Family man patriarchy remix (Guile strategy thread)

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  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    Understood, but from the complaining in this thread, you'd think guile is as bad as fei/cammy.
    "The purpose of proof is to understand, not to verify." - Arnold Ross
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  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Even without the glitches, I put Guile right up there with Dhalsim in WW. There was a reason why you went to your local arcade/liquor store and saw someone on the machine all day using Guile. You're right though in a sense that CE Guile was a more polished character but you can say that for the entire cast in that game. I remember some guys wouldn't even put a quarter up until the person using Guile lost...lol

    I hear you got a pretty good Balrog. Add me and let's get some games in on HDR.

    Heh, in my area it was all shoto and Chun. I remember one day at the arcade someone figured out how to tick throw into SPD with Gief and we just stood there in amazement (reversal escapes were ether unknown or unheard of at that time, so if Gief touched you, you died). Good times.

    Oh, I tried adding you on XBL but the page is saying your XBL ID doesn't exist.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
    XBL: mr x64 | PSN: deadpool_zero | SFV: epistaxis64
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  • True_Old_SchoolTrue_Old_School Jack of All Trades Joined: Posts: 97
    Ya it's True_Ol_School on Xbox. I've been without a stick for over a month but should be getting my new one tomorrow so I'll try to add you once I get back online.
  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    No, it's the extended hitbox the older versions provided, not the frames.

    Exactly, It made a huge difference with Guiles defence, and keep away.

    We need to have a petition for Sirlin to make an HDR revision and fix Guile's low forward and tone down Rog more.
  • IrrepressibleGuileIrrepressibleGuile The Power Cosmic Joined: Posts: 726
    many of you have probably read this, but for those who havnt, concerning guiles low forward:

    http://lowfierce.blogspot.com/2006/07/design-is-all-about-details.html
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  • IrrepressibleGuileIrrepressibleGuile The Power Cosmic Joined: Posts: 726
    guile has never been boring, he's probably the character of choice for the more interllectual, tactical minded player. They nerfed him bcos they wrongly thought that his low forward was too poweful. But when you consider the powerful normal and special moves that other characters have from SSF2T to HDR it seems they were too harsh on guile.

    I mean consider this, guile is so well designed that in all the years SF has been played, nobody can argue that he needs another special move
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  • IrrepressibleGuileIrrepressibleGuile The Power Cosmic Joined: Posts: 726
    I just checked T.akibas data, and apparently the only difference is 2 recovery frames? I think its in yalls heads. I know the hitbox was tweaked too. The move is not that bad.

    its bad cos you can walk up and throw guile even though he does the low forward, which means the start up is too long, compared to other characters low forward moves
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  • OuroborusOuroborus plays 3s just to troll Joined: Posts: 7,211 ✭✭✭✭✭ OG
    is it just me or was ce guiles walk speed faster than his future incarnations?
    ssf4ae tier list regarding Gen:

    D Proto: and where is Gen?
    oORYUOo: you cannot tier what you cannot see
  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    Good grief.
    "The purpose of proof is to understand, not to verify." - Arnold Ross
    http://www.newgrounds.com/portal/view/534416 <--- Coolest Game Ever!
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Exactly, It made a huge difference with Guiles defence, and keep away.

    We need to have a petition for Sirlin to make an HDR revision and fix Guile's low forward and tone down Rog more.

    No we don't! Rog already was nerfed enough. The loss of his safe Jab headbutt alone changed a lot of his matchups.

    Personally, Guile is fine as is.
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
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  • NorieagaNorieaga FADC x ROFLCOPTER Joined: Posts: 4,220
    If Guile got ANY buffs then I'd demand something for Cammy. A buff for Guile would literally make that matchup 10-0.
  • SG10xSG10x Blanka Sucks Joined: Posts: 402
    WW guile was so boring to play with and against. CE and HF were better guiles but so was Blanka in both those games, Blanka has also gone for the worst, yet he has become more exciting to watch as I feel is the case with Guile. WW CE and HF guiles were all so boring to watch.

    BlueTallCans
  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    WW guile was so boring to play with and against. CE and HF were better guiles but so was Blanka in both those games, Blanka has also gone for the worst, yet he has become more exciting to watch as I feel is the case with Guile. WW CE and HF guiles were all so boring to watch.

    BlueTallCans



    No Way Blanka is SO fun to watch, so entertaining to see blanka players doing stand strong into bite or jump into bite. It must taken u hours to master those bite set ups in training mode because its the only move in your arsenal...Very Entertaining.

    I wish my reflexes were fast enough to mash strong into bite or to jump short into bite. But I guess there not.

    Yeah Blanka was so crappy in SF2 Hyper Fighting, thats why Jeff Schaffer Won so many tournaments with him, and was 2nd best to Tomo Ohira...pretty crappy blanka huh.
  • ShariShari Overestimated. Joined: Posts: 2,626
    Well, obviously True old School had a point about players like you who don't exclusively main Guile like we do, can say well Guile fine as is when he's not. I assume ur saying that cause your broken character rog can get in with ease on a HONORABLE character like Guile and you would like to keep it for guile to be easily beaten:nono:. Am I right or wrong?

    Congratulations.

    By using your own logic all your opinions on every character besides guile are now worth jack shit.
    Haunts: Is it lag or just impeccable footsies and spacing, I don't know.
    MiloDC: I beat YuuVega -- yes, that YuuVega -- the first time I played Claw seriously in my entire life.
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    Well, obviously True old School had a point about players like you who don't exclusively main Guile like we do, can say well Guile fine as is when he's not. I assume ur saying that cause your broken character rog can get in with ease on a HONORABLE character like Guile and you would like to keep it for guile to be easily beaten:nono:. Am I right or wrong?

    I don't main Guile, but I've played the best Live/GGPO has to offer, and HDR Guile has everything he needs to zone HDR Rog into oblivion. As for the "Honorable" comment, I don't know what's honorable about sitting at down-back firing booms all day :lol:
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
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  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    I don't main Guile, but I've played the best Live/GGPO has to offer, and HDR Guile has everything he needs to zone HDR Rog into oblivion. As for the "Honorable" comment, I don't know what's honorable about sitting at down-back firing booms all day :lol:

    Yeah, it must take skill in VST throw 2 jabs into throw and more so WHOPPING three jabs into throw, and throw rapid head butts knowing that u will never get punished by Guile. Oh yeah and throwing out the turn punches must be really risky to throw out knowing you are going to get 40%-50% damage and lets not forget Rog's super which you can land from full screen... Broken.

    And to Shari-yeah I'm sorry bro, I was wrong it must take a lot of skill to play Vega. It must take a lot skill to knock some one down and to spam wall dives over and over again after that. Well and also being able jump in with out getting punished and throwing out crouch strong all day. Maybe one day I can learn how to spam wall dives and be as good as you.
  • ShariShari Overestimated. Joined: Posts: 2,626
    Yeah it must take skill in VST throw 2 jabs into throw and more so WOPPING three jabs into throw, and throw rapid head butts knowing that u will never get punished by Guile. Oh yeah and throwing out the turn punches must be really risky to throw out knowing you are going to get 40%-50% damage and lets not forget Rog's super which you can land from full screen Broken.

    And to Shari-yeah im sorry bro, I was wrong it must take a lot of skill to play Vega. It must take a lot skill to knock some one down and to spam wall dives over and over again after that. Well and also being able jump in with out getting punished and throwing out crouch strong all day. Maybe one day I can learn how to spam wall dives and be as good as you.

    You seem to be kinda slow and your reading comprehension could use some work.

    If you had an above third grade reading level you would be able to understand that using your logic your opinion of what it takes to play Vega is worth nothing since you don't play him.
    Haunts: Is it lag or just impeccable footsies and spacing, I don't know.
    MiloDC: I beat YuuVega -- yes, that YuuVega -- the first time I played Claw seriously in my entire life.
  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    You seem to be kinda slow and your reading comprehension could use some work.

    If you had an above third grade reading level you would be able to understand that using your logic your opinion of what it takes to play Vega is worth nothing since you don't play him.

    Well, based on what Ive seen, some one of the intellect of a third grader can abuse dives and win. Yeah, playing Vega is totally beyond me, I'm just not good enough to mash low strong, slide, and spam wall dives over and over again.
  • ShariShari Overestimated. Joined: Posts: 2,626
    Well, based on what Ive seen, some one of the intellect of a third grader can abuse dives and win.

    Quod Erat Demonstrandum.
    Haunts: Is it lag or just impeccable footsies and spacing, I don't know.
    MiloDC: I beat YuuVega -- yes, that YuuVega -- the first time I played Claw seriously in my entire life.
  • True_Old_SchoolTrue_Old_School Jack of All Trades Joined: Posts: 97
    Ya, I won't even pick Guile in HD Remix if a Vega player is somewhat decent. That match up is very difficult and frustrating and Vega in general is one of the best in the game. The throw loops for Balrog seem to be easier to get out of in Remix so I think they changed something there. Ryu on the other hand could have done without the fake fireball :rolleyes:

    Hey Bluetall,

    You're telling me this Guile isn't fun to watch? Look at those re-dizzy combos...lol

    http://www.youtube.com/user/italiancrustpunx#p/a/u/1/UdieEUZ0-0I
  • True_Old_SchoolTrue_Old_School Jack of All Trades Joined: Posts: 97
    Also, this is a Guile strategy thread so let's keep it that way.
  • SG10xSG10x Blanka Sucks Joined: Posts: 402
    HAha those re-dizzies brings me back to AE. They are funny to watch. Man Battosai yeah its super easy to use Blanka and tic bite people to death and win. He takes no skill at all. Same with Vega and Rog both those are super easy, but it is definitely hard to use Guile its by far the hardest character to use right....

    BlueTallCans
  • IrrepressibleGuileIrrepressibleGuile The Power Cosmic Joined: Posts: 726
    HAha those re-dizzies brings me back to AE. They are funny to watch. Man Battosai yeah its super easy to use Blanka and tic bite people to death and win. He takes no skill at all. Same with Vega and Rog both those are super easy, but it is definitely hard to use Guile its by far the hardest character to use right....

    BlueTallCans

    I think what battosai means is that blanka, vega and rog to a lesser degree can easily overcome guiles defence by spamming one move over and over and there isnt much guile can do about it, so it becomes frustrating when all it would take to even the matchups would be give guile his old low forward. Dhalsim is a tough matchup for guile BUT dhalsim cannot spam a single move to overcome guile, so even though sim is guiles toughest matchup, it isnt his most frustrating matchup. For example, guile cant punish spammed slides by vega and blanka and guile has no moves that can atleast trade with those slides. The new flash kick is not good enough to beat slides on reaction cos blanka and vega recover quick enough to block it.
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  • IrrepressibleGuileIrrepressibleGuile The Power Cosmic Joined: Posts: 726
    HAha those re-dizzies brings me back to AE. They are funny to watch. Man Battosai yeah its super easy to use Blanka and tic bite people to death and win. He takes no skill at all. Same with Vega and Rog both those are super easy, but it is definitely hard to use Guile its by far the hardest character to use right....

    BlueTallCans

    I think what battosai means is that blanka, vega and rog to a lesser degree can easily overcome guiles defence by spamming one move over and over and there isnt much guile can do about it, so it becomes frustrating when all it would take to even the matchups would be give guile his old low forward. Dhalsim is a tough matchup for guile BUT dhalsim cannot spam a single move to overcome guile, so even though sim is guiles toughest matchup, it isnt his most frustrating matchup. For example, guile cant punish spammed slides by vega and blanka and guile has no moves that can atleast trade with those slides. The new flash kick is not good enough to beat slides on reaction cos blanka and vega recover quick enough to block it.
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  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    Also, this is a HDR Guile strategy thread so let's keep it that way.

    You aren't getting that cr.mk back so let it go.
    "The purpose of proof is to understand, not to verify." - Arnold Ross
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  • MarsflashMarsflash BGG BITCHES!! Joined: Posts: 401
    My opinions(sorry if this is long)

    Im going to give my opinion on this if nobody minds as i got some time before my next class. The other day i was playing Hyper Street Fighter 2 with a couple buddies of mine, and i was curious why CE guile was so good. So I picked him and i realized how good his low forward is as it stops almost everything without having to worry about anything. There was one match were that was all i did lol. Now my opinion on whether they should give his low forward back may be strange and alot of people may disagree but I feel if he gets his low forward from CE edition specificly, he may be too good honestly(especially in HDR, but ST it might be understandable sort of). But my other thought is I was looking at the link from mr irrepressible and there is only 1 frame of recovery difference from WW, CE, HF compared to S, ST, HDR but also that WW, S, ST has a reduced range compared to CE and HF. So What Im thinking is maybe what capcom or sirlin could have done was give him the CE lowforward range but ST's recovery or just give him the ww lowforward again as that has reduced range and maybe 12 points of damage. But with his cross up(which he doesnt have in any version but ST and HDR)and new overhead plus a better flash kick that is good for alot of things, I think guile is just fine for hdr and they do not need to give him anything else(unless they do the 2 ideas i thought of above). They do not need to rebalance the game anymore. One final thought is if people dont like ST guile or HDR guile, why not go to HSF2? That is a great game as well and i feel that would compromise for everybody as they have all versions(im sort of mind boggled why people dont like that game). I was watching Jeff Schefer vs Daigo and Jeff Schefer no disrespect to daigo man handled him with CE guile(and note he was very rusty as well)and my opinion i believe CE guile might be the best character in hsf2. But again, Compared to everybody on here, my opinion probably doesnt matter as i feel I know the least lol. I dont want Mr.irrepressible, Battosai or True ol School to get upset with me as this is just my opinion and as guile players they bring more ideas and skill to the table and are top level players who know what they are talking about. I was just wondering and daydreaming about it in History class and was thinking maybe if they did this, would he be better. Anyways gotta get to class. Take care
  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    Im going to give my opinion on this if nobody minds as i got some time before my next class. The other day i was playing Hyper Street Fighter 2 with a couple buddies of mine, and i was curious why CE guile was so good. So I picked him and i realized how good his low forward is as it stops almost everything without having to worry about anything. There was one match were that was all i did lol. Now my opinion on whether they should give his low forward back may be strange and alot of people may disagree but I feel if he gets his low forward from CE edition specificly, he may be too good honestly(especially in HDR, but ST it might be understandable sort of). But my other thought is I was looking at the link from mr irrepressible and there is only 1 frame of recovery difference from WW, CE, HF compared to S, ST, HDR but also that WW, S, ST has a reduced range compared to CE and HF. So What Im thinking is maybe what capcom or sirlin could have done was give him the CE lowforward range but ST's recovery. But with his cross up(which he doesnt have in any version but ST and HDR)and new overhead plus a better flash kick that is good for alot of things, I think guile is just fine for hdr and they do not need to give him anything else(unless they do ce lowforward with st recovery). They do not need to rebalance the game anymore. But again, Compared to everybody on here, my opinion probably doesnt matter as i probably know the least lol. I dont want Mr.irrepressible, Battosai or True ol School to get upset with me as this is just my opinion and as guile players they bring more ideas to the table. I was just wondering and daydreaming about it in History class and was thinking maybe if they did this, would he be better. Anyways gotta get to class. Take care

    Guile is supposed to be a defensive character and if he doesnt have a low forward, then can't be defensive anymore, which suites defensive players. You are good at doing combos I'll give you that, but original guile structure is not meant for offensive, but defensive and zoning ..spacing.. which are more apparent in CPS1 SF2 rather than rushdown which is more existent in ST (one reason why I hate it, supers and bs). The Japanese game developers got tired of Guile players ultra defense ability so they raped everything defensive he had in range and priority in Super Sf2, my concern is to get Sirlin to reverse that curse and make a revision of HDR.

    You say he doesn't need the CE low forward huh..that the game is balanced (Rog is still overpowered)...well then try saying that after you have tuff chun li players Beef Bowl and Janus Gemini, Vega (ganelon), and good Rog players get in on you for free cause you don't have any means of keep away or zoning other than a sonic boom which has more start up than CE or Hyper fighting Guile if you noticed in AE (and that most people find their way around them anyway)...It wouldn't make him too good, it would be fair cause he is an honorable zoning skill based character like Ryu unlike the top tier "S" class characters of ST which are all cheap in their offense and full of bs (Chun, Rog, and Vega).
  • MarsflashMarsflash BGG BITCHES!! Joined: Posts: 401
    As i said before this is just my opinion. I know he is a defensive character, Im just saying you know maybe they could have done what i suggested when they were making the game or what they could do if they decide to make a new version so it would compromise for everybody complaining whether he would be too good or whether he needs a buff. Dont get me wrong, I like the CE lowforward alot and i think it would be good but of course people are going to complain about that hes to good and stuff you know so i thought maybe that would be a compromise for the people who dont like it and the people who do.
  • Shinobi MasterShinobi Master Joined: Posts: 129
    I think what battosai means is that blanka, vega and rog to a lesser degree can easily overcome guiles defence by spamming one move over and over and there isnt much guile can do about it, so it becomes frustrating when all it would take to even the matchups would be give guile his old low forward. Dhalsim is a tough matchup for guile BUT dhalsim cannot spam a single move to overcome guile, so even though sim is guiles toughest matchup, it isnt his most frustrating matchup. For example, guile cant punish spammed slides by vega and blanka and guile has no moves that can atleast trade with those slides. The new flash kick is not good enough to beat slides on reaction cos blanka and vega recover quick enough to block it.

    Exactly ....couldn't have said it better...for you guys who are randomly in here who don't play guile exclusively who are telling us not to complain need to shut up....you guys just don't want a "TURTLE-LING GUILE" to exist in the game (plain and simple). Majority of you guys that hate turtlers are new school players that love to be offensive and rushdown and get IRRITATED if they can't get in on the character's great defense and reversal abilities...

    Its too bad Hyper Fighting isn't the mainstream tourney game instead of bs filled ST..
  • JigglyNorrisJigglyNorris The Low Tier Hero Joined: Posts: 1,279
    In Mars's defense, I've seen the guy turtle when he needs too and he does a pretty damn good job of it. I mean, yeah his offense is nuts, but its not all he has. I wouldn't take his opinion with a grain of salt. And didn't he give Ganelon a serious run for his money at NEC?

    Also, Irrepresible. Muteki switched in ST to Chun, yeah. But we haven't seen Muteki use HDR Guile in tourney's yet. Im sure that'd be a real eye opener.
  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    Exactly ....couldn't have said it better...for you guys who are randomly in here who don't play guile exclusively who are telling us not to complain need to shut up....you guys just don't want a "TURTLE-LING GUILE" to exist in the game (plain and simple). Majority of you guys that hate turtlers are new school players that love to be offensive and rushdown and get IRRITATED if they can't get in on the character's great defense and reversal abilities...

    Its too bad Hyper Fighting isn't the mainstream tourney game instead of bs filled ST..

    No I'm telling you guys to shut it since the chances of a revision are about as good as that xbox rambo guy winning evo. We get it cr.mk was good, but HDR guile doesn't have it, so work with what you have just like fei and cammy players have to do.
    "The purpose of proof is to understand, not to verify." - Arnold Ross
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  • NorieagaNorieaga FADC x ROFLCOPTER Joined: Posts: 4,220
    IMO, Marsgatti is the best Guile online. Guile would be too good with that low forward, he needs to have some bloody weaknesses. If you "balance" Guile then you need to go and re-balance everyone else, though I agree that Balrog can be a bit too strong sometimes.
    Coth X wrote:
    so work with what you have just like fei and cammy players have to do.
    Exactly! I had a Dee-Jay player just stand there and throw me out of my Hooligan somehow, lol. Then I just sat there and realized that Cammy is the absolute worst character in the game. PERIOD. Guile players have no idea of the pain and torture, especially when playing against them.

    Hooligan? jab
    Knuckle? cr. forward
    Drill? Boom, cr. forward, cr. jab

    There's a fuckin' counter for everything!
  • SystemSystem Joined: Posts: 508,676 admin
    Exactly ....couldn't have said it better...for you guys who are randomly in here who don't play guile exclusively who are telling us not to complain need to shut up....you guys just don't want a "TURTLE-LING GUILE" to exist in the game (plain and simple). Majority of you guys that hate turtlers are new school players that love to be offensive and rushdown and get IRRITATED if they can't get in on the character's great defense and reversal abilities...

    Its too bad Hyper Fighting isn't the mainstream tourney game instead of bs filled ST..

    I think its fair to say the the developers (both Capcom and Sirlin) didnt want a highly defense-oriented character to be top tier after HF. You can disagree with their decision, but its not exactly surprising.
  • SystemSystem Joined: Posts: 508,676 admin
    Exactly ....couldn't have said it better...for you guys who are randomly in here who don't play guile exclusively who are telling us not to complain need to shut up....you guys just don't want a "TURTLE-LING GUILE" to exist in the game (plain and simple). Majority of you guys that hate turtlers are new school players that love to be offensive and rushdown and get IRRITATED if they can't get in on the character's great defense and reversal abilities...

    Its too bad Hyper Fighting isn't the mainstream tourney game instead of bs filled ST..

    I think its fair to say the the developers (both Capcom and Sirlin) didnt want a highly defense-oriented character to be top tier after HF. You can disagree with their decision, but its not exactly surprising.

    O.Sagat was a bit of an anomaly (god knows if Capcom even intended O.characters to be "serious" or not), and has since been toned down - just look how Sirlin gave him way less zoning power and more offense.
  • TecmoSuperBowlTecmoSuperBowl Don't look here. Joined: Posts: 423
    what's honorable about sitting at down-back firing booms all day :lol:

    Wow, that's below the belt studtrooper. :sad:


    So I actually have a strategy question. Versus Fei Long, do I have any answer to Chicken Wing if I don't have a charge? I just hate blocking it and then having to guess if he'll go for a throw, flame kick, etc.
  • x64x64 Fuck your SRK Joined: Posts: 3,187
    I said it in jest. I am like the last person who could say that as my entire gameplan relies on sitting at downback as Honda waiting for counter-attack opportunities :D

    Hell, I belong to the "No Honor Crew" here on SRK :smokin:
    ST/HDR/USF2: Honda/Rog/O.Hawk | USF4: Bison | SFV: Ryu :(
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  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    IMO, Marsgatti is the best Guile online.


    !

    I guess you haven't seen my Guile yet...why don't you ask Mars about my Guile?.
  • RaakamRaakam Ryu apprentice Joined: Posts: 273
    I think what battosai means is that blanka, vega and rog to a lesser degree can easily overcome guiles defence by spamming one move over and over and there isnt much guile can do about it, so it becomes frustrating when all it would take to even the matchups would be give guile his old low forward. Dhalsim is a tough matchup for guile BUT dhalsim cannot spam a single move to overcome guile, so even though sim is guiles toughest matchup, it isnt his most frustrating matchup. For example, guile cant punish spammed slides by vega and blanka and guile has no moves that can atleast trade with those slides. The new flash kick is not good enough to beat slides on reaction cos blanka and vega recover quick enough to block it.

    Guile beats Blanka's slide clean with st.lk, just fyi.
  • BattosaiBattosai Joined: Posts: 766 ✭✭✭✭✭ OG
    Guile beats Blanka's slide clean with st.lk, just fyi.

    Yeah, well he also loses charge by doing that, just fyi.
  • blitzfublitzfu Cosmic Power Joined: Posts: 3,072
    We're back on this shit? Wishlist fantasies belong in the wishlist thread. This here's strategy. Keep the complaints out of it.
    Yeah, well he also loses charge by doing that, just fyi.

    Raakam was responding to someone saying there's no way Guile can beat Blanka's slide. And so what if Guile loses charge? That doesn't stop good Guile players from using neutral st Short to beat Blanka's slide.

    And just cuz someone doesn't main Guile doesn't mean his opinion is invalid. Daigo doesn't main Guile, but I'll put more value on his opinion over yours.
    So I actually have a strategy question. Versus Fei Long, do I have any answer to Chicken Wing if I don't have a charge? I just hate blocking it and then having to guess if he'll go for a throw, flame kick, etc.

    I don't think there's any normal that can beat a Flying Kick. Maybe at certain spacings, neutral j Fierce, and maybe cr Fierce or Backfist can trade with it. But yeah, IDK for sure, I just block or try to keep Fei out of Flying Kick range.
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