Ryu V-Trigger 2

CestusCestus Sorry for my english :DJoined: Posts: 6,279
V201.jpg

Hopes? =)

I think we get basically SF4 Focus Attack
I designed SFV Ken, your argument is invalid.
"@Cestus tightened her ass up" - YagamiFire

All SFV Colors here!- http://forums.shoryuken.com/discussion/214626/new-colors-for-story-and-battle-alts/p1

Comments

  • Heat_SleepHeat_Sleep Grzmot Joined: Posts: 982
    Whatever it is, it does quite a bit of damage.
  • Rice_EaterRice_Eater Now more Evil Joined: Posts: 1,791
    It does look like a focus attack. If it's nothing more then a focus attack then it might actually be pretty good. We don't have to worry about armor breaking reversals and moves in SFV like we did in SF4. Plus we already have a character that has a V Trigger like this in the form of Abigail's V Trigger. So yeah, it could be pretty useful.

    Unfortunately it would just be a better version of his current V Trigger. We can already play chicken with our opponents by charging up Denjin and daring them to jump out of it or guard crush them via a set up. His first V Trigger needs some major changes to actually make us want to use it over this. And I have a hard time seeing how this will actually be worse than his current V Trigger unless it gets a major buff.
  • CestusCestus Sorry for my english :D Joined: Posts: 6,279
    edited October 10
    Probably it (VT2) will come with the annual patch too, that i think it will bring some buffs to Ryu* as normally annual patch bring balancement changes/buff/nerfs, and Ryu as now is in a situation that make him an obvious candidate for mostly/only buffs

    So i guess until we know the buffs is more about if we like more the idea of denjin hados (and some better frames) or focus attack... but yeah, some of the buff/changes may also be VT1-specific to keep both option more or less equal

    Btw since VT1 does'nt give just charged hados but buff frames/stun/hado/SRK/CA too, for i will like to see some extra stuff for VT2 aside the "FA" punch.
    Maybe extra damage on all normals, i will like it as imho Ryu work best as heavy hitter char
    Maybe also make it work in combination with his V-skill/Parry, like they did in SF4 Omega mode (at 0:57):


    Fun thing SFV Ryu got a lot in common with Omega version... ORyu also got back his SF3 parry, and got MP>HP>HK combo, will be so cool if get Tesshin/Isshin too =)




    *i think they will improve some of his tools and -as usual- make rain nerfs everywhere on his damage. Peoples will be happy, i will be sad lol
    They will also pretend some shit that benefit 68% of the cast is a "Ryu buff" to justify the lack of multiple buffs lol
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire

    All SFV Colors here!- http://forums.shoryuken.com/discussion/214626/new-colors-for-story-and-battle-alts/p1
  • KolbeKolbe Joined: Posts: 170
    I'm moderately excited about AE and giving Ryu mostly buffs would be a no brainer (though Capcom balancing team seems to be lacking in the brains department lately), however, I'm still skeptical about it. I don't want it to favor a rushdown-only type of playstyle. I want the game to let me try to adapt to a new style on the fly. Sometimes I think that is why Daigo is not as good in this game as before: he can't keep his opponents guessing on how slow or fast he is going in or if he is going in at all.

    Anyways, I want buffs, but like I've said before, Ryu's regultar V-system is okay. That's how most V-triggers should be. They should give you a CHANCE, not just be a jail-free card. And Ryu's denjin is cool, if everyone else's V-System were on par, but since SFV just went and tried to kill fireballs, there's not much use for it.

    Anyways. We'll see how this turns out. I won't download the game again until I see players being able to "express themselves", as cliché as it sounds.
    PSN: KolbeSgf

    T7: Feng, Jin, maybe someone else
    GG Rev2: Ky
    SFV: Ryu
  • fischbsfischbs stop that Joined: Posts: 1,175
    That's his stand fierce mirrored, isn't it?

    I just hope they buff his VT1.
    You can use BBCode in your post. ( ͡° ͜ʖ ͡°)
  • The_ShakunetsuThe_Shakunetsu COULD YOU NAME ALL THE CHARACTERS APPEARED IN MY PIC? (spoilers is in my sig) Joined: Posts: 3,416
    edited October 10

    I like Ryu's A3 Metsu Shoryuken and his Gem Fighters iteration than the rest.

    VSkill would be Joudan Sokutogeri.

    VTrigger would crumples the opponent either Denjin Hadouken like SF3 or Kaze no Kobushi.

    I used to think about that and Fist of the wind is destined to be part of SFV instead of a CA.

    Since @bakfromon translate the V-Trigger II as "確固不抜 (Kakkofubatsu), that means "determined or steadfast".

    It probably more into a RED Focus that can take multiple hits than a ordinary focus that already appeared in some characters.

    ultra-street-fighter-iv-red-focus-attack.jpg?w=547

    It can be probably used multiple times and each activation can drain your V-Gauge

    Or it's similar to Red Focus but rather drains your V-gauge instead rather than your life gauge

    I don't expect it to be better than Denjin Mode. Let see.

    SFV Arcademode, Storymode with SFA3 World Tour Challenges & Vtrigger/Vskill ideas
    Arcade Mode Concepts - Better than traditional Arcade Mode | Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type | V-Trigger & V-Skill Ideas

    Character Wishlist SFV, DBFZ and MVCi

    My DB Characters for DBFZ
    Solo Characters
    1.) Picolo
    2.) Killin
    3.) Kid Buu
    4.) Pikon
    5.) Hit
    6.) Broly - legendary
    7.) Super Janemba
    8.) Gotenks SSJ3
    9.) Great Ape Baby or Adult Form
    10.) Syn Shenron - can transform to Omega
    11.) Caulifa
    12.) Kale
    13.) Dabora with Babidi

    Pair/Tag Character - Can be either like the implementation of this characters in the named game: Choi with Chang in CVS2, Cait with Sith in Code Chaos, Hisuii with Kohaku in MB, Danny with Demi in the Outfoxies, Jie Mei Hua in Dong Dong Never Dies and Groove-&-Fight's Oume with Otane.
    14.) Android 18 with Andriod 17
    15.) Rose with Zamasu
    16.) Dr Jero with Andriod 19
    17.) Yamcha with Puar
    18.) Dabura and Babidi

    Team Character - Can be either like the implementation of this characters in the named game: Captain Commando in MVC2, Doronjo in TVC, Tronbone in MVC2 or Ace Attorney in UMVC3.
    19.) Tien - Some specials summons Chiaozu and Launch
    20.) Ginew Forces - with The Ginew Forces Plays like (Captain Commando in MVC2 or Doronjo in TVC)
    21.) Meta Cooler - Plays like Ultron in MVCi
    22.) Roshi - Some specials summons Turtle and Oolong
    23.) Napa - Summon numerous Saibamen (like Gargos Ki or Tronbone in MVC2)
    24.) Bojack

    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older version that look like Doronjo and plays like Doronjo TVC and Trone bonne combined)
    4.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock

    CAPCOM- New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku) (plays like Tekkaman Blade in TVC)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask) (plays like Yatterman -1 in TVC)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a Jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement) Pirate
    12.) Asura - from Asura's Wrath.
    13.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    14.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    15.) Shoma - Rival Schools

    MARVEL

    1.) Doom
    2.) Spider-man
    3.) Wolverine
    4.) Thanos
    5.) Venom
    6.) Cyclops

    My Characters for SF5's 3rd Season on wards

    Different Playstyle I want in SFV
    1.) Xianyu and Jianyu - as a pair fights like Choi and Chang in CVS2.
    2.) Delta Red Rep!! - Can play like Captain Commando.
    3.) Yun and Yang - play like how rival school or Capcom Fighting Jam works you can switch characters after or before round in matches.

    Characters I want to return
    1.) Haggar
    2.) Eagle
    3.) Maki
    4.) Sodom
    5.) Blanka
    6.) Lee - Drunken master
    7.) Feilong -(with Iron Fist playstyle like in UMVC3)
    8.) Necro
    9.) Oro - all projectile are now angled diagonally like Dr Fate(Injustice2) to be different from sim & other shoto
    10.) Sagat
    11.) Q
    12.) Viper

    Characters and concepts that need to explored before going to SF3 Timeline
    1.) Tom
    2.) Effie
    3.) Byron
    4.) Noembelu

    Designs I want to see again in SF
    1.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    2.) Wraith (Slam Master)

    SFV Guest from SF expansions
    1.) Skullomania
    2.) Garuda

    Extra Battle and Cameo Costumes

    http://forums.shoryuken.com/discussion/216908/extra-battle-thoughts-and-ideas-for-dlc-costumes-and-npc-encounters
  • CestusCestus Sorry for my english :D Joined: Posts: 6,279
    edited October 10
    fischbs wrote: »
    That's his stand fierce mirrored, isn't it?

    Fierce is still a right punch, but got opposite leg as lead
    This one remind me SNK's Ryo big punch =)
    V201.jpg
    kofxiv-1.jpg
    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire

    All SFV Colors here!- http://forums.shoryuken.com/discussion/214626/new-colors-for-story-and-battle-alts/p1
  • The_ShakunetsuThe_Shakunetsu COULD YOU NAME ALL THE CHARACTERS APPEARED IN MY PIC? (spoilers is in my sig) Joined: Posts: 3,416
    RYO does stun and knocks the opponent down across the other side of the screen but the Ryu in that image does different to Bison is still standing. It looks like a guard break or something.


    SFV Arcademode, Storymode with SFA3 World Tour Challenges & Vtrigger/Vskill ideas
    Arcade Mode Concepts - Better than traditional Arcade Mode | Story Mode Suggestion - Battle Challenges, Battle Attack & Battle Type | V-Trigger & V-Skill Ideas

    Character Wishlist SFV, DBFZ and MVCi

    My DB Characters for DBFZ
    Solo Characters
    1.) Picolo
    2.) Killin
    3.) Kid Buu
    4.) Pikon
    5.) Hit
    6.) Broly - legendary
    7.) Super Janemba
    8.) Gotenks SSJ3
    9.) Great Ape Baby or Adult Form
    10.) Syn Shenron - can transform to Omega
    11.) Caulifa
    12.) Kale
    13.) Dabora with Babidi

    Pair/Tag Character - Can be either like the implementation of this characters in the named game: Choi with Chang in CVS2, Cait with Sith in Code Chaos, Hisuii with Kohaku in MB, Danny with Demi in the Outfoxies, Jie Mei Hua in Dong Dong Never Dies and Groove-&-Fight's Oume with Otane.
    14.) Android 18 with Andriod 17
    15.) Rose with Zamasu
    16.) Dr Jero with Andriod 19
    17.) Yamcha with Puar
    18.) Dabura and Babidi

    Team Character - Can be either like the implementation of this characters in the named game: Captain Commando in MVC2, Doronjo in TVC, Tronbone in MVC2 or Ace Attorney in UMVC3.
    19.) Tien - Some specials summons Chiaozu and Launch
    20.) Ginew Forces - with The Ginew Forces Plays like (Captain Commando in MVC2 or Doronjo in TVC)
    21.) Meta Cooler - Plays like Ultron in MVCi
    22.) Roshi - Some specials summons Turtle and Oolong
    23.) Napa - Summon numerous Saibamen (like Gargos Ki or Tronbone in MVC2)
    24.) Bojack

    My Capcom Characters for Marvel vs Capcom: Infinite
    SIGMA X ULTRON HENCHMEN- Consist of bounty hunters, heroes rival, dominant forces and altered or robotized Capcom characters.

    1.) Cyber Akuma - Akuma with cybernetic enhancement, Ryu's recurring rival.
    2.) Mecha Zangief - A Zangief cloned Repliod.
    3.) Devilot with Super-8 from Cyberbots. (older version that look like Doronjo and plays like Doronjo TVC and Trone bonne combined)
    4.) Cyborg Charlie Nash -MvSF Bison's Ending with Shadow lady missiles and electric shock

    CAPCOM- New Characters

    1.) Felyne - from Monster Hunter (rival to Rocket Racoon)
    2.) Hauzer - from Warzard (Godzilla and Kaiju)
    3.) Son-Son - the original son-son (male) (Goku) (plays like Tekkaman Blade in TVC)
    4.) Nina - from Breath of Fire (plot can be from the cause of using Reality Gem)
    5.) Saturn Dyer - Plasma Sword Character (The Mask) (plays like Yatterman -1 in TVC)
    6.) Tessa/Tabasa - from Warzard (her previous plots revolves on crystals involvement)
    7.) Pure and Fur - Protector of Capcom world.
    8.) Rouge - Power Stone (her previous plots revolves on acquiring power stones involvement)
    9.) Anita(Older) (DS/VS What if Character) - A like a Jojo bizzare character/persona/shaman king, summoner that summons Donovan and his sword (Touhou)
    10.) Ingrid - A crossover character
    11.) Ruby Heart - MVC2 (Magic stone involvement) Pirate
    12.) Asura - from Asura's Wrath.
    13.) Astaroth - from Ghost and Goblins size is like Dormammu or from Project-X-Zone
    14.) Nero - Devil May Cry (mix of Vergil, Dante and TVC Soki)
    15.) Shoma - Rival Schools

    MARVEL

    1.) Doom
    2.) Spider-man
    3.) Wolverine
    4.) Thanos
    5.) Venom
    6.) Cyclops

    My Characters for SF5's 3rd Season on wards

    Different Playstyle I want in SFV
    1.) Xianyu and Jianyu - as a pair fights like Choi and Chang in CVS2.
    2.) Delta Red Rep!! - Can play like Captain Commando.
    3.) Yun and Yang - play like how rival school or Capcom Fighting Jam works you can switch characters after or before round in matches.

    Characters I want to return
    1.) Haggar
    2.) Eagle
    3.) Maki
    4.) Sodom
    5.) Blanka
    6.) Lee - Drunken master
    7.) Feilong -(with Iron Fist playstyle like in UMVC3)
    8.) Necro
    9.) Oro - all projectile are now angled diagonally like Dr Fate(Injustice2) to be different from sim & other shoto
    10.) Sagat
    11.) Q
    12.) Viper

    Characters and concepts that need to explored before going to SF3 Timeline
    1.) Tom
    2.) Effie
    3.) Byron
    4.) Noembelu

    Designs I want to see again in SF
    1.) Asuka (from concept design) - play like KOF kazumi and Hokuto from SFex
    2.) Wraith (Slam Master)

    SFV Guest from SF expansions
    1.) Skullomania
    2.) Garuda

    Extra Battle and Cameo Costumes

    http://forums.shoryuken.com/discussion/216908/extra-battle-thoughts-and-ideas-for-dlc-costumes-and-npc-encounters
  • KolbeKolbe Joined: Posts: 170
    I swear to Crom, if Ryu's HP Shoryu and MP Shoryu still do the same amount of damage and stun, I will get a physical AE disc only to break it!
    PSN: KolbeSgf

    T7: Feng, Jin, maybe someone else
    GG Rev2: Ky
    SFV: Ryu
  • CestusCestus Sorry for my english :D Joined: Posts: 6,279
    edited October 11
    Kolbe wrote: »
    I swear to Crom, if Ryu's HP Shoryu and MP Shoryu still do the same amount of damage and stun, I will get a physical AE disc only to break it!

    give HP SRK it's before-patch damage,before this shit happened

    H Shoryuken (Normal/V-Trigger):
     Decreased damage of normal version from 140 to 120
     Decreased damage during V-Trigger from 160 to 130

    I designed SFV Ken, your argument is invalid.
    "@Cestus tightened her ass up" - YagamiFire

    All SFV Colors here!- http://forums.shoryuken.com/discussion/214626/new-colors-for-story-and-battle-alts/p1
  • RandomRandom Joined: Posts: 284
    Whatever it is won't make a difference unless it makes DP or at least normal AAs work properly. Is it just Ryu or is this entire game wholly opposed to letting you have a fair chance whilst on the defensive? So boring and frustrating.
  • RandomRandom Joined: Posts: 284
    Whatever it is won't make a difference unless it makes DP or at least normal AAs work properly. Is it just Ryu or is this entire game wholly opposed to letting you have a fair chance whilst on the defensive? So boring and frustrating.
  • RandomRandom Joined: Posts: 284
    Whatever it is won't make a difference unless it makes DP or at least normal AAs work properly. Is it just Ryu or is this entire game wholly opposed to letting you have a fair chance whilst on the defensive? So boring and frustrating.
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