OBCT Killz, post: 3634051 wrote:
keninblack, post: 3634053 wrote:
Thats what people say when they play brawl right after playing Melee.
Followed by "Why the fuck are we playing this? Lets go play Melee!"
I can?t imagine how crummy Marvel Vs Capcom 2 would be today if we had started banning things the first time we thought something was ?overpowered? or ?too random.?
Matrixbeast, post: 3634058 wrote:
Funny. After playing Brawl, I actually couldn't play Melee. I couldn't do anything more complicated than the basics. So I stuck with Brawl and it's story and learned to, you know, deal with it (And like it).
So I sit on the end of the spectrum that likes Brawl. Its awfully lonely...Melee sucks :P
Fluga, post: 3634062 wrote:
Someone actually thinks Brawl is good.
I know I have a soft spot in me for Smash, but the series only had Melee to give it its scene. 64 was had too much hit-stun, and Brawl takes very little skill to play unless your playing a shitty character.
*P*L*U*R*, post: 3634064 wrote:
The thing is, Metaknight is considered in a league of his own while the rest of the cast gets stomped by him seeing as he has the highest priority in the game, alot of very reliable attack strings, can gimp easily and is ungimpable. He has no bad stages and his lightweight is offset by his great momentum cancel and redonkulous recovery(so he's more like a mid-heavy?).
Yeah. But it doesn't take much skill to do much as him. I think anyone who has played for more than 10 min can become a good Metaknight...Just because you don't need much know-how doesn't make Metaknight a bad character, just an easy one :P
Hell, even Melee Fox had bad traits. While his fast falling speed allowed him to pressure better than most, it also made him susceptible to stupid combos and chaingrabs that only he, Falco and (to a lesser degree) Captain Falcon fell prey to. I also believe that he got more stun from being hit than others. Not to mention he's easy as crap to gimp/edgeguard.
I've never seen C. Falcon get in very many chain grabs. Don't know if it was just the human factor of reaction times being off or what...but yeah, I didn't say that characters like Fox didn't have any weaknesses...Just that Brawl makes characters like Mr. G&W's weaknesses less noticeable.
Character balance in relation to the top characters in Melee is better than the balance in Brawl. Not to mention, the engine in Melee actually makes approaching not as risky as Brawl's because you actually GET something out of our approach if successful.
Well, that's only the top characters. You also need to include the lower tiers too :P. But, yeah, I see where your getting at. And approaches are always risky.
alphazealot, post: 3634046 wrote:
And the world isn't flat.
Arrow Of God, post: 3634067 wrote:
cHaotix, post: 3634070 wrote:
Fuck that, any game that punishes you randomly (tripping) is fucking stupid. There's a limit to your skill level just because of that retarded factor.
I played both Melee and N64 Smash competitively (Used to play Isai regulalry in late 03-04) but Brawl is NOT a fighting game. Really pissed that I shelled out 250 bucks for that shitty game.
People that suck at melee and 64 always try to find reasons to defend brawl. There's really no defense for an imbalanced game specifically tuned to be uncompetitive.
Matrixbeast, post: 3634071 wrote:
If your tripping, short hop more often. From what I've seen, its replaced wavedashing (for the most part). Bitching about Brawl because you can't change how you play doesn't make it a shitty game, just you a shitty player.
Melee is an awesome game, but complaining about games you don't like gets no one anywhere...and 250 bucks for any game (unless rare) is far too much...
And that last section makes no sense. The only time anyone needs to defend Brawl is when someone who can't adjust from Melee bitches about it. And Brawl has turned to be quite competitive (and far more balanced than Melee no doubt).
Matrixbeast, post: 3634074 wrote:
It wasn't intended to be competitive, but it still is. And dwelling in the world of "what if..." doesn't really pose a question. It just leaves a situation that can happen to anyone. People short hop even without any killing aerials all the time.
And the number of KO attacks shouldn't matter, just as long as there is an effective KO attack, which I believe everyone has.
But anyway, just because Sakurai said it wasn't competitive doesn't make it any less competitive. I'm fairly positive that they never intended for people to discover wavedashing in Melee...
And everyone, stop living in the past. Put away your GC and stop playing Melee.
keninblack, post: 3634075 wrote:
Well if you want us to do that then what are we gonna play. I know myself and alot of people arent going anywhere near brawl.
Lol fuck that.
Dust off those GC's and play the good game.
Hell the 64 version is 20 times better then whatever the fuck brawl was suppose to be.
*P*L*U*R*, post: 3634076 wrote:
soooo... blindly follow, right? is that what you're saying? we should just hop along with each iteration like the sf community does? *giggles*
Matrixbeast, post: 3634077 wrote:
It sounds like you've never even played the damned game.
People blindly follow all the time anyway. Much like how you form your opinion based on how someone else sees the game rather than your own experiences. But of course, you'll never admit it *giggles*
keninblack, post: 3634078 wrote:
Lol I own the damn game.
The game sucks.
Also why would I hate a game when I havent even played it? That sounds silly.
Eitherway, fuck brawl and play Melee.
Matrixbeast, post: 3634079 wrote:
Hmm. Well, you'd be surprised how many people hate games they've never even played before (Primarily due to mass opinions saying the game sucks...)
But whatever. I'm getting a little bored of this. You all hate Brawl and worship Melee. I'm the only one here that likes Brawl (Hell, I'm a little hard pressed to find someone else here who hasn't insulted Brawl). So yeah. I still don't see what makes Brawl so bad. Take Melee out of the equation for a fucking second. Imagine if Brawl was the first and only game. What the hell makes it so awful?
Fluga, post: 3634080 wrote:
You haven't been paying attention.
Brawl is terrible because of the developers not giving a shit about the only crowd that kept Smash in the spotlight for 8 years. After that, they wanted to intentionally kill the games competitive scene,which ironically was the only scene keeping the game alive. Now Smash is ruled by nerds and idiots who think they know shit about fighting games when they don't.
The only reason you play Brawl is because of money. Nothing more. Melee is the only legit game in the series, and Isai only plays SSB64 and rapes anyone who plays him at it.
Arrow Of God, post: 3634082 wrote:
lol @ saying how the SF community reacted the same as the smash scene did, and then saying "we hate you" because we do the same thing.
and really, when's the last time you cared about what SF character got added over how competitive the character is? When's the last time you said to yourself "hey, the gameplay really sucks but at least the music is good!"
hahah I know I've never said that.