Hugo's taunt

SystemSystem Joined: Posts: 20,835 admin

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  • SystemSystem Joined: Posts: 20,835 admin
  • sidewindersidewinder Stiff Arm... Joined: Posts: 587 ✭✭
    hugo's taunt do nonething right

    increase a lil bit of def...:woot:
    im not that good , but there's always room for improvement... i think
  • eddieWeddieW XBOX LIVE: Ninjaturtle elw Joined: Posts: 755
    fighting against a hugo with def increase is scary!! :o lol
    Back throw Ultra is not cheap :D
  • SFJakeSFJake Joined: Posts: 96
    It boost his def, a bit each time I don't remember how many time you can do it... The def boost is nothing "bad" but its not as useful/big as Q, I rarely see good players taunt with Hugo.
  • pheraipherai LIVE FOREVER Joined: Posts: 11,420 mod
    It only works for the next combo iirc.
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  • DanderDander dander Joined: Posts: 6,746 ✭✭✭✭
    4 taunts and it's for the whole round I think.
    Excuse the prolixity. I cater to all and few all at once. Sorry ahead of time.
  • krizali1krizali1 Kaillera: the_clpwn Joined: Posts: 14
    A couple of things about taunting with Hugo.
    It has 2 types of taunt, the unheld gives an attack increase of about 18.8% for the next hit/combo. Also increases defense by about 6,3% that lasts the whole round. The defense increase can be done 4 times in a round, so he gains 25% more defense.
    The held taunt (holding HP and HK) gives an attack increase of about 25% for the next hit/combo/throw
    If you press Start during any of the taunts, Poison will appear and you will gain NO BONUS for the taunt you just done.

    This information is taken from a post by Jinrai :wink:

    And comparing with Q, well, here you have a table done by myself of how much damage the characters can take. 3 times taunted Q still have more defense rating than Hugo, but not that much...

    Stamina Values:
    * 1. 2050 - Q (with 3 taunts)
    * 2. 1870 - Hugo (with 4 taunts)
    * 3. 1705 - Q (with 2 taunts)
    * 4. 1670 - Hugo (with 3 taunts)
    * 5. 1535 - Hugo (with 2 taunts)
    * 6. 1400 - Q (with 1 taunt) / Hugo (with 1 taunt) / Chun-Li (with 1 "back stretch" or "shoulder tap" taunt)
    * 7. 1385 - Hugo
    * 8. 1300 - Gill
    * 9. 1285 - Urien
    * 10. 1200 - Alex / Q / Ryu / Ken / Dudley / Makoto
    * 11. 1120 - Sean / Chun-Li / Oro / Elena / Necro / Remy
    * 12. 1050 - Twelve
    * 13. 1035 - Ibuki
    * 14. 1020 - Yun / Yang
    * 15. 985 - Akuma

    I guess, because Hugo needs to be close to do damage, taunting its not appropiate for pressuring the opponent, so maybe good Hugo players like Hayao prefers to dash close to opponent when they are waking up than taunting and give them some space.
  • WickedElementWickedElement *HUGS* Joined: Posts: 749
    A couple of things about taunting with Hugo.
    It has 2 types of taunt, the unheld gives an attack increase of about 18.8% for the next hit/combo. Also increases defense by about 6,3% that lasts the whole round. The defense increase can be done 4 times in a round, so he gains 25% more defense.
    The held taunt (holding HP and HK) gives an attack increase of about 25% for the next hit/combo/throw
    If you press Start during any of the taunts, Poison will appear and you will gain NO BONUS for the taunt you just done.

    This information is taken from a post by Jinrai :wink:

    And comparing with Q, well, here you have a table done by myself of how much damage the characters can take. 3 times taunted Q still have more defense rating than Hugo, but not that much...

    Stamina Values:
    * 1. 2050 - Q (with 3 taunts)
    * 2. 1870 - Hugo (with 4 taunts)
    * 3. 1705 - Q (with 2 taunts)
    * 4. 1670 - Hugo (with 3 taunts)
    * 5. 1535 - Hugo (with 2 taunts)
    * 6. 1400 - Q (with 1 taunt) / Hugo (with 1 taunt) / Chun-Li (with 1 "back stretch" or "shoulder tap" taunt)
    * 7. 1385 - Hugo
    * 8. 1300 - Gill
    * 9. 1285 - Urien
    * 10. 1200 - Alex / Q / Ryu / Ken / Dudley / Makoto
    * 11. 1120 - Sean / Chun-Li / Oro / Elena / Necro / Remy
    * 12. 1050 - Twelve
    * 13. 1035 - Ibuki
    * 14. 1020 - Yun / Yang
    * 15. 985 - Akuma

    I guess, because Hugo needs to be close to do damage, taunting its not appropiate for pressuring the opponent, so maybe good Hugo players like Hayao prefers to dash close to opponent when they are waking up than taunting and give them some space.

    Jinrai's info is correct. :smile:
    As for using the taunts, its usually better to stick to the opponent and maintain momentum than to taunt. But the only exception is, whenever you're fighting a Q player, make sure to taunt (unheld) everytime they do(your taunt is faster), if you know you can't hit them out of it or they are out of range, etc. :rolleyes:
    Don't stand so close to Gief. But, seriously don't. He'll grab ya. :eek:
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  • syan8182syan8182 SlimeLord (雷神) Joined: Posts: 250
  • SystemSystem Joined: Posts: 20,835 admin
    Use taunt + start just before you die, then do a parry.
  • syan8182syan8182 SlimeLord (雷神) Joined: Posts: 250
    Use taunt + start just before you die, then do a parry.

    what:confused:...is this guy serious?
    Made in China
  • WickedElementWickedElement *HUGS* Joined: Posts: 749
    Use taunt + start just before you die, then do a parry.

    Right........ :zzz:
    Don't stand so close to Gief. But, seriously don't. He'll grab ya. :eek:
    GGPO/PSN: WickedElement
  • KhiempossibleKhiempossible NAGEHAME User Joined: Posts: 3,254
    i like to start + taunt when i win to get my bitch out.
    "Win when you can; lose when you have to; but always play cheap" - Familyman
  • SystemSystem Joined: Posts: 20,835 admin
    what:confused:...is this guy serious?

    When you press start while taunting, you will see a Poison (also in Final Fight) come out to distract your opponent. At this time, do :dp::hk: to rush your opponent with bonus damage+defense and finish him.
  • SystemSystem Joined: Posts: 20,835 admin
  • syan8182syan8182 SlimeLord (雷神) Joined: Posts: 250
    When you press start while taunting, you will see a Poison (also in Final Fight) come out to distract your opponent. At this time, do :dp::hk: to rush your opponent with bonus damage+defense and finish him.

    OMG:confused:...is this guy really serious?
    Made in China
  • SystemSystem Joined: Posts: 20,835 admin
    I did a corner taunt into a gigas on someone before. Thats something ppl don't see everyday, it was hilarious.
  • AQUA-PURAAQUA-PURA @theasianloner Joined: Posts: 1,631
    Holy shit man...

    EDIT: Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute Wait a minute, DISTRACT YOUR OPPONENT?!?!?!? That fucking hilarious!!!!!!!!!!!!!!!! Jesus Christ....

    EDITEDIT: TAUNT BEFORE YOU DIE THAN DO A PARRY!!!?????!?!?!?! Roshi, Stop posting, you're killing me here.
    "DingDangDoom... BITCH MAKE ROOM!" - DDD
  • SystemSystem Joined: Posts: 20,835 admin
    its suprising that he is the best Yang player in the world.....do a parry FTW
  • yuukiyuuki Joined: Posts: 674 ✭✭✭
    A couple of things about taunting with Hugo.
    It has 2 types of taunt, the unheld gives an attack increase of about 18.8% for the next hit/combo. Also increases defense by about 6,3% that lasts the whole round. The defense increase can be done 4 times in a round, so he gains 25% more defense.
    The held taunt (holding HP and HK) gives an attack increase of about 25% for the next hit/combo/throw
    If you press Start during any of the taunts, Poison will appear and you will gain NO BONUS for the taunt you just done.
    .

    sorry to revive an old thread but I wanted to correct the wrong info.

    "The held taunt (holding HP and HK) gives an attack increase of about 25% for the next hit/combo/throw"

    The held taunt does not increase damage anymore than a non-held taunt. a held taunt will however increase the damage for regular throws and command throws. if you do not hold it only non-throw moves receive the damage boost.

    "Poison will appear and you will gain NO BONUS for the taunt you just done."

    this is also incorrect, even if you call poison the boosts you would normally receive are given.

    also according to a Japanese blog, the boosts from the taunt register about when you hear the "ya" when Hugo makes the "iiiiyah" noise during the taunt.

    while its rare, I have occasionally seen ysb and others taunt post ultra throw mid screen.
    かかってきな。
  • NijiNiji 3S Ibuki Joined: Posts: 192
    Hugo players have started to taunt a whole bunch more in the casuals they stream regularly at Game Versus on Twitch during the last few weeks. It's pretty neat, tbh. Either way, it's nice to know this stuff since I recently started learning Hugo a bit myself.
    Sex
    A painful activity in which a man, using the stiffest and pointiest part of his pelvic region, repeatedly stabs
    a female in her crotch until he feels satisfied.
  • yomipoweryomipower not a legendary game designer Joined: Posts: 1,166 ✭✭
    Hugo's taunt rises his defense too like Q, right? Should be pretty obvious to try and get taunts in with Hugo, the problem is just that he has very few setups to try to taunt safely, after Ultra Throw being the only one I know.
    Yomi, which is the Japanese word for the underworld. Also a brand of vitamins for children.
  • yuukiyuuki Joined: Posts: 674 ✭✭✭
    Hugo players have started to taunt a whole bunch more in the casuals they stream regularly at Game Versus on Twitch during the last few weeks. It's pretty neat, tbh. Either way, it's nice to know this stuff since I recently started learning Hugo a bit myself.


    No Internet the past few months so I haven't had a chance to watch casuals for some time. is there a specific archived recording with the casuals that show this? Thanks :)
    かかってきな。
  • NijiNiji 3S Ibuki Joined: Posts: 192
    I don't think there are any specific ones, no. It's just a trend I noticed recently. I think during the last livestream I saw a good 8-10 taunts from Hugo over the course of the stream. Maybe more. Mind you the stream is like 3-4 hours long and they're just casuals, but they normally don't taunt that much other than in jest. I remember it'd be rare to see a Hugo taunt at all before.

    The taunts are also fkn crazy unsafe every time I see them. Like just fkn dry taunting from across the screen vs Urien or Makoto or Dudley. Like I can understand vs some chars, but others it just seems nuts. It's not like that's a fast taunt, ya know? Bitches get slapped that way.

    Another situation I see them taunt in more often besides the crazy ass dry taunt is after an anti-air throw. They seem to get away with that one pretty well. I've never seen anyone beat them up for it anyway.

    Here we go, here's a link to their last livestream. It should have a good few taunts over the course of it.
    Sex
    A painful activity in which a man, using the stiffest and pointiest part of his pelvic region, repeatedly stabs
    a female in her crotch until he feels satisfied.
  • circle mashercircle masher Joined: Posts: 396
    The taunts are also fkn crazy unsafe every time I see them. Like just fkn dry taunting from across the screen vs Urien or Makoto or Dudley. Like I can understand vs some chars, but others it just seems nuts. It's not like that's a fast taunt, ya know? Bitches get slapped that way.
    Are you sure the taunts you're talking about weren't confirmed as safe by them being done in reaction to a particular character action? For example, if a character is full-screen, you can watch for them to commit themselves to something safe but time-consuming (such as a neutral/back jump) and taunt on reaction because the action they did gives them far less time to punish your taunt.
  • DanderDander dander Joined: Posts: 6,746 ✭✭✭✭
    Whatvabout neutral throw + ^idea. Its how inuse it, as well as qs.
    Excuse the prolixity. I cater to all and few all at once. Sorry ahead of time.
  • NijiNiji 3S Ibuki Joined: Posts: 192
    In the case of Urien they could be betting on the Urien having no charge I guess, but I rarely see them doing anything that has long downtime like jump or anything when the taunt occurs. I think it's just such a random taunt they don't expect it, because I'd say that nearly every time I see the risky looking ones it's them taunting while X char with a dash-up attack like Makoto is whiffing normals from like 70% screen distance away, haha. It's pretty badass. The unsafe looking ones are always just unheld taunts though. I don't think I've seen a held taunt in that situation.

    Either way, I certainly can't say for certain whether they're actually remotely safe/unsafe. I don't know anywhere near enough about Hugo, let alone the actual player mentalities that these guys are dry taunting against. From my perspective the taunts that aren't after anti-air throws and some decent knockdowns seem pretty unsafe looking, yeah.
    Sex
    A painful activity in which a man, using the stiffest and pointiest part of his pelvic region, repeatedly stabs
    a female in her crotch until he feels satisfied.
  • OMG its a duckOMG its a duck Bruh I'm in down bad bruh Joined: Posts: 1,917 ✭✭✭✭
    I can't get Poison out on OE, what do I press to see dat tranny?

    I tried mashing start and taunt for a while, but nothing happened.
  • telesnipertelesniper Joined: Posts: 343 ✭✭✭
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