Toodles, post: 7155097, member: 2354 wrote:
Step 1: Get muscle memory down so the infinite loop is locked with all remaining two or three characters.
Step 2: Start infinite
Step 3: Scope opponent's stick. If they're mashing S during infinite, reset. If not, side exchange to steal meter. Goto 2.
Bashh, post: 7155391, member: 35993 wrote:
It's pretty unlikely that anyone in our scene is going to pull these infinites off
Bashh, post: 7155391, member: 35993 wrote:
What are y'all getting upset for? It's pretty unlikely that anyone in our scene is going to pull these infinites off and no one is going to bother online. The only downside is that when pro players start doing this for every combo on streams people will get bored as fuck and then the game's dead. Don't like it? Go watch marlinpie because you know that fool isn't going to be doing no TAC infinites unless they've got some major swag.
acllaim, post: 7155436, member: 8721 wrote:
Rival2.1, post: 7155441, member: 47617 wrote:
this is a major glitch and it will be fixed.
Bashh, post: 7155470, member: 35993 wrote:
Well we all already know Rahim will do anything to win, so it wasn't directed at you because I'd already assumed you'd changed your team to Dante/Magneto/Phoenix for maximum TAC infinite ownage.
Goatrix, post: 7155516, member: 42290 wrote:
Upset? No, hardly. It's both Capcom and Marvel that we're talking about here. Thing is, people will learn these AND use these. Why bother learning complex combos when you can land a TAC and kill a character w/ out spending a meter and building it in the process? How about characters that don't have access to them, do you even bother playing them anymore? You bet your ass I'm going to learn how to do these and I'm definitely not alone. I'd be shocked if these didn't get patched.
Bashh, post: 7155896, member: 35993 wrote:
Prepare to be shocked, then, because two of the best FGC advocates at Capcom are gone. I don't know of anyone else who really gives a shit anymore, especially about MvC. And they'll probably use the fact that Mr. Wizard not banning them at EVO is grounds for not bothering to patch it. Eventually (if the game survives long enough), it'll just become another "OMG WESKER OP EVERYONE USE HIM BECAUSE HE'S BRAINDEAD EASY" and no one will care anymore.
Toodles, post: 7156194, member: 2354 wrote:
#1, your shirt is in. Well, everyone's shirt is in
#2 I wanted to find out what I can do to make sure the 'rents would be okay hauling some stuff down for Evo, and also whether or not you'd be there on Thursday. Please let me know anything I can do to help make it happen.
Toodles, post: 7156246, member: 2354 wrote:
Dude, if there's room, I can cram something in it. Joysticks, buttons, boxes of PCBs, full arcade sticks, a console or two, one or two monitors, cables galore, stand up displays boxes of shirts, sticks, freaking everything. I'll use whatever room I can get.
Bashh, post: 7156661, member: 35993 wrote:
If none of you have seen Asura's Wrath, check this out. Storyline is pretty godlike.
TheDuctTapeNinja, post: 7156285, member: 66892 wrote:
They were ok hauling stuff down there as long as our vehicle is first off the list as things get sold as far as hauling stuff back, and I should be in Las Vegas by Wednesday night.
Goatrix, post: 7156674, member: 42290 wrote:
I could probably take a bunch of boxes down. I have no problem ordering my carpool to use their laps as storage spaces.
Golden Necklace, post: 7156834, member: 63585 wrote:
Yeah man i watchedmy son play that game. its a 7 hour long anime and the game is completely ass. If only Capcom spent their resources somewhere else........
Toodles, post: 7156904, member: 2354 wrote:
Not a problem, I'll load and unload, here and there, not a problem. If there's any way you could swing by my house on your way out, I'll pack it with as much stuff as yall would feel comfortable letting me use, and with luck I wont have to reload. I'll have to tear everything down on Saturday, so if I do, I'll have whatever time Saturday night, all day Sunday, or Monday morning available.
r00ster22, post: 7160671, member: 9757 wrote:
Well looks like they are fixing the TAC glitch.
Goatrix, post: 7160761, member: 42290 wrote:
In time for Evo?
Goatrix, post: 7160972, member: 42290 wrote:
I figured that was the case, not sure why I asked. Now the question is do I still spend the time to learn them considering they won't be a permanent fixture of the game?
Toodles, post: 7161028, member: 2354 wrote:
Will the team you train with over the next week to include 1-2 infinite variations be stronger than the team you already play? Chances are, No.
Churro, post: 7162431, member: 24901 wrote:
amazing patch Capcom.