Is KoF XII really that bad?

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Comments

  • zeechzeech Dismember Joined: Posts: 578
    I get what you're saying, but when did SNK fans expect this? Because they've been completely up front about what this game is and what it contains content wise. It's just common knowledge if you've been keeping up with it. There really aren't any surprises here.

    Deep in our hearts the words "We're making the ultimate 2d fighting game" still live :P
  • CarpeNoctumXIIICarpeNoctumXIII The abyss gazes also Joined: Posts: 1,012
    Deep in our hearts the words "We're making the ultimate 2d fighting game" still live :P

    Yeah, they should have not said that, it creates a lot of expectation. Leaving it at a KoF re-birth, re-imagining, whatever, would have been better. "Ultimate 2d fighter" makes it sound like the game will give you a BJ every time you win and makes breakfast for you. It does neither of those.
    -The fact that a believer is happier than an atheist is no more to the point than the fact that a drunken man is happier than a sober one-
  • Rhio2kRhio2k Senior Member Joined: Posts: 11,573 ✭✭✭✭✭ OG
    I get what you're saying, but when did SNK fans expect this? Because they've been completely up front about what this game is and what it contains content wise. It's just common knowledge if you've been keeping up with it. There really aren't any surprises here.

    Word. Everybody's acting like this game killed their father and raped their mother, and like they got blindsided when they expected the world of it. If they'd bothered to at least READ about how things were going (and SNK gave the most in-development info and progress reports I'd EVER seen before the game came out), they'd know to expect an at least decent, but bare-bones game. That could change with dlc. They couldn't push the game back further (Blazblue ran into that problem but they got the game content finished on time), so I suspect they will dlc/patch a LOT of shit that they wanted in the game as they finish working on it.
    Roger: Well, Anita's pregnant, and-
    Cruella: Well, what can I say? Accidents will happen.
    Roger: We're having puppies, too.
    Cruella: *Gasp* Puppies!? *Leer* My, you have been a busy boy!
  • nilcamnilcam New Student Joined: Posts: 467
    I've had KoF XII since Friday and I'm in love with it. Despite a fairly large roster (by fighting game standards, not KoF standards), there are no clone characters. It's much more balanced than SFIV and has a deeper system than either SFIV or BlazBlue. I played a few online matches - one against a stranger that was laggy as hell and a few against a friend who lines nearby and those games were on par with SFIV online. I'm hopeful for the patch next week. For some reason, this game really speaks to me. I love the graphics, animation, lighting effects and the atmosphere. Score a win and listen to the crowd go wild and tell me it doesn't feel good. I think SNK did a superb job on this game.
  • Sonic HedgehogSonic Hedgehog FistoftheWind Joined: Posts: 474 ✭✭✭✭✭ OG
    I think the game is a lot of fun, and I'm confident that the bad netcode is getting patched on the 28th.

    My biggest gripe with the game is the price. I'm dissapointed that I paid 60 dollars for this. It feels like it was released before it was done. I think it's mainly cosmetic, because the cast as it is now plays well and fun, but the lack of stages and background story is weird. Which is odd, because I always play vs. mode and hate SNK Bosses lol.

    The cast could be bigger and I'm hoping that's what those links to the online store in the menu is for. Where is Mai? I don't even play Mai but it bothers me that she's not there. What if Capcom released SFIV without Chun li?

    Bottom line, should you check it out? Yeah it's a blast, but only if you can find it for cheaper. You might be able to pick up a used copy in a week after all the SFIV Ken's realize it isn't for them and return it to gamestop.
  • KojiroKojiro Old School Hero Joined: Posts: 828
    My only major gripe is that after spending 6 minutes beating arcade mode, i've experienced everything the game has to offer. While I agree that stages/music/whatever doesn't affect the fighting game in a gameplay sense, its easier to become bored of the stages when you see them over and over and over and over again.
    Apa?
  • ProjectjusticeProjectjustice young old guy Joined: Posts: 2,741 ✭✭✭✭✭ OG
    Sure the game lacks content but content that are just extra perks. Which will be forgotten in the next 2 weeks. When it comes down to it, this is a fighting game. Its designed to be played vs other human opponents. The fighting engine is really balanced more so than SFIV. I love the graphics and animation. When it comes down to it in a fighting game, the fighting is al that matters. If you want the KOF series with this new graphic style reach rosters like KOF2002 and KOFXI, you need to support this game now.
    Fightcade, Steam and XBL tag: Projectjustice
    PSN: Projectjustice77
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    Lies. They had it GOLD with KOF XI, you can't tell me they did not. Then they go and do this shit. They did not need to take all the new tools away from the characters. In turn, they could of just made new characters, easy characters to easy new people into KOF instead of doing this shit. This KOF is so easy mode, just like SF4, this KOF was made for new people, not the old fans. SNK is wrong for this shit.

    i agree with you, more so because the game had fuckin mai!!!!!!!!!!!!!! im so pissed off at this game for not havin mai, it would be fine with all the lackluster shit, but no mai it makes u look at this game in a different light, like no taunts no character fight intros, 6 stages so the music will get old and its not even that good,long loading screens per rounds, horrible fuckin lag, the computer on hard mode attacks thin air at a distant and do nuthin when u fireballs but eat them over and over, when u get critical counter they jump over and over again, so u need to know someone to have fun with this laggy ass game!!!!they have like two special moves so the game is gonna get old fast as shit!critical counters its gonna get old fast!combos are very situational.....sigh snk u suck!
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • DRCsyntaxDRCsyntax The Ugly Joined: Posts: 1,032
    i agree with you, more so because the game had fuckin mai!!!!!!!!!!!!!! im so pissed off at this game for not havin mai, it would be fine with all the lackluster shit, but no mai it makes u look at this game in a different light, like no taunts no character fight intros, 6 stages so the music will get old and its not even that good,long loading screens per rounds, horrible fuckin lag, the computer on hard mode attacks thin air at a distant and do nuthin when u fireballs but eat them over and over, when u get critical counter they jump over and over again, so u need to know someone to have fun with this laggy ass game!!!!they have like two special moves so the game is gonna get old fast as shit!critical counters its gonna get old fast!combos are very situational.....sigh snk u suck!

    .....you noticed all that just cause of Mai? ...holyshit.
    http://www.sirlin.net/articles/playing-to-win-part-1.html
    Please read this and understand why it is, that you suck.
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    I think the game is a lot of fun, and I'm confident that the bad netcode is getting patched on the 28th.

    My biggest gripe with the game is the price. I'm dissapointed that I paid 60 dollars for this. It feels like it was released before it was done. I think it's mainly cosmetic, because the cast as it is now plays well and fun, but the lack of stages and background story is weird. Which is odd, because I always play vs. mode and hate SNK Bosses lol.

    The cast could be bigger and I'm hoping that's what those links to the online store in the menu is for. Where is Mai? I don't even play Mai but it bothers me that she's not there. What if Capcom released SFIV without Chun li?

    Bottom line, should you check it out? Yeah it's a blast, but only if you can find it for cheaper. You might be able to pick up a used copy in a week after all the SFIV Ken's realize it isn't for them and return it to gamestop.

    well said man.
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • ProjectjusticeProjectjustice young old guy Joined: Posts: 2,741 ✭✭✭✭✭ OG
    .....you noticed all that just cause of Mai? ...holyshit.

    Jerking off to Mai's tits is what the causals want.:wonder:
    Fightcade, Steam and XBL tag: Projectjustice
    PSN: Projectjustice77
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    the game feels unfinished because each character takes like 3 months time invested to animate. in my opinion the system/movelists aren't stripped down as a return to form, they're stripped down because it's hard to animate 2-3 more moves for 10 more characters and have it released before hyper street fighter 4 double upper dub edition remix. same goes with the stages...but in that regard I'm upset that of the whole 6 you're presented with, only 2 or 3 are playable without your eyes bleeding out.

    in spite of all of that I feel like this game presents a solid foundation. the menu screen prominently features a playstation store option, and I can almost guarantee you snk will be updating the game via DLC rather than release more 60 dollar bombshells. my hopeful child's heart is willing to bet you'll see a story mode and a couple more teams/solo entries by christmas.

    additionally, am I the only one that feels like the stages are too wide? I think closer quarters would make things more interesting.

    well said man, there more so like 5 becuase, two of the stages are the same, but i feel like because u can run and dogde and no a zoning master like they have in blazblue, (lmao if arakune, rachel, jin, or v-supergod13 were in stages this large they would never ever lose), attacking from a distance is not very effective so u will indoubtly close the long gap eventually by running,not hoping like on sfiv, or dogding/jumping/or one the two moves that allow the character to move closer...but u know they could have let athena though i never liked her to keep that teleport move.
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    Jerking off to Mai's tits is what the causals want.:wonder:


    yo im not into that whole perverted hentai lookin at game chicks bullshit that so many no sex gettin gamers do, i like using mai for her personality and fighting stlye i love all of mai's moves, my favorite is the one that comes from out the ground in a great large flame, i love her on capcom vs snk, her grab were hot and had alot of personality to them i been of mai soley for the entire character she been in every every single game until kof 12 and then they showed the game art like that???? to make a person eagered to await to see if they can use the character they always use in kof games for three months to then not even let her be in over elizabeth and mature sigh........i never been so disappointed in a game that was missing such minor things to make it better..they probadly owuld have given her like two moves like everyont else anyway so i guess i wouldnt have liked what they did to her anyway
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    I played it some of today. A few things struck me. I swear I've played this game before.. oh wait, it's Rumble Fish 2.

    Also, the interface, and all of the control scheme setup is bullshit, we had setting one control scheme resetting everyone else to default.

    So, after that it took like 20 minutes to get into a match, and I was playing of my KoF98 teams.. only to find that the characters seem to handle worse now, and on top of that.. their normals are fucked. Okay, that's just a matter of getting into the game.

    Character selection: what

    just what

    wolverine iori
    eyepatch mature
    ...and hurrdurr elisabeth and no fucking vice (does anyone like this elisabitch? no one even played her today and people played like 50+ games)

    I dunno. it looks like it could be fun, but honestly the critical counter system just seems like it's even dumber than the revenge gauge in SF4.. because this is literally counterhit -> stupid damage fo fraaaay.

    idk, kofailure 12 could've been good, but.. it just wasn't.


    omg well said man, and no elizabitch is not only lame but ugly as shit, they could have added king and yamazaki way cooler characters, or even better mai and k-dash, mature's lame too and she has a horrible horrible english voice!
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • DRCsyntaxDRCsyntax The Ugly Joined: Posts: 1,032
    omg well said man, and no elizabitch is not only lame but ugly as shit, they could have added king and yamazaki way cooler characters, or even better mai and k-dash, mature's lame too and she has a horrible horrible english voice!

    HOLY SHIT DUDE STOP MAKING NEW POSTS.


    There is a button, it says EDIT, this allows you to change posts instead of posting a billion straight. It's a forum, not a chat room; if a mod catches you doing that you'll get an infraction or banned.



    And fuck yes Yamazaki needs to be in this game.
    http://www.sirlin.net/articles/playing-to-win-part-1.html
    Please read this and understand why it is, that you suck.
  • Monkey KingMonkey King Joined: Posts: 503
    The edit button is there for a reason.
    James Chen: "Where's your USA chant now?!"
  • ProjectjusticeProjectjustice young old guy Joined: Posts: 2,741 ✭✭✭✭✭ OG
    yo im not into that whole perverted hentai lookin at game chicks bullshit that so many no sex gettin gamers do, i like using mai for her personality and fighting stlye i love all of mai's moves, my favorite is the one that comes from out the ground in a great large flame, i love her on capcom vs snk, her grab were hot and had alot of personality to them i been of mai soley for the entire character she been in every every single game until kof 12 and then they showed the game art like that???? to make a person eagered to await to see if they can use the character they always use in kof games for three months to then not even let her be in over elizabeth and mature sigh........i never been so disappointed in a game that was missing such minor things to make it better..they probadly owuld have given her like two moves like everyont else anyway so i guess i wouldnt have liked what they did to her anyway

    Wow I'm normally not a grammar nazi but I cant even read your shit. Learn english, thus not taking you serious
    Fightcade, Steam and XBL tag: Projectjustice
    PSN: Projectjustice77
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    I've had KoF XII since Friday and I'm in love with it. Despite a fairly large roster (by fighting game standards, not KoF standards), there are no clone characters. It's much more balanced than SFIV and has a deeper system than either SFIV or BlazBlue. I played a few online matches - one against a stranger that was laggy as hell and a few against a friend who lines nearby and those games were on par with SFIV online. I'm hopeful for the patch next week. For some reason, this game really speaks to me. I love the graphics, animation, lighting effects and the atmosphere. Score a win and listen to the crowd go wild and tell me it doesn't feel good. I think SNK did a superb job on this game.

    how do u feel that kof gameplay is deeper then blazblue, please explain that to me, there way way more possiblities on blazblue as far as gameplay the mechanics in play bb allow so much more then kof12, so im really confused at your post, but i do agree its more deeper then sfiv
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    Wow I'm normally not a grammar nazi but I cant even read your shit. Learn english.

    i didnt mis-type hardly any of those words, and if i substituted words for others like, wat=what, or r=are, then come on man its not that serious if u cant comprehend the meaning of stuff like that then my friend are the one who needs learning
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • Monkey KingMonkey King Joined: Posts: 503
    i didnt mis-type hardly any of those words, and if i substituted words for others like, wat=what, or r=are, then come on man its not that serious if u cant comprehend the meaning of stuff like that then my friend are the one who needs learning

    You could at least put in a period once in a while. Seriously that whole post was almost 2 sentences.

    Also what did we just say about posting more than once in a row?
    James Chen: "Where's your USA chant now?!"
  • ProjectjusticeProjectjustice young old guy Joined: Posts: 2,741 ✭✭✭✭✭ OG
    i didnt mis-type hardly any of those words, and if i substituted words for others like, wat=what, or r=are, then come on man its not that serious if u cant comprehend the meaning of stuff like that then my friend are the one who needs learning

    Periods are your friend.:confused:
    Fightcade, Steam and XBL tag: Projectjustice
    PSN: Projectjustice77
  • CarpeNoctumXIIICarpeNoctumXIII The abyss gazes also Joined: Posts: 1,012
    i didnt mis-type hardly any of those words, and if i substituted words for others like, wat=what, or r=are, then come on man its not that serious if u cant comprehend the meaning of stuff like that then my friend are the one who needs learning

    Dude, stop double posting. Is this your first day on the internet or something?

    Oh, and you're argument about this being deeper then that, I'm not sure you're qualified to to judge that based on the posts you have made so far.
    -The fact that a believer is happier than an atheist is no more to the point than the fact that a drunken man is happier than a sober one-
  • DRCsyntaxDRCsyntax The Ugly Joined: Posts: 1,032
    comprehend the meaning of stuff like that then my friend are the one who needs learning


    See that, right there.

    That shit isn't English dude.

    Glad you're all hyped up on the forum, but slow down some, forums are meant to go slower than chat rooms.
    http://www.sirlin.net/articles/playing-to-win-part-1.html
    Please read this and understand why it is, that you suck.
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    HOLY SHIT DUDE STOP MAKING NEW POSTS.


    There is a button, it says EDIT, this allows you to change posts instead of posting a billion straight. It's a forum, not a chat room; if a mod catches you doing that you'll get an infraction or banned.



    And fuck yes Yamazaki needs to be in this game.

    so your sayin posting your opinion is a bad thing when this is a discussion forum about how people feel kof12 is a bad thing i really don get how u can get into trouble for that, i understand if this was like a character specific combo thread or sumthing.
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • Monkey KingMonkey King Joined: Posts: 503
    so your sayin posting your opinion is a bad thing when this is a discussion forum about how people feel kof12 is a bad thing i really don get how u can get into trouble for that, i understand if this was like a character specific combo thread or sumthing.

    Can I get a facepalm please? Like the biggest one you can find.
    James Chen: "Where's your USA chant now?!"
  • DRCsyntaxDRCsyntax The Ugly Joined: Posts: 1,032
    Can I get a facepalm please? Like the biggest one you can find.

    Yeah, yeah I give up on him.


    Anyway back to intelligent things; has anyone else noticed on PSN, that the people you play against DON'T show up in "Players Met" after you play them? This is the first game where I've seen that occur.

    Any ideas?
    http://www.sirlin.net/articles/playing-to-win-part-1.html
    Please read this and understand why it is, that you suck.
  • CarpeNoctumXIIICarpeNoctumXIII The abyss gazes also Joined: Posts: 1,012
    Yeah, yeah I give up on him.


    Anyway back to intelligent things; has anyone else noticed on PSN, that the people you play against DON'T show up in "Players Met" after you play them? This is the first game where I've seen that occur.

    Any ideas?

    Yeah, i noticed the same thing, this is pretty retarded in my opinion, because I have to keep a freaking piece of paper and a pen nearby in case I play someone good. Very silly Namco. Oh, and it took me a good while to figure out how to accept an invite in the game too....why not leave that shit in game instead of doing it in the XMB?
    -The fact that a believer is happier than an atheist is no more to the point than the fact that a drunken man is happier than a sober one-
  • MUSOLINIMUSOLINI Joined: Posts: 1,533
    And fuck yes Yamazaki needs to be in this game.

    holy fucking shit, thats just what it misses. XI had a shitty ass cast, XII has a decent cast but it missis so many damn characters, moves and dm's. yamazaki and mai along with king shit on all these bitch ass characters like elizabeth, wtf she even doing in this game? and wheres k? didnt snkp realize nobody liked her or even played her, like ever. snkp lack good designs that it used to have, the characters look and play dry. thats why the game needs characters like yamazaki and geese to keep it interresting. this is coming from a biased ass motherfucker though. no yamazaki or no interresting characters is a big no no. motherfuckers. where the bad guys @, dont tell me ash all we get?
    Shells in the mouth, jailhouse snitch
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  • Master_ChibiMaster_Chibi .: Dynamites! :. Joined: Posts: 15,082 mod
    Um, it's 2009, not 1998.

    Only having five stages, having completely underwhelming music, and such a small roster is a nitpick yes. Aesthetic changes for the backgrounds and inconvenience on choosing other characters, both understandable due to the amount of work it took to create them. The music can be worked around.

    Unfortunately for this title, Blazblue and SF4 were released this year, and they both feature much, much, MUCH more content, especially under the realization of what shape the competitive market is in.

    Do I personally care that there's no story mode, last boss, tutorials, trial mode, challenge mode, extras and so on? No, I don't give a shit about it, but that's only because I can tolerate it not being there, otherwise it's still an actual FLAW against the game. There are actual standards now. If this was released two to three years ago noone would have gave a flying fuck what this game had packaged with it, so long as there was a practice mode and versus mode option. That's just how we are. What's a new person going to do with this game? They're not going to have a clue what Critical Counters are, they'll be clueless on how to actually play this game, how each character actually operates, what other system mechanics are; they'll just look at it and return it or throw it on the shelf and go back to getting hours and hours out of BB's story mode, or an actual challenge and worthwhile options to unlock out of SFIV's challenge modes.

    To us, yeah, this game is fine, but that doesn't keep it from being the odd one out now. Not anymore. Looking pretty is only going to take this so far.
    ~*Hai! Back to Japan!
  • TannerTanner Joined: Posts: 1,691
    First off Attn alex073088: Please stop spamming the thread. You have SEVEN posts on this page alone. 3 of the posts are consecutive and so are 2 others. If you want to respond to two or three different people then please use the multiquote feature so you can respond to everyone in a single post. If you realize you left someone out just edit your post instead of making a new one. Like people are saying this is NOT a chat room so cut that shit out please. Thank you.


    On Topic: This game is definitely fun but has some MAJOR issues. The fighting is very bare bones with very little depth. The combos are incredibly easy, I was able to learn 5 or 6 character's bnbs, super set ups etc within an hour (whether or not this is a good or bad thing is up to you). Like previously mentioned the characters feel incomplete and rushed. Seems like they spent more time drawing and animating the characters than working on the fighting system and mechanics. To the person that said KOF12 has more depth than sf4 and BB, sorry but that is FAR from the truth.

    The game also lacks any good single player modes. Normally I wouldn't complain about something like this because I mainly like to play the games competitively against other real players instead of doing single player bullshit BUT the netcode is so bad it makes the game literally unplayable online. Even playing with friends with good connections there is still a HUGE amount of input lag making it impossible to react to situations and attacks. I had trouble blocking fireballs from full screen because the game wouldn't register me hitting back in time. Supposedly they are patching it and going to fix the netcode which would be great.

    In the end I am really wanting my 60 bucks back. I'll give it till Tuesday to see if the patch actually fixes the problems. Even if they fix it the mechanics are so simple I don't see me playing this very long. It will probably end up collecting dust while I play BB and SF4 which is a shame because I was REALLY looking forward to this game.
    League of Legends IGN: Logios
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    holy fucking shit, thats just what it misses. XI had a shitty ass cast, XII has a decent cast but it missis so many damn characters, moves and dm's. yamazaki and mai along with king shit on all these bitch ass characters like elizabeth, wtf she even doing in this game? and wheres k? didnt snkp realize nobody liked her or even played her, like ever. snkp lack good designs that it used to have, the characters look and play dry. thats why the game needs characters like yamazaki and geese to keep it interresting. this is coming from a biased ass motherfucker though. no yamazaki or no interresting characters is a big no no. motherfuckers. where the bad guys @, dont tell me ash all we get?

    Thats exactly what i been saying, yamazki, king, mai, and k-dash would have mad e the game feel more complete, because of the mechanics in the game i really like there not so much focus on the characters core special moves like in sf4, i feel as though that individual character ideas and the amount of them make the difference in this game(kinda reminds me of tekken in 2d). For this game series these characters give the game the difference and personality, like mai(comic relief), king(hardcore butch female muh tai fighter), k-dash(silent anti-hero), and yamazki(badass deranged pyscho). I feel like these cahracters would kinda give the game more substance and give players more characters to always enjoy using.Becuase quite honestly some of those characters are just plain, like that ugly ass elizabeth. And i know that people like them alot, but i really really feel like robert and shen woo do nuthin for the series over the 4 characters i mentioned before.
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • FatalDmgFatalDmg ねむい。。 Joined: Posts: 290
    I haven't played the game yet so you can take my opinion as a grain of salt if you may.

    But judging all of the posts people have written on this game, a lot of the complaints are minuscule in comparison to the entire game itself. People are complaining about the lack of stages but if I'm not mistaken, SF IV has probably double what KOF has but who honestly plays on every stage? When SF IV first dropped at arcades, the stages were minimal as well and no one said a word.

    Give or take I would say only 4-5 stages were actually used when fighting other opponents online or even at the arcade cab. However, no one seems to complain about that. I'd say 95% of the time, people in SF IV just press random because they could give a shit about the other random stages (training stage, nighttime chinatown, etc etc).. When do you ever see these extra stages being played at tourneys? Very seldom.

    Looking at KOF XII, the stage selection is smaller, however because of the time and effort put into the actual character animations and the other game mechanics, worrying about the stages is the last thing on my mind. SNK's objective was to focus entirely on the mechanics of the game moreso than the little extra nic nacs that people are nagging about.

    The character selection is fine to me since you can always mix and match your team to your liking, and are not dependent on just one single character to lead yourself to victory. I personally feel the learning curve of the KOF series is greater than SF but not BB.

    I just feel that people are complaining too much about things that can be fixed over time. Not only that, but I feel there's a bandwagon hopping brewing as well since majority of the people posting have not really contributed any sort of relevant explanation other than "online stinks, netcode rotten" or "character and stage selection sucks, don't buy".. Give the game time to grow at least, give or take 3-7 months.
    Super/AE: Honda, Cody
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  • JarvJarv Frickin' Normie Joined: Posts: 1,920
    People seriously want to play SF4 over this game? :S
    - it looked really annoying
    so I kept doing it
    /fighting games
  • leshlesh lk.sk loop. Joined: Posts: 15
    Those 15 year old sprites had to go.
    The current ones still look pretty old to me :(
  • Master_ChibiMaster_Chibi .: Dynamites! :. Joined: Posts: 15,082 mod
    A game is supposed to develop competitively in 3-7 months from it's release, not put band aids on features it's clearly lacking in comparison to the competition that put much just as much work into their product as they (SNK) did.
    ~*Hai! Back to Japan!
  • alex073088alex073088 fighting game junkie Joined: Posts: 229
    Thats exactly what i been saying, yamazki, king, mai, and k-dash would have mad e the game feel more complete, because of the mechanics in the game i really like there not so much focus on the characters core special moves like in sf4, i feel as though that individual character ideas and the amount of them make the difference in this game(kinda reminds me of tekken in 2d). For this game series these characters give the game the difference and personality, like mai(comic relief), king(hardcore butch female muh tai fighter), k-dash(silent anti-hero), and yamazki(badass deranged pyscho). I feel like these cahracters would kinda give the game more substance and give players more characters to always enjoy using.Becuase quite honestly some of those characters are just plain, like that ugly ass elizabeth. And i know that people like them alot, but i really really feel like robert and shen woo do nuthin for the series over the 4 characters i mentioned before.
    First off Attn alex073088: Please stop spamming the thread. You have SEVEN posts on this page alone. 3 of the posts are consecutive and so are 2 others. If you want to respond to two or three different people then please use the multiquote feature so you can respond to everyone in a single post. If you realize you left someone out just edit your post instead of making a new one. Like people are saying this is NOT a chat room so cut that shit out please. Thank you.


    On Topic: This game is definitely fun but has some MAJOR issues. The fighting is very bare bones with very little depth. The combos are incredibly easy, I was able to learn 5 or 6 character's bnbs, super set ups etc within an hour (whether or not this is a good or bad thing is up to you). Like previously mentioned the characters feel incomplete and rushed. Seems like they spent more time drawing and animating the characters than working on the fighting system and mechanics. To the person that said KOF12 has more depth than sf4 and BB, sorry but that is FAR from the truth.

    The game also lacks any good single player modes. Normally I wouldn't complain about something like this because I mainly like to play the games competitively against other real players instead of doing single player bullshit BUT the netcode is so bad it makes the game literally unplayable online. Even playing with friends with good connections there is still a HUGE amount of input lag making it impossible to react to situations and attacks. I had trouble blocking fireballs from full screen because the game wouldn't register me hitting back in time. Supposedly they are patching it and going to fix the netcode which would be great.

    In the end I am really wanting my 60 bucks back. I'll give it till Tuesday to see if the patch actually fixes the problems. Even if they fix it the mechanics are so simple I don't see me playing this very long. It will probably end up collecting dust while I play BB and SF4 which is a shame because I was REALLY looking forward to this game.

    Sorry i didnt know that you could do that >< this is my first few hours ever even being on this website im not really a forum website kinda guy, i have so much to say and its nice to see what other people have to say about the game also. I really agree with you on how i feel like kof12 is very simple there combo system doesnt allow to much of anything unless your critical countered, there no canceling of moves or very safe block strings for people who turtle and block all the time. And im not to sure but are u allowed to break throws? I know that blazblue has only 12 characters, but in actuality the amount of work that went into those 12 surpasses that amount of work that went into all 22..and if not then its about the same ..5 backgrounds and new graphics will not make the automatically make a game good. Thats why i feel if they atleast had more fan favorites it would level out the fact that it feels so incomplete the individual characters do no have much by themselves so with more characters you feel like you have more options. The game is not bad but, for this being 09 the year of the fighters kof12 comes pretty short.
    Soul calibur:seung mina Tekken: Nina Williams
    BlazBlue: Rachel Alucard Guilty Gear: Bridget
    KOF:Mai
    DOA: Ayane
  • sasavn01sasavn01 BOOOOOMMMM! Joined: Posts: 194
    Lots people moan about the character selection and movesets. For most of us without local play (even my brother refuses to play this until Mai is added) the laggy online is the true turn off.

    The fighting engine is perfection. If every KOF plays like this from now on I am a happy man. While all of the characters, besides Ash, have a smaller moveset, their functionality is practical and clean. The only problem I for see is that certain characters might have a one dimensional play style. For instance, Mature relies on her dp too heavily. This is one of the best series revisions I have played. SF4 and Tekken 4 are examples of revisions that do not exceed their predecessors. People are gonna have to let the series grow into its new shoes. The character selection will naturally grow with time.
    "You guys just don't understand me."
  • NinjaMicNinjaMic Registered Scrub Joined: Posts: 332
    Truth.

    Today I popped the game in for the first time. I spent the first hour bitching about the lack of stages. I then bitched at how much of a pain in the ass it was to change controls for 2 players (What a joy this will be at tournaments) I then bitched about the moveset, the lack of supers, etc.

    7 hours later I was like. "Why the fuck am I still playing this? Holy shit I'm hungry."

    It's a great fighting game, just a shitty product as far as console games go.

    this is exactly what I went through
    <Lawd> sunday tourneys wtf
    <Lawd> NIGGAS GOT CHURCH

    <RCADEMODE> SOMEONE CALL THE COLONIAL
    <RCADEMODE> WE NEED THAT RECIPE
  • TannerTanner Joined: Posts: 1,691
    I just feel that people are complaining too much about things that can be fixed over time. Not only that, but I feel there's a bandwagon hopping brewing as well since majority of the people posting have not really contributed any sort of relevant explanation other than "online stinks, netcode rotten" or "character and stage selection sucks, don't buy".. Give the game time to grow at least, give or take 3-7 months.

    I don't care about the lack of stages and I think the character selection is ok (although I would like more). My main problem is the actual fighting mechanics. It's very VERY bare bones. I don't see this game being played by many people a month from now even if the netcode is fixed. I'll mainly keep it around just to take a break from sf4 and BB. It's no doubt fun but it will get old fast with the simplistic fighting system which is unfortunate because I like the KOF series and was really looking forward to this game :(. Like people have been saying... it's not worth 60 bucks, wait a couple weeks and you'll find it for 20 bucks used.
    League of Legends IGN: Logios
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