Info on the Old School SF Scene?

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  • FreshOJFreshOJ It's the God in me.. Joined: Posts: 1,485
    Yeah. My peak was around SFCE but I played quite a bit, long after that. What mainly separated me from a lot of the best there was that I got bored with having a primary character so I focused on learning a lot of the less popular characters. When we were just challenging eachother with random characters I could hang with most anyone there but when it was a competition and people were playing their best characters I usually wouldn't make it to the finals due to losing to one of my own damn buddies.

    My name is Dash, by the way. I would have been the little blond-ish white kid. If Wei was around, we were playing against eachother or splitting rounds if there weren't a larger group of the top-notch guys.

    Again, I think some of my fondest memories were when we'd get what we'd call tourists from other arcades who were top-dog in their arcade but still at that more "advanced scrub" level. They'd have their whole group of buddies and they'd get beat by this little 12 year old white kid and their friends would start trashing them . . . until they got beat too. Guys like Tomo, though, would pretty much beat me most games minus the ones I managed to sneak a few moves in by reading their tendencies . . . but they were so good they'd pick up and counter on my exploits by the next game and continue on.

    I *just* found this thread today! I read it from start to finish! JCase is the bomb story-teller. He needs to be writing books!

    All of this...the nostalgia to this quoted post is *really* making me wish I had frequented Yellow Brick Road more when it was open.

    Yes, I'm an old-schooler, too. It's too bad I didn't climb out of scrubdom until I started at SDSU in 1994, after dominating at the Community College level (whatever that's worth...heh). Shout-out to the old crew: Greg Clarke, Harry Chang, Don, Todd (aka Todd 1), RICO!, Andrew Chin, the Harry that beat me in the MSH tourney and won it, and my alt.games.sf2 SD alumni Bob Painter, Mark Zedaker, Milo Cooper, Eric Koda, James Romedy, and Terry Cox. I think Wei frequented Aztec Amusement Center because I remember a guy with the same name that fits your description! I don't remember being that good against him.

    Oh...I did meet Apoc...heh...lost a game of SFA2 with my Ken to his girlfriend's Chun Li at the time...but not the match! Don't get it twisted! :) (Chun vs Chun, low forward XX overhead ftw) And yes...James Chen. No one has ever made not being able to take off more than 50% of their life more fun and frustrating at the same time. :) SVGL! I know I've met some other people...my memory fails me.

    By the way, if you're still in SD, check out the Pacific South section. We're trying to start something. You'll see when you get there.
    Onaje Everett
    Still in S.D., representing the Almighty.
    READ MY FAQ!!! (http://www.gamefaqs.com/console/xbox360/file/939066/56195)
  • SystemSystem Joined: Posts: 20,835 admin
    I think Wei frequented Aztec Amusement Center because I remember a guy with the same name that fits your description! I don't remember being that good against him.

    Wei originally came from there and he regularly played there when he wasn't playing YBR. Like one poster mentioned, he just sort of "showed up" in some senses because he was kind of the top-dog there(we're talking 92/93) but didn't really play at YBR. When he came to YBR he was quite good but when he had top-level competition to play day-in and day-out, like there was at YBR at that time, he rapidly became a more dominant/consistent player. His Sagat was sick. That's not to diss anyone from Aztec, but YBR had about 5 regulars there(that were ALWAYS there) that could win a tournament on any given day, and then had about 5 or 6 other guys who, while they may have played other arcades, probably played 2 days a week at YBR and showed up for the tournies.
    By the way, if you're still in SD, check out the Pacific South section. We're trying to start something. You'll see when you get there.

    Am on my way to check it out now.
  • elvis_a_presleyelvis_a_presley Losing since '91 Joined: Posts: 357
    This thread has brought back the best of memories. Thanks to all who posted. I was 12 years old when World Warrior hit arcades. Good times, good memories.

    Old farts unite. Never stop playing, never retire.
  • GunterJPNGunterJPN Ghetto Gief Joined: Posts: 380
    to relive the historic US vs. Japan event (only a little over 7 years ago, but some ppl may not have been around back then):

    http://groups.google.co.uk/group/alt.games.sf2/msg/ce809bdaa8e268ae
  • Dark StalkersDark Stalkers Joined: Posts: 94
    I'm gonna tell these stories to my children if I ever have any.
  • jcasetnljcasetnl nachos.posterous.com Joined: Posts: 145
    I *just* found this thread today! I read it from start to finish! JCase is the bomb story-teller. He needs to be writing books!

    .

    Thanks for the kudos, man!
  • jcasetnljcasetnl nachos.posterous.com Joined: Posts: 145
    Capcom released console sales figures. Resident Evil, as a series, has been the most successful, but their number 1 cartridge of all time was 1992's Street Fighter 2.

    http://ps2.ign.com/articles/876/876333p1.html

    Hard to believe that was 16 years ago. Half my life ago! I remember when this cart came out for the Super Nes back in the day and it was a very big deal. I believe it was in the Champion Edition days. The first time I saw it I was at Bay Con in San Jose. One of the vendors got ahold of an early copy and set it up next to his booth. It drew quite a crowd.

    The release on the SNES was so important for several reasons. First, arcade to console ports were still very iffy. Everyone knew the graphics would take a hit. No one knew if the game would suck or not. Chief among the concerns was the gameplay, because if it differed markedly from arcade original it wasn't worth bothering with. Fortunately, capcom came through and the game was reasonably close to the original.

    Second, and most important, now people could play Street Fighter at home. This was both a blessing and a curse. This was still at the very peak of Street Fighter's dominance in the arcades and it was common to see ten or more quarters lined up on a machine to play. When you finally got your shot, you had to really make it count or it was back in line you went to wait another 20 - 30 minutes.

    Not so with the home version. The home version, therefore, was the weak player's wet dream. They were sick and tired of you, me and everybody kicking their asses six ways to sunday in the arcades. All they wanted was a warm and fuzzy game against the computer and now they could finally get that.

    So like I said, the home port of Street Fighter 2 was a blessing and a curse. A curse because those bottom few tiers of players who provided our daily fodder now "took their ball and went home". They didn't have to settle for the continuous, frustrating ass-beating they were handed constantly in order to get their Street Fighter fix. On the Super Nes they could lower the difficulty all the way down and live out their chun li anime fantasy of dominance. YA TA!

    Even for us more hardcore players, the SNES port proved to be a lot of fun as we finally got around to playing with the other characters in the game. It also meant our group had something to do after the arcade closed at midnight. We spent a lot nights up till four in the morning, and there were even a couple where my friend said "Dude... we need to stop... the sun's coming up..." Good times.


    Edit: Here's the table in the event the IGN article disappears.

    Franchise Sales

    Series Units Sold
    Resident Evil 34.5 million
    Mega Man 28 million
    Street Fighter 25 million
    Disney Titles 13.2 million
    Devil May Cry 9.5 million
    Onimusha 7.8 million
    Monster Hunter 6.3 million
    Dino Crisis 4.4 million
    Ghosts 'n Goblins 4.3 million
    Final Fight 3.2 million
    Breath of Fire 3 million
    Ace Attorney 2.8 million
    Commando 1.2 million
    1942 1.2 million

    Individual Title Sales

    Title Released System Units Sold

    Street Fighter II June 1992 SNES 6,300,000

    Resident Evil 2 January 1998 PS 4,960,000
    Street Fighter II Turbo July 1993 SNES 4,100,000
    Resident Evil 3 Nemesis September 1999 PS 3,500,000
    Resident Evil March 1996 PS 2,750,000
    Dino Crisis July 1999 PS 2,400,000
    Devil May Cry 4 January 2008 PS3, Xbox 360 2,300,000
    Devil May Cry August 2001 PS2 2,160,000
    Monster Hunter Freedom 2 February 2007 PSP 2,150,000
    Onimusha: Warlords January 2001 PS2 2,020,000
    Resident Evil 4 December 2005 PS2 2,000,000
    Super Street Fighter II June 2006, 1994 SNES 2,000,000
    Onimusha 2: Samurai's Destiny March 2003 PS2 1,990,000
    Aladdin November 1993 SNES 1,750,000
    Devil May Cry 2 January 2003 PS2 1,700,000
    Duck Tales January 1990 NES 1,670,000
    Street Fighter II Plus September 1993 GN 1,650,000
    Ghosts'n Goblins June 1986 NES 1,640,000
    Resident Evil 4 January 2005 GC 1,600,000
    Onimusha 3: Demon siege February 2004 PS2 1,520,000
    Mega Man 2 December 1988 NES 1,510,000
    Lost Planet Extreme Condition December 2006 Xbox 360 1,500,000
    Final Fight December 1990 SNES 1,480,000
    Resident Evil Outbreak December 2003 PS2 1,450,000
    Duck Tales September 1990 GB 1,430,000
    Resident Evil Code Veronica X March 2001 PS2 1,400,000
    Dead Rising August 2006 Xbox 360 1,400,000
    Resident Evil March 2002 GC 1,350,000
    Mega man Battle Network 4 December 2003 GBA 1,350,000
    Devil May Cry 3 February 2005 PS2 1,300,000
    Resident Evil 0 November 2002 GC 1,250,000
    Resident Evil 4 Wii Edition May 2007 Wii 1,250,000
    Magical Quest Starring Mickey November 1992 SNES 1,210,000
    Resident Evil DC Dual Shock August 1998 PS 1,200,000
    Chip'n Dale Rescue Rangers June 1990 NES 1,200,000
    Dino Crisis 2 September 2000 PS 1,190,000
    Mega Man X December 1993 SNES 1,160,000
    Monster Hunter Freedom December 2005 PSP 1,150,000
    Resident Evil Code Veronica February 2000 DC 1,140,000
    Commando September 1986 NES 1,140,000
    Resident Evil Director's Cut September 1997 PS 1,130,000
    Super Ghouls 'n Ghosts October 1991 SNES 1,090,000
    Mega Man 3 September 1990 NES 1,080,000
    Resident Evil: The Umbrella Chronicles November 2007 Wii 1,050,000
    Final Fight 2 May 1993 SNES 1,030,000
    Street Fighter Alpha 3 December 1998 PS 1,000,000
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,405 ✭✭✭
    The only point was to tell the story like it really happened, and I'm glad so many people shared their own stories. I hope this story will be told for a long time. ;-)
    Just one hour ago I sent a link to this thread to one A2 fan and one crossover (vs series) fan. And changed sig.

    I wish I could tell the story for the cities I lived in as well as you did. Very nice posts, man. It really took me back to those days when all was new, arcades were the one place a child would want to be and there was that aura about the guys who could even execute a shoryuken, or get past boxer.
  • jcasetnljcasetnl nachos.posterous.com Joined: Posts: 145
    Life takes Street Fighter

    Had to give a short presentation to the board of trustees (the big wigs) on the progress of our web site upgrades and enhancements. The agenda was running 90 minutes behind so they politely said, "make it quick". And I did. Total shotgun presentation. About three minutes. "Any questions?" Nope. So I was outta there.

    The marketing director tried to put me on the spot, which I anticipated. See, he wants this new home page layout, which his department crafted. However, he doesn't want the faculty backlash of "why weren't we consulted on this layout??!!" He has, in the past, kicked any such "negative" reaction over to us in IT. "That was IT's decision - we are but your humble marketing servants!" is his excuse. His snakieness is almost impressive. Almost.

    So we agreed before that he would present that part, since, you know that's the marketing part. He intro'd me and then handed me the podium to do the WHOLE presentation. So I said "the marketing department has come up with a new layout..." to stick it right back in his lap. Ha ha bitch. Not that fucking stupid.

    And when he saw I nailed it and the reaction to the new layout was positive, then he wanted to jump back in and add some additional comments. Ha ha.

    He's like the guy at the arcades that suddenly pretends he's been your friend for life after you win 10 straight.

    I mean c'mon. I grew up playing Street Fighter. You have to adapt the gameplan on the fly. It's all part of the training. You can't think you're gonna make me lose a step when you said you'd pick Ryu and then suddenly switch to Guile. I got that gameplan, baby! I got 12000 quarters+ of training on that flow, baby!

    So the point is, whether it's sports or competitive game playing or being competitive at whatever, that experience can make all the difference in a clutch when someone tries to change the gameplan last second on you and tries to stick you holding the bag. You know to be prepared for all situations, all circumstances. And when the unexpected happens, you still step up, ready for the game, and you execute regardless. Bust your combos and counters just like practice, and maintain that focus.

    And you get the win.

    So whether it's street fighter or life, the rules are the same - you need to think through the angles in advance and plan and expect for the unexpected. And when the unexpected shows it's head, you're still ready to go, not missing a single step, a counter, or a clutch situation. It's all just the way you did it in practice and against the uncountable fools that stepped before. And you send them back to the token machine like all the others.
  • ArxinalArxinal CountAntonius Joined: Posts: 367
    J....Amazing stuff. In every way possible thank you.
    "The Ultimate Warrior leaves no openings - Except in his mind."
    Arxin.com
  • dieheartdieheart Voodoo Child Joined: Posts: 70
    Wow great thread read, and great thread . Brought back a few memories of my first time seeing SF2 at the community center in Adak Alaska.They had it set up there, and one machine at the gym. Everyone would go there to either watch, try or play the best that was there. There was something special about people just meeting somewhere for something. Thing is, it wasn't spoken of when or where we would meet sometimes, we just did it.

    Thread should be made a sticky imo
  • Jubei KibagamiJubei Kibagami Too much naughty... Joined: Posts: 1,237
    Man I've been looking for this thread for years. I thought it's awesomeness would be lost to the ages. Now I've found it again and this shit is STILL legendary. Great read all and all.:encore:

    Thanks much to whoever bumped it.:pray:
    :pray::pray:

    Props and Respect to jcasetnl. You rock brother.:rock::rock::rock:
  • SystemSystem Joined: Posts: 20,835 admin
    I love this thread. It makes me want to run to the nearest motherfucking arcade and just spend all week there.
  • dbostickdbostick probed in hadouken Joined: Posts: 1,013
    I remember being in the 3rd or 4th grade when SFII hit the arcades. I remember the first time I played it, it had just come out at my local arcade and I had the machine to myself. I was just a scrub ass kid who didn't even know how to Hadoken, but I instantly knew this game was going to be huge because I was very hooked from my first play experience.

    Not surprisingly, everywhere I went there were crowds upon crowds at every SFII cabinet. I've never seen anything like this at an arcade and it was THAT popular. It went on like that for months until MKII was released, then that's when a lot of the hype and excitement started to die for SF.

    By the time Super Turbo came out, everyone had already moved on to so-called "greener pastures," but at least ST and SF altogether became more popular with time.

    As an adult in my late 20s, I'm more than happy to see SF be back in the mainstream. SF is probably my favorite game franchise of all time that I can never get tired of playing.
  • eddymastaeddymasta The Man Without Fear Joined: Posts: 702
    Classic thread revived. Nice
    GGPO: Angrylobster
  • SystemSystem Joined: Posts: 20,835 admin
    Wow, the stories in this thread are downright amazing. I really wish I had been able to experience the scene, but I'm only 17 and to my knowledge there aren't too many arcades around Anaheim Hills :shake:

    jcasetnl - Your personal story reminded me so much of Mark Helprin's book The Soldier of the Great War (my favorite book ever). I dig your writing style a lot man.

    Good reads :smile:
  • Branh0913Branh0913 PSN: branh0913 xbl:Tightest Titan Joined: Posts: 3,516
    Wow, the stories in this thread are downright amazing. I really wish I had been able to experience the scene, but I'm only 17 and to my knowledge there aren't too many arcades around Anaheim Hills :shake:

    jcasetnl - Your personal story reminded me so much of Mark Helprin's book The Soldier of the Great War (my favorite book ever). I dig your writing style a lot man.

    Good reads :smile:


    It was definitely an awesome time. Arcades were all over the place, and even then you didn't need one. Street fighter was everywhere. It's amazing that when my arcade closed it's doors a month ago, me and some other guys exchanged games at Marvel. But it would only be 3 or 4 of us at a time on a good day exchanging wins.

    Back in the days you could go to 7-11 for that. You went to the arcades to really show if you dominated. The competition was so heavy back in those days. Too bad those days are dead everywhere. Even in Cali there are only about 6 or 7 arcades within hours of each other. Back in the days there were tons of arcades all pretty much 15 minutes away from each other.

    I mean I remember when me and and 4 other cat were going back and forth in CE at Pizza Hut. You couldn't go to a convenient store that didn't have a few arcade machines, and some decent fighting games. If your mother was shopping for groceries, you can go to the front of the store and play a few games of Street Fighter with other kids waiting for their mothers to finish shopping.

    You basically could walk anywhere and get a good game of Street Fighter against anyone. It's a shame people your age missed those days, they'll never be a time like that for ourscene.
    M.O.D.O.K Avengers - Minister Of Defense
    The Turtle Master, but my name ain't Splinter
    Hitting down/back so fast, you think I was using macros
  • SystemSystem Joined: Posts: 20,835 admin
    As I watched a good player beat opponent after opponent, watched my quarter slowly march to the right, the adrenaline started to rise and my pulse would start to quicken. I can beat this guy. I can BEAT this guy.

    Man! you're bring back some memories for me!!

    This is exactly why my friends and I ditched so much HS to practice and get better. The rush of stepping up in front of a crowd and KOing the 'champ'.

    Only after coming back to SF (thanks IV) and reading a great write up like this, I realize how blessed I was to be a part of this 'golden-age' of SF arcades.
  • Vicious_KATVicious_KAT Respect the specs Joined: Posts: 181
    Wow, great thread. I didn't really get into fighting games until CvS2 and GGXX but I still got a bit misty eyed reading some of these posts. There's nothing like playing someone at the arcade. Online just doesn't have the atmosphere of tension. I'm just glad I've had a chance to get in some matches here in Japan. My first match I played a Japanese guy who used Ryu and beat him out with my Ken. He walked over and did the fist pound thing that they do in their match intros in some games. I was all smiles.
  • blitzfublitzfu Cosmic Power Joined: Posts: 3,072 ✭✭✭
    What a great thread.

    It brought back A LOT of memories. I've been in love with SF ever since SF1, and I also mourned the death of the arcade scene, which happened in my area around 2000.

    I played on consoles after but still sorely missed the arcade scene. I think I will always miss it. If I ever make a trip to Cali or any major city, I'mma hit up one of the arcades and hope they have at least 1 SF2. Hopefully ST or CE, but ANY SF2 will do.

    These days I'm loving the online experience. ESPECIALLY remixed ST's multiplayer lobbies. That's the closest thing to the arcade experience available in this day and age. Waiting in line to take on the "Champ" is what the arcade was all about. Even though online is missing the socializing aspect of the arcade, it's the next best thing IMO.
  • KaijimaKaijima Space Dinosaur Joined: Posts: 280
    I remember SF2 back when it first showed up in US arcades, I was 18. But, I wasn't around any areas with any real arcade enthusiast in numbers. My first real exposure to that world was years later, in 1995 at the Namco arcade in the Crossroads Mall in Oklahoma City, OK.

    For a couple of years at least, that was a nice arcade that at the height of its fighting game collection, presented front and center, well maintained units for:

    Super SF2 Turbo
    SF2 Hyper Fighting
    SFIII
    SF Alpha
    SF Alpha 2
    KOF95 and 96
    Virtua Fighter 2
    Virtua Fighter 3
    Tekken 2
    Tekken 3
    Street Fighter vs X-Men
    X-Men: CotA
    Soul Edge
    Mortal Kombat II
    Mortal Kombat 3

    Plus lots of the epic beat-em ups, including Aliens Vs Predator and both Dungeons & Dragons games.

    They also held a few small competitions, including a Soul Edge tourny, IIRC.

    It was a year before that I started really playing fighting games with any seriousness, got pretty good at SFA and SFA2, and also Soul Edge. I played a few guys regularly at the arcade, we'd meet up every weekend for six months.

    I remember when the SFIII machine first game in; I have to admit, the crowd around there didn't seem to share a lot of the supposed pettiness that I heard about in other parts of the country; nobody minded that SFIII was such a shake-up, or was annoyed at the weird character designs. But most of us knew enough by that point to realize that it was prototypical and Capcom would heavily revise it for a few years.

    I realize that by the standards of the historical hot spots in the fighting game scene, that place was in the ass-end of nowhere and of no real significance; I have no idea if any of the other guys who hung out there ever ended up going to west coast gaming events and suchlike. Looking back now, I do think of it as putting some good DNA into my gaming roots because everyone was so easygoing and laid back about playing; they had the kind of attitude that today, I suspect, would have them labeled a bunch of "scrubs" on sight by many because they just weren't concerned about being bad ass and authoritive. They knew how to play to win; the median attitude was just more focused on having fun.

    The moment I recall most was playing Hyper Fighting and I lost the match against because I had a total brain fart and was trying to use the wrong command input for the character at hand; I remarked on how dumb that was and the guy I was playing against - who seriously knew what he was doing and probably could have given any pro a run for his money - laughed with me, not at me, and immediately put another quarter in for me before I could protest, and even switched sides with me so I could warm up on the correct input with my dominant hand.
    We're from Outer Space, every one of us!
  • SystemSystem Joined: Posts: 20,835 admin
  • ken8707ken8707 TIGER Joined: Posts: 319
    the old skool SF scence, hmm my brother told me that SF2 was so big that he would ride his bike about a mile and a half to play it at a laundermat. which always had people playing on it
    2pac + Francisco= Dos Paco
  • True GraveTrue Grave Keepaway Specialist Joined: Posts: 3,554 ✭✭✭
    Looking back now, I do think of it as putting some good DNA into my gaming roots because everyone was so easygoing and laid back about playing; they had the kind of attitude that today, I suspect, would have them labeled a bunch of "scrubs" on sight by many because they just weren't concerned about being bad ass and authoritive. They knew how to play to win; the median attitude was just more focused on having fun.

    LOL! Sad but the stereotype is there.

    Rest assured though, not all competitive tourny goers act like a bunch of shittalking "gansta" wannabes that can't keep their mouths shut. That type is certainly around though unfortunately.

    If i hear "pringles" mentioned one more time i might smack somebody for real.

    Leave it to the childish members of the fighting game community to run all the neat, fighter-related jokes into the fucking ground.
    "Power without perception, is spiritually useless and therefore of no true value"
  • SystemSystem Joined: Posts: 20,835 admin
    the old skool SF scence, hmm my brother told me that SF2 was so big that he would ride his bike about a mile and a half to play it at a laundermat. which always had people playing on it

    The true bar of just how big street fighter was back in the day.............where I am, every burger king had one there. Even today, the thought of seeing an arcade machine at a big corporate fast food joint would be beyond bizarre, but there it is.

    I use to string the fuck out of those bad boys.....and down some .99 whoppers.
  • jepjepjepjepjepjep Joined: Posts: 144
    They used to have a SF2 machine at the local liquor store, pizza joint, etc. When Champion Edition hit the streets, you could barely see the arcade screen because of the crowds. Those were the days.
  • AngelwangAngelwang Braveheart! Joined: Posts: 75
    Read a lot of the OG tales in this thread, great timekiller in work. This thread is 7 years old for a reason!

    One question I got - how big was Honda in the old school scene? A lot of the stories in this thread, especially the Cali ones, talk up Guile and Ryu a lot, but where I came from, Honda was big shit (around the WW/CE era I mean). If you were good enough to mash out continuous HHS on the sticks and know your spacing, you could dominate people's shit with minimal effort. So much so that some places had a house rule about not keeping up HHS beyond the first time you landed it.

    Was he was a respectable character out there in American arcades?
  • SystemSystem Joined: Posts: 20,835 admin
    Read a lot of the OG tales in this thread, great timekiller in work. This thread is 7 years old for a reason!

    One question I got - how big was Honda in the old school scene? A lot of the stories in this thread, especially the Cali ones, talk up Guile and Ryu a lot, but where I came from, Honda was big shit (around the WW/CE era I mean). If you were good enough to mash out continuous HHS on the sticks and know your spacing, you could dominate people's shit with minimal effort. So much so that some places had a house rule about not keeping up HHS beyond the first time you landed it.

    Was he was a respectable character out there in American arcades?

    Me and a couple of my buddies use to love playing honda. He wasn't very popular though back in the day. Even when we would go play in sunnyvale he didn't get much play. It was a few versions of the game in that his popularity took off......and even then, it wasn't much.
  • underrealmunderrealm WOOOHOOOO!!!! Joined: Posts: 856
    Yeah, I don't recall Honda ever being too popular in the early 90's. He was so slow, and he didn't have any flashy moves. But those that did use him knew that they could get some serious punishment out of HHS. In those games, it would take close to 40% if it was landed right. And if you got stuck in the corner against HHS, you were pretty much fucked.
    Editor in Chief, Team Utah
    http://utahstreetfighters.blogspot.com
  • gameweaselgameweasel Team High Life Joined: Posts: 723
    I was 10 years old, living in Northglenn Colorado a suburb of Denver. My buddy and I use to ride our bikes to the Northglenn mall and hang out at the Golden Nugget Arcade. That place was cool at that time my buddy and I were playing the Simpsons Arcade religously, we could make $5 last for hours. I probably beat that game like 20 times.

    So one day my buddy and I are playing a game of air hockey and we see the owner and his son wheel in this new machine. We go over there and ask "Whats the new game"? He tells us its this new fighting game that is suppose to be really good, he plugs it up and gives us a bunch of credits.

    I played first against the owners son. I picked Honda and he picked Ryu, he had obviously played before because he knew the moves. I just started mashing and came off with some hundred hand slaps and leg sweeps. He won the first round and I won the last two, he was so pissed he didn't even give my friend a chance he stayed on for the next fight. During our first fight I noticed the owner putting up a poster on the side of the machine, it was just generic rules on how to block and throw. So in the second fight I threw the heck out of that fool and won again.

    After that day it was on, we spent the rest of our summer there. The game became so popular they put another machine in there. That is also around the first time I became addicted to EGM, I had the issue that showed how to play Street Fighter II.

    I play SFIV and it reminds me of my youth, great memories. I only lived there for 2 1/2 years I moved there from Texas in the 4th grade and moved back in the 6th. That was a cool time living in Denver. I feel like I learned so much during that time. I learned about gangs and drugs. How to play football. I got to see the Cowboys play the Broncos at Mile High Stadium the first year they went to the Super Bowl and beat the Bills. I played Street Fighter for the first time, thats when being a kid was being a kid. No internet or cell phones we rode our bikes played football and hung out in arcades...
    "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."
  • AbhiAbhi Best Team EVER Joined: Posts: 1,542
    Man I wish I can go back the early 92 again and be 12 all over again
    I'm like an Hadoken

    I'm like Down Right Fierce
  • bytexbytex Huge Gaming Penis Joined: Posts: 490
    I have a ridiculous 45-minute VHS SF2 tutorial, has all the early 90's stereotypes like Tomo with Vanilla Ice hair, the stereotypical asian dude with long flowing hair, and a coked-up "cool kid" running around with backwards baseball cap asking questions to the capcom guys.

    Think it's online somewhere. Has some very good SNES tutorials though. Also has THE BEST action figure commercials I've ever seen in the beginning. Get Guile with his SONIC BOOM TANK!

    And these funny intros to each character in the guide. "M.bison goes down slicin". Yeeeeh!
  • KoopKoop SRK - D.M.V. OG™ (⌐■_■) Joined: Posts: 5,488 mod
    Guess I'll share my stories..

    An so it begins?..my favorite moments in the old school scene. I shall some classic moments in which SF seemed to always be there.



    Arcade: Jupiter?s and Beyond Galaxy of Games/Pool Hall
    http://maps.google.com/?ie=UTF8&ll=39.12989,-84.50954&spn=0,359.997594&z=19&layer=c&cbll=39.129802,-84.50955&panoid=-mjHjHMnbTOq08B5I445FQ&cbp=12,285.29,,1,5


    Location: Cincinnati, Ohio

    Year: Summer of 91


    Picture this arcade? it was a renovated 4 floor apartment building? the bottom floor was gutted and transitioned into a pool hall/bar? the first floor was a arcade with it divided into sections. One section with beat em ups, another with racing, another with sports, a back room with strictly pinball games, and another with fighting games. And the rest of the building floors were literally APARTMENTS. I was taken on my first day in Cincinnati staying with my aunt an cousins cause I would be somewhere outside of Memphis every summer. My cousin talked big trash in all video games and he was the first to say I couldn?t touch him in street fighter 2z. I didn?t know the characters names? I just knew I used the guy with the red karate suit. When u approached the arcade it was crowded on the outside cause 1 it was a college area mixed with the ?hood? atmosphere? then u had a concert hall next door an a hole in the wall grunge/garage band hole in the wall club across the street. I can remember hearing Dhalsims stage very very loud. The elephants were on full blast an it was the first game to the left when you entered. To use the machine you had to use quarters as opposed to the token system this arcade used. I remember looking an seeing a large group of older guys pointing, laughin, cussing an all that an I didn?t take it in????.yet. I approached the guy who would soon be my mentor. Sunny. He was asian. Cool, yet very direct. When I asked for quarters he asked what was my little ass going to play cause I looked as if I need ?tokens? for the more ?friendly/kiddy? games. I noted I was playing street fighter 2 so gimmie my damn quarters I replied

    His reaction an look hypnotized me. Cause he stared as he counted out my quarters an gathered my change. I asked for 2 dollars worth of quarters but he gave me 1 dollar worth and my change. When I noted this? he buffed words that I remember to this day

    ??. If you?re good? u not need 2 dolla??

    Seriously? those were his words. I took my 4 quarters an found my cousin already on the machine and I stood there. Stood there watching people go back an forth an talk smack that I never seen so serious since OG?s in my hood over a dice game. Finally my cousin stopped the next game an told me to get on. Oh the complaints poured in cause I didn?t put my quarter on the screen. Lesson one was just taught?

    Fool pick ken an see what happens.


    Who the fuck is ke- - oh my red karate dude. Damn I need to remember these names. I know he had the green monster but let me learn his name?.ah ? blanka. Round one begins an smack! Blanka ball to the face off the bat. My cousin was a trash talker an loved to get that first hit off an make sure you understood u got hit. He went walked back wards an immediately went for it again and ??.. fireball. His energy bar went down extremely an the sound from the crowd excited me. My cousin already was on a 6 game win streak and here I am a kid that was forced onto street fighter by neighbor hustlers tryin to hide their dope when the police would swoop by the carry out beating the crap out of him with back fireball, jump kick foot sweep antics. I picked an chose my attack time and with the crowd support it was over before I knew it. I defeated my cousin whom was a ?bad ass? according to some in the crowd. I didn?t care. I play to win. 8 wins later I have my jump kick fireball in muscle memory and I am feeling on top of the world. My cousin is using some tokens to waste on pole position, lol, asking when is it his turn. A puff of cigarette smoke comes across my face. I finally look up an its Sunny. Pulling a bar stool up? tapping his cigarette an inserting his quarter.


    ?We?you? ah man he done went an pick We-you? its over youngblood?

    the random statistic guy I like the call em that shout out whats what an who is who, let me know of my soon to be knock off from glory. Round 1 begins?.and sunny simply says block or die?

    To be continued (at work people)
  • gameweaselgameweasel Team High Life Joined: Posts: 723
    I have a ridiculous 45-minute VHS SF2 tutorial, has all the early 90's stereotypes like Tomo with Vanilla Ice hair, the stereotypical asian dude with long flowing hair, and a coked-up "cool kid" running around with backwards baseball cap asking questions to the capcom guys.

    Think it's online somewhere. Has some very good SNES tutorials though. Also has THE BEST action figure commercials I've ever seen in the beginning. Get Guile with his SONIC BOOM TANK!

    And these funny intros to each character in the guide. "M.bison goes down slicin". Yeeeeh!


    This needs to be uploaded to youtube...
    "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."
  • Sonic HedgehogSonic Hedgehog FistoftheWind Joined: Posts: 474
    This needs to be uploaded to youtube...

    This is the video



    "The super nintendo version is better than the arcade version, NO LIE!" :lol:
  • sarcsarc tame the mane Joined: Posts: 193
    That kid is to hype, dudes jumping back and forth at the camera along with sick guitar solos. I also remember that Tiger Handheld commercial. All those hip commercials had to have those neon colors to advertise
  • Violent RyoViolent Ryo Mistuurrr KaraTEH! Joined: Posts: 382
    Some of the best days of my life, thats for sure.

    I clearly remember the first time I saw a cab with SF II running, and all I was just stuck to the screen having never seen anything like it, sure there were beat em ups at the time, but this was 1 on 1 fighting and just looked so... COOL.

    The rest is history.

    In fact everything about the early 90's was sublime....sigh.
    KOFXIII: Ryo Rob Tak (Art of Fighting Team)
    KOF 98UM: EX-Ryo Brian Kyo Terry Eiji Tak
    SSFIVAE: Dan
    KOF XI: Ryo (Leader) + 2 Random
  • gameweaselgameweasel Team High Life Joined: Posts: 723
    This is the video



    "The super nintendo version is better than the arcade version, NO LIE!" :lol:

    Man I had that Tiger hand held Street Fighter game at the end of the video, I had a lot of those Tiger games. I remember SF2 coming out on the SNES the next summer after the arcade. There would be like 5 of us spending the night at my friends house playing all night.

    I can't believe he tried to say SF2 turbo was better than the arcade, I remember EGM saying the same thing also. The console version was good for learning combos and such, then you took the moves to the arcade and owned...
    "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."
  • bytexbytex Huge Gaming Penis Joined: Posts: 490
    It certainly proves that slamming an Eddie Van Halen guitar solo on top of speech was never a good idea in the first place.

    The youtube clip is just a short promo for the actual video, the whole is 45 minutes long. Too big for tooob. Maybe someone cut it into 10 minute segments already?
  • AnnihilationscapeAnnihilationscape The World Warrior Joined: Posts: 708
    I love this thread... I spent all day at work reading this, and the links posted within. After reading I have realized I seriously want a true stand-up arcade machine in my house someday. Thanks for all the stories.
    "Your moves are weak and your style is a joke! What were you thinking?!"
    - Ken Masters
  • KaosMIDIProphetKaosMIDIProphet Da Muh'fuggin' Mayor Joined: Posts: 628
    I have the full 45 minute tomo video, I'm trying to upload it on megaupload, but it keeps failing _

    I'ma look for another site where I can upload it, it's too big for rapidshare
  • AmbiguousCrosupAmbiguousCrosup Science and Honor Joined: Posts: 562
    I grew up playing on a Rainbow Edition machine because they had stolen the CE machine that the owner bought brand new just 3 weeks previous. That same stolen machine recently popped up on Craigslist looking just as shiny and new as the day it got stolen. I'm tempted to go check out even though I'm broke.
    Urien isn't just a man in a thong when RX uses him; it's more like the medium through which he destroys lives. -Gaijinblaze
  • gameweaselgameweasel Team High Life Joined: Posts: 723
    I grew up playing on a Rainbow Edition machine because they had stolen the CE machine that the owner bought brand new just 3 weeks previous. That same stolen machine recently popped up on Craigslist looking just as shiny and new as the day it got stolen. I'm tempted to go check out even though I'm broke.


    How do you know its the same machine?
    "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."
  • The Electrifying OneThe Electrifying One Coming4EVO Joined: Posts: 1,275
    riiiight so you can recognise a 17 year old machine which they have been hording to sell.
    Capcom Exec and co-producer of Streetfighter 2 in interview with Sega Saturn Magazine, 1998:
    "The Days when people really loved playing computers games has ended. This is mainly because of Sony. Sony has created a new era of light users who consider games to be just an everyday form of general entertainment- nothing special. The kind of games we used to see from Nintendo have gone. These are the games that children used to play, but now they don't."
    Capcom Exec and co-producer of Streetfighter 2 in interview with Sega Saturn Magazine, 1998:
    "The Days when people really loved playing computers games has ended. This is mainly because of Sony. Sony has created a new era of light users who consider games to be just an everyday form of general entertainment- nothing special. The kind of games we used to see from Nintendo have gone. These are the games that children used to play, but now they don't."
  • gameweaselgameweasel Team High Life Joined: Posts: 723
    There was a special chunk missing in the top right corner that looks like Blanka took a bite out of it, one of a kind!!!
    "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."
  • magical voice showmagical voice show i am a huge nerd Joined: Posts: 324
    It certainly proves that slamming an Eddie Van Halen guitar solo on top of speech was never a good idea in the first place.

    The youtube clip is just a short promo for the actual video, the whole is 45 minutes long. Too big for tooob. Maybe someone cut it into 10 minute segments already?

    this video fuckin owns and i will never delete it also there's so many hilarious moments that i need to cut out of it and make a montage of hahaha
  • jcasetnljcasetnl nachos.posterous.com Joined: Posts: 145
    Read a lot of the OG tales in this thread, great timekiller in work. This thread is 7 years old for a reason!

    One question I got - how big was Honda in the old school scene? A lot of the stories in this thread, especially the Cali ones, talk up Guile and Ryu a lot, but where I came from, Honda was big shit (around the WW/CE era I mean). If you were good enough to mash out continuous HHS on the sticks and know your spacing, you could dominate people's shit with minimal effort. So much so that some places had a house rule about not keeping up HHS beyond the first time you landed it.

    Was he was a respectable character out there in American arcades?

    Honda was never very popular. That made it even tougher if you ever ran into a good one since you never got much practice against him.

    In the WW days, the most popular characters at first were Ryu/Ken. Then, probably three or four months after it was released people figured out how to play Guile. At the same time, people figured out that dhalsim was pretty much unstoppable. So eventually, those were the four most popular.
  • PlopboyPlopboy Joined: Posts: 3
    My experience is slightly less hardcore, more very softcore but here it is.

    Back in '94 when I was finishing my second year of university I had a lot of spare time after my exam before the end of the term so I went int o the local second hand store to see if there was anything interesting I could pick up.

    On a shelf at the back of the store I noticed a purple box, it was a SNES - Street Fighter II Turbo pack, for some reason it caught my eye. was it the bright colours, the box design I'm not sure, but something made me stop and I knew I just knew that was what I wanted. Weirdly I hadn't gone in looking to get a console, I wasn't a big gamer at that point I owned an Amiga and played a bit of Sensible Soccer but that was about it.

    So I took my bundle back to my rented house and set up the SNES. My house mate was there and one of my good friends had just pop in to say hello on his way past. We then proceeded to play SF for 8 hours straight, no breaks just winner stays on, trying out new charcaters and totaly hooked on this game.

    None of us where gamers, but we still where hooked. Then one of us accidentally pulled off a fireball, we all look at each other in slightly stunned silence and the manual was then opened for the first time (after about 2 hours).

    It was then dissected looking for more way in which the game could surprise us.

    Eventually we decided that we could do with a pint down the local before last orders and left the SNES power pack to cool down.

    To this day I'm still not a good SF player, I didn't learn in the arcade and only recently have started to learn to use a stick but there is a special place for SF in my gaming history not only with getting me into fighters but starting off my interest in gaming full stop.
  • ilitiritilitirit Joined: Posts: 5,229 ✭✭✭✭✭
    What I remember from Old School SF:

    "DP is easy to do! Just walk forward and fireball!"

    Getting into heated arguments when you win because of "patterning" (tick/empty throws)

    Scrub rules: Can't hit a dizzy opponent if he says "Mercy!" :lol:

    Guile's flashkick was called "blade kick", and the arc came from the switchblade he had hidden in his boot

    Travelling for hours to find new competition

    Travelling for hours because of a rumour that SF3 was out (Red Wave bootleg)

    Different spots had different top tiers because most of the local cafeterias only had 3 button cabs, and each machine had a different button combination (Usually 2 punches + 1 kick. Gief was low tier)

    Cursing the dumb joystick first time I played ST because for some reason my DP's weren't working anymore

    "beep-beep duuuunggg kee!" (spinning bird kick)

    Wasting credits trying to reach Sheng Long

    Glitching the burning drums on bonus stage to fall through the screen


    Aaah the old school was fun :woot:
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