dialupsucky wrote: »
Trying to keep my channel active with little tid bits... maybe known but I dont think people recoginze a lot of this stuff in real matchs. Often when you cross up you shouldnt base it off your character but on the other character on how they fall from the attack. Because what direction they were hit does not matter. Used sim because he is the most dramatic example in the game.
luckyjim wrote: »
With a character as popular as Ryu and everyone at least kind of knows his gameplan and should know their matchups fairly well, what is it that you do or good players do to keep everyone on their toes and stay unpredictable?