RagingStormX, post: 2310056 wrote:
Sundays Im gonna hold A2 training sessions along with ST times might change from time to time I'll keep you all posted. Brian if you are available to help that would be cool. CleverAdvisor sucks.
Quick Man, post: 2310061 wrote:
Any general tips for Rolento? I can't find a good use for knives: the jump up portion feels way too slow (possible to do instant air knives?). I havent even attempted the crazy CC's as training CCs is really tough in a live match if youre not used to him or CC's or A2 for that matter. All his pokes seem pretty good thus far though s.hp (like the "teach me A2 post" says) seems to have whacky hit boxes... it just looks so cool though His pokes seem to have very specific uses...
Also where are the widescreen A2 images coming from? I want to be able to do that!
Dreamfire, post: 2310066 wrote:
I always do it the latter because adding some extra motions could equal you getting caught in a valleCC if you're trying to play footsies. I don't really have any advice for it other than just keep practicing to get your speed up :(
Mr. Warzard, post: 2310065 wrote:
Question about alpha countering low attacks: do usually you buffer the alpha counter motion into your crouch block or do you crouch block, and then do the alpha counter motion afterwards? To put it visually, is it better to try to do
(block) + p/k
I've been trying to do the latter for a while, and it seems very inconsistent, like you have to do the motion extremely quickly.
RagingStormX, post: 2310074 wrote:
Best version is arcade by far, so I would recommend playing that. Next is SFAA for PS2, but timing is off on things as well as damage. SNES version is by far the bastard child of all 4 ports (SNES, SS, PS2, ARC)
Anakron, post: 2310075 wrote:
What exactly is the difference between SFAA and arcade. Isn't AA supposed to be fine once the dipswitches are set correctly?
NickRocks wrote: »
And GGPO players wont travel, they are like 14 and play on keyboard
strizzmatik, post: 2310077 wrote:
Yikes. Played randomdps a few days ago and got fucking bodied about 20 games straight. Using my TE stick to play was a little weird, the super-sensitive buttons didn't help me out much when I kept getting random CCs out when I'm trying to stand Roundhouse lol. I think I won maybe three rounds, haha. It was definitely informative though I used to play A2 a lot when it dropped but never had good competition and really didn't like A3 at all, so I been trying to get back into it. GGPO has without a doubt the best competition online IMO.
strizzmatik, post: 2310081 wrote:
I'm pretty sure the Saturn version of SFA2 was by far the best home conversion. It was definitely better and much more arcade-perfect due to Saturn's dedicated 2D chip, whereas PSX manipulated its 3D chip to get a bastardized 2D emulation.
On a side note, does anyone still have the old SFA2 guide, know where I could get one, or knows of some scans? Best strategy guide ever written IMO.
SeanxFayt, post: 2310082 wrote:
omgg love this thread! We just need more alpha 2 players
doujinshi_2001, post: 2310091 wrote:
really? gief rapes guy for free
CWheezy, post: 2310098 wrote:
Well I mean it is just looking at it like. One bison has awesome tod, maybe safe moves, can dizzy off almost everything.
The other one has no crossup(Maybe he has one? Nothing seems to work) and is fat, and like with no link combos. It is kind of sad really.
I know this is a different game, but like there has never really been another super turbo bison, one that is all offense with 0 defense, and I kinda miss it