SO MANY scrub players....

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  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    I played that version a lot (made a FAQ from it) and...yes...it did have throw reversals...as in being able to counter a throw with a throw in the same window you could do a reversal special move.

    Tech throws...that happened in ST.

    Sorry I meant throw softening, but yeah scrubs always find something to complain about.
    "The purpose of proof is to understand, not to verify." - Arnold Ross
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  • ArtieBoyArtieBoy Joined: Posts: 82
    people dont become pro from playing to other peoples standerds
    ArtieBoy.png
  • AmpAmp Joined: Posts: 533
    All I do is throw Hadoukens.
    All I do is Roundhouse Chicken Wing into Throw...

    Somehow it wins, and I don't know why...
    GFWL/XBL: Amperture
    Yes, I play on keyboard. Get yourself a KBC Poker.
    Looking for a good keyboard -> console converter.
  • luckyaznluckyazn damn.. more sleep Joined: Posts: 84
    lol it sounds like alot of people are crying about not being able to adapt to it.
    Aim low and you wont be disappointed
  • ShinBlankaShinBlanka 神Blanka Joined: Posts: 7,165 mod
    I don't understand the whole SF evolving into something over time? What is streetfighter and pokemon?!? :lol: I know pikachu evolves into raichu. :lol:
    (FinalRound) A staple in the Fighting Game Community!
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  • EmblemLordEmblemLord Lord of all Lords Joined: Posts: 5,782
    Street Fighter did evolve.

    There is a slew of other SF games you can play that the series evolved into over time that can cater to your taste.

    Play them if you don't like the originator.

    Bitches. :wgrin:
    Play me in Ultra plz. PSN is EmblemLord. Yes I play Sagat....STOP FUCKING LAUGHING AT ME!!!!
  • SystemSystem Joined: Posts: 508,676 admin
    Exactly, SFII is throwing, poke fests, corner lockdowns and fireball traps.

    That's the game.

    If someone wants more emphasis on combos, if they think fireball traps are boring and rushdowns are the way to go, there are plenty of other games out there that cater to those tastes.
  • SystemSystem Joined: Posts: 508,676 admin
    Exactly, SFII is throwing, poke fests, corner lockdowns and fireball traps.

    That's the game.

    If someone wants more emphasis on combos, if they think fireball traps are boring and rushdowns are the way to go, there are plenty of other games out there that cater to those tastes.

    Yeah. When people bitch about this sort of thing, I just wonder why they don't play something else. They don't have to play HDR. I expect they won't be playing it six months from now, though, which is nice!
  • EA MegamanEA Megaman That's what she said Joined: Posts: 841
    They don't have to play HDR.

    What else would they complain about? :rolleyes:

    That said, I've notice that the level of play has been getting better. Lately I've been ending up in rooms where I get beat with my main, and that makes me happy.

    When you get in a good room stay there. Give it time, it'll get better.
  • CaliLifeStyleCaliLifeStyle C Style Joined: Posts: 437
    Exactly, SFII is throwing, poke fests, corner lockdowns and fireball traps.

    That's the game.

    If someone wants more emphasis on combos, if they think fireball traps are boring and rushdowns are the way to go, there are plenty of other games out there that cater to those tastes.


    They watch too many combo vids.
  • jT415GzjT415Gz uh kinda hungry tho Joined: Posts: 401
    All I'm trying say here is that there is a higher level of play... Street fighter has been out forever now, and these kinds of games that are played at a higher level shape the game into something else. A great example would be Super Smash brothers Melee, I remember playing that game at first thinking I mastered it. Then I randomly stumbled upon a video online showing a SSBB tournament. I was fricken AMAZED when I saw that, people utilizing wave dashing, edge defense and all this craziness. I thought to myself, wow... this game is completely something different when played at a higher level, that makes it SO much more fun to watch, and apparently, so much more fun to play.

    Now anyone watch SSF2T combo videos? Yes a lot of those aren't doable in a real match, but someone I faced did something very very similar to the things I saw on that.... and I was like wow SSF2T played at this level, that's insane...

    So if this is what Street Figher is all about just poking turtling, throwing all day, then I'm sorry, you guys are right.... I didn't know that this was the way to play this game. It's just after all these years, I thought a game like this would've evolved into something different.

    i am from the bay area and i remember those original sf2 days.
    people standing behind others with their quarters up on the panel watching "good matchups". See people would only throw as to "reverse" an opponent or just "straight up" throw without any kind of attack 1-2 seconds prior to that throw. I find that perfectly fine as a strategical thought input, that relates to having some skill; tick-throwing, tick-throwing in obvious sequences in your game plan to win "to me" does not show me that "that" technique deserves my respect to call you a "good player" and that I can tell this person is definitely trying to "up his level of skill". "I" think of a "good player" as someone who tries to open up your defense by offensively attacking you at different angles, speed, also "knowing" a characters frame rates, frame recovery timing, invulnerability frame rates!. And if that works out well for that person and finishes me off with a combo than so be it, that shit worked and saw all my weaknesses opened up before my eyes, than damn that person deserves that win. I will learn to close-up my defenses better next time.
    Zangief is of course an exception he has no projectiles and was designed with a devastating arsenal alone; not needing projectiles *he is balanced in HD*
    Blanka is real strong in *HD*
    "Blank" throwing is fine and shit it's just the repetitive "tick-throwing" that gets me annoyed by players that sends the message that either they are "new" or "rather not up their game" to learn newer and better combos, strategies that will enhance the game and the players overall fun factor! You paid $15 bucks for the game, have fun with your money, it will last as long as you still own psn/xbl accounts. So playing to win all the time isn't always a factor to me anymore since i don't have to empty my pockets to find loose quarters like the *og* days. Also, I'd rather lose by attempting to perform a combo and upping my skill by trying something pretty new that i haven't mastered, than by winning with something i have already mastered. Just my 2 paragraph thought to this THREAD. I love this game and can't wait for SF4 on 360.

    All in all I agree to this person I quoted, you ain't alone mang.
    I can care less about being flamed!
    I am the realest ya'll will know about. Pace mang.
    Thanks
    - jT
  • isurusisurus wants free bullshit Joined: Posts: 271
    snip

    Ah well I have to disagree with your thoughts. Tick-throwing does take skill, you have to get in range of the opponent to do it. A tick-throw loop is a great strategy that even pro's use. Just watch someone play Ken, Boxer or Blanka.

    Having some code against tick-throws and what not just limits your personal arsenal. It's in the game, it's legal. I don't think "honor" factors in to it one bit.

    As others have said in this thread, combos are great when you have an opening. But saying that being able to do combos only to win and no throws is like saying MMA fighters can't use any form of grappling to win. It just doesn't make any sense.
    Thou errst; no man calls me Lebowski. Hear rightly, man!for thou hast got the wrong man. I am the Knave, man; Knave in nature as in name.
  • metalmike31216metalmike31216 The Wall Joined: Posts: 1,110
    as others have said in this thread, combos are great when you have an opening. But saying that being able to do combos only to win and no throws is like saying mma fighters can't use any form of grappling to win. It just doesn't make any sense.

    perfectly stated!
    :coffee:
    Me + Nanaya Shiki = 1 on 1 Government WORLD CHAMPIONS
  • TrujillsTrujills Joined: Posts: 17
    well...technically....although these people have no real skill.....its kinda one's own fault if you lose to these people....think about it....you cant formulate a strategy or counter for someone doing one or two moves over and over again?

    but i do understand it sucks
  • SystemSystem Joined: Posts: 508,676 admin
    well...technically....although these people have no real skill.....its kinda one's own fault if you lose to these people....think about it....you cant formulate a strategy or counter for someone doing one or two moves over and over again?

    but i do understand it sucks

    Thing is, they often do have lots of skill. That's why people need to play the entire game, otherwise they are fighting with one hand tied behind their back.

    What anti-throwers are really saying is that the game would be better without throws. I think over a decade of tournament experience and numerous iterations to the game has proven that view to be wrong.
  • SaqsSaqs Back In Training Joined: Posts: 510
    Man this topic is timeless....
  • SteveTrenSteveTren RYU Ph.D Joined: Posts: 999
    Man this topic is timeless....

    As timeless as petrified dog shit..
    GGPO: stevetren
  • SystemSystem Joined: Posts: 508,676 admin
    I throw all the time in SF games, in fact some Filipino dude at SVGL threatened to kick my ass because I threw too much in CVS2 back in 2002. Everytime he threw a fireball I rolled (C-Groove) then throw, rinse, repeat, and won.
  • FreshOJFreshOJ It's the God in me.. Joined: Posts: 1,485

    *snip*

    All in all I agree to this person I quoted, you ain't alone mang.
    I can care less about being flamed!
    I am the realest ya'll will know about. Pace mang.

    Sorry, my friend, you're just not willing to admit that you're falling asleep at the wheel. Go back and read my posts on this issue and you'll see just how to counter tick-throws.

    Bottom line...if you want someone to stop using a particular tactic on you, find ways to counter it. Otherwise, it's your own fault for getting dominated by it...and you'll continue to get dominated again...and again...and again...and again...until you come out of denial and realize that out-thinking your opponent is a *major* part of upper level play.

    And, yes, if you can read my signature, I do love combos more than tick-throwing, but I also understand that tick-throwing, when done properly, opens up opportunities for big combos!

    You have much to learn about this game. Keep reading the strategy threads and you'll change your tune, much like I did back in 1995.
    Onaje Everett
    Still in S.D., representing the Almighty.
    READ MY FAQ!!! (http://www.gamefaqs.com/console/xbox360/file/939066/56195)
  • FreshOJFreshOJ It's the God in me.. Joined: Posts: 1,485
    I throw all the time in SF games, in fact some Filipino dude at SVGL threatened to kick my ass because I threw too much in CVS2 back in 2002. Everytime he threw a fireball I rolled (C-Groove) then throw, rinse, repeat, and won.

    I wonder what he thinks of Geese's Knockdown Blow. Then again, it would probably hurt his feelings whenever he'd get caught by it because Geese shouts, "HA! PREDICTABLE!!!".

    Some people just can't handle the truth.
    Onaje Everett
    Still in S.D., representing the Almighty.
    READ MY FAQ!!! (http://www.gamefaqs.com/console/xbox360/file/939066/56195)
  • Cheap_ScrubCheap_Scrub Random Generic Bullshit Joined: Posts: 172
    After all these years, kids bitching about tick throws again. Brings a tear to my eye.

    If only it still cost them quarters.
  • SystemSystem Joined: Posts: 508,676 admin
    If only it still cost them quarters.

    :lovin:
  • Jion_WansuJion_Wansu Joined: Posts: 6,255
    I throw all the time in SF games, in fact some Filipino dude at SVGL threatened to kick my ass because I threw too much in CVS2 back in 2002. Everytime he threw a fireball I rolled (C-Groove) then throw, rinse, repeat, and won.

    I remember this. This was when I got my new '02 SL2 when it only had 26 miles on it. Now it has roughly like 120,000 miles on...

  • RandomRandom Joined: Posts: 323
    edited February 2014
    ^^^ Well, they're not an ideal game mechanic.

    On the note of "not ideal," I'll never get over Chun's shitty prioity with Upkicks. May as well not exist sometimes, going straight through dudes sometimes like their jumping normal has invincibility.
    Post edited by Random on
  • eltroubleeltrouble Joined: Posts: 5,722
    Random wrote: »
    ^^^ Well, they're not an ideal game mechanic.

    On the note of "not ideal," I'll nevr get over Chun's shitty prioity with Upkicks. May as well not exist sometimes, going stright through dudes sometimes like their jumping normal has invincibility.

    Considering it's her only major weakness, it's not all that bad.
  • RandomRandom Joined: Posts: 323
    edited February 2014
    ^ Don't mind me, I just love complaining when I see the opportunity. I'm the "Fox only, No Items, Final Destination"-type that everyone hates.

    I do think there's a reason first place winners never took top place at EVO in SF2 (any version) using Chun as one of their characters in all these years, though. It's been a varied bunch; Dhalsim, Sagat, Ryu, Balrog, Bison, Vega, Ken, Dee Jay, and Zangief, but never Chun...I just think if she's as good as she's cracked up to be, she'd be in that list.
  • eltroubleeltrouble Joined: Posts: 5,722
    Random wrote: »
    ^ Don't mind me, I just love complaining when I see the opportunity. I'm the "Fox only, No Items, Final Destination"-type that everyone hates.

    I do think there's a reason first place winners never took top place at EVO in SF2 (any version) using Chun as one of their characters in all these years, though. It's been a varied bunch; Dhalsim, Sagat, Ryu, Balrog, Bison, Vega, Ken, Dee Jay, and Zangief, but never Chun...I just think if she's as good as she's cracked up to be, she'd be in that list.

    I just think people don't really play her enough to get to that high of a level, especially here in America. Nuki got close, but Choi's O.Sagat is too vicious.

    And Chun has won tournaments overseas in much more competitive scenes in Japan. Otochun is largely considered one of the best, and most winning, player in Japan, and he does it with Chun. Nuki? Chun player. Keishin is on the rise as a Chun player as well. Plenty of killers out there.

    And what Evo winner won ST with a Dictator and Ken?
  • RandomRandom Joined: Posts: 323
    edited February 2014
    That's could definitely be what it is.

    I don't know much about SF2 in Japanese tournaments, but I do know that EVO is pretty competitive itself. And yeah, there's definitely killer Chuns out there, no doubt. No character is unusable. There were a couple crazy Sean players who held their own in SF3 tournaments. Dunno about Dan in SF4 though, he may be the exception to the rule, but I know I lost to some regardless lol.

    According to the most credible source of information in the universe, Wikipedia, the winner's (Alex Wolfe) characters in the 2006 EVO were ST Dhalsim and CE Bison in Hyper Street Fighter II.
  • RandomRandom Joined: Posts: 323
    Oh yeah, and John Choi used Ryu, O. Sagat, and Ken. I think there was another as well who used Ken during a tournament.
  • eltroubleeltrouble Joined: Posts: 5,722
    Random wrote: »
    That's could definitely be what it is.

    I don't know much about SF2 in Japanese tournaments, but I do know that EVO is pretty competitive itself. And yeah, there's definitely killer Chuns out there, no doubt. No character is unusable. There were a couple crazy Sean players who held their own in SF3 tournaments. Dunno about Dan in SF4 though, he may be the exception to the rule, but I know I lost to some regardless lol.

    According to the most credible source of information in the universe, Wikipedia, the winner's (Alex Wolfe) characters in the 2006 EVO were ST Dhalsim and CE Bison in Hyper Street Fighter II.

    CE Bison is a whole different level. He's nothing like ST Bison.

    Choi may have used Ken in a tournament, but only in certain matchups. He also prefers to use Guile to fight Boxers, even though O.Sagat is widely considered to have a fairer fight against him. It's more of a personal choice thing. I don't think a primary Ken or Guile player has ever won Evo, but both are still viable with those dedicated enough to use them.

    Just look at MarsGattai. He mains Guile and does extremely well in tournaments, given that Guile is considered high-mid-tier.
  • RandomRandom Joined: Posts: 323
    edited February 2014
    EDIT: Double posted, can't delete it, sorry.
  • RandomRandom Joined: Posts: 323
    I figured CE Bison was the best iteration, but my point was that no winner used any version of Chun on any SF2 variation.

    Yeah, he used Ken only in certain matchups, but again, nobody used any Chun at all, not even for certain matchups.

    I don't know of Gattai, but I'm glad when people do well with mid-tiers.

    Anyway, I'm not saying only EVO or only winners count. Someone here linked to a badass Hawk who stomped shotos, which is cool. I think all characters are certainly usable, but only to a point. I think a DJ won Capcom Cup last year, further cementing how good he is (more than people thought anyway).

    And Chun, well, I just don't see how she can win on paper. Pressure and patience seem to be her weapons, both which are fallable strategies, but her priority in most situations is poor. We're not fighting machines, so she can definitely win and does. I think the very highest level is where she falls apart.

    A reminder; just ignore me lol.
  • RandomRandom Joined: Posts: 323
    On topic, I hate BastiSF. He's a mute little bitch.
  • eltroubleeltrouble Joined: Posts: 5,722
    Random wrote: »
    And Chun, well, I just don't see how she can win on paper. Pressure and patience seem to be her weapons, both which are fallable strategies, but her priority in most situations is poor. We're not fighting machines, so she can definitely win and does. I think the very highest level is where she falls apart.

    Then you need to practice more. Otochun, largely regarded as one of the best players in the history of Japan, just won a major tournament where there was a ton of variety of characters and killers who have a high chance of winning any tournament on the planet.

    You don't have to imagine if she can win on paper, because she's won in real life. Her priority in most situations is quite good. Her air attacks and grounded normals are some of the best pokes in the game.
  • RandomRandom Joined: Posts: 323
    Yeah, I remember you pointed out Otochun to me before. I know that she's won tournaments major in Japan, and that she is technically a viable character, I do acknowledge that.

    I mean theoretically, if you break it down move for move, I'm pretty sure she's at a disadvantage on paper. I don't have evidence of this, so I'm not going to pretend it's fact. It's merely the conclusion I've come to based on my relatively limited experience. Of course, the human factor allows for error, so Chun can press her advantages during such an opportunity.

  • OGSFOGSF Joined: Posts: 713
    After all these years, kids bitching about tick throws again. Brings a tear to my eye.

    If only it still cost them quarters.

    Golden
    "The few prosper, while the rest suffer." - OGSF
  • Super1NYCSuper1NYC Superior Fighters 1nc (SF1) Joined: Posts: 612
  • Super1NYCSuper1NYC Superior Fighters 1nc (SF1) Joined: Posts: 612
    There are still plenty of great players playing HDR on Xbox live.
  • RandomRandom Joined: Posts: 323
    Cool matches, that's a beast Dhalsim.
  • OhioNitsudOhioNitsud Joined: Posts: 81
    The cpu is kicking my ass on easy mode. It pretty much makes the correct decision everytime, does everything on reaction and has relentless pressure that I have no answer for. I know I'm a scrub but is the cpu in this game a little ridiculous? If so, I guess it would still be good to stick with it in hopes that over time my blocking and punishing will get better.
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