"Critique My Akuma!" Video Blog Thread

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  • elwoodelwood your mothers dick... Joined: Posts: 253
    Here's my tips based on the first video. When you tried to do Roundhouse Far into bread n' butter, you tried to link Jab instead of Strong.

    correct me if i'm wrong, but c.lp is more guaranteed than c.mp. plus from c.mp the lk.tatsu wont connect unless you are right up close.
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  • Spish0Spish0 Joined: Posts: 139
    correct me if i'm wrong, but c.lp is more guaranteed than c.mp. plus from c.mp the lk.tatsu wont connect unless you are right up close.

    I don't know. Strong is stronger and has more range. And at a distance where Strong won't connect to hurricane kick, a Jab would? When I land Roundhouse Far at a distance where I won't be able to combo into bread n' butter using crouching Strong, I do a crouching Forward into Roundhouse hurricane.
  • LordofUltimaLordofUltima MY MOVES R NOTHING Joined: Posts: 844
    I don't know. Strong is stronger and has more range. And at a distance where Strong won't connect to hurricane kick, a Jab would? When I land Roundhouse Far at a distance where I won't be able to combo into bread n' butter using crouching Strong, I do a crouching Forward into Roundhouse hurricane.
    Strong will push them further back, it IS harder to link from strong to tatsu, even if you do actually connect it. Forward is a very difficult link so I'd recommend short if you're a slightly further range.
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  • elwoodelwood your mothers dick... Joined: Posts: 253
    And at a distance where Strong won't connect to hurricane kick, a Jab would?

    correct.
    A lot of good has come from drugs. I think 'Penny Lane' is worth 10 dead kids. Dark Side of the Moon is worth 100 dead kids. Because a lot of kids wouldn't even be born if it weren't for that album, so it evens out.
  • MODMOD なん でも EZ Babay Joined: Posts: 833
    I thought I would give you some tips on your play Rugi, because you have alot of potential. In your videos against chun you are making some mistakes in the matchup and in general. If you can get rid of those you will be ok.

    As posted in the match up thread i think, using far RH is not a good idea. It is easily punished for big damage on whiff. Just poke with your longer pokes instead. Dont give chun a hole to punish you for any reason.

    Chuns overhead flip kick is punished in many ways. You should be able to Fierce shoryu that on reaction, and especially Focus Attack as well. If they like to whiff the move, sweep should punish nicely. Watch for this move when Chun is mid screen because it clearly goes over fireballs.

    You are walking away from chun in one of the matches at the start where she has no bar and you have full bar. When you have full bar with akuma, dont be afraid to pressure people. Akuma has alot of ways to use his bar, if you have a full bar, its time to go to work.

    When you land Focus to demon in some of the matches, you teleport out or spin kick away. If you knock someone down, stay on them. Akuma has all the advantage when he knocks down, its one of his biggest strengths. If you knock someone down, you should be within poking range everytime to mixup or do something. You lose all momentum if you let them get up.

    Everytime someone jumps at you in the corner, it is a free teleport. If someone jumps at you teleport the fuck out if you are in the corner. This will keep chun grounded. Also use high flying spin kick to get out as well. Akuma should not put up with corner pressure, he cant handle it.

    Becareful when using demonflips in poke strings, you can get jump hit out of it everytime. Use different strengths to keep from being predictable. EX demon flip is also useful in this match up.

    You are looking good though.
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  • ocdscaleocdscale Joined: Posts: 70
    Nah you just dive kick -> cHP -> BnB combo them because the EX flip flies fast enough that they are still in recovery frames from the fireball.

    Oops, I should have been more specific!
    I meant to ask how this is possible:
    If you predict a fireball, just ex flip kick. if you are off the ground before the ball leaves his hands, you get a free combo... if you have an ult you can input it on the way up and hit the final input right as your foot lands and you can grab his arms and ult him. (Same works for Sagat but the timing is stricter)
  • Spish0Spish0 Joined: Posts: 139
    ^The only way I see doing demon after a demon flip is if you cancel it early so that the kick or punch doesn't hit.
  • rugirugi original 09'er Joined: Posts: 1,730
    Everyone thanks for the tips, I was out at a tournament this weekend and I think I did alright. Think I went 5-2? My combos are there but I got rocked when it comes to just simple fundamentals like footsies and teching throws. Really gotta work on that. Hopefully I can squeeze in some offline play soon to up my game.
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • rugirugi original 09'er Joined: Posts: 1,730
    More vids up against my friend JUDDERMANG, who is switching from balrog to ryu. Tell me what you guys think.
    http://www.youtube.com/user/rugiOHHHH
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • WestWest westernets Joined: Posts: 926 mod
    any reason why you BnB cr.mp instead of s.hp or cr.hp?
    that ryu was punishing whiffed DPs with cr.mk.....................
    Whence cometh evil
  • LordofUltimaLordofUltima MY MOVES R NOTHING Joined: Posts: 844
    any reason why you BnB cr.mp instead of s.hp or cr.hp?
    that ryu was punishing whiffed DPs with cr.mk.....................
    I do c.MP online despite slight damage decrease, just because fierce has a strange habit of whiffing on completely vulnerable opponents (in my experience). But I'll probably opt for c.MK into BnB since it looks way cooler and is more in my muscle memory.
    ...yeah, but the summers are real nice in Washington.
  • rugirugi original 09'er Joined: Posts: 1,730
    any reason why you BnB cr.mp instead of s.hp or cr.hp?
    that ryu was punishing whiffed DPs with cr.mk.....................

    I do it purely cause of the range, I'll sacrifice some damage in situations where i'm not sure I can get close enough for the fierce to land cleanly, like when someone whiffs an uppercut
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • WestWest westernets Joined: Posts: 926 mod
    the cr.hp whiffs alot on chun and sim but s.hp is good
    Whence cometh evil
  • rugirugi original 09'er Joined: Posts: 1,730
    More vids uploaded of just some casual player matches on XBL
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • HBRDHBRD why Joined: Posts: 2,464
    Damn, that guy sure likes his ultras.
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  • rugirugi original 09'er Joined: Posts: 1,730
    Damn, that guy sure likes his ultras.

    yes. yes he does. :china:
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • Pokey86Pokey86 Persistent Git Joined: Posts: 551
    My god that Sagat was awful.

    I don't know how much assistance i could be to you, you are considerably better than i am & any nitpicking of your playstyle could simply be my ignorance.

    but would i be possible to show 2 videos of my gameplay here? (One of me winning, one of me losing) so that people here might be able to make me suck less. :P I'm 9000GP on G2 & i feel i don't even deserve that >_< (No real life play for me, UK sucks for that, & none of my mates here like street fighter. They love shooters though.)

    PS - Nice Hadouken Combo at the end of that Sagat Combo, do you only do that when your safe? I know High Punch Hadou Cancel to B&B is stronger than a cancel to Shaka after light Shoryu. I'd imagine that would be something to work on. (But like i said, i'm hardly in a position to be critiquing your play)
  • rugirugi original 09'er Joined: Posts: 1,730
    My god that Sagat was awful.

    I don't know how much assistance i could be to you, you are considerably better than i am & any nitpicking of your playstyle could simply be my ignorance.

    but would i be possible to show 2 videos of my gameplay here? (One of me winning, one of me losing) so that people here might be able to make me suck less. :P I'm 9000GP on G2 & i feel i don't even deserve that >_< (No real life play for me, UK sucks for that, & none of my mates here like street fighter. They love shooters though.)

    PS - Nice Hadouken Combo at the end of that Sagat Combo, do you only do that when your safe? I know High Punch Hadou Cancel to B&B is stronger than a cancel to Shaka after light Shoryu. I'd imagine that would be something to work on. (But like i said, i'm hardly in a position to be critiquing your play)

    YES! By all means I'm trying to get people to post their own material so I can try and help you out as well. I saw a thread like this on the Ryu forums and thought it would be a good idea to start one here. Kind of like a 'Video' Matchup thread.

    And as far as the Focus Cancel Hado B&B combo goes, I typically do it when I get an opportunity to punish and I have meter, like if someone whiffs something or throws out a retarded ultra. If you're daring you could do it by hitconfirming the crouching strong whenever you want, but I think the person might have to be standing for the rest of the combo to work(unless standing fierce stands up crouchers, then you can do it anytime the cr.mp hits)
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • Pokey86Pokey86 Persistent Git Joined: Posts: 551
    cool, i'll record & have them up soon enough.
  • WestWest westernets Joined: Posts: 926 mod
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  • mtran66mtran66 stupid dope mix Joined: Posts: 348
    ^The only way I see doing demon after a demon flip is if you cancel it early so that the kick or punch doesn't hit.

    if you do it late, it whiffs because it doesn't come out due to start-up.
  • elwoodelwood your mothers dick... Joined: Posts: 253
    yes. yes he does. :china:

    and kara cancels too! FUN!!!
    A lot of good has come from drugs. I think 'Penny Lane' is worth 10 dead kids. Dark Side of the Moon is worth 100 dead kids. Because a lot of kids wouldn't even be born if it weren't for that album, so it evens out.
  • Pokey86Pokey86 Persistent Git Joined: Posts: 551


    Here it is, let me know in what ways i suck :P
  • ArtowisArtowis Joined: Posts: 753
    Pretty good Akuma, you do have a very solid understanding of Akuma's combo options and had good use of Demon. Fireball spacing could use a little work, but was pretty good and just more EX use in general could've helped a bit. Good grasp on spacing, you just have to enforce it on the opponent so they don't keep walking up and jumping in on you.

    Char match stuff:
    vs. Chun:
    Don't use forward RH so much, it's really easy for Chun to score a simple knockdown with her sweep before the 2nd kick even comes out and once she has super or ultra it becomes very dangerous if she's holding a charge. To top it off, I think you hit it like once or twice out of the four vids. Like others have said you want to rely more on normal pokes and fireballs.

    On fireballs vs. Chun, very useful, especially the air fireball combined with mk or cr. mk. She can't really follow right behind her fireballs and if she jumps over, she'll eat a DP. It also means any time she throws out a poke, she risks getting stuffed before it comes out. Of course this is chun, so you can't do this too liberally or you'll come out behind in damage trades / get swept. In general you did well on this point, I just wanted to be complete.

    You really suck when you get cornered. Sorry for the bluntness, but that's the one thing I was really surprised at through the vids. You'd get cornered and lose half your life seemingly either getting stuck in never-ending hit strings (walk-up SWEEP? really?) or walking into shit for free. I kept waiting for you to teleport out or at least attempt an EX demon flip, but you only did the teleport in the games you were nearly dead. You have some great escape options, gotta use them.

    MOD got the Hasan Shu thing, the move is obnoxious, especially the EX which does a TON of damage to Akuma. That said, for the amount he uses it, you should be able to anticipate one and Shoryu him on reaction and do NOT backdash if you absorb it with an FA. Chun will immediately do EX lightning legs, catch you and wreck you.

    FA'ing as an anti-air is a losing proposition against chun usually. If her fierce is timed correctly in mid-air, it'll hit twice before she lands and you eat a free combo. A neutral jump RH will almost always give her time to do another move. Even if the timing is off for either of those jump attacks, EX SBK will either beat you when she lands or they'll 'trade', sending you flying across the screen while she crumples. Just Shoryu or if you want to get fancy, RD, although screwing that up is just so awkward.

    Biggest overall issue I think was you just kept going for attacks that would allow you to hit a big combo and it lead to Chun getting a bunch of free damage and knockdowns to take away your momentum. More poking and more attempts to back-off and regroup would've been advisable.

    VS. Bison
    Fucking punish the Psycho Crusher. Dude was doing it like it was going out of style, if he stops next you you can do whatever you like and otherwise you fierce him as he goes by.

    Stop running away, especially when the Bison player is waiting for you to teleport. If he backs up halfway across the screen, your no longer trapped in the corner. you can just walk out and block / EX SRK anything Bison throws on reaction. Instead you teleported right next to him multiple times.

    Shouldn't focus this much against Bison, it only wrecks his slide. Crusher armor breaks, scissors hits multiple times, headstomp still does a billion damage, etc.

    Multiple times you just stood there while he charged a focus attack and in some cases you even tried to charge your own. FA's are good, I'm glad we're all in agreement here, but you shouldn't be getting hit with 'start random FA and hit when opp stops dead in front of me'. An EX hurricane or Demon would've stopped that shit right quick.

    You jump a lot when you get ahead and I'm not exactly sure why. I get that you can AA him if he comes in at certain angles, but it seems like your just letting him cross the distance between you and him really quickly without a fight.

    All in all, a lot of the games were close, but you'd just give something up at a critical time and lose the match. After you play the match a bit more I doubt it'll be as bad as it seemed.

    vs. akuma:
    nadda, my experience with the akuma mirror is nil except a bunch of scrubs on XBL.

    vs. Rose
    Ugh, if you fireball war with her, mix in a EX demon flip into BnB. You used Demon Flip like twice and you might not want to try and focus every single fireball. You ate some free damage by just standing there and getting hit.

    Respect the Shamwow. Every close game was because the Rose player tagged you with an Ultra, don't fireball except from max screen, don't do normal jump-ins. Poke on the ground and remember even if you fall on the scarf, you get tagged.

    Just rush her down, especially if you want to mix up jump-in HK, flips and EX ball. Rose doesn't have great anti-air rush options and a lot of them require guess-work. Hell just poking with cr. mp or throwing in a forward or two will give her issues unles she starts spamming cr. mp. Those psychic air throws are a perfect example of how effective your jump-ins were and are free damage if you punish her in time. Also if she slides, demon (super) her or at least SRK.

    vs. Ryu
    This was fine, punished all opp's missed Shoryu's and didn't take too many risks. Although you should've lost a few more games had he FDAC ultra'd you ever. Oh and I'd never focus against a Ryu up-close if he has super stored. In two games you whiff like a quarter screen FA and he should've just killed you on the spot.

    re: demon flip - see other comments on that.

    s'it for me. those XBL matches are laffs though.
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  • ArtowisArtowis Joined: Posts: 753


    Here it is, let me know in what ways i suck :P

    That ken was 10 flavors of awful. Jump hurricane kick landing right in front of akuma? Yes, please. :/ At 24-25 seconds, did you just just throw a random Fierce DP out? Because that's a really good way to get killed despite dominating the match to that point. Granted, considering his play, he would've probably woken up with some BS, but that's a really bad habit.

    When all ken is doing is neutral jumping, just sweep or EX DP. Focus is punishable unless you time it just right and really not worth the risk. When he's just throwing forwards to move forward, instead of backing off, just block and jab. Then stop, since he's probably spamming DP like an idiot, BNB if correct, otherwise prepare to tech throw.

    When you land the fierce-reset at 1:53, you want to Demon Flip or backdash against that type of Ken.

    At 2:05, again, did you random DP there or did you see a move come out from Ken?

    2:10, he fierce DP's, you block and then.... nothing? he had practically no life, just sweep or fierce him as he's falling and he's dead already. Instead you stand there, he lands and immediately ultra's which caught you.

    Sagat match was a lot cleaner and more one-sided. Only thing I don't get was at the end where you went for the red fireball when he was landing. Sagat could've ultra'd through that and gotten right back in the match. Don't throw fireballs that close unless he's going to land on them (and if that's the case, you probably have a better option).
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  • rugirugi original 09'er Joined: Posts: 1,730
    You did pretty well against the sagat from what I saw, good instincts on EX-flipping the tigershots and punishing him accordingly. But jeez that Ken match didn't go so well x_x. Some pointers I would have would be to realize where jumping tatsumaki places him when he lands. If he lands right next to you, you can get a free jab,jab,tatsumaki shoryu combo. As far as his random shoryus go, it could've been lag but I think you can maybe jab him on his recovery without eating the second shoryu. From what I saw you pretty much just lost cause of random tatsumakis and dps, nothing too major. And also, what would benefit you is to utilize akuma's footsies more. I'm starting to play somewhat Ryu-like, by liberally using cr.mk when people come at me at range, and cr.hk as well. cr.lk has pretty good range as well and can disrupt what the opponent is doing at times. I'll try and post some vids as an example, but I've been somewhat lazy lately about playing on xbl(focusing on offline atm)
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    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • Pokey86Pokey86 Persistent Git Joined: Posts: 551
    You did pretty well against the sagat from what I saw, good instincts on EX-flipping the tigershots and punishing him accordingly. But jeez that Ken match didn't go so well x_x.

    too right :P a real embarrasment, especially the end.

    Some pointers I would have would be to realize where jumping tatsumaki places him when he lands. If he lands right next to you, you can get a free jab,jab,tatsumaki shoryu combo.

    I rarely jab, which means i rarely block string which also means my jab linking skills are somewhat mediocre. But looking at some of yours, & others replays it seems to be a very tremedous part of the game, so i will definately work on that.

    As far as his random shoryus go, it could've been lag but I think you can maybe jab him on his recovery without eating the second shoryu.

    I wish i could blame lag, but that was a near lagless game.

    From what I saw you pretty much just lost cause of random tatsumakis and dps, nothing too major. And also, what would benefit you is to utilize akuma's footsies more.

    Footsies? Is that Poking. (I'll have to check that teminology thread on the main page)

    I'm starting to play somewhat Ryu-like, by liberally using cr.mk when people come at me at range, and cr.hk as well. cr.lk has pretty good range as well and can disrupt what the opponent is doing at times. I'll try and post some vids as an example, but I've been somewhat lazy lately about playing on xbl(focusing on offline atm)

    Cheers for the forsight.


    That ken was 10 flavors of awful. Jump hurricane kick landing right in front of akuma? Yes, please. :/ At 24-25 seconds, did you just just throw a random Fierce DP out?

    No, after the first combo (tatsu B&B) & the second cross up-sweep i guessed i had about 700 worth of stun on him. So i went for the Shoryuken -> shaku to get the stun. Had the shoryuken been blocked i'd have FADC'd & attempted a throw.

    Because that's a really good way to get killed despite dominating the match to that point. Granted, considering his play, he would've probably woken up with some BS, but that's a really bad habit.

    Yeah i used to do a shoryuken when getting up alot. & still do it on occasion when it is not the best option, sadly.

    When all ken is doing is neutral jumping, just sweep or EX DP. Focus is punishable unless you time it just right and really not worth the risk.

    I've kind of got that as a bad habit now, & haven't propperly become efficient with countering jump ins with Shoruken at this stage.

    When he's just throwing forwards to move forward, instead of backing off, just block and jab. Then stop, since he's probably spamming DP like an idiot, BNB if correct, otherwise prepare to tech throw.

    another thing i need to work on. >_< but i'll definately keep that in mind, as well as not backing off.

    When you land the fierce-reset at 1:53, you want to Demon Flip or backdash against that type of Ken.

    I went for (failed) Shoryuken

    At 2:05, again, did you random DP there or did you see a move come out from Ken?

    See Above, whether this one was efficient use of the EX meter is out of my knowledge. It's just one of the techniques i have created for myself (Whether useful or not)

    2:10, he fierce DP's, you block and then.... nothing?

    Not nothing :P Focus Attack, & that was meant to be a throw ([] + X) However i pushed /\ + O instead... which normally i NEVER do. This was just a near-non-existent mistake which is currently the only time i have ever screwed up an input like that (pressing one button instead of another unintentionally) which hopefully i'll never have the shame of doing again. (If you check, the timing of the input would have been a correctly timed throw (I think) Irrespective of whether i won or lost this i would have still used this, because the match full prior shows how i can be beaten/pressured by someone who is inherently just mashing Shoryuken.

    he had practically no life, just sweep or fierce him as he's falling and he's dead already. Instead you stand there, he lands and immediately ultra's which caught you.

    Yeah, completely pathetic i know, the EX shoryu after wasn't much cop either. But that was me reeling off the health i'd just lost over such a stupid mistake. (The whole pressure thing making me do daft things i talked about earlier)

    Sagat match was a lot cleaner and more one-sided. Only thing I don't get was at the end where you went for the red fireball when he was landing. Sagat could've ultra'd through that and gotten right back in the match. Don't throw fireballs that close unless he's going to land on them (and if that's the case, you probably have a better option).

    Yeah, I'll keep that in mind, i do that to often... Especially on wake-up.

    Thanks for the post, so do you not recommend the Safe Shoryuken on opponents wake-up? In particularly against Ken & Sagat, if they'd have tried to ultra, (which would be stupid, but coulda happened, especially with the Ken) Kens Shinryu would hit but does pathetic damage. & Sagats would've whiffed entirely. Besides them doing ultra it seems like a pretty safe move to me, so long as i FADC if they block then attempt a throw. Especially when my opponent is so close to being stunned, which is when i really attempt it if i have it available.
  • el bosel bos ChamThai Dojo Joined: Posts: 32
    I think you have a really good Akuma rugi. Would like to spar with you but I use Akuma as well and sounds that you don't like mirror matches. Just in case though you can add me if you want. From the videos that I saw you didn't do that many crossups. Crossups are really good way to setup combos that do alot of damage. Other than that I think your Akuma is awesome, good job.
  • LordofUltimaLordofUltima MY MOVES R NOTHING Joined: Posts: 844
    Jab strings are the most godlike pressure option Akuma has, and they're pretty darn easy once you get the rhythm down.
    ...yeah, but the summers are real nice in Washington.
  • PyroxPyrox Joined: Posts: 78


    I posted this in the video thread but I felt like it belonged here more. I'd like to main Akuma (if I Don't main everyone lol)
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  • Pokey86Pokey86 Persistent Git Joined: Posts: 551
    ^^Watched it, good play^^

    Only things i can suggest is, after crumple you did shoryu Dash Cancel shaku. obviously a combo like Stand Fierce -> Tatsu -> Light Shoryu -> FADC -> Shaku would have done considerably more damage.

    & in general If you intend to go from Tatsu->shoryu-> Shaku then use light punch shoryuken as you'll get max damage from both the uppercut & the fireball.

    Besides that i rarely play Rufus players, so i barely no how to go up against him myself. (I know he's a fiddly bastard)
  • PyroxPyrox Joined: Posts: 78
    ^^Watched it, good play^^

    Only things i can suggest is, after crumple you did shoryu Dash Cancel shaku. obviously a combo like Stand Fierce -> Tatsu -> Light Shoryu -> FADC -> Shaku would have done considerably more damage.

    & in general If you intend to go from Tatsu->shoryu-> Shaku then use light punch shoryuken as you'll get max damage from both the uppercut & the fireball.

    Besides that i rarely play Rufus players, so i barely no how to go up against him myself. (I know he's a fiddly bastard)

    Noted, lp shoryu fadc shaku.
    And Rufus vs most ppl with and uppercut is bad for him cause he moves mostly by air. Once he gets ex tho he becomes pretty deadly.
    And thank you btw ^^ :smile:
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  • rugirugi original 09'er Joined: Posts: 1,730
    I just glanced over the vid, and one tip that I have is that if you hit someone with a jab while standing you should get used to linking another jab into tatsumaki, then ending with shoryu/sweep. Lots of free damage and gets you a knockdown opportunity.

    New series of me against AjarHook, check it out at:
    http://www.youtube.com/user/rugiOHHHH
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • ArtowisArtowis Joined: Posts: 753


    I posted this in the video thread but I felt like it belonged here more. I'd like to main Akuma (if I Don't main everyone lol)

    Jump back -> EX-flip is not good if the opponent is awake.
    You use RH too much, I think you hit with it twice (non-combo link) and got hit for it like 3-4 times.
    Jump too much vs. rufus in general, when he has solid AA moves, some of which will land you into a 'your dead' combo. Or even just eating EX handslaps or w/e the fuck that move is called.
    Around 3:10 you have a horrific focus, should've been tagged by ex messiash kick into ultra
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  • PyroxPyrox Joined: Posts: 78
    Jump back -> EX-flip is not good if the opponent is awake.
    You use RH too much, I think you hit with it twice (non-combo link) and got hit for it like 3-4 times.
    Jump too much vs. rufus in general, when he has solid AA moves, some of which will land you into a 'your dead' combo. Or even just eating EX handslaps or w/e the fuck that move is called.
    Around 3:10 you have a horrific focus, should've been tagged by ex messiash kick into ultra

    Noted.
    This rufus wasn't that good so I didn't expect much. Playing Rufus knowing being in the air isnt the best place. And yes i need to stop my RH. And I was dumb founded why he didnt try to punish my focus lol i just went with it lol
    Predictions, Analysis, and Reactions
    SSFIV-Abel, various others
    BBCS- Hazama, Ragna
  • ArtowisArtowis Joined: Posts: 753
    Noted.
    This rufus wasn't that good so I didn't expect much. Playing Rufus knowing being in the air isnt the best place. And yes i need to stop my RH. And I was dumb founded why he didnt try to punish my focus lol i just went with it lol

    I hear ya, I'm amazed what people will let me get away with when i'm just standing in front of them being open. Sometimes it's just the preconceived notion of, 'oh, no way he fully charges that thing' and bam, they get tagged.
    Art Gallery - www.vegeta2711.deviantart.com
  • PyroxPyrox Joined: Posts: 78
    ^
    thats what I call a brain fart, I see the focus, he charges it and I think how to punish and bam fist/foot in the face. Need to adapt to different play styles better and quicker
    Predictions, Analysis, and Reactions
    SSFIV-Abel, various others
    BBCS- Hazama, Ragna
  • SystemSystem Joined: Posts: 508,676 admin
    or the 'deer in the headlights' thing. remember guys, the car didn't kill the cat...indecision did.
  • J.R. RODRIGUEZJ.R. RODRIGUEZ YOUR MOVES ARE NOTHING! Joined: Posts: 272
    YOU NEED TO DEMON MORE...:lol::lol: PLAY ME I'LL GIVE U A GOOD CHALLENGE...:lovin:
    MY NAME IS AKUMA... BUT YOU MAY CALL ME MASTER...
    LISTEN TO THE SCREAMS OF ALL WHO HAVE FALLEN BEFORE ME...
    YOUR MOVES ARE NOTHING...!!!
    https://www.youtube.com/user/PIKACHUAKUMA
  • rugirugi original 09'er Joined: Posts: 1,730
    YOU NEED TO DEMON MORE...:lol::lol: PLAY ME I'LL GIVE U A GOOD CHALLENGE...:lovin:

    o_o do you play on live?
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • MrQuestionsMrQuestions Joined: Posts: 259
    I'm going to add you too JR, if you don't mind.

    Love getting my ass kicked by people from SRK. :)
  • SystemSystem Joined: Posts: 508,676 admin
    JR is badass....
  • rugirugi original 09'er Joined: Posts: 1,730
    I went on a kinda BlazBlue vacation, but I managed to record some games yesterday against a pretty solid balrog. I know this matchup is hard, so maybe this can help some people that want to figure out the fight.







    And just for laughs:


    Theres more videos on my page, so go to http://www.youtube.com/user/rugiOHHHH to see them all, and subscribe if you have a youtube account :P
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • SystemSystem Joined: Posts: 508,676 admin
    lol rugi, this win was clutch
  • Token686Token686 Joined: Posts: 198
    Good stuff man! Making me want to go work on my Akuma :D
    KoF XIII main: Athena, Mai, Yuri
    Secondary: Kula, Mature, Yuri
  • BokkinBokkin Have gun Will shoot Joined: Posts: 2,135
    ^^Watched it, good play^^

    Only things i can suggest is, after crumple you did shoryu Dash Cancel shaku. obviously a combo like Stand Fierce -> Tatsu -> Light Shoryu -> FADC -> Shaku would have done considerably more damage.

    & in general If you intend to go from Tatsu->shoryu-> Shaku then use light punch shoryuken as you'll get max damage from both the uppercut & the fireball.

    Besides that i rarely play Rufus players, so i barely no how to go up against him myself. (I know he's a fiddly bastard)

    your best option if you plan on FADC'ing after crumple is cHP->MP-dP->FADC->shaka (422 damage) because on ground before comboing into something MP dP to FADC always does more damage because its still a ground combo so all 3 shaka hits hit.
    "I'm a titty fucking kind of guy"
    -MikeHasCookies 2011
  • rugirugi original 09'er Joined: Posts: 1,730
    To keep you guys updated, my 360 RROD'ed so I'm out of commission for a week or so. I have some tournaments coming up these next two weeks though, so if I manage to get it back before then I'll start playing and uploading more. :\ Damn microsoft.
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • ArtowisArtowis Joined: Posts: 753
    To keep you guys updated, my 360 RROD'ed so I'm out of commission for a week or so. I have some tournaments coming up these next two weeks though, so if I manage to get it back before then I'll start playing and uploading more. :\ Damn microsoft.

    1st time or no? I know my friends are now on 4th and 3rd respectively. ;(
    Art Gallery - www.vegeta2711.deviantart.com
  • rugirugi original 09'er Joined: Posts: 1,730
    its the first.. god now im hearing about people consistently sending their xboxes in? at some point I might just try and fix it myself..
    "Everybody wild monkeys until that banana clip peel." - Tsu-Surf
    "md cvs2 scene doesn't own a copy of cvs2" - 4r5
  • Token686Token686 Joined: Posts: 198


    Here's a vid of me playing one of my friends. I need some critiques on my Akuma (which I know isn't that great, as I can already see I have a LOT of work ahead of me). Also I'm currently playing on a controller but will be getting my stick sometime this week, but that really isn't an excuse.
    KoF XIII main: Athena, Mai, Yuri
    Secondary: Kula, Mature, Yuri
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