funkpanda, post: 2466270 wrote:
Man up, treat every loss as a win!
ssj2jeff, post: 2466272 wrote:
i think a better statement is learn from your losses, not be delusional and call it a win .
FMJaguar, post: 2466275 wrote:
If you don't want to quit, your not working(playing) hard enough. Keep it up!
McRomes, post: 2466267 wrote:
Some characters have combos that work on every character, nothing specific. For example, Venom's best B&B. Even then, it's still hard. Even the best Venom player in japan opts to do easier combos in tight situations sometimes because of how inconsistent you can be with the combo. GG doesn't have any simple jump in roundhouse, low forward xx fireball combo that's actually really good, and that you can learn in seconds. They all take at least hours to perfect in training mode, and then even longer to be able to perform them consistently while playing.
FRC's in general take weeks to months to be able to hit it EVERY single time, and those are just simple press of 3 buttons at a specific time.
slevin786, post: 2466280 wrote:
well I for sure as hell am not quitting cus HDR is out... and i won 1st place at a local tournament for HDR. so I'm good now .
dav3yb, post: 2466285 wrote:
I've pretty much started ST since HD came out... to be honest, i think its a bit sad how people have clinged to the game so much after all these years. People have been playing the game for WAY too long, and for any newcomer it just kinda sucks realizing it. there's way too much i dont understand about the game, and i really have no one to show me what im doing wrong/how to do something right. throws are the main thing i think. i try and do some jumpin shit and end with a nice throw, only to have my opponent throw me instead. then they jump in and are able to end in a throw.
people have disected this game TOO much. The point where individual frames come into play is really where shit needs to take a break. Yet its something thats needed just to be on a decent level of competitiveness.
damdai, post: 2466287 wrote:
space and time.
Syxx573, post: 2466292 wrote:
sorry this game is actually pretty easy to get into... easy to annalyize. It's not like there is dozens of moves for each character like in a 3d fighter.. just some different types of normals and specials.... peace
dav3yb, post: 2466294 wrote:
a couple weeks
deadfrog, post: 2466296 wrote:
While I'm not particularly surprised about this based on what you've been saying, I want to highlight for you that, well, here's the problem! It's crazy to compare yourself and your own abilities (or lack thereof) to people who have years of practice. It's even crazier to think you'll be able to break even or even keep up with them, let alone be on the same level as them.
A novice player is already a master of his craft compared to a total beginner, who is again dwarfed by a decent player, who is in turn absolutely outclassed by an intermediate player... and we haven't even started getting into the "good" players yet!
It's silly to think you'd be able to carve something out of wood in two weeks as well as someone who's been practicing carpentry for eight years, or even just six months. That is fucking looneybins, sonbuddy broboy.
If you like basketball, wouldn't it be kinda cool if you got the chance to play around against a strong NCAA player? Would you get angry if he beat you?! Does it really matter if you lost? Does it matter that he's not a top-of-the-top NBA player? No, he's still leaps and bounds better than you, and talent aside it's mostly because he's trained more than you. He will be able to do things you cannot do, do things you can in ways you never thought of, and maybe even a few that you never imagined were possible. It would be a huge opportunity for learning, and unless you're stupid about it you'd probably have fun.
Here's a glimpse example of how many more thoughts ahead of you that a lightly experienced player would have. While you're struggling with the sonic boom motion, they're waiting for you to throw that fierce sonic boom (they noticed you use the same one every time) so they can short hurricane over it, then bait a dumb whiff because you don't understand spacing, and punish your ass with a lil' combo while your character is recovering from that move.
The really cool thing about SF is you can/will eventually get there too, and better. You just need to do three things, each of which inevitably leads into the next: suck it up, learn to have a good time, and play a lot more.
edit: A lot more!
slevin786, post: 2466110 wrote:
i give up trying to compete in ST and other fighting games.... i give up trying to 'practice' for a tourney that i know im gonna lose.... im tried of trying to get good at a game when i know im gonna be beat.... im tired of everything..... im tried of playing ST hours on end trying to figure out match ups, to no avail... and lastly im sick and tired of waiting for ST:HD. fuck it im through!
Josh-TheFunkDOC, post: 2466298 wrote:
The last few posts are great, but I think there's a different side worth considering.
If you find yourself getting legitimately angry/sad over your performance in a game, it may be beneficial to stop for a while and take an honest look at yourself.
Any kind of competitive game (SF, sports, whatever) is simply not kind to people with certain types of psychological problems: Confidence, self-esteem, etc. If you struggle with any of these, you will not be able to succeed.
In short, if you're really at a loss, it may be worthwhile to look at the big picture. You might have to make yourself a better person before you can become a better player...that was the case with me, anyway.
Syxx573, post: 2466301 wrote:
in case u guys missed it slevin is still playing now lol
maybe someone should just close this
El_Suave, post: 2466299 wrote:
Maybe you're just not fit for ST. I was in the same position for lots of games but then quickly realized that it just wasn't gonna happen. One day I tried out BlazBlue and turns out I'm a natural at it. My second time playing at the BB machine and I was able to stay strong against the guys who have been playing on the machine for 2 weeks. I only knew the basics at that time and now I'm ready to try the more advanced stuff. Point being, not everything is going to be as it seems. Try other games and see what it's like.