MagnetoManiac, post: 1973224 wrote:
this one is very nice.
i like a lot of the colors in the game already. but ryu needs his cvs2 gold outfit
pootnannies, post: 1973239 wrote:
as far as bugs go, whenever i select multiple squares on the color palette, changing something like the hue for example, will also change other values that it shouldn't, like saturation and luminance.
also, i notice that when i tweak a color to where it should be and then select another square, the one i just did will change slightly in color. it's very frustrating.
Lone, post: 1973248 wrote:
If anyone wants to fool around with the palettes I made just send me a pm, I'll have to send the ACT files through Aim or MSN.
alien nose job, post: 1973254 wrote:
I'm pretty sure that every one is playing 3S with nFBA now (well... I am) and that's a good thing, but as you all have noticed, nFBA doesn't have the "disable CRC check" option included, thus our custom pals are not usable with it (well, offline they are but not online).
I'm sure everyone is pissed off with the idea of swapping regular/custom 51 files everytime they want to play online (and then what use is it to have custom pals if u cant use them online...?) and that it's the main reason for everyone to stop making palettes.
I explained the problem to 0746 who gently came u with an easy solution. In a word, there are 3 values to change in the sources (takes 30 seconds) and then you just have to recompile nFBA... and it should work. We could use custom pals online!
I'll post up the "method" once I'm sure it works, along with a recompiled/moded nFBA as soon as I'll find the time... heck is, I'm very busy for the time being, but I'll try to find half an hour to do that.
So, don't fear and keep the palettes coming
Well for those that can't wait for me to get the time and ost it up heren I can forward you 0746's message.
alien nose job, post: 1973264 wrote:
edited the first post with a new link to PALMOD, btw, I came accross SuupaBuu a few weeks ago, basically the new build is done for 3S he just wanted to add a few more entries (I asked for) and finish the (huge) MVC2 work, so it should be out sooner or later (and we'll be able to copy paste values at last, ho yeah)