BLAZBLUE: Q&A For newcomers (PLEASE POST/CHECK HERE BEFORE MAKING A THREAD!!!)

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  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    AzureXIII wrote: »
    Is BBCSX fairly populated?

    You can find games for sure. PSN has a pretty wide range of skill levels, though on XBL it seems to be a select group that plays all the time. Can always hit up the Dustloop matchmaking threads if you're having trouble finding similarly skilled opponents.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • AzureXIIIAzureXIII Joined: Posts: 284
    Thanks. Figure I'll just start fresh with CP nexy year. Seems like the best idea.
  • nscnsc Stay free, it's the way to be Joined: Posts: 1,795
    I've gone through a bunch of pages here (not all I must admit) and I was wondering if there's a good youtube tutorial explaining the systems in blazblue cp, I've never played blazblue before and I'm thinking about importing cp.

    If there isn't a sweet blazblue tutorial video then maybe there's a nice wiki page? Sort of like the beginner's incomplete guide to KOF.

    If not then I'll just have to continue trawling forums to piece together enough information to decide whether or not I import.
    PSN: iamnsc ~ Steam: nsc
    Ontario, Canada
  • AirkAirk Joined: Posts: 1,024
    Well, the Dustloop Wiki has a pretty extensive explanation of the controls here, and there are links at the bottom of that for "System Explanation" stuff, which have pictures and everything. Way better than any explanation I've seen for systems for pretty much any other game.

    Of course, this is par for the course for BB. Great game, great info, no respect. :P

  • nscnsc Stay free, it's the way to be Joined: Posts: 1,795
    Thanks, this wiki is pretty good, I wouldn't say it's better than any other explanations of systems, many have wikis like this, few have videos, but they're all tucked away and a pain to find.
    PSN: iamnsc ~ Steam: nsc
    Ontario, Canada
  • Waffle SlapperWaffle Slapper Better hide your waffles Joined: Posts: 331
    Ive been looking into the game but I want to see how some of the characters should be played at a top level. Does anyone have a list with all the characters and the pro players that use them so I can find them on youtube?

    At least Taokaka.
  • VerimeloniVerimeloni Joined: Posts: 116
    edited November 2013
    Ive been looking into the game but I want to see how some of the characters should be played at a top level. Does anyone have a list with all the characters and the pro players that use them so I can find them on youtube?

    At least Taokaka.
    In http://www.dustloop.com/forums under BlazBlue you'll find subforums for all of the characters which all include character overview, strengths and weaknesses, combos, top players etc. In YouTube users Jourdal2012 and Chronophantasma have uploaded many matches which include top Japanese players (Kaqn, Yutta, Shirou Madoushi to name a few).
    LIVE/verimeloni - PSN/veriberry
    PLAYING CHRONOPHANTASMA (Azrael all the way bitches')
    BlazBlue/Azrael, Tsubaki, Jin - Guilty Gear/Order-Sol, Jam, Baiken
  • AirkAirk Joined: Posts: 1,024
    Yeah, your best bet is to go to the Dustloop character forums and check the appropriate video thread in each character subforum. Some of them are better maintained than others though, so if a video thread is complete crap, try just asking in that forum. Nobody keeps a mental list of the top players of 26 characters in their head.
  • REPTILE 0009REPTILE 0009 Joined: Posts: 83
    edited December 2013
    Can somebody recommend to me some good colors for Mu-12, preferably ones that do not have most of her skin colored in (yeah, call me a perv if you want)?
    Post edited by REPTILE 0009 on
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    Can somebody recommend to me some good colors for Mu-12, preferably ones that do not have most of her skin colored in (yeah, call me a perf if you want)?

    What? Why don't you just try out all the colors and see which ones you like?

    Anyway, Dizzy palette is clearly the best.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • GespenstRitterGespenstRitter Soldier Without Purpose Joined: Posts: 3,060
    I'm still sad that CP took out her Gunleon palette.
    Prove your justice to society.
  • REPTILE 0009REPTILE 0009 Joined: Posts: 83
    I play Mu-12, and I’ve been wondering what exactly I’m supposed to be doing with her turrets. I mean, I know that at the beginning of a round I should stay back and try to zone the enemy out. But am I supposed to make it to where the opponent is sandwiched between at least two turrets, then use Totsuka Blade to rush in and perform a mixup? Also, I’d like to know some good BNB combos for a beginning Mu player. I’ve tried looking at Dustloop Wiki, but there are just too many combos and I don’t know which ones I should be learning.
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    I don't play Mu, but this thread looks pretty comprehensive for a list:
    http://www.dustloop.com/forums/showthread.php?15547-CP-µ12-Combo-Index

    As for which combos to learn, you learn the combos from your most common confirms. Most random ground confirms from 5C/5B/2B etc. are going to use the same route, so you want one of those for midscreen and one for corner. Also another route for 2A/5A/j.A, a third route for AA or air-to-air confirms, and a fourth route from throw. Those are your most important BnBs. Then just start learning other routes from whatever confirms you find come up most often: 6C/3C CH, j.2C CH, air throw, whatever. Learn them as you need them.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • REPTILE 0009REPTILE 0009 Joined: Posts: 83
    So what would be a tier list of the easiest characters to use in BlazBlue? I’ve been thinking about this ever since I saw that Guilty Gear tier list by NerdJosh.
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    Easiest: Noel, Jin, Ragna, Tsubaki, Bullet
    Easy: Hakumen, Terumi, Mu-12, Makoto, Azrael
    Medium: Tager, Kagura, Hazama, Valkenhayn, Bang, Relius, Platinum, Izayoi, Kokonoe
    Hard: Litchi, Arakune, Amane, Nu-13, Taokaka
    Hardest: Rachel, Carl

    Just IMO.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • BlueFlamingoBlueFlamingo Bitter with age Joined: Posts: 1,916 mod
    if you are just now learning, i recommend going with Jin.
    shut up TGS
  • VerimeloniVerimeloni Joined: Posts: 116
    edited December 2013
    Personally I wouldn't say Bullet's one of the easiest, I'd rather have her and Terumi switch places.
    LIVE/verimeloni - PSN/veriberry
    PLAYING CHRONOPHANTASMA (Azrael all the way bitches')
    BlazBlue/Azrael, Tsubaki, Jin - Guilty Gear/Order-Sol, Jam, Baiken
  • twoacrosstwoacross Joined: Posts: 9
    I'm currently learning the game and for the life of me I can't seem to execute Noel's Silencer move which is 22B or 22C. I came here after trying to do this in training mode but am I doing it wrong by pressing down, down, B?

    Besides Dustloop, is there a site with combos to try out and practice?
  • VerimeloniVerimeloni Joined: Posts: 116
    twoacross wrote: »
    I'm currently learning the game and for the life of me I can't seem to execute Noel's Silencer move which is 22B or 22C. I came here after trying to do this in training mode but am I doing it wrong by pressing down, down, B?

    Besides Dustloop, is there a site with combos to try out and practice?
    Make sure your inputs are clean and fast, don't mash. Dustloop is the place to go for combos and further strategy discussion.

    LIVE/verimeloni - PSN/veriberry
    PLAYING CHRONOPHANTASMA (Azrael all the way bitches')
    BlazBlue/Azrael, Tsubaki, Jin - Guilty Gear/Order-Sol, Jam, Baiken
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    22B/C is a followup when your opponent is knocked down only, you can't do it raw.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • twoacrosstwoacross Joined: Posts: 9
    Celerity wrote: »
    22B/C is a followup when your opponent is knocked down only, you can't do it raw.

    Oh I see what you mean now. I've only seen it used on knocked down opponents. Thought you could do it raw.

    Thanks for the help!

  • AirkAirk Joined: Posts: 1,024
    Celerity wrote: »
    22B/C is a followup when your opponent is knocked down only, you can't do it raw.

    This. BB is super forgiving of inputs, and you can basically mash stuff like this out - literally, if you do something super messy like 3C > 2 > C > C > 2 > C > 2 > C you'll probably get 3C > Silencer.

    But Silencer will NOT come out unless your opponent has been grounded at some point during the combo. You can't just do 22B at neutral and expect it to work. Which is something that would be nice if the game told you, but it probably doesn't.

    Anyway, I suggest looking at the Dustloop Wiki page on Noel for stuff like this.
  • nscnsc Stay free, it's the way to be Joined: Posts: 1,795
    edited January 2014
    I took a quick peek at dustloop, and nothing immediately helpful jumped out for makoto play.

    Like the wiki has no combos, and they say she has good normals, but I'm finding that she just gets reck't (and how do you use qcf qcf d super?) BUT I'm going to stick with her, even if my fiance is absolutely disgusted by the "whore chipmunk"

    Any tips from you folks about where to look for this rushdown 0 range underboob (I'm pretty sure her character design document was just "underboob" and people said, "you need more," so they flipped a coin, it was tails, and they decided "just add a tail"
    PSN: iamnsc ~ Steam: nsc
    Ontario, Canada
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    edited January 2014
    nsc wrote: »
    I took a quick peek at dustloop, and nothing immediately helpful jumped out for makoto play.

    Like the wiki has no combos, and they say she has good normals, but I'm finding that she just gets reck't (and how do you use qcf qcf d super?) BUT I'm going to stick with her, even if my fiance is absolutely disgusted by the "whore chipmunk"

    Any tips from you folks about where to look for this rushdown 0 range underboob (I'm pretty sure her character design document was just "underboob" and people said, "you need more," so they flipped a coin, it was tails, and they decided "just add a tail"

    You really would be better off asking on Dustloop. I can tell you some things, but the Makoto forum has folks more knowledgeable than me. The forum has two combo threads and a really good guide, even though it's from CSE.

    For combos, your basic midscreen BnB is:

    5B > 5CC > 2D(2) > 5B > 6A > 2D > ender

    Depending on the character and how long you delay the 6A and 2D, you can actually put them on whichever side you want. From here, the normal ender is:

    ... 2C > 214B > j.C > j.B > land > j.C > j.B > jc > j.D

    If that puts them into the corner, you can then do 5D into orb oki. There are also some other enders:

    ... 2C > 214A~A > 5CC > j.C > j.B > jc > j.D (for side switch if you mess up the first one)
    ... 2C > CT > 2B > 5B > 6A > j.B > jc > j.D (some damage)

    If you start the combo with them in the corner or close to the corner (which, for Makoto, means like starting positions) you can confirm with 5C > 6C instead of 5CC into a corner route. You should just autopilot it this way, because 5C > 6C comes out as 5CC on block.

    5B > 5C > 6C > 214A~C > 236D > 5B > 6A > 2D > 2C > 214A~A > 6A > j.B > jc > j.D > 5D

    OD combos are important for Makoto, but they're difficult to explain because they're highly dependent on your health and distance from the corner. You usually want to get them to the corner and do 623C~D and TK j.623C~D, then end in Particle Flare. Some examples:

    Full screen: 5B > 5CC > 2D(2) > 5B > 6A > 2D > OD > 5B > j.623C~D > 66 5B > 623C~D > 5D > 214A~D > 236236D
    Close to corner: 5B > 5CC > 2D(2) > 5B > 6A > 2D > 2C > delay 214A~C > 236D > OD > 214B~D > 623C~D > j.623C~D > 236236D

    As for your other questions...Makoto uses her supers pretty much never outside of OD combos. You can end most corner combos with 5D > 5C > 236236D, but you give up all of your advantage, so it's not really worth it unless you can kill. Meter is mostly used for RCs during pressure or making DPs safe, or you can throw a CT into the middle of your combos to increase the damage.

    Her normals aren't bad; 5B has deceptive range, j.CC has a great trajectory from a dash jump or 214B, and you'll be approaching with that very frequently. Cosmic Ray (214A~D) and Lightning Arrow (214B/C~D) are both great moves which are +0 on block (usually, Lightning Arrow varies). 6A is one of the best anti-airs in the game now. j.B is great at hitting enemies above you, and j.2C and 3C are both useful for being tricky.

    Her pressure is pretty standard stuff: frametraps from 2A stagger and 5C delay C, pressure resets with Asteroid Vision A into gimmicky mixup/frametraps, or Asteroid Vision B into j.CC, Lightning Arrow, or j.2C. You should check the guide or ask on Dustloop if you want to know more, since I don't main Makoto anymore.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • nscnsc Stay free, it's the way to be Joined: Posts: 1,795
    Yeah, I'll definitely train up so I'm not fraudulent--really digging BBCP and P4 even though I'm super noob to anime.

    But these games are so fun!
    PSN: iamnsc ~ Steam: nsc
    Ontario, Canada
  • AirkAirk Joined: Posts: 1,024
    Some of the character 'communities' on Dustloop are pure crap, and the Makoto forum, I believe, is one of them, since they only even got CP matchup threads like two weeks ago, and they don't even have a full list, to say nothing of actually updating their wiki section. (If you want a low tier character that actually has a community that does stuff, play Tsubaki instead :P) That said, there IS a "Q&A for newcomers" thread that handles most of your questions.

    To answer a couple of your general questions:
    Two use Particle Flare - 236236D (Hold appropriately, release). Push D again, hold appropriately, release. Push D AGAIN, hold appropriately, release. (Isn't this stuff in the character 'trials'?)

    Generally for Makoto, you need to win on footsies, because you don't really have any 'fancy' tools. 5B and 2A are your major tools here, though 5A and various jump normals also have their uses. Don't be afraid to run forward - a Makoto who is too scared to dash forward is doomed - but in so doing, you're basically saying "I think my reactions and spacing are better than yours, come get some." If you get cold feet and don't want to throw out a normal, or feel they're going to DP or something weird, you can cut your dash short with barrier guard (just holding back to block will inexplicably cause you to 'skid' to a stop and you'll be vulnerable for like a week, whereas pushing back +AB to barrier will stop you into barrier instantly. Dumb mechanic, IMHO, but that's how it works.)

    You can do some shenanigans with Asteroid Vision, most of these require you to persuade your opponent to block for a while first, so you really need to be able to approach with normals and dashes before you can start getting gimmicky.
  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    Airk wrote: »
    Some of the character 'communities' on Dustloop are pure crap, and the Makoto forum, I believe, is one of them, since they only even got CP matchup threads like two weeks ago, and they don't even have a full list, to say nothing of actually updating their wiki section. (If you want a low tier character that actually has a community that does stuff, play Tsubaki instead :P) That said, there IS a "Q&A for newcomers" thread that handles most of your questions.

    Depends what you mean by crap. If dead = crap, then the BlazBlue section of SRK is crap too. Just because nobody's posting doesn't mean there aren't helpful people there. Makoto mains are dying for somebody to be interested in their character.
    To answer a couple of your general questions:
    Two use Particle Flare - 236236D (Hold appropriately, release). Push D again, hold appropriately, release. Push D AGAIN, hold appropriately, release. (Isn't this stuff in the character 'trials'?)

    rofl, I'm pretty sure he knows how to input the move. I assumed he was asking about its practical applications.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • AirkAirk Joined: Posts: 1,024
    Celerity wrote: »
    Depends what you mean by crap. If dead = crap, then the BlazBlue section of SRK is crap too. Just because nobody's posting doesn't mean there aren't helpful people there. Makoto mains are dying for somebody to be interested in their character.

    I mean that they basically don't have their info organized. The amount/quality/findability of information on Makoto is poor compared to some other characters.

    I'm not casting aspersions on how helpful they are, just how organized/productive.
    To answer a couple of your general questions:
    Two use Particle Flare - 236236D (Hold appropriately, release). Push D again, hold appropriately, release. Push D AGAIN, hold appropriately, release. (Isn't this stuff in the character 'trials'?)

    rofl, I'm pretty sure he knows how to input the move. I assumed he was asking about its practical applications.

    Meh. Then he needs to ask the question better. Besides, that answer is nearly as obvious. Combo Finisher or Reversal Super. z.z (And I guess some side switch combos still?)
  • kotsukamotokotsukamoto Joined: Posts: 7
    Hello guys, I really want to play blazblue online, but I have a xbox 360. With all this stuff about Blazblue Chrono Phantasma being PS3 only, Im wondering if there's still any version that ppl play on xbox live. I just dont want to buy a game and have no community to play with.
    thanks
  • AirkAirk Joined: Posts: 1,024
    There is a small and dwindling number of people playing Extend on the 360, but depending on your time zone and availability, you may be able to find matches. I didn't have any trouble finding some last night, but again, I expect the number to drop as more people's copies of CP arrive.

    CP as a PS3 exclusive remains a really sad thing.
  • K.V.998K.V.998 Joined: Posts: 159
    How is footsies implemented into this game? I'm trying to figure it out and it feels like I'm running in with Ragna or jumping in and hoping for the best of luck. I'm getting in this from street fighter so it does feel a lot different witht the neutral game but this is a game I really want to get into
    PSN: KV9998
    SSFIVAE: Adon
    BBCSE: Ragna, may use Azrael in CP
  • iminthenet2iminthenet2 Joined: Posts: 489
    edited October 2014
    Is there a Ragna thread in this forum or is it okay for me to create one?

    EDIT: My question to BlueFlamingo
  • aznspydermanaznspyderman Bye SRK. Joined: Posts: 739
    I'm a Venom player in Guilty Gear.
    The only character that kinda clicks with me in CPE so far is Nu.
    Despite her learning curve, is it a good starter if I'm used to zoning types? Or would Lambda be a better choice?
    Twitter/Instagram: NYMixah on both.
    PSN: m1x4h. Xrd: Venom | Tekken: Lars/Lee/Kazuya/Bruce | ST: Blanka/Guile/Dic/DJ/Claw
    @WTF-Akuma-Hax mentions me like he want my eggroll.
  • AirkAirk Joined: Posts: 1,024
    In CPE, Nu is a better choice than Lambda, fullstop.

    But if you're used to Venom, you might find that Mu fits you better.
  • PurplePonyArcadePurplePonyArcade Pretentious Android Joined: Posts: 230
    Back from BBCP, ditched CPEX but might play it because its on Steam. So what has changed now with Central Fiction?
    The world needs more folk metal
  • AirkAirk Joined: Posts: 1,024
    Back from BBCP, ditched CPEX but might play it because its on Steam. So what has changed now with Central Fiction?

    The fact that it's not out yet? :P
  • PurplePonyArcadePurplePonyArcade Pretentious Android Joined: Posts: 230
    Airk wrote: »
    Back from BBCP, ditched CPEX but might play it because its on Steam. So what has changed now with Central Fiction?

    The fact that it's not out yet? :P

    Its long been out in Japan and the changes and the knowledge of such has already spread into the community. I was just asking some stuff I missed about the new info. :P
    The world needs more folk metal
  • AirkAirk Joined: Posts: 1,024
    Airk wrote: »
    Back from BBCP, ditched CPEX but might play it because its on Steam. So what has changed now with Central Fiction?

    The fact that it's not out yet? :P

    Its long been out in Japan and the changes and the knowledge of such has already spread into the community. I was just asking some stuff I missed about the new info. :P

    Not out on consoles, so unless you have an arcade near you with the game, any info is not useful. :peace:
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