benjidurden wrote: »
How exactly are the other maneuvers done with the bike? I know that the turn around is LP + HP but how's the wheelie done? Doesn't it count as an overhead?
Also - how can I make better use of the Bike and maximize my damage output with it?
TuesdayAgain wrote: »
What team/stone is everyone running with ghost rider? Fchamp uses Reality with Ghost Rider/C. Marvel. Ghost Rider is anchor
The exhibition match here vs Clockwork is great
adarksil wrote: »
From my experience playing him, as he is one of my mains, nerfs all around. The charged flame doesnt cause the hit stun it did pre patch, the flip out sooner now. And the s.hp change screwed up his combos, the second s.hp of that 2 hit chain whiffs now when you do long combos with him. For example, s.hp, s.hp, qcf. lp, s.hp, s.hp qcf. hk (hold) , s.hp, s.hp used to connect. That last s.hp whiffs now when before it would always connect and you could continue with qcb. lp, 2 more s.hp xx whip super for around 6k if you started with a jump in. As for spirit of vengeance, im not too sure, I use it every once in a while but im going to assume they dont flip out as easily now.