subcons, post: 3251103 wrote:
I get what you're saying, but when did SNK fans expect this? Because they've been completely up front about what this game is and what it contains content wise. It's just common knowledge if you've been keeping up with it. There really aren't any surprises here.
zeech, post: 3251104 wrote:
Deep in our hearts the words "We're making the ultimate 2d fighting game" still live :P
ZeonTheUnborn, post: 3251069 wrote:
Lies. They had it GOLD with KOF XI, you can't tell me they did not. Then they go and do this shit. They did not need to take all the new tools away from the characters. In turn, they could of just made new characters, easy characters to easy new people into KOF instead of doing this shit. This KOF is so easy mode, just like SF4, this KOF was made for new people, not the old fans. SNK is wrong for this shit.
alex073088, post: 3251111 wrote:
i agree with you, more so because the game had fuckin mai!!!!!!!!!!!!!! im so pissed off at this game for not havin mai, it would be fine with all the lackluster shit, but no mai it makes u look at this game in a different light, like no taunts no character fight intros, 6 stages so the music will get old and its not even that good,long loading screens per rounds, horrible fuckin lag, the computer on hard mode attacks thin air at a distant and do nuthin when u fireballs but eat them over and over, when u get critical counter they jump over and over again, so u need to know someone to have fun with this laggy ass game!!!!they have like two special moves so the game is gonna get old fast as shit!critical counters its gonna get old fast!combos are very situational.....sigh snk u suck!
Sonic Hedgehog, post: 3251108 wrote:
I think the game is a lot of fun, and I'm confident that the bad netcode is getting patched on the 28th.
My biggest gripe with the game is the price. I'm dissapointed that I paid 60 dollars for this. It feels like it was released before it was done. I think it's mainly cosmetic, because the cast as it is now plays well and fun, but the lack of stages and background story is weird. Which is odd, because I always play vs. mode and hate SNK Bosses lol.
The cast could be bigger and I'm hoping that's what those links to the online store in the menu is for. Where is Mai? I don't even play Mai but it bothers me that she's not there. What if Capcom released SFIV without Chun li?
Bottom line, should you check it out? Yeah it's a blast, but only if you can find it for cheaper. You might be able to pick up a used copy in a week after all the SFIV Ken's realize it isn't for them and return it to gamestop.
DRCsyntax, post: 3251112 wrote:
.....you noticed all that just cause of Mai? ...holyshit.
aykay, post: 3251088 wrote:
the game feels unfinished because each character takes like 3 months time invested to animate. in my opinion the system/movelists aren't stripped down as a return to form, they're stripped down because it's hard to animate 2-3 more moves for 10 more characters and have it released before hyper street fighter 4 double upper dub edition remix. same goes with the stages...but in that regard I'm upset that of the whole 6 you're presented with, only 2 or 3 are playable without your eyes bleeding out.
in spite of all of that I feel like this game presents a solid foundation. the menu screen prominently features a playstation store option, and I can almost guarantee you snk will be updating the game via DLC rather than release more 60 dollar bombshells. my hopeful child's heart is willing to bet you'll see a story mode and a couple more teams/solo entries by christmas.
additionally, am I the only one that feels like the stages are too wide? I think closer quarters would make things more interesting.
Projectjustice, post: 3251114 wrote:
Jerking off to Mai's tits is what the causals want.
raeli, post: 3251090 wrote:
I played it some of today. A few things struck me. I swear I've played this game before.. oh wait, it's Rumble Fish 2.
Also, the interface, and all of the control scheme setup is bullshit, we had setting one control scheme resetting everyone else to default.
So, after that it took like 20 minutes to get into a match, and I was playing of my KoF98 teams.. only to find that the characters seem to handle worse now, and on top of that.. their normals are fucked. Okay, that's just a matter of getting into the game.
Character selection: what
...and hurrdurr elisabeth and no fucking vice (does anyone like this elisabitch? no one even played her today and people played like 50+ games)
I dunno. it looks like it could be fun, but honestly the critical counter system just seems like it's even dumber than the revenge gauge in SF4.. because this is literally counterhit -> stupid damage fo fraaaay.
idk, kofailure 12 could've been good, but.. it just wasn't.
alex073088, post: 3251117 wrote:
omg well said man, and no elizabitch is not only lame but ugly as shit, they could have added king and yamazaki way cooler characters, or even better mai and k-dash, mature's lame too and she has a horrible horrible english voice!
alex073088, post: 3251116 wrote:
yo im not into that whole perverted hentai lookin at game chicks bullshit that so many no sex gettin gamers do, i like using mai for her personality and fighting stlye i love all of mai's moves, my favorite is the one that comes from out the ground in a great large flame, i love her on capcom vs snk, her grab were hot and had alot of personality to them i been of mai soley for the entire character she been in every every single game until kof 12 and then they showed the game art like that???? to make a person eagered to await to see if they can use the character they always use in kof games for three months to then not even let her be in over elizabeth and mature sigh........i never been so disappointed in a game that was missing such minor things to make it better..they probadly owuld have given her like two moves like everyont else anyway so i guess i wouldnt have liked what they did to her anyway
nilcam, post: 3251107 wrote:
I've had KoF XII since Friday and I'm in love with it. Despite a fairly large roster (by fighting game standards, not KoF standards), there are no clone characters. It's much more balanced than SFIV and has a deeper system than either SFIV or BlazBlue. I played a few online matches - one against a stranger that was laggy as hell and a few against a friend who lines nearby and those games were on par with SFIV online. I'm hopeful for the patch next week. For some reason, this game really speaks to me. I love the graphics, animation, lighting effects and the atmosphere. Score a win and listen to the crowd go wild and tell me it doesn't feel good. I think SNK did a superb job on this game.
Projectjustice, post: 3251120 wrote:
Wow I'm normally not a grammar nazi but I cant even read your shit. Learn english.
alex073088, post: 3251122 wrote:
i didnt mis-type hardly any of those words, and if i substituted words for others like, wat=what, or r=are, then come on man its not that serious if u cant comprehend the meaning of stuff like that then my friend are the one who needs learning
alex073088, post: 3251122 wrote:
comprehend the meaning of stuff like that then my friend are the one who needs learning
DRCsyntax, post: 3251118 wrote:
HOLY SHIT DUDE STOP MAKING NEW POSTS.
There is a button, it says EDIT, this allows you to change posts instead of posting a billion straight. It's a forum, not a chat room; if a mod catches you doing that you'll get an infraction or banned.
And fuck yes Yamazaki needs to be in this game.
alex073088, post: 3251127 wrote:
so your sayin posting your opinion is a bad thing when this is a discussion forum about how people feel kof12 is a bad thing i really don get how u can get into trouble for that, i understand if this was like a character specific combo thread or sumthing.
Monkey King, post: 3251128 wrote:
Can I get a facepalm please? Like the biggest one you can find.
DRCsyntax, post: 3251129 wrote:
Yeah, yeah I give up on him.
Anyway back to intelligent things; has anyone else noticed on PSN, that the people you play against DON'T show up in "Players Met" after you play them? This is the first game where I've seen that occur.
DRCsyntax, post: 3251118 wrote:
And fuck yes Yamazaki needs to be in this game.
MUSOLINI, post: 3251131 wrote:
holy fucking shit, thats just what it misses. XI had a shitty ass cast, XII has a decent cast but it missis so many damn characters, moves and dm's. yamazaki and mai along with king shit on all these bitch ass characters like elizabeth, wtf she even doing in this game? and wheres k? didnt snkp realize nobody liked her or even played her, like ever. snkp lack good designs that it used to have, the characters look and play dry. thats why the game needs characters like yamazaki and geese to keep it interresting. this is coming from a biased ass motherfucker though. no yamazaki or no interresting characters is a big no no. motherfuckers. where the bad guys @, dont tell me ash all we get?
Projectjustice, post: 3251079 wrote:
Those 15 year old sprites had to go.
alex073088, post: 3251135 wrote:
Thats exactly what i been saying, yamazki, king, mai, and k-dash would have mad e the game feel more complete, because of the mechanics in the game i really like there not so much focus on the characters core special moves like in sf4, i feel as though that individual character ideas and the amount of them make the difference in this game(kinda reminds me of tekken in 2d). For this game series these characters give the game the difference and personality, like mai(comic relief), king(hardcore butch female muh tai fighter), k-dash(silent anti-hero), and yamazki(badass deranged pyscho). I feel like these cahracters would kinda give the game more substance and give players more characters to always enjoy using.Becuase quite honestly some of those characters are just plain, like that ugly ass elizabeth. And i know that people like them alot, but i really really feel like robert and shen woo do nuthin for the series over the 4 characters i mentioned before.
Tanner, post: 3251134 wrote:
First off Attn alex073088: Please stop spamming the thread. You have SEVEN posts on this page alone. 3 of the posts are consecutive and so are 2 others. If you want to respond to two or three different people then please use the multiquote feature so you can respond to everyone in a single post. If you realize you left someone out just edit your post instead of making a new one. Like people are saying this is NOT a chat room so cut that shit out please. Thank you.
On Topic: This game is definitely fun but has some MAJOR issues. The fighting is very bare bones with very little depth. The combos are incredibly easy, I was able to learn 5 or 6 character's bnbs, super set ups etc within an hour (whether or not this is a good or bad thing is up to you). Like previously mentioned the characters feel incomplete and rushed. Seems like they spent more time drawing and animating the characters than working on the fighting system and mechanics. To the person that said KOF12 has more depth than sf4 and BB, sorry but that is FAR from the truth.
The game also lacks any good single player modes. Normally I wouldn't complain about something like this because I mainly like to play the games competitively against other real players instead of doing single player bullshit BUT the netcode is so bad it makes the game literally unplayable online. Even playing with friends with good connections there is still a HUGE amount of input lag making it impossible to react to situations and attacks. I had trouble blocking fireballs from full screen because the game wouldn't register me hitting back in time. Supposedly they are patching it and going to fix the netcode which would be great.
In the end I am really wanting my 60 bucks back. I'll give it till Tuesday to see if the patch actually fixes the problems. Even if they fix it the mechanics are so simple I don't see me playing this very long. It will probably end up collecting dust while I play BB and SF4 which is a shame because I was REALLY looking forward to this game.
Inverse, post: 3251085 wrote:
Today I popped the game in for the first time. I spent the first hour bitching about the lack of stages. I then bitched at how much of a pain in the ass it was to change controls for 2 players (What a joy this will be at tournaments) I then bitched about the moveset, the lack of supers, etc.
7 hours later I was like. "Why the fuck am I still playing this? Holy shit I'm hungry."
It's a great fighting game, just a shitty product as far as console games go.
FatalDmg, post: 3251136 wrote:
I just feel that people are complaining too much about things that can be fixed over time. Not only that, but I feel there's a bandwagon hopping brewing as well since majority of the people posting have not really contributed any sort of relevant explanation other than "online stinks, netcode rotten" or "character and stage selection sucks, don't buy".. Give the game time to grow at least, give or take 3-7 months.