As for Rising Fire's particle, just use a bigger Rising Fire which is multi hitting. T
    HUS ONLY MOVE CODING REQUIRED AGAIN.

    (c) Frost Shield Charged. Makes a pointed Frost Shield in Front of him.
    WORK
    In close range as he is making it, it will damage heavily and freeze. After that. its just a shield that doesn't damage waiting to be destroyed by enemy projectiles. It's impassible like the MODOK shield till destroyed but it is not as big. You can jump and air dash off it.
    WORK
    For X's animation, just use a buster shot animation. The shield as it forms and becomes a full wall would have to be new though.
    TLDR 1 NEW ANIMATION AND MOVE CODING REQUIRED.

    (d) Boomerang Cutter Charged.
    WORK
    Have them all around X as sort of a "Get Away from Me" me tool which wall bounces when hit on enemy.
    WORK
    The animation for X again is already there. Boomerang particles are already there, just make them bigger in general.
    AGAIN MOVE CODING ONLY REQUIRED.



    WORK CAPCOM HAS TO DO FOR CHARGED MOVES ALL IN ALL

    -Work on coding of 5 moves. (1 Mobile Charge Shot and 4 Charged Moves)

    -Make only 1 brand new move particles. (Frost Shield Charged)



    I think this is very very doable provided Capcom puts their hearts into it. I have done coding and move altering with MVC3 and trust me, once you understand it, the coding doesn't take much time at all.
  • ultrapowerlevelultrapowerlevel (SuperShadonic) Joined: Posts: 109
    PSYCH0J0SH wrote: »
    flicky wrote: »
    @ Josh

    Zero is already a broken character to begin with, X would just be even more broken. Horizontal projectiles are always super strong, can you imagine a chargeable horizontal arial Buster?

    Again, why are you complaining about broken shit? I thought that was the whole point of Marvel?

    I also didn't say anything about Zero. I don't care about any of that stuff, excuses don't make a game better. X should be the ultra fanservicey design that X fans have wanted for decades, he shouldn't be stifled because of a fucking rock.

    I agree. Dormammu has a fuckin Area Wide Explosion that does insane 1 Hit Meaty Damage and almost instant.
    He also has Fire Meteors Rain all over the screen.
    Those Full screen beams Captain Marvel, Dr. Doom, Magneto has.
    A Barrier that is even hard to overcome by Super Jump (MODOK)

    This is MAHVEL... things like those can work here with how crazy characters can get.
  • quicksquicks Joined: Posts: 3,235
    PSYCH0J0SH wrote: »
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.

    Because not Evey character should have or needs 100's of moves, what you end up with that is a absolute mess , and limited character archetype identities you just end up with tools that overlap each other for no reason , there is only even a limited amount of inputs you can put on a character before it gets stupid
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 25
    quicks wrote: »
    PSYCH0J0SH wrote: »
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.

    Because not Evey character should have or needs 100's of moves

    X is one of the characters who does. Nobody was arguing for any of the other characters having hundreds of moves, that's something you pulled out of your ass.

    X is meant to be a crazy battle robot with tons of weapons and abilities at his disposal. There is no reason he shouldn't eclipse Dante's moveset. Coming up with excuses to stifle his potential is just dumb.
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    GigaMaidens on twitter - on deviantArt - on Discord

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  • ultrapowerlevelultrapowerlevel (SuperShadonic) Joined: Posts: 109
    edited June 25
    @PSYCH0J0SH
    I don't know If you'll love this or not. But made this back in UMVC3 days. Sorry the quality is bad. Forgive me there. You have to pause to read descriptions. I also made Armors not cost bars but each with its own mobility, charge shot uses etc. The base form also has a use. Wait for it. I made the charge easier by allowing the charge to stay once it charges. You can release the button. The charge will still stay. After that you can press H again for charged shot or a command to have its Charged Version done. Also just maybe you'll like my Level 4. (Level 3 done during Infinite Potential transformation)

  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 25,933
    PSYCH0J0SH wrote: »
    quicks wrote: »
    PSYCH0J0SH wrote: »
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.

    Because not Evey character should have or needs 100's of moves

    X is one of the characters who does.

    No he doesn't. Not even classic Mega Man in MvC1 & 2 had a large pool of moves and he still worked.
    PSN: Hawkingbird
    FC: 0834-1564-0151
    http://steamcommunity.com/id/runawayavenger
  • quicksquicks Joined: Posts: 3,235
    PSYCH0J0SH wrote: »
    quicks wrote: »
    PSYCH0J0SH wrote: »
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.

    Because not Evey character should have or needs 100's of moves

    X is one of the characters who does. Nobody was arguing for any of the other characters having hundreds of moves, that's something you pulled out of your ass.

    X is meant to be a crazy battle robot with tons of weapons and abilities at his disposal. There is no reason he shouldn't eclipse Dante's moveset. Coming up with excuses to stifle his potential is just dumb.

    So why dose X deserve it but strange , thanos, rocket, iron man, captian marvel.. don't?

    Why don't they

    Or is it because that's the character that you like so they deserve it?
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    edited June 25
    @PSYCH0J0SH
    I don't know If you'll love this or not. But made this back in UMVC3 days. Sorry the quality is bad. Forgive me there. You have to pause to read descriptions. I also made Armors not cost bars but each with its own mobility, charge shot uses etc. The base form also has a use. Wait for it. I made the charge easier by allowing the charge to stay once it charges. You can release the button. The charge will still stay. After that you can press H again for charged shot or a command to have its Charged Version done. Also just maybe you'll like my Level 4. (Level 3 done during Infinite Potential transformation)


    Pretty cool! Must've taken a lot of effort.
    quicks wrote: »
    PSYCH0J0SH wrote: »
    quicks wrote: »
    PSYCH0J0SH wrote: »
    quicks wrote: »
    Lol the dummies are out , and it's from people who have not even played Megaman in mvci at that.
    Giving him a ton of moves just puts him in Dante's Shadow or Dante in his shadow. The guy has not even been fleshed out. Why stop there , Dr strange has 100's of spells out that in, iron man has 100's of armours and weapons why not them, thanos has....

    Yeah, you didn't actually give a good answer here, shithead. "Dr. Strange has hundreds of spells", well, put them in too. Why not? You didn't give an answer, you just thought that would defeat itself when actually it demonstrates the exact opposite of the point you were trying to make.

    Either way the point is X sucks from a fan perspective.

    Because not Evey character should have or needs 100's of moves

    X is one of the characters who does. Nobody was arguing for any of the other characters having hundreds of moves, that's something you pulled out of your ass.

    X is meant to be a crazy battle robot with tons of weapons and abilities at his disposal. There is no reason he shouldn't eclipse Dante's moveset. Coming up with excuses to stifle his potential is just dumb.

    So why dose X deserve it but strange , thanos, rocket, iron man, captian marvel.. don't?

    Why don't they

    Because those characters don't have their own video games that set a precedent for how they'd function in a fighting game? Obviously.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

    GigaMaidens on twitter - on deviantArt - on Discord

    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬



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