Vanguard Princess: Happy 5th anniversary!/eigoManga SUCKS - Now on Steam

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  • JohnGrimmJohnGrimm A.K.A. JohnXuandou Joined: Posts: 4,330
    Chev wrote: »
    As a programmer myself I'm somewhat surprised and disappointed you don't think one needs to be paid.

    No one is saying that a programmer shouldn't be paid, we're questioning how much one would need to be paid and how long programming said feature would actually take. The amount of money is in question, not if someone is getting a paycheck.
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  • ChevChev Joined: Posts: 80
    edited May 2014
    And I'm telling you guys that netcode isn't something you add magically in a week. If you're thinking that, you're wrong (though it's normal, that's the dunning-kruger effect at work). It took three months for Mauve to implement and tune Rollcaster, and he already had several netplay clients, each of which had taken several months even though those had been team efforts, under his belt, he already was a fighting netcode integration expert by this point. With 10K you either get an inexperienced programmer for three months, or a specialist for one month. Either way, this is a tight budget to integrate new netcode into an existing engine and completely ignores testing costs (which I'm quite ready to believe they were planning to offload on the community).

    Questioning why they're crowdfunding something they said they'd do for free, that's a reasonable question (one that's easy to imagine though: the steam version certainly didn't sell much). But not questioning the amount. The number's sound and only unreasonable in the sense that if they wanted to do it well, they'd have to ask for more or find someone willing to work for free.
  • jedpossumjedpossum Ok, Darling Joined: Posts: 4,227
    edited May 2014
    Chev wrote: »
    And I'm telling you guys that netcode isn't something you add magically in a week. If you're thinking that, you're wrong (though it's normal, that's the dunning-kruger effect at work). It took three months for Mauve to implement and tune Rollcaster, and he already had several netplay clients, each of which had taken several months even though those had been team efforts, under his belt, he already was a fighting netcode integration expert by this point. With 10K you either get an inexperienced programmer for three months, or a specialist for one month. Either way, this is a tight budget to integrate new netcode into an existing engine and completely ignores testing costs (which I'm quite ready to believe they were planning to offload on the community).

    Questioning why they're crowdfunding something they said they'd do for free, that's a reasonable question (one that's easy to imagine though: the steam version certainly didn't sell much). But not questioning the amount. The number's sound and only unreasonable in the sense that if they wanted to do it well, they'd have to ask for more or find someone willing to work for free.

    The thing is that you're mentioning other person that worked on netcode. He says this is a sham as well. Hell, I know one that got decent job in Chicago that made his netcode public(under MIT License) says this is shady as hell.

    And, everyone is pretty sure the netcode dlc would be a hacked up lunaport anyway.

    I occasionally stream so you can see how boring poking around in the memory is. www.hitbox.tv/jedpossum

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  • LabanLaban KOF98 Player Joined: Posts: 2,558
    Chev wrote: »
    And I'm telling you guys that netcode isn't something you add magically in a week. If you're thinking that, you're wrong (though it's normal, that's the dunning-kruger effect at work). It took three months for Mauve to implement and tune Rollcaster, and he already had several netplay clients, each of which had taken several months even though those had been team efforts, under his belt, he already was a fighting netcode integration expert by this point. With 10K you either get an inexperienced programmer for three months, or a specialist for one month. Either way, this is a tight budget to integrate new netcode into an existing engine and completely ignores testing costs (which I'm quite ready to believe they were planning to offload on the community).

    Questioning why they're crowdfunding something they said they'd do for free, that's a reasonable question (one that's easy to imagine though: the steam version certainly didn't sell much). But not questioning the amount. The number's sound and only unreasonable in the sense that if they wanted to do it well, they'd have to ask for more or find someone willing to work for free.
    Pulling the Dunning-Kruger at this point in the conversation and how you pulled it is just arrogant as fuck dawg. Step down
  • DangerOnTheRangerDangerOnTheRanger based TvC god Joined: Posts: 294
    jedpossum wrote: »
    Hell, I know one that got decent job in Chicago that made his netcode public(under MIT License)

    Mind linking to that? I feel like it'd be a pretty interesting piece of code to study.
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  • Hayama AkitoHayama Akito Shiaaaa!!! Joined: Posts: 1,134
    Just wanted to say that, if someone didn't know, the "netplay code campaign" on Indigogo was a total disaster, they only get like 750 bucks.

    I hate eigoManga, so much...
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.
  • MikuruXMikuruX ┐( ̄ー ̄)┌ Scrubby! Joined: Posts: 498
    And to kick it even more in the ass, they decided to release Hilda as a DLC character in all of her broken boss mode glory for $1.99.

    Also, from what EigoMANGA stated on steam, Sugeno-san decided to take a hands-off approach with VG and let EigoMANGA do everything themselves. So yeah, this verifies that Sugeno abandoned the game. EigoMANGA is also trying to use Unity to port the game over from what they stated.....again, I have no faith in this company of the Vanguard Princess in general as long as it stays in EigoMANGA's hands.
    Playing Scrubby Since 1996 | "You Suck But It Can't Be Helped! ┐( ̄ー ̄)┌"
    Aquapazza: Chizuru/Riannon | AH3: Elsa (Fire) | P4U: Chie | UNIB: Waldstein | DBFCI: Kirino, Yuuki, Kuroko
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  • Hayama AkitoHayama Akito Shiaaaa!!! Joined: Posts: 1,134
    Yeah, rising from the dead with this because... i don't know... this is... good? bad news? take it as you want:

    http://arstechnica.com/gaming/2015/03/steam-gauge-measuring-the-most-popular-steam-games-of-2014/3/

    According to Ars Technica, Vanguard Princess sold the impressive number of 135,241 digital copies on Steam in 2014.

    I just hope some of this money is on Sugeno wallet right now...
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.
  • LabanLaban KOF98 Player Joined: Posts: 2,558
    Despair! EigoMANGA owning Vanguard Princess has left me in despair!

    Good thing I have that long rope in my closet...
  • beesuitbeesuit Joined: Posts: 3,620
    There's a 65% off promotion on steam. Whats the run down on this game?
    Is the steam version the latest version and are there any game breaking issues with it?

    From what I've gathered there's suppose to a Prime version that got abandoned and the original creator has gone MIA. Did the publisher actually screw the creator over or are we just speculating? If he's not benefiting from steam sales, then I'll probably withhold on buying.
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    I'm still waiting for eigomanga to patch a proper online mode for the game.
    PSN: Hawkingbird
    FC: 0834-1564-0151
    http://steamcommunity.com/id/runawayavenger
  • Hayama AkitoHayama Akito Shiaaaa!!! Joined: Posts: 1,134
    WHAT THE FUCK IS THIS PIECE OF SHIT

    NO, SERIOUSLY, WHAT IN FUCKING SHIT

    http://www.siliconera.com/2015/10/14/vanguard-princess-gets-dlc-with-new-teenaged-fighter-new-game-modes/

    SOMEONE STOP THOSE MOTHERFUCKERS
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    WHAT THE FUCK IS THIS PIECE OF SHIT

    NO, SERIOUSLY, WHAT IN FUCKING SHIT

    http://www.siliconera.com/2015/10/14/vanguard-princess-gets-dlc-with-new-teenaged-fighter-new-game-modes/

    SOMEONE STOP THOSE MOTHERFUCKERS

    Uhh... I'm not seeing the problem.
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    GigaMaidens on twitter - on deviantArt - on Discord

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  • Hayama AkitoHayama Akito Shiaaaa!!! Joined: Posts: 1,134
    PSYCH0J0SH wrote: »
    WHAT THE FUCK IS THIS PIECE OF SHIT

    NO, SERIOUSLY, WHAT IN FUCKING SHIT

    http://www.siliconera.com/2015/10/14/vanguard-princess-gets-dlc-with-new-teenaged-fighter-new-game-modes/

    SOMEONE STOP THOSE MOTHERFUCKERS

    Uhh... I'm not seeing the problem.

    She is already available since day one and eigoManga changed every stage with a generic photo, voila, "DLC".
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.
  • PSYCH0J0SHPSYCH0J0SH Joined: Posts: 5,469
    Oh well, it was fun while it lasted.
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    GigaMaidens on twitter - on deviantArt - on Discord

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  • OutlawSkullmanOutlawSkullman Joined: Posts: 19
    You guys weren't kidding when you said eigomanga butchered the Vanguard Princess port.
    Good thing I never gave them any money.
    Well now I no longer have any problems looking up the translations for free since I doubt these guys are helping out Sugeno.
    PSN ID: OutlawStar26ep Currently playing: Vanguard Princess, Blazblue, Vampire Savior and Street Fighter Alpha 3 Upper
    Please check out Vanguard Princess it's an awesome assist based fighter. You can download the free version with MTSP(netplay) at the Mizuumi Wiki.
  • MikuruXMikuruX ┐( ̄ー ̄)┌ Scrubby! Joined: Posts: 498
    .....they keep butchering the damn game. The hell is with that candypop stage or music!? How the hell does that fit into the game!? What is up with that gawd awful character select screen BGM!? DAMNIT!

    Getting that Kurumi DLC also takes the Lilith stages out of the game.
    Playing Scrubby Since 1996 | "You Suck But It Can't Be Helped! ┐( ̄ー ̄)┌"
    Aquapazza: Chizuru/Riannon | AH3: Elsa (Fire) | P4U: Chie | UNIB: Waldstein | DBFCI: Kirino, Yuuki, Kuroko
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  • beesuitbeesuit Joined: Posts: 3,620
    beesuit wrote: »
    There's a 65% off promotion on steam. Whats the run down on this game?
    Is the steam version the latest version and are there any game breaking issues with it?

    From what I've gathered there's suppose to a Prime version that got abandoned and the original creator has gone MIA. Did the publisher actually screw the creator over or are we just speculating? If he's not benefiting from steam sales, then I'll probably withhold on buying.
    Kinda glad I withheld myself on purchasing the game back then. No way I'd be giving these dudes money or support such a blatantly bullshit cash grab.
  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,365
    So i come here filled with hope to see if there is a chance that Sugeno came back from retirement just to see this...

    466.jpg?new=1
    ( •_•) IT'S NOT RAPE,
    ( •_•)>⌐■-■
    IT'S SURPRISE SEX! (⌐■_■)
    YEAAAAAAAAAAHHH!!
    "Orgasm is a simile for the emotional epiphany a woman has when the shame of penetration is eclipsed by the inherent virtue of servicing a man." ~ Kromo.
    ( •_•)
    ( ಠ_ಠ)
    ( ಥ_ಥ)
  • Araragi-kunAraragi-kun Joined: Posts: 346
    So is Sugeno dead or something? I found VP on steam and bought some shitty dlc for it in hope that some money will go to him.
    Gosh they don't even used the latest version and put some shitty 3rd party arenas.

    I had so much nostalgia bound to that game. All "Animu pervert lol" aside Sugeno had very vibrant style and game was actually good.
    Does anyone have any info about what happened?
  • HawkingbirdHawkingbird I am thou...thou art I Joined: Posts: 26,315
    Eigomanga always dodged questions relating to Sugeno. I can't find anything on him after March 2014. That was during the time when fans wondered if Prime will still be added to the game.
    PSN: Hawkingbird
    FC: 0834-1564-0151
    http://steamcommunity.com/id/runawayavenger
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