The Basics Thread - Primer on YouTube!

1246

Comments

  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    Question. In this game does it actually matter what group you have or can you just choose any 2 characters.

    What I mean is. In MVC2 Iron Man doesent really work well with CapCom because of CapComs assist. Do the assists not matter where you can just use two characters you like? Or do you have to make sure the two characters work well together?

    That's up to you. There are a lot of creative ways you can use various assists with various characters, but obviously there are certain combinations that will work better than others. It all comes down to what characters you feel the best using. I know people who do very will with teams that have very little synergy in the way of DHCs or assist combos, but they do well with them because they do very well with each character individually, and they use the assists creatively.
    TvC Brah
  • NyoronoruNyoronoru Vocaloid DLC Joined: Posts: 1,647
    thanks for the reply. What I meant is that it looks like the player is starting an aerial rave combo, then they drop to the ground and jump up again (while the opponent is still in the air) and continue juggling them- and this all counts as one combo. Whenever I try to do that though, the combo counter is reset.



    in this video around :08 ken starts a combo like what I'm talking about. As far as comboing specials into supers, I see what you mean- I worked on my timing and got it down better, as well as finding some things work and others don't.

    Some characters do not have the ability to re-combo after a re-jump combo. I'm not sure what the criteria is, sorry man.

    Ken the Eagle, Casshern, and Tekkaman can all do re-jump combos, as far as I know.
    Life is too short to waste not trying your best!
  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    Some characters do not have the ability to re-combo after a re-jump combo. I'm not sure what the criteria is, sorry man.

    Ken the Eagle, Casshern, and Tekkaman can all do re-jump combos, as far as I know.

    It just has to do with the hit stun of the character's aerial move and how much it alters their position in the air on the vertical axis. It's a lot of trial and error work since it's different for each character, but actually most characters can do some variation of this if you work on it.
    TvC Brah
  • keninblackkeninblack Joined: Posts: 3,480
    Alright awesome, looks like I will just be messing around with the combinations.
  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    Alright awesome, looks like I will just be messing around with the combinations.

    Generally you should think about which character's assist will help your main (or point) character the most, and also their DHC options.

    Characters like Ryu, Morrigan, Jun and Ken can work well with anyone. Their assists cause stun and allow you to double your ground combos, which almost every character can benefit from. Stagger state characters like Karas are good for combos that are going to involve slow but powerful attacks like Casshern's unblockable or some supers that you might want to hit raw without much proration.

    Then you have some DHC combination tactics that are really useful if you can build up the meter (such as Roll/Yatterman otg super combo and the like) but if you're playing a powerful solo character like Karas then you usually shouldn't be worrying too much about your partner.
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    I dunno, I'd reccomend not getting too worried about who your "point" is. My problem for a long time was that I was really good with roll, and shitty with Casshern. You have to think about the team, not just one person.
    TvC Brah
  • wolfox_okamichawolfox_okamicha Rawr! Joined: Posts: 1,063
    Very quick question - can you throw crouching foes?
    Howl!
  • booty clapperbooty clapper Grrrrrr Joined: Posts: 1,726
    Very quick question - can you throw crouching foes?

    Almost 90% sure you can. Like if they are turtling in the corner.
    #SNKPlaymore & #Alpha2 on efnet
  • DivemanDiveman Loli-zoning Joined: Posts: 2,657
    Very quick question - can you throw crouching foes?

    Yes, you can do that. Throws are kinda WTF (in the bad sense) in JP TvC you need to know the exact timing when you can throw them...and still is kinda weird
  • wolfox_okamichawolfox_okamicha Rawr! Joined: Posts: 1,063
    What about command throws?
    Howl!
  • NyoronoruNyoronoru Vocaloid DLC Joined: Posts: 1,647
    I play Ken/Tekkaman, and I have trouble calling the Tekkaman assist after I have completed an air combo.

    I would assume that you can only call assists on the ground, but I know that is wrong.
    Life is too short to waste not trying your best!
  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    I play Ken/Tekkaman, and I have trouble calling the Tekkaman assist after I have completed an air combo.

    I would assume that you can only call assists on the ground, but I know that is wrong.

    You can't do it during a super jump, only during a regular jump, that's probably your problem.
    TvC Brah
  • NyoronoruNyoronoru Vocaloid DLC Joined: Posts: 1,647
    You can't do it during a super jump, only during a regular jump, that's probably your problem.

    So if I launch and pursue, that keeps me from calling my assist?
    Life is too short to waste not trying your best!
  • PhampyPhampy Joined: Posts: 332
    So if I launch and pursue, that keeps me from calling my assist?

    Yup. If you want to call Tekkaman after an air combo, this is what I usually do.

    623A > BBQ > j.b > j.b > jump > j.b > j.b > 62314B > assist

    or 623A low to the ground > j.b > land and jump > j.b so on...
    UMvC3: Zero/Ironman/Ammy, Zero/Strange/Ironman, Ammy/Phoenix Wright/Zero
  • NyoronoruNyoronoru Vocaloid DLC Joined: Posts: 1,647
    Yup. If you want to call Tekkaman after an air combo, this is what I usually do.

    623A > BBQ > j.b > j.b > jump > j.b > j.b > 62314B > assist

    or 623A low to the ground > j.b > land and jump > j.b so on...

    So that's how it works. Thanks a bunch, chief.
    Life is too short to waste not trying your best!
  • ddrnrgonxtcddrnrgonxtc Joined: Posts: 21
    thanks very useful information
  • TebenTeben Joined: Posts: 88
    I'm having a pretty hard time easing into TvC so far. Maybe it's my team (Cas/Frank) but it seems pretty difficult to find a reliable poke to get in an begin comboing with. Especially with Cas, since all his normals strike so short. I'm finding myself playing pretty darn defensively so far, while all my opponents seem to be slamming into my guard with combo after combo.
    http://www.theawesomeevery.com
    http://teben-the-every.deviantart.com

    Like art? Commissions are wide open, check the links above for examples!
  • KeitsKeits OneTrueGame.com Joined: Posts: 8,765 mod
    You chose an intermediate/advanced and an advanced character to start with.

    Start simple. Play Ryu, Chun, Ken, Batsu, or Zero
    Visit OneTrueGame.com for information on DIVEKICK, Tunnel, and future projects.
  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    the topic title says updated, but none of the information is updated. is that a mistake?
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
  • KeitsKeits OneTrueGame.com Joined: Posts: 8,765 mod
    Kind of. ReXXX asked me to change it and said he made updates. Now, I'd really like him to.
    Visit OneTrueGame.com for information on DIVEKICK, Tunnel, and future projects.
  • ReXXXSopranoReXXXSoprano Triple Da G.O.D! Joined: Posts: 1,509
    Kind of. ReXXX asked me to change it and said he made updates. Now, I'd really like him to.

    Updates done. I thought I hit save while editing the post. The joys of the new SRK. If anybody has anything to add holla at me or Keits and I'll get it into the OP.
  • SystemSystem Joined: Posts: 508,676 admin
    What's the easiest way to do IAD? A+B+C? I've been using 866, but it still feels kinda clumsy.
  • kenmastersXkenmastersX Stone Nguyen Joined: Posts: 3,271
    What's the easiest way to do IAD? A+B+C? I've been using 866, but it still feels kinda clumsy.

    Definitely, you can see the difference when you try to do an IAD after each jump doing the ABC style. Getting two IADs in two jumps is pretty awesome.
    Evo MvC3 top 32 choke artist. :(

    Also, I'm not Richard Nguyen's brother!
  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    Here's a list of all armor-breaking moves that can be used to combat the giants and oni mode Soki. This doesn't count level 3 supers, because those will always work.

    ALEX
    Power Bomb
    Stungun Headbutt (super)

    CASSHAN
    Shooting Star Kick
    B-friender Call

    FRANK WEST
    Giant Swing
    Zombie call
    Dead Rising (super)

    HURRICANE POLIMAR
    Single-handed vacuum spin (super)

    JOE THE CONDOR
    Wild Lasso

    JUN THE SWAN
    Dancing Swan
    Mirage Swan (super)

    KARAS
    Tobimizuchi (the chain move)

    KEN THE EAGLE
    Gatchaman Attack: Lightning Strike (super)

    MORRIGAN
    Vector Drain

    SAKI
    Headbutt

    TEKKAMAN
    Tek Win

    TEKKAMAN BLADE
    Baselard
    Crash Intrude(super)

    YATTERMAN-1
    Yatter-spin
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
  • KireekKireek Joined: Posts: 123
    Any tier list on the USA version ?
  • KeitsKeits OneTrueGame.com Joined: Posts: 8,765 mod
    The game has been out for 2 or 3 days. Stop asking for a tier list.

    Tiers come from tournament results. You don't have tournament results on day 3.
    Visit OneTrueGame.com for information on DIVEKICK, Tunnel, and future projects.
  • Sir IlpalazzoSir Ilpalazzo Joined: Posts: 97
    You chose an intermediate/advanced and an advanced character to start with.

    Start simple. Play Ryu, Chun, Ken, Batsu, or Zero

    Is Zero really simple? I thought that he was a more advanced character because of his low health and not-so-great strength.
    I am sure people have many nice memories of yelling at their controllers. - Keiji Inafune
  • KeitsKeits OneTrueGame.com Joined: Posts: 8,765 mod
    You can still pound out some nice stuff with zero right away. At low levels, your damage is bad with every character anyway, and other players are not fully capitolizing on their opportunities. Work your way up.
    Visit OneTrueGame.com for information on DIVEKICK, Tunnel, and future projects.
  • RomuskaRomuska Dark Love Joined: Posts: 184
    I've got a question about the button layout. I have a six button custom arcade stick and the buttons have no labels. I know that TVC uses a four button layout like BlazBlue. When I play TVC I use the bottom left button and the top three buttons. In order from left to right starting with the bottom left button, I use the controller configuration P L M H. Is this the same as the arcade button layout? If not, what is the layout suppose to be?
    "Your knowledge of scientific biological transmogrification is only outmatched by your zest for kung-fu treachery!" - Black Dynamite
  • kenmastersXkenmastersX Stone Nguyen Joined: Posts: 3,271
    I've got a question about the button layout. I have a six button custom arcade stick and the buttons have no labels. I know that TVC uses a four button layout like BlazBlue. When I play TVC I use the bottom left button and the top three buttons. In order from left to right starting with the bottom left button, I use the controller configuration P L M H. Is this the same as the arcade button layout? If not, what is the layout suppose to be?

    You have it right.

    LMH
    P
    Evo MvC3 top 32 choke artist. :(

    Also, I'm not Richard Nguyen's brother!
  • MinistryMinistry Joined: Posts: 184
    I need some help with combos.

    Everybody seems to post combos that start off in the 5 neutral position,but I am just getting pummled when i whif.

    is there any way to poke from a crouch and then go up to the magic series 5a 5b 2b 3c

    Or what is the best aproach to start those combos off that start in the neutral position.
  • fantasystarfantasystar .....! Joined: Posts: 205
    neutral is just standing you don't neccesarily have to start it with that you can go low by holding d/b (crouch block)+L attck. Zero will do a short low kick and go into combo from there. Also landing an overhead such as a jump in or IAD attack can go into neutral 5A. You'll have to mix it up and capitalize on a mistake such as an opponent who got his shoryu blocked or whiffed a move w/ recovery.
    I hate words.
  • RomuskaRomuska Dark Love Joined: Posts: 184
    You have it right.

    LMH
    P

    Cool. Thanks a lot.
    "Your knowledge of scientific biological transmogrification is only outmatched by your zest for kung-fu treachery!" - Black Dynamite
  • OneSicBunnyOneSicBunny Joined: Posts: 54
    Hey guys, I'm hopefully getting this game in the post tomorrow. I've had a quick flick through the start of the post but as its getting late and I've been up for about 30hrs and need sleep I figure it's gonna be quicker to just ask...

    As I have no real knowledge of this game (I've played it once, but enjoyed it, especially when I busted out Roll's giant bucket super - please excuse me not knowing the correct name) I was wondering if there are maybe a couple of characters that would be recommended to play with to get to grips with the way the combo system & game mechanics etc work? I know a lot of it will be trial and error and everyone will have an opinion, but if there's anyone particularly useful in this area, any advice would be appreciated. I'm sure given a bit of time I'll find a combination of characters to my liking and style, but for the meantime I just want to get off to a good start.

    I'm a slightly above average SFIV player and main with Cammy if that would make any difference. Just looking forward to sinking my teeth in TvC and ripping it up at work when I go back on Monday! :-)
  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    You can never go wrong with Chun Li. She will teach you the basics of how to combo and how to do air raves. Also Jun the Swan is a great character for the transition from beginner to intermediate, as she's simple to control and use, but has doors that lead to interesting new concepts. Batsu is another character you should try. He's easy and he'll teach you how to string specials together in an air combo, which a few other more advanced characters are capable of doing too.
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
  • ChlorophylleChlorophylle Joined: Posts: 74
    Ok guys it may sound stupid ( it IS stupid ) but i don't know how to break away from PTX's stupid ugly " loop " throw in the corner. -__-
    It's a normal throw, i know i should tech it with a 4/6 C but... i don't know, it doesn't work.
  • jmcroftsjmcrofts Chilldog Joined: Posts: 1,235
    Ok guys it may sound stupid ( it IS stupid ) but i don't know how to break away from PTX's stupid ugly " loop " throw in the corner. -__-
    It's a normal throw, i know i should tech it with a 4/6 C but... i don't know, it doesn't work.

    I'm pretty sure you just mash on buttons and you can break out. Be careful not to hit P though because you might accidentally megacrash.
  • KeitsKeits OneTrueGame.com Joined: Posts: 8,765 mod
    Yup, you can mash out of giants throws.
    Visit OneTrueGame.com for information on DIVEKICK, Tunnel, and future projects.
  • OneSicBunnyOneSicBunny Joined: Posts: 54
    You can never go wrong with Chun Li. She will teach you the basics of how to combo and how to do air raves. Also Jun the Swan is a great character for the transition from beginner to intermediate, as she's simple to control and use, but has doors that lead to interesting new concepts. Batsu is another character you should try. He's easy and he'll teach you how to string specials together in an air combo, which a few other more advanced characters are capable of doing too.

    Thanks dude, that's exactly what I was after :-) Annoyingly my copy still hasn't arrived yet, so here's hoping it will be gracing my doorstep tomorrow morning!
  • SystemSystem Joined: Posts: 508,676 admin
    Does this game have SuperFlash Input?
    Say for example, Ryu dashes up close and unleashes a close-range ShinHadoken. During the superflash as he's focusing up, can I say press the input for Casshern's Catapult Knee, and then when the flash finishes and the hadoken goes off, my Catapult knee goes off at the same time, and since it has SuperArmor frames, it knocks Ryu away?
Sign In or Register to comment.